/cts/tests/tests/security/src/android/security/cts/ |
RenderTarget.java | 127 SurfaceTexture texture = new SurfaceTexture(tex[0]); local 128 texture.setOnFrameAvailableListener(this); 129 sinkFuture.setResult(new RenderTarget(texture, tex[0])); 139 private void updateTexImage(SurfaceTexture texture) { 140 texture.updateTexImage();
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
GLEncoder.h | 127 static void s_glClientActiveTexture(void *self, GLenum texture); 146 static void s_glActiveTexture(void* self, GLenum texture); 147 static void s_glBindTexture(void* self, GLenum target, GLuint texture); 164 static void s_glFramebufferTexture2DOES(void* self, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 165 static void s_glFramebufferTexture2DMultisampleIMG(void* self, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
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/external/deqp/modules/gles31/functional/ |
es31fNegativeAdvancedBlendEquationTests.cpp | 215 glw::GLuint texture = 0x1234; local 218 ctx.glGenTextures(1, &texture); 219 ctx.glBindTexture(GL_TEXTURE_2D, texture); 223 ctx.glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); 264 ctx.glDeleteTextures(1, &texture);
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/external/mesa3d/src/mesa/main/ |
externalobjects.h | 130 _mesa_TextureStorageMem2DEXT(GLuint texture, 139 _mesa_TextureStorageMem2DMultisampleEXT(GLuint texture, 149 _mesa_TextureStorageMem3DEXT(GLuint texture, 159 _mesa_TextureStorageMem3DMultisampleEXT(GLuint texture, 178 _mesa_TextureStorageMem1DEXT(GLuint texture,
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/external/deqp/framework/opengl/wrapper/ |
glwImpl.inl | 15 void glwActiveTexture (GLenum texture) 20 gl->activeTexture(texture); 135 void glwBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) 140 gl->bindImageTexture(unit, texture, level, layered, layer, access, format); 151 void glwBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) 156 gl->bindMultiTextureEXT(texunit, target, texture); 191 void glwBindTexture (GLenum target, GLuint texture) 196 gl->bindTexture(target, texture); 199 void glwBindTextureUnit (GLuint unit, GLuint texture) 204 gl->bindTextureUnit(unit, texture); [all...] |
/external/deqp/framework/platform/null/ |
tcuNullRenderContextFuncs.inl | 14 GLW_APICALL void GLW_APIENTRY glActiveTexture (GLenum texture) 16 DE_UNREF(texture); 125 GLW_APICALL void GLW_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) 128 DE_UNREF(texture); 145 GLW_APICALL void GLW_APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture) 149 DE_UNREF(texture); 181 GLW_APICALL void GLW_APIENTRY glBindTexture (GLenum target, GLuint texture) 184 DE_UNREF(texture); 188 GLW_APICALL void GLW_APIENTRY glBindTextureUnit (GLuint unit, GLuint texture) 191 DE_UNREF(texture); [all...] |
/external/ImageMagick/coders/ |
txt.c | 177 *texture; 252 texture=(Image *) NULL; 253 if (image_info->texture != (char *) NULL) 260 (void) CopyMagickString(read_info->filename,image_info->texture, 262 texture=ReadImage(read_info,exception); 306 if (texture != (Image *) NULL) 313 (void) TextureImage(image,texture,exception); 341 if (texture != (Image *) NULL) 348 (void) TextureImage(image,texture,exception); 352 if (texture != (Image *) NULL 173 *texture; local [all...] |
/external/autotest/client/deps/webgl_mpd/src/resources/ |
J3DI.js | 376 var texture = [ ]; 412 texture.push(parseFloat(array[1])); 413 texture.push(parseFloat(array[2])); 465 if (tex * 2 + 1 < texture.length) { 466 x = texture[tex*2]; 467 y = texture[tex*2+1]; 536 var texture = ctx.createTexture(); 537 ctx.bindTexture(ctx.TEXTURE_2D, texture); 541 image.onload = function() { doLoadImageTexture(ctx, image, texture) } 543 return texture; [all...] |
/external/mesa3d/src/gallium/drivers/etnaviv/ |
etnaviv_state.c | 106 if (res->texture && etna_resource_older(res, etna_resource(res->texture))) { 107 /* The render buffer is older than the texture buffer. Copy it over. */ 108 etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level); 109 res->seqno = etna_resource(res->texture)->seqno; 127 struct etna_resource *res = etna_resource(cbuf->base.texture); 131 etna_update_render_resource(pctx, cbuf->base.texture); 179 if (cbuf->base.texture->nr_samples > 1) 183 nr_samples_color = cbuf->base.texture->nr_samples; 200 struct etna_resource *res = etna_resource(zsbuf->base.texture); [all...] |
etnaviv_transfer.c | 75 if (rsc->texture && !etna_resource_newer(rsc, etna_resource(rsc->texture))) 76 rsc = etna_resource(rsc->texture); /* switch to using the texture resource */ 178 if (rsc->texture && !etna_resource_newer(rsc, etna_resource(rsc->texture))) { 179 /* We have a texture resource which is the same age or newer than the 180 * render resource. Use the texture resource, which avoids bouncing 182 rsc = etna_resource(rsc->texture);
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/external/mesa3d/src/gallium/state_trackers/vdpau/ |
bitmap.c | 167 res = vlsurface->sampler_view->texture; 201 dst_box = RectToPipeBox(destination_rect, vlsurface->sampler_view->texture); 202 pipe->texture_subdata(pipe, vlsurface->sampler_view->texture, 0,
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/external/mesa3d/src/gallium/tests/graw/ |
quad-tex.c | 13 static struct pipe_resource *texture = NULL; variable in typeref:struct:pipe_resource 167 texture = graw_util_create_tex2d(&info, SIZE, SIZE, 170 sv = graw_util_create_simple_sampler_view(&info, texture);
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/external/mesa3d/src/mesa/state_tracker/ |
st_atom_framebuffer.c | 147 if (strb->is_rtt || (strb->texture && 149 /* rendering to a GL texture, may have to update surface */ 177 /* rendering to a GL texture, may have to update surface */ 187 /* rendering to a GL texture, may have to update surface */ 201 framebuffer.cbufs[i]->texture->bind & PIPE_BIND_RENDER_TARGET); 204 assert(framebuffer.zsbuf->texture->bind & PIPE_BIND_DEPTH_STENCIL);
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/external/skia/src/gpu/gl/ |
GrGLUniformHandler.cpp | 62 GrGLSLUniformHandler::SamplerHandle GrGLUniformHandler::addSampler(const GrTexture* texture, 72 GrSwizzle swizzle = shaderCaps->configTextureSwizzle(texture->config()); 73 GrTextureType type = texture->texturePriv().textureType();
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/external/skqp/tests/ |
VkBackendSurfaceTest.cpp | 69 GrTexture* texture = texProxy->peekTexture(); local 70 REPORTER_ASSERT(reporter, texture); 73 GrVkTexture* vkTexture = static_cast<GrVkTexture*>(texture); 99 // Check that we can do things like assigning the backend texture to invalid one, assign an 100 // invalid one, assin a backend texture to inself etc. Success here is that we don't hit any of
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/external/deqp/framework/opengl/simplereference/ |
sglrContextWrapper.cpp | 64 void ContextWrapper::glActiveTexture (deUint32 texture) 66 m_curCtx->activeTexture(texture); 69 void ContextWrapper::glBindTexture (deUint32 target, deUint32 texture) 71 m_curCtx->bindTexture(target, texture); 189 void ContextWrapper::glFramebufferTexture2D (deUint32 target, deUint32 attachment, deUint32 textarget, deUint32 texture, int level) 191 m_curCtx->framebufferTexture2D(target, attachment, textarget, texture, level); 194 void ContextWrapper::glFramebufferTextureLayer (deUint32 target, deUint32 attachment, deUint32 texture, int level, int layer) 196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer);
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/external/mesa3d/src/amd/common/ |
ac_shader_info.c | 119 if (instr->texture) 120 mark_sampler_desc(instr->texture->var, info);
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
nv50_resource.c | 44 pipe_resource_reference(&sf->base.texture, pbuf); 82 pipe_resource_reference(&ps->texture, NULL);
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/external/mesa3d/src/gallium/drivers/rbug/ |
rbug_objects.h | 110 (void)rbug_resource(_sampler_view->texture); 119 (void)rbug_resource(_surface->texture);
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/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_context.h | 158 struct pipe_resource *texture; member in struct:softpipe_context::__anon33586 200 * Texture caches for vertex, fragment, geometry stages. 237 struct pipe_resource *texture,
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sp_flush.c | 116 struct pipe_resource *texture, 126 referenced = softpipe_is_resource_referenced(pipe, texture, level, layer);
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_shader.c | 187 * state. This is basically the texture-related state. 208 assert(view->texture); 209 assert(view->texture->target < (1 << 4)); /* texture_target:4 */ 212 * by the SVGA3D device. Convert the texture type here so that 215 if (view->texture->target == PIPE_TEXTURE_1D_ARRAY || 216 view->texture->target == PIPE_TEXTURE_2D_ARRAY) { 217 if (view->texture->array_size == 1) { 221 assert(view->texture->array_size > 1); 232 (view->texture->target != PIPE_BUFFER && 234 svga_texture_device_format_has_alpha(view->texture)) [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
surface9.h | 41 uint8_t texture; /* rtype of container BaseTex or 0 */ member in struct:NineSurface9 139 return This->base.usage == 0 && !This->texture;
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/external/skia/src/gpu/effects/ |
GrRectBlurEffect.fp | 128 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a; 130 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a; 140 half hlookup = texture(blurProfile, float2(hcoord, 0.5)).a; 142 half vlookup = texture(blurProfile, float2(vcoord, 0.5)).a;
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/external/skia/src/gpu/mtl/ |
GrMtlUtil.mm | 195 GrMtlTexture* texture; 198 // TODO: do resolve and set mtlTexture to resolved texture. As of now, we shouldn't 205 texture = static_cast<GrMtlTexture*>(surface->asTexture()); 206 if (texture) { 207 mtlTexture = texture->mtlTexture();
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