HomeSort by relevance Sort by last modified time
    Searched refs:fRandom (Results 1 - 25 of 135) sorted by null

1 2 3 4 5 6

  /external/skia/samplecode/
SampleManyRects.cpp 39 SkRect rect = SkRect::MakeWH(SkIntToScalar(fRandom.nextRangeU(10, 100)),
40 SkIntToScalar(fRandom.nextRangeU(10, 100)));
41 int x = fRandom.nextRangeU(0, dsize.fWidth);
42 int y = fRandom.nextRangeU(0, dsize.fHeight);
49 rotate.setRotate(fRandom.nextUScalar1() * 360,
60 paint.setColor(fRandom.nextU());
67 SkRandom fRandom;
  /external/skqp/samplecode/
SampleManyRects.cpp 39 SkRect rect = SkRect::MakeWH(SkIntToScalar(fRandom.nextRangeU(10, 100)),
40 SkIntToScalar(fRandom.nextRangeU(10, 100)));
41 int x = fRandom.nextRangeU(0, dsize.fWidth);
42 int y = fRandom.nextRangeU(0, dsize.fHeight);
49 rotate.setRotate(fRandom.nextUScalar1() * 360,
60 paint.setColor(fRandom.nextU());
67 SkRandom fRandom;
  /external/skia/src/gpu/effects/
GrConstColorProcessor.fp 67 int colorPicker = d->fRandom->nextULessThan(3);
70 uint32_t a = d->fRandom->nextULessThan(0x100);
71 uint32_t r = d->fRandom->nextULessThan(a+1);
72 uint32_t g = d->fRandom->nextULessThan(a+1);
73 uint32_t b = d->fRandom->nextULessThan(a+1);
81 uint32_t c = d->fRandom->nextULessThan(0x100);
85 InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
GrConstColorProcessor.cpp 82 int colorPicker = d->fRandom->nextULessThan(3);
85 uint32_t a = d->fRandom->nextULessThan(0x100);
86 uint32_t r = d->fRandom->nextULessThan(a + 1);
87 uint32_t g = d->fRandom->nextULessThan(a + 1);
88 uint32_t b = d->fRandom->nextULessThan(a + 1);
96 uint32_t c = d->fRandom->nextULessThan(0x100);
100 InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
GrAARectEffect.fp 53 SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
54 d->fRandom->nextSScalar1(),
55 d->fRandom->nextSScalar1(),
56 d->fRandom->nextSScalar1());
60 d->fRandom->nextULessThan(kGrClipEdgeTypeCnt));
GrSimpleTextureEffect.fp 59 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
62 GrTest::TestWrapModes(testData->fRandom, wrapModes);
70 GrSamplerState params(wrapModes, testData->fRandom->nextBool()
74 const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
GrAlphaThresholdFragmentProcessor.fp 66 float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
67 float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
70 uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
71 uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
72 uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
73 uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
GrAlphaThresholdFragmentProcessor.cpp 112 float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
113 float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
116 uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
117 uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
118 uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
119 uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
GrSimpleTextureEffect.cpp 70 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
73 GrTest::TestWrapModes(testData->fRandom, wrapModes);
81 GrSamplerState params(wrapModes, testData->fRandom->nextBool()
85 const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
  /external/skqp/src/gpu/effects/
GrConstColorProcessor.fp 67 int colorPicker = d->fRandom->nextULessThan(3);
70 uint32_t a = d->fRandom->nextULessThan(0x100);
71 uint32_t r = d->fRandom->nextULessThan(a+1);
72 uint32_t g = d->fRandom->nextULessThan(a+1);
73 uint32_t b = d->fRandom->nextULessThan(a+1);
81 uint32_t c = d->fRandom->nextULessThan(0x100);
85 InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
GrConstColorProcessor.cpp 82 int colorPicker = d->fRandom->nextULessThan(3);
85 uint32_t a = d->fRandom->nextULessThan(0x100);
86 uint32_t r = d->fRandom->nextULessThan(a + 1);
87 uint32_t g = d->fRandom->nextULessThan(a + 1);
88 uint32_t b = d->fRandom->nextULessThan(a + 1);
96 uint32_t c = d->fRandom->nextULessThan(0x100);
100 InputMode mode = static_cast<InputMode>(d->fRandom->nextULessThan(kInputModeCnt));
GrAARectEffect.fp 53 SkRect rect = SkRect::MakeLTRB(d->fRandom->nextSScalar1(),
54 d->fRandom->nextSScalar1(),
55 d->fRandom->nextSScalar1(),
56 d->fRandom->nextSScalar1());
60 d->fRandom->nextULessThan(kGrClipEdgeTypeCnt));
GrCircleEffect.fp 73 center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
74 center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
75 SkScalar radius = testData->fRandom->nextRangeF(1.f, 1000.f);
78 et = (GrClipEdgeType) testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
GrSimpleTextureEffect.fp 59 int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
62 GrTest::TestWrapModes(testData->fRandom, wrapModes);
70 GrSamplerState params(wrapModes, testData->fRandom->nextBool()
74 const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
GrAlphaThresholdFragmentProcessor.fp 66 float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
67 float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
70 uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
71 uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
72 uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
73 uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
GrEllipseEffect.fp 111 center.fX = testData->fRandom->nextRangeScalar(0.f, 1000.f);
112 center.fY = testData->fRandom->nextRangeScalar(0.f, 1000.f);
113 SkScalar rx = testData->fRandom->nextRangeF(0.f, 1000.f);
114 SkScalar ry = testData->fRandom->nextRangeF(0.f, 1000.f);
117 et = (GrClipEdgeType) testData->fRandom->nextULessThan(kGrClipEdgeTypeCnt);
GrAlphaThresholdFragmentProcessor.cpp 112 float innerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
113 float outerThresh = testData->fRandom->nextUScalar1() * .99f + 0.005f;
116 uint32_t width = testData->fRandom->nextULessThan(kMaxWidth);
117 uint32_t height = testData->fRandom->nextULessThan(kMaxHeight);
118 uint32_t x = testData->fRandom->nextULessThan(kMaxWidth - width);
119 uint32_t y = testData->fRandom->nextULessThan(kMaxHeight - height);
  /external/skia/src/gpu/gradients/
GrLinearGradientLayout.fp 52 SkPoint points[] = {{d->fRandom->nextRangeScalar(0.0f, scale),
53 d->fRandom->nextRangeScalar(0.0f, scale)},
54 {d->fRandom->nextRangeScalar(0.0f, scale),
55 d->fRandom->nextRangeScalar(0.0f, scale)}};
57 GrGradientShader::RandomParams params(d->fRandom);
GrRadialGradientLayout.fp 54 GrGradientShader::RandomParams params(d->fRandom);
55 SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
56 d->fRandom->nextRangeScalar(0.0f, scale)};
57 SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
GrLinearGradientLayout.cpp 61 {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)},
62 {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)}};
64 GrGradientShader::RandomParams params(d->fRandom);
GrRadialGradientLayout.cpp 62 GrGradientShader::RandomParams params(d->fRandom);
63 SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
64 d->fRandom->nextRangeScalar(0.0f, scale)};
65 SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
  /external/skqp/src/gpu/gradients/
GrLinearGradientLayout.fp 52 SkPoint points[] = {{d->fRandom->nextRangeScalar(0.0f, scale),
53 d->fRandom->nextRangeScalar(0.0f, scale)},
54 {d->fRandom->nextRangeScalar(0.0f, scale),
55 d->fRandom->nextRangeScalar(0.0f, scale)}};
57 GrGradientShader::RandomParams params(d->fRandom);
GrRadialGradientLayout.fp 54 GrGradientShader::RandomParams params(d->fRandom);
55 SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
56 d->fRandom->nextRangeScalar(0.0f, scale)};
57 SkScalar radius = d->fRandom->nextRangeScalar(0.0f, scale);
GrLinearGradientLayout.cpp 61 {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)},
62 {d->fRandom->nextRangeScalar(0.0f, scale), d->fRandom->nextRangeScalar(0.0f, scale)}};
64 GrGradientShader::RandomParams params(d->fRandom);
GrSweepGradientLayout.fp 70 SkPoint center = {d->fRandom->nextRangeScalar(0.0f, scale),
71 d->fRandom->nextRangeScalar(0.0f, scale)};
73 GrGradientShader::RandomParams params(d->fRandom);

Completed in 734 milliseconds

1 2 3 4 5 6