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  /cts/tests/tests/security/src/android/security/cts/
RenderTarget.java 127 SurfaceTexture texture = new SurfaceTexture(tex[0]); local
128 texture.setOnFrameAvailableListener(this);
129 sinkFuture.setResult(new RenderTarget(texture, tex[0]));
139 private void updateTexImage(SurfaceTexture texture) {
140 texture.updateTexImage();
  /device/generic/goldfish-opengl/system/GLESv1_enc/
GLEncoder.h 127 static void s_glClientActiveTexture(void *self, GLenum texture);
146 static void s_glActiveTexture(void* self, GLenum texture);
147 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
164 static void s_glFramebufferTexture2DOES(void* self, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
165 static void s_glFramebufferTexture2DMultisampleIMG(void* self, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
  /external/deqp/modules/gles31/functional/
es31fNegativeAdvancedBlendEquationTests.cpp 215 glw::GLuint texture = 0x1234; local
218 ctx.glGenTextures(1, &texture);
219 ctx.glBindTexture(GL_TEXTURE_2D, texture);
223 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
264 ctx.glDeleteTextures(1, &texture);
  /external/mesa3d/src/mesa/main/
externalobjects.h 130 _mesa_TextureStorageMem2DEXT(GLuint texture,
139 _mesa_TextureStorageMem2DMultisampleEXT(GLuint texture,
149 _mesa_TextureStorageMem3DEXT(GLuint texture,
159 _mesa_TextureStorageMem3DMultisampleEXT(GLuint texture,
178 _mesa_TextureStorageMem1DEXT(GLuint texture,
  /external/deqp/framework/opengl/wrapper/
glwImpl.inl 15 void glwActiveTexture (GLenum texture)
20 gl->activeTexture(texture);
135 void glwBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
140 gl->bindImageTexture(unit, texture, level, layered, layer, access, format);
151 void glwBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
156 gl->bindMultiTextureEXT(texunit, target, texture);
191 void glwBindTexture (GLenum target, GLuint texture)
196 gl->bindTexture(target, texture);
199 void glwBindTextureUnit (GLuint unit, GLuint texture)
204 gl->bindTextureUnit(unit, texture);
    [all...]
  /external/deqp/framework/platform/null/
tcuNullRenderContextFuncs.inl 14 GLW_APICALL void GLW_APIENTRY glActiveTexture (GLenum texture)
16 DE_UNREF(texture);
125 GLW_APICALL void GLW_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
128 DE_UNREF(texture);
145 GLW_APICALL void GLW_APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture)
149 DE_UNREF(texture);
181 GLW_APICALL void GLW_APIENTRY glBindTexture (GLenum target, GLuint texture)
184 DE_UNREF(texture);
188 GLW_APICALL void GLW_APIENTRY glBindTextureUnit (GLuint unit, GLuint texture)
191 DE_UNREF(texture);
    [all...]
  /external/ImageMagick/coders/
txt.c 177 *texture;
252 texture=(Image *) NULL;
253 if (image_info->texture != (char *) NULL)
260 (void) CopyMagickString(read_info->filename,image_info->texture,
262 texture=ReadImage(read_info,exception);
306 if (texture != (Image *) NULL)
313 (void) TextureImage(image,texture,exception);
341 if (texture != (Image *) NULL)
348 (void) TextureImage(image,texture,exception);
352 if (texture != (Image *) NULL
173 *texture; local
    [all...]
  /external/autotest/client/deps/webgl_mpd/src/resources/
J3DI.js 376 var texture = [ ];
412 texture.push(parseFloat(array[1]));
413 texture.push(parseFloat(array[2]));
465 if (tex * 2 + 1 < texture.length) {
466 x = texture[tex*2];
467 y = texture[tex*2+1];
536 var texture = ctx.createTexture();
537 ctx.bindTexture(ctx.TEXTURE_2D, texture);
541 image.onload = function() { doLoadImageTexture(ctx, image, texture) }
543 return texture;
    [all...]
  /external/mesa3d/src/gallium/drivers/etnaviv/
etnaviv_state.c 106 if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
107 /* The render buffer is older than the texture buffer. Copy it over. */
108 etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
109 res->seqno = etna_resource(res->texture)->seqno;
127 struct etna_resource *res = etna_resource(cbuf->base.texture);
131 etna_update_render_resource(pctx, cbuf->base.texture);
179 if (cbuf->base.texture->nr_samples > 1)
183 nr_samples_color = cbuf->base.texture->nr_samples;
200 struct etna_resource *res = etna_resource(zsbuf->base.texture);
    [all...]
etnaviv_transfer.c 75 if (rsc->texture && !etna_resource_newer(rsc, etna_resource(rsc->texture)))
76 rsc = etna_resource(rsc->texture); /* switch to using the texture resource */
178 if (rsc->texture && !etna_resource_newer(rsc, etna_resource(rsc->texture))) {
179 /* We have a texture resource which is the same age or newer than the
180 * render resource. Use the texture resource, which avoids bouncing
182 rsc = etna_resource(rsc->texture);
  /external/mesa3d/src/gallium/state_trackers/vdpau/
bitmap.c 167 res = vlsurface->sampler_view->texture;
201 dst_box = RectToPipeBox(destination_rect, vlsurface->sampler_view->texture);
202 pipe->texture_subdata(pipe, vlsurface->sampler_view->texture, 0,
  /external/mesa3d/src/gallium/tests/graw/
quad-tex.c 13 static struct pipe_resource *texture = NULL; variable in typeref:struct:pipe_resource
167 texture = graw_util_create_tex2d(&info, SIZE, SIZE,
170 sv = graw_util_create_simple_sampler_view(&info, texture);
  /external/mesa3d/src/mesa/state_tracker/
st_atom_framebuffer.c 147 if (strb->is_rtt || (strb->texture &&
149 /* rendering to a GL texture, may have to update surface */
177 /* rendering to a GL texture, may have to update surface */
187 /* rendering to a GL texture, may have to update surface */
201 framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET);
204 assert(framebuffer.zsbuf->texture->bind & PIPE_BIND_DEPTH_STENCIL);
  /external/skia/src/gpu/gl/
GrGLUniformHandler.cpp 62 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(const GrTexture* texture,
72 GrSwizzle swizzle = shaderCaps->configTextureSwizzle(texture->config());
73 GrTextureType type = texture->texturePriv().textureType();
  /external/skqp/tests/
VkBackendSurfaceTest.cpp 69 GrTexture* texture = texProxy->peekTexture(); local
70 REPORTER_ASSERT(reporter, texture);
73 GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture);
99 // Check that we can do things like assigning the backend texture to invalid one, assign an
100 // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
  /external/deqp/framework/opengl/simplereference/
sglrContextWrapper.cpp 64 void ContextWrapper::glActiveTexture (deUint32 texture)
66 m_curCtx->activeTexture(texture);
69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture)
71 m_curCtx->bindTexture(target, texture);
189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level)
191 m_curCtx->framebufferTexture2D(target, attachment, textarget, texture, level);
194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer)
196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer);
  /external/mesa3d/src/amd/common/
ac_shader_info.c 119 if (instr->texture)
120 mark_sampler_desc(instr->texture->var, info);
  /external/mesa3d/src/gallium/drivers/nouveau/nv50/
nv50_resource.c 44 pipe_resource_reference(&sf->base.texture, pbuf);
82 pipe_resource_reference(&ps->texture, NULL);
  /external/mesa3d/src/gallium/drivers/rbug/
rbug_objects.h 110 (void)rbug_resource(_sampler_view->texture);
119 (void)rbug_resource(_surface->texture);
  /external/mesa3d/src/gallium/drivers/softpipe/
sp_context.h 158 struct pipe_resource *texture; member in struct:softpipe_context::__anon33586
200 * Texture caches for vertex, fragment, geometry stages.
237 struct pipe_resource *texture,
sp_flush.c 116 struct pipe_resource *texture,
126 referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
  /external/mesa3d/src/gallium/drivers/svga/
svga_shader.c 187 * state. This is basically the texture-related state.
208 assert(view->texture);
209 assert(view->texture->target < (1 << 4)); /* texture_target:4 */
212 * by the SVGA3D device. Convert the texture type here so that
215 if (view->texture->target == PIPE_TEXTURE_1D_ARRAY ||
216 view->texture->target == PIPE_TEXTURE_2D_ARRAY) {
217 if (view->texture->array_size == 1) {
221 assert(view->texture->array_size > 1);
232 (view->texture->target != PIPE_BUFFER &&
234 svga_texture_device_format_has_alpha(view->texture))
    [all...]
  /external/mesa3d/src/gallium/state_trackers/nine/
surface9.h 41 uint8_t texture; /* rtype of container BaseTex or 0 */ member in struct:NineSurface9
139 return This->base.usage == 0 && !This->texture;
  /external/skia/src/gpu/effects/
GrRectBlurEffect.fp 128 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a;
130 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a;
140 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a;
142 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a;
  /external/skia/src/gpu/mtl/
GrMtlUtil.mm 195 GrMtlTexture* texture;
198 // TODO: do resolve and set mtlTexture to resolved texture. As of now, we shouldn't
205 texture = static_cast<GrMtlTexture*>(surface->asTexture());
206 if (texture) {
207 mtlTexture = texture->mtlTexture();

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