HomeSort by relevance Sort by last modified time
    Searched refs:samplerType (Results 1 - 25 of 68) sorted by null

1 2 3

  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArraySampling.hpp 166 enum samplerType
257 samplerType sampler_type, const glw::GLchar* name);
261 glw::GLenum dst_type, samplerType sampler_type, const glw::GLchar* name);
265 samplerType m_sampler_type;
578 samplerType sampler_type);
586 static void getAttributes(samplerType sampler_type, const attributeDefinition*& out_attribute_definitions,
592 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
596 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
601 void getPassThroughFragmentShaderCode(samplerType sampler_type, std::string& out_fragment_shader_code);
603 void getPassThroughTesselationControlShaderCode(const samplerType& sampler_type
    [all...]
  /external/deqp/modules/gles3/scripts/
gen-invalid-texture-funcs.py 39 uniform mediump ${{SAMPLERTYPE}} s;
63 samplerType = self.args[0]
70 params = { "NAME": self.name, "SAMPLERTYPE": samplerType, "LOOKUP": lookup }
  /external/deqp/modules/glshared/
glsTextureTestUtil.cpp 325 switch (params.samplerType)
338 switch (params.samplerType)
351 switch (params.samplerType)
364 switch (params.samplerType)
378 switch (params.samplerType)
393 switch (params.samplerType)
408 switch (params.samplerType)
421 switch (params.samplerType)
455 if (params.samplerType == SAMPLERTYPE_SHADOW)
  /external/deqp/modules/gles31/functional/
es31fOpaqueTypeIndexingTests.cpp 119 static TextureType getTextureType (glu::DataType samplerType)
121 switch (samplerType)
163 static bool isShadowSampler (glu::DataType samplerType)
165 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW ||
166 samplerType == glu::TYPE_SAMPLER_2D_SHADOW ||
167 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW ||
168 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW ||
169 samplerType == glu::TYPE_SAMPLER_CUBE_ARRAY_SHADOW;
172 static glu::DataType getSamplerOutputType (glu::DataType samplerType)
174 switch (samplerType)
    [all...]
es31fFboTestUtil.hpp 88 TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType, glu::GLSLVersion glslVersion);
es31fLayoutBindingTests.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineImageTests.cpp 245 std::ostringstream samplerType;
248 samplerType << "u";
250 samplerType << "i";
255 samplerType << "sampler1D";
259 samplerType << "sampler1DArray";
263 samplerType << "sampler2D";
267 samplerType << "sampler2DArray";
271 samplerType << "sampler3D";
275 samplerType << "samplerCube";
279 samplerType << "samplerCubeArray"
    [all...]
vktPipelineImageViewTests.cpp 227 std::ostringstream samplerType;
230 samplerType << "u";
232 samplerType << "i";
237 samplerType << "sampler1D";
241 samplerType << "sampler1DArray";
245 samplerType << "sampler2D";
249 samplerType << "sampler2DArray";
253 samplerType << "sampler3D";
257 samplerType << "samplerCube";
261 samplerType << "samplerCubeArray"
    [all...]
vktPipelineSamplerTests.cpp 408 std::ostringstream samplerType;
411 samplerType << "u";
413 samplerType << "i";
418 samplerType << "sampler1D";
422 samplerType << "sampler1DArray";
426 samplerType << "sampler2D";
430 samplerType << "sampler2DArray";
434 samplerType << "sampler3D";
438 samplerType << "samplerCube";
442 samplerType << "samplerCubeArray"
    [all...]
  /external/deqp/modules/gles3/performance/
es3pTextureCases.cpp 101 const glu::DataType samplerType = glu::getSampler2DType(texFormat);
102 const bool isIntUint = samplerType == glu::TYPE_INT_SAMPLER_2D || samplerType == glu::TYPE_UINT_SAMPLER_2D;
158 fragSrc << "uniform " << glu::getPrecisionName(samplerPrec) << " " << glu::getDataTypeName(samplerType) << " u_sampler" << texNdx << ";\n";
  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp 118 TextureCubeShader (glu::DataType samplerType, glu::DataType outputType);
140 Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType);
162 Texture3DShader (glu::DataType samplerType, glu::DataType outputType);
es3fFboTestUtil.cpp 422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType)
429 << sglr::pdec::Uniform("u_sampler0", samplerType)
446 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n"
560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType)
566 << sglr::pdec::Uniform("u_sampler0", samplerType)
583 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n"
668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType)
674 << sglr::pdec::Uniform("u_sampler0", samplerType)
691 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n"
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktOpaqueTypeIndexingTests.cpp 290 static TextureType getTextureType (glu::DataType samplerType)
292 switch (samplerType)
328 static bool isShadowSampler (glu::DataType samplerType)
330 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW ||
331 samplerType == glu::TYPE_SAMPLER_2D_SHADOW ||
332 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW ||
333 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW;
336 static glu::DataType getSamplerOutputType (glu::DataType samplerType)
338 switch (samplerType)
372 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType)
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
esextcTextureBorderClampSamplingTexture.cpp 768 std::string samplerType;
780 samplerType = "";
784 samplerType = "u";
788 samplerType = "i";
800 samplerType += "sampler2D";
805 samplerType += "sampler2DArray";
810 samplerType += "sampler3D";
848 << samplerType << ";\n"
851 << samplerType << " test_sampler;\n"
    [all...]
  /external/swiftshader/src/Pipeline/
PixelShader.cpp 222 Shader::SamplerType samplerType[16];
226 samplerType[i] = Shader::SAMPLER_UNKNOWN;
235 samplerType[sampler] = inst->samplerType;
329 switch(samplerType[sampler])
  /external/swiftshader/src/Shader/
PixelShader.cpp 222 Shader::SamplerType samplerType[16];
226 samplerType[i] = Shader::SAMPLER_UNKNOWN;
235 samplerType[sampler] = inst->samplerType;
329 switch(samplerType[sampler])
  /external/deqp/external/openglcts/modules/gles31/
es31cLayoutBindingTests.cpp 438 LayoutBindingParameters& samplerType, glu::GLSLVersion glslVersion);
1080 StageType stage, LayoutBindingParameters& samplerType,
1084 , m_testParams(samplerType)
    [all...]
  /external/swiftshader/src/OpenGL/libGLESv2/
Context.cpp     [all...]
  /external/deqp/framework/randomshaders/
rsgExpression.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureTestUtil.cpp     [all...]
vktTextureCompressedFormatTests.cpp 110 sampleParams.samplerType = SAMPLERTYPE_FLOAT;
vktTextureFilteringAnisotropyTests.cpp 85 m_refParams.samplerType = getSamplerType(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM));
  /external/deqp/framework/opengl/
gluTextureTestUtil.hpp 60 enum SamplerType
88 , samplerType (SAMPLERTYPE_FLOAT)
99 SamplerType samplerType; //!< Sampler type.
155 SamplerType getSamplerType (tcu::TextureFormat format);
156 SamplerType getFetchSamplerType (tcu::TextureFormat format);
  /external/deqp/external/openglcts/modules/common/
glcTextureFilterAnisotropicTests.cpp 627 std::string samplerType;
628 TextureFilterAnisotropicUtils::generateTokens(target, texCoordType, samplerType);
632 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), vertexShader);
633 TextureFilterAnisotropicUtils::replaceToken("<SAMPLER_TYPE>", samplerType.c_str(), fragmentShader);
  /external/deqp/modules/gles2/functional/
es2fShaderTextureFunctionTests.cpp 429 glu::DataType samplerType = glu::TYPE_LAST;
435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break;
436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break;
481 op << "uniform lowp " << glu::getDataTypeName(samplerType) << " u_sampler;\n";

Completed in 1263 milliseconds

1 2 3