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      1 // Generated Code - DO NOT EDIT !!
      2 // generated by 'emugen'
      3 
      4 
      5 #include <string.h>
      6 #include "gles3_wrapper_context.h"
      7 
      8 
      9 #include <stdio.h>
     10 
     11 int gles3_wrapper_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
     12 {
     13 	glActiveTexture = (glActiveTexture_wrapper_proc_t) getProc("glActiveTexture", userData);
     14 	glAttachShader = (glAttachShader_wrapper_proc_t) getProc("glAttachShader", userData);
     15 	glBindAttribLocation = (glBindAttribLocation_wrapper_proc_t) getProc("glBindAttribLocation", userData);
     16 	glBindBuffer = (glBindBuffer_wrapper_proc_t) getProc("glBindBuffer", userData);
     17 	glBindFramebuffer = (glBindFramebuffer_wrapper_proc_t) getProc("glBindFramebuffer", userData);
     18 	glBindRenderbuffer = (glBindRenderbuffer_wrapper_proc_t) getProc("glBindRenderbuffer", userData);
     19 	glBindTexture = (glBindTexture_wrapper_proc_t) getProc("glBindTexture", userData);
     20 	glBlendColor = (glBlendColor_wrapper_proc_t) getProc("glBlendColor", userData);
     21 	glBlendEquation = (glBlendEquation_wrapper_proc_t) getProc("glBlendEquation", userData);
     22 	glBlendEquationSeparate = (glBlendEquationSeparate_wrapper_proc_t) getProc("glBlendEquationSeparate", userData);
     23 	glBlendFunc = (glBlendFunc_wrapper_proc_t) getProc("glBlendFunc", userData);
     24 	glBlendFuncSeparate = (glBlendFuncSeparate_wrapper_proc_t) getProc("glBlendFuncSeparate", userData);
     25 	glBufferData = (glBufferData_wrapper_proc_t) getProc("glBufferData", userData);
     26 	glBufferSubData = (glBufferSubData_wrapper_proc_t) getProc("glBufferSubData", userData);
     27 	glCheckFramebufferStatus = (glCheckFramebufferStatus_wrapper_proc_t) getProc("glCheckFramebufferStatus", userData);
     28 	glClear = (glClear_wrapper_proc_t) getProc("glClear", userData);
     29 	glClearColor = (glClearColor_wrapper_proc_t) getProc("glClearColor", userData);
     30 	glClearDepthf = (glClearDepthf_wrapper_proc_t) getProc("glClearDepthf", userData);
     31 	glClearStencil = (glClearStencil_wrapper_proc_t) getProc("glClearStencil", userData);
     32 	glColorMask = (glColorMask_wrapper_proc_t) getProc("glColorMask", userData);
     33 	glCompileShader = (glCompileShader_wrapper_proc_t) getProc("glCompileShader", userData);
     34 	glCompressedTexImage2D = (glCompressedTexImage2D_wrapper_proc_t) getProc("glCompressedTexImage2D", userData);
     35 	glCompressedTexSubImage2D = (glCompressedTexSubImage2D_wrapper_proc_t) getProc("glCompressedTexSubImage2D", userData);
     36 	glCopyTexImage2D = (glCopyTexImage2D_wrapper_proc_t) getProc("glCopyTexImage2D", userData);
     37 	glCopyTexSubImage2D = (glCopyTexSubImage2D_wrapper_proc_t) getProc("glCopyTexSubImage2D", userData);
     38 	glCreateProgram = (glCreateProgram_wrapper_proc_t) getProc("glCreateProgram", userData);
     39 	glCreateShader = (glCreateShader_wrapper_proc_t) getProc("glCreateShader", userData);
     40 	glCullFace = (glCullFace_wrapper_proc_t) getProc("glCullFace", userData);
     41 	glDeleteBuffers = (glDeleteBuffers_wrapper_proc_t) getProc("glDeleteBuffers", userData);
     42 	glDeleteFramebuffers = (glDeleteFramebuffers_wrapper_proc_t) getProc("glDeleteFramebuffers", userData);
     43 	glDeleteProgram = (glDeleteProgram_wrapper_proc_t) getProc("glDeleteProgram", userData);
     44 	glDeleteRenderbuffers = (glDeleteRenderbuffers_wrapper_proc_t) getProc("glDeleteRenderbuffers", userData);
     45 	glDeleteShader = (glDeleteShader_wrapper_proc_t) getProc("glDeleteShader", userData);
     46 	glDeleteTextures = (glDeleteTextures_wrapper_proc_t) getProc("glDeleteTextures", userData);
     47 	glDepthFunc = (glDepthFunc_wrapper_proc_t) getProc("glDepthFunc", userData);
     48 	glDepthMask = (glDepthMask_wrapper_proc_t) getProc("glDepthMask", userData);
     49 	glDepthRangef = (glDepthRangef_wrapper_proc_t) getProc("glDepthRangef", userData);
     50 	glDetachShader = (glDetachShader_wrapper_proc_t) getProc("glDetachShader", userData);
     51 	glDisable = (glDisable_wrapper_proc_t) getProc("glDisable", userData);
     52 	glDisableVertexAttribArray = (glDisableVertexAttribArray_wrapper_proc_t) getProc("glDisableVertexAttribArray", userData);
     53 	glDrawArrays = (glDrawArrays_wrapper_proc_t) getProc("glDrawArrays", userData);
     54 	glDrawElements = (glDrawElements_wrapper_proc_t) getProc("glDrawElements", userData);
     55 	glEnable = (glEnable_wrapper_proc_t) getProc("glEnable", userData);
     56 	glEnableVertexAttribArray = (glEnableVertexAttribArray_wrapper_proc_t) getProc("glEnableVertexAttribArray", userData);
     57 	glFinish = (glFinish_wrapper_proc_t) getProc("glFinish", userData);
     58 	glFlush = (glFlush_wrapper_proc_t) getProc("glFlush", userData);
     59 	glFramebufferRenderbuffer = (glFramebufferRenderbuffer_wrapper_proc_t) getProc("glFramebufferRenderbuffer", userData);
     60 	glFramebufferTexture2D = (glFramebufferTexture2D_wrapper_proc_t) getProc("glFramebufferTexture2D", userData);
     61 	glFrontFace = (glFrontFace_wrapper_proc_t) getProc("glFrontFace", userData);
     62 	glGenBuffers = (glGenBuffers_wrapper_proc_t) getProc("glGenBuffers", userData);
     63 	glGenerateMipmap = (glGenerateMipmap_wrapper_proc_t) getProc("glGenerateMipmap", userData);
     64 	glGenFramebuffers = (glGenFramebuffers_wrapper_proc_t) getProc("glGenFramebuffers", userData);
     65 	glGenRenderbuffers = (glGenRenderbuffers_wrapper_proc_t) getProc("glGenRenderbuffers", userData);
     66 	glGenTextures = (glGenTextures_wrapper_proc_t) getProc("glGenTextures", userData);
     67 	glGetActiveAttrib = (glGetActiveAttrib_wrapper_proc_t) getProc("glGetActiveAttrib", userData);
     68 	glGetActiveUniform = (glGetActiveUniform_wrapper_proc_t) getProc("glGetActiveUniform", userData);
     69 	glGetAttachedShaders = (glGetAttachedShaders_wrapper_proc_t) getProc("glGetAttachedShaders", userData);
     70 	glGetAttribLocation = (glGetAttribLocation_wrapper_proc_t) getProc("glGetAttribLocation", userData);
     71 	glGetBooleanv = (glGetBooleanv_wrapper_proc_t) getProc("glGetBooleanv", userData);
     72 	glGetBufferParameteriv = (glGetBufferParameteriv_wrapper_proc_t) getProc("glGetBufferParameteriv", userData);
     73 	glGetError = (glGetError_wrapper_proc_t) getProc("glGetError", userData);
     74 	glGetFloatv = (glGetFloatv_wrapper_proc_t) getProc("glGetFloatv", userData);
     75 	glGetFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameteriv_wrapper_proc_t) getProc("glGetFramebufferAttachmentParameteriv", userData);
     76 	glGetIntegerv = (glGetIntegerv_wrapper_proc_t) getProc("glGetIntegerv", userData);
     77 	glGetProgramiv = (glGetProgramiv_wrapper_proc_t) getProc("glGetProgramiv", userData);
     78 	glGetProgramInfoLog = (glGetProgramInfoLog_wrapper_proc_t) getProc("glGetProgramInfoLog", userData);
     79 	glGetRenderbufferParameteriv = (glGetRenderbufferParameteriv_wrapper_proc_t) getProc("glGetRenderbufferParameteriv", userData);
     80 	glGetShaderiv = (glGetShaderiv_wrapper_proc_t) getProc("glGetShaderiv", userData);
     81 	glGetShaderInfoLog = (glGetShaderInfoLog_wrapper_proc_t) getProc("glGetShaderInfoLog", userData);
     82 	glGetShaderPrecisionFormat = (glGetShaderPrecisionFormat_wrapper_proc_t) getProc("glGetShaderPrecisionFormat", userData);
     83 	glGetShaderSource = (glGetShaderSource_wrapper_proc_t) getProc("glGetShaderSource", userData);
     84 	glGetString = (glGetString_wrapper_proc_t) getProc("glGetString", userData);
     85 	glGetTexParameterfv = (glGetTexParameterfv_wrapper_proc_t) getProc("glGetTexParameterfv", userData);
     86 	glGetTexParameteriv = (glGetTexParameteriv_wrapper_proc_t) getProc("glGetTexParameteriv", userData);
     87 	glGetUniformfv = (glGetUniformfv_wrapper_proc_t) getProc("glGetUniformfv", userData);
     88 	glGetUniformiv = (glGetUniformiv_wrapper_proc_t) getProc("glGetUniformiv", userData);
     89 	glGetUniformLocation = (glGetUniformLocation_wrapper_proc_t) getProc("glGetUniformLocation", userData);
     90 	glGetVertexAttribfv = (glGetVertexAttribfv_wrapper_proc_t) getProc("glGetVertexAttribfv", userData);
     91 	glGetVertexAttribiv = (glGetVertexAttribiv_wrapper_proc_t) getProc("glGetVertexAttribiv", userData);
     92 	glGetVertexAttribPointerv = (glGetVertexAttribPointerv_wrapper_proc_t) getProc("glGetVertexAttribPointerv", userData);
     93 	glHint = (glHint_wrapper_proc_t) getProc("glHint", userData);
     94 	glIsBuffer = (glIsBuffer_wrapper_proc_t) getProc("glIsBuffer", userData);
     95 	glIsEnabled = (glIsEnabled_wrapper_proc_t) getProc("glIsEnabled", userData);
     96 	glIsFramebuffer = (glIsFramebuffer_wrapper_proc_t) getProc("glIsFramebuffer", userData);
     97 	glIsProgram = (glIsProgram_wrapper_proc_t) getProc("glIsProgram", userData);
     98 	glIsRenderbuffer = (glIsRenderbuffer_wrapper_proc_t) getProc("glIsRenderbuffer", userData);
     99 	glIsShader = (glIsShader_wrapper_proc_t) getProc("glIsShader", userData);
    100 	glIsTexture = (glIsTexture_wrapper_proc_t) getProc("glIsTexture", userData);
    101 	glLineWidth = (glLineWidth_wrapper_proc_t) getProc("glLineWidth", userData);
    102 	glLinkProgram = (glLinkProgram_wrapper_proc_t) getProc("glLinkProgram", userData);
    103 	glPixelStorei = (glPixelStorei_wrapper_proc_t) getProc("glPixelStorei", userData);
    104 	glPolygonOffset = (glPolygonOffset_wrapper_proc_t) getProc("glPolygonOffset", userData);
    105 	glReadPixels = (glReadPixels_wrapper_proc_t) getProc("glReadPixels", userData);
    106 	glReleaseShaderCompiler = (glReleaseShaderCompiler_wrapper_proc_t) getProc("glReleaseShaderCompiler", userData);
    107 	glRenderbufferStorage = (glRenderbufferStorage_wrapper_proc_t) getProc("glRenderbufferStorage", userData);
    108 	glSampleCoverage = (glSampleCoverage_wrapper_proc_t) getProc("glSampleCoverage", userData);
    109 	glScissor = (glScissor_wrapper_proc_t) getProc("glScissor", userData);
    110 	glShaderBinary = (glShaderBinary_wrapper_proc_t) getProc("glShaderBinary", userData);
    111 	glShaderSource = (glShaderSource_wrapper_proc_t) getProc("glShaderSource", userData);
    112 	glStencilFunc = (glStencilFunc_wrapper_proc_t) getProc("glStencilFunc", userData);
    113 	glStencilFuncSeparate = (glStencilFuncSeparate_wrapper_proc_t) getProc("glStencilFuncSeparate", userData);
    114 	glStencilMask = (glStencilMask_wrapper_proc_t) getProc("glStencilMask", userData);
    115 	glStencilMaskSeparate = (glStencilMaskSeparate_wrapper_proc_t) getProc("glStencilMaskSeparate", userData);
    116 	glStencilOp = (glStencilOp_wrapper_proc_t) getProc("glStencilOp", userData);
    117 	glStencilOpSeparate = (glStencilOpSeparate_wrapper_proc_t) getProc("glStencilOpSeparate", userData);
    118 	glTexImage2D = (glTexImage2D_wrapper_proc_t) getProc("glTexImage2D", userData);
    119 	glTexParameterf = (glTexParameterf_wrapper_proc_t) getProc("glTexParameterf", userData);
    120 	glTexParameterfv = (glTexParameterfv_wrapper_proc_t) getProc("glTexParameterfv", userData);
    121 	glTexParameteri = (glTexParameteri_wrapper_proc_t) getProc("glTexParameteri", userData);
    122 	glTexParameteriv = (glTexParameteriv_wrapper_proc_t) getProc("glTexParameteriv", userData);
    123 	glTexSubImage2D = (glTexSubImage2D_wrapper_proc_t) getProc("glTexSubImage2D", userData);
    124 	glUniform1f = (glUniform1f_wrapper_proc_t) getProc("glUniform1f", userData);
    125 	glUniform1fv = (glUniform1fv_wrapper_proc_t) getProc("glUniform1fv", userData);
    126 	glUniform1i = (glUniform1i_wrapper_proc_t) getProc("glUniform1i", userData);
    127 	glUniform1iv = (glUniform1iv_wrapper_proc_t) getProc("glUniform1iv", userData);
    128 	glUniform2f = (glUniform2f_wrapper_proc_t) getProc("glUniform2f", userData);
    129 	glUniform2fv = (glUniform2fv_wrapper_proc_t) getProc("glUniform2fv", userData);
    130 	glUniform2i = (glUniform2i_wrapper_proc_t) getProc("glUniform2i", userData);
    131 	glUniform2iv = (glUniform2iv_wrapper_proc_t) getProc("glUniform2iv", userData);
    132 	glUniform3f = (glUniform3f_wrapper_proc_t) getProc("glUniform3f", userData);
    133 	glUniform3fv = (glUniform3fv_wrapper_proc_t) getProc("glUniform3fv", userData);
    134 	glUniform3i = (glUniform3i_wrapper_proc_t) getProc("glUniform3i", userData);
    135 	glUniform3iv = (glUniform3iv_wrapper_proc_t) getProc("glUniform3iv", userData);
    136 	glUniform4f = (glUniform4f_wrapper_proc_t) getProc("glUniform4f", userData);
    137 	glUniform4fv = (glUniform4fv_wrapper_proc_t) getProc("glUniform4fv", userData);
    138 	glUniform4i = (glUniform4i_wrapper_proc_t) getProc("glUniform4i", userData);
    139 	glUniform4iv = (glUniform4iv_wrapper_proc_t) getProc("glUniform4iv", userData);
    140 	glUniformMatrix2fv = (glUniformMatrix2fv_wrapper_proc_t) getProc("glUniformMatrix2fv", userData);
    141 	glUniformMatrix3fv = (glUniformMatrix3fv_wrapper_proc_t) getProc("glUniformMatrix3fv", userData);
    142 	glUniformMatrix4fv = (glUniformMatrix4fv_wrapper_proc_t) getProc("glUniformMatrix4fv", userData);
    143 	glUseProgram = (glUseProgram_wrapper_proc_t) getProc("glUseProgram", userData);
    144 	glValidateProgram = (glValidateProgram_wrapper_proc_t) getProc("glValidateProgram", userData);
    145 	glVertexAttrib1f = (glVertexAttrib1f_wrapper_proc_t) getProc("glVertexAttrib1f", userData);
    146 	glVertexAttrib1fv = (glVertexAttrib1fv_wrapper_proc_t) getProc("glVertexAttrib1fv", userData);
    147 	glVertexAttrib2f = (glVertexAttrib2f_wrapper_proc_t) getProc("glVertexAttrib2f", userData);
    148 	glVertexAttrib2fv = (glVertexAttrib2fv_wrapper_proc_t) getProc("glVertexAttrib2fv", userData);
    149 	glVertexAttrib3f = (glVertexAttrib3f_wrapper_proc_t) getProc("glVertexAttrib3f", userData);
    150 	glVertexAttrib3fv = (glVertexAttrib3fv_wrapper_proc_t) getProc("glVertexAttrib3fv", userData);
    151 	glVertexAttrib4f = (glVertexAttrib4f_wrapper_proc_t) getProc("glVertexAttrib4f", userData);
    152 	glVertexAttrib4fv = (glVertexAttrib4fv_wrapper_proc_t) getProc("glVertexAttrib4fv", userData);
    153 	glVertexAttribPointer = (glVertexAttribPointer_wrapper_proc_t) getProc("glVertexAttribPointer", userData);
    154 	glViewport = (glViewport_wrapper_proc_t) getProc("glViewport", userData);
    155 	glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_wrapper_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
    156 	glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_wrapper_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
    157 	glGetProgramBinaryOES = (glGetProgramBinaryOES_wrapper_proc_t) getProc("glGetProgramBinaryOES", userData);
    158 	glProgramBinaryOES = (glProgramBinaryOES_wrapper_proc_t) getProc("glProgramBinaryOES", userData);
    159 	glMapBufferOES = (glMapBufferOES_wrapper_proc_t) getProc("glMapBufferOES", userData);
    160 	glUnmapBufferOES = (glUnmapBufferOES_wrapper_proc_t) getProc("glUnmapBufferOES", userData);
    161 	glTexImage3DOES = (glTexImage3DOES_wrapper_proc_t) getProc("glTexImage3DOES", userData);
    162 	glTexSubImage3DOES = (glTexSubImage3DOES_wrapper_proc_t) getProc("glTexSubImage3DOES", userData);
    163 	glCopyTexSubImage3DOES = (glCopyTexSubImage3DOES_wrapper_proc_t) getProc("glCopyTexSubImage3DOES", userData);
    164 	glCompressedTexImage3DOES = (glCompressedTexImage3DOES_wrapper_proc_t) getProc("glCompressedTexImage3DOES", userData);
    165 	glCompressedTexSubImage3DOES = (glCompressedTexSubImage3DOES_wrapper_proc_t) getProc("glCompressedTexSubImage3DOES", userData);
    166 	glFramebufferTexture3DOES = (glFramebufferTexture3DOES_wrapper_proc_t) getProc("glFramebufferTexture3DOES", userData);
    167 	glBindVertexArrayOES = (glBindVertexArrayOES_wrapper_proc_t) getProc("glBindVertexArrayOES", userData);
    168 	glDeleteVertexArraysOES = (glDeleteVertexArraysOES_wrapper_proc_t) getProc("glDeleteVertexArraysOES", userData);
    169 	glGenVertexArraysOES = (glGenVertexArraysOES_wrapper_proc_t) getProc("glGenVertexArraysOES", userData);
    170 	glIsVertexArrayOES = (glIsVertexArrayOES_wrapper_proc_t) getProc("glIsVertexArrayOES", userData);
    171 	glDiscardFramebufferEXT = (glDiscardFramebufferEXT_wrapper_proc_t) getProc("glDiscardFramebufferEXT", userData);
    172 	glMultiDrawArraysEXT = (glMultiDrawArraysEXT_wrapper_proc_t) getProc("glMultiDrawArraysEXT", userData);
    173 	glMultiDrawElementsEXT = (glMultiDrawElementsEXT_wrapper_proc_t) getProc("glMultiDrawElementsEXT", userData);
    174 	glGetPerfMonitorGroupsAMD = (glGetPerfMonitorGroupsAMD_wrapper_proc_t) getProc("glGetPerfMonitorGroupsAMD", userData);
    175 	glGetPerfMonitorCountersAMD = (glGetPerfMonitorCountersAMD_wrapper_proc_t) getProc("glGetPerfMonitorCountersAMD", userData);
    176 	glGetPerfMonitorGroupStringAMD = (glGetPerfMonitorGroupStringAMD_wrapper_proc_t) getProc("glGetPerfMonitorGroupStringAMD", userData);
    177 	glGetPerfMonitorCounterStringAMD = (glGetPerfMonitorCounterStringAMD_wrapper_proc_t) getProc("glGetPerfMonitorCounterStringAMD", userData);
    178 	glGetPerfMonitorCounterInfoAMD = (glGetPerfMonitorCounterInfoAMD_wrapper_proc_t) getProc("glGetPerfMonitorCounterInfoAMD", userData);
    179 	glGenPerfMonitorsAMD = (glGenPerfMonitorsAMD_wrapper_proc_t) getProc("glGenPerfMonitorsAMD", userData);
    180 	glDeletePerfMonitorsAMD = (glDeletePerfMonitorsAMD_wrapper_proc_t) getProc("glDeletePerfMonitorsAMD", userData);
    181 	glSelectPerfMonitorCountersAMD = (glSelectPerfMonitorCountersAMD_wrapper_proc_t) getProc("glSelectPerfMonitorCountersAMD", userData);
    182 	glBeginPerfMonitorAMD = (glBeginPerfMonitorAMD_wrapper_proc_t) getProc("glBeginPerfMonitorAMD", userData);
    183 	glEndPerfMonitorAMD = (glEndPerfMonitorAMD_wrapper_proc_t) getProc("glEndPerfMonitorAMD", userData);
    184 	glGetPerfMonitorCounterDataAMD = (glGetPerfMonitorCounterDataAMD_wrapper_proc_t) getProc("glGetPerfMonitorCounterDataAMD", userData);
    185 	glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_wrapper_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
    186 	glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_wrapper_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
    187 	glDeleteFencesNV = (glDeleteFencesNV_wrapper_proc_t) getProc("glDeleteFencesNV", userData);
    188 	glGenFencesNV = (glGenFencesNV_wrapper_proc_t) getProc("glGenFencesNV", userData);
    189 	glIsFenceNV = (glIsFenceNV_wrapper_proc_t) getProc("glIsFenceNV", userData);
    190 	glTestFenceNV = (glTestFenceNV_wrapper_proc_t) getProc("glTestFenceNV", userData);
    191 	glGetFenceivNV = (glGetFenceivNV_wrapper_proc_t) getProc("glGetFenceivNV", userData);
    192 	glFinishFenceNV = (glFinishFenceNV_wrapper_proc_t) getProc("glFinishFenceNV", userData);
    193 	glSetFenceNV = (glSetFenceNV_wrapper_proc_t) getProc("glSetFenceNV", userData);
    194 	glCoverageMaskNV = (glCoverageMaskNV_wrapper_proc_t) getProc("glCoverageMaskNV", userData);
    195 	glCoverageOperationNV = (glCoverageOperationNV_wrapper_proc_t) getProc("glCoverageOperationNV", userData);
    196 	glGetDriverControlsQCOM = (glGetDriverControlsQCOM_wrapper_proc_t) getProc("glGetDriverControlsQCOM", userData);
    197 	glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_wrapper_proc_t) getProc("glGetDriverControlStringQCOM", userData);
    198 	glEnableDriverControlQCOM = (glEnableDriverControlQCOM_wrapper_proc_t) getProc("glEnableDriverControlQCOM", userData);
    199 	glDisableDriverControlQCOM = (glDisableDriverControlQCOM_wrapper_proc_t) getProc("glDisableDriverControlQCOM", userData);
    200 	glExtGetTexturesQCOM = (glExtGetTexturesQCOM_wrapper_proc_t) getProc("glExtGetTexturesQCOM", userData);
    201 	glExtGetBuffersQCOM = (glExtGetBuffersQCOM_wrapper_proc_t) getProc("glExtGetBuffersQCOM", userData);
    202 	glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_wrapper_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
    203 	glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_wrapper_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
    204 	glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_wrapper_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
    205 	glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_wrapper_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
    206 	glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_wrapper_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
    207 	glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_wrapper_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
    208 	glExtGetShadersQCOM = (glExtGetShadersQCOM_wrapper_proc_t) getProc("glExtGetShadersQCOM", userData);
    209 	glExtGetProgramsQCOM = (glExtGetProgramsQCOM_wrapper_proc_t) getProc("glExtGetProgramsQCOM", userData);
    210 	glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_wrapper_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
    211 	glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_wrapper_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
    212 	glStartTilingQCOM = (glStartTilingQCOM_wrapper_proc_t) getProc("glStartTilingQCOM", userData);
    213 	glEndTilingQCOM = (glEndTilingQCOM_wrapper_proc_t) getProc("glEndTilingQCOM", userData);
    214 	glVertexAttribPointerData = (glVertexAttribPointerData_wrapper_proc_t) getProc("glVertexAttribPointerData", userData);
    215 	glVertexAttribPointerOffset = (glVertexAttribPointerOffset_wrapper_proc_t) getProc("glVertexAttribPointerOffset", userData);
    216 	glDrawElementsOffset = (glDrawElementsOffset_wrapper_proc_t) getProc("glDrawElementsOffset", userData);
    217 	glDrawElementsData = (glDrawElementsData_wrapper_proc_t) getProc("glDrawElementsData", userData);
    218 	glGetCompressedTextureFormats = (glGetCompressedTextureFormats_wrapper_proc_t) getProc("glGetCompressedTextureFormats", userData);
    219 	glShaderString = (glShaderString_wrapper_proc_t) getProc("glShaderString", userData);
    220 	glFinishRoundTrip = (glFinishRoundTrip_wrapper_proc_t) getProc("glFinishRoundTrip", userData);
    221 	glGenVertexArrays = (glGenVertexArrays_wrapper_proc_t) getProc("glGenVertexArrays", userData);
    222 	glBindVertexArray = (glBindVertexArray_wrapper_proc_t) getProc("glBindVertexArray", userData);
    223 	glDeleteVertexArrays = (glDeleteVertexArrays_wrapper_proc_t) getProc("glDeleteVertexArrays", userData);
    224 	glIsVertexArray = (glIsVertexArray_wrapper_proc_t) getProc("glIsVertexArray", userData);
    225 	glMapBufferRange = (glMapBufferRange_wrapper_proc_t) getProc("glMapBufferRange", userData);
    226 	glUnmapBuffer = (glUnmapBuffer_wrapper_proc_t) getProc("glUnmapBuffer", userData);
    227 	glFlushMappedBufferRange = (glFlushMappedBufferRange_wrapper_proc_t) getProc("glFlushMappedBufferRange", userData);
    228 	glMapBufferRangeAEMU = (glMapBufferRangeAEMU_wrapper_proc_t) getProc("glMapBufferRangeAEMU", userData);
    229 	glUnmapBufferAEMU = (glUnmapBufferAEMU_wrapper_proc_t) getProc("glUnmapBufferAEMU", userData);
    230 	glFlushMappedBufferRangeAEMU = (glFlushMappedBufferRangeAEMU_wrapper_proc_t) getProc("glFlushMappedBufferRangeAEMU", userData);
    231 	glReadPixelsOffsetAEMU = (glReadPixelsOffsetAEMU_wrapper_proc_t) getProc("glReadPixelsOffsetAEMU", userData);
    232 	glCompressedTexImage2DOffsetAEMU = (glCompressedTexImage2DOffsetAEMU_wrapper_proc_t) getProc("glCompressedTexImage2DOffsetAEMU", userData);
    233 	glCompressedTexSubImage2DOffsetAEMU = (glCompressedTexSubImage2DOffsetAEMU_wrapper_proc_t) getProc("glCompressedTexSubImage2DOffsetAEMU", userData);
    234 	glTexImage2DOffsetAEMU = (glTexImage2DOffsetAEMU_wrapper_proc_t) getProc("glTexImage2DOffsetAEMU", userData);
    235 	glTexSubImage2DOffsetAEMU = (glTexSubImage2DOffsetAEMU_wrapper_proc_t) getProc("glTexSubImage2DOffsetAEMU", userData);
    236 	glBindBufferRange = (glBindBufferRange_wrapper_proc_t) getProc("glBindBufferRange", userData);
    237 	glBindBufferBase = (glBindBufferBase_wrapper_proc_t) getProc("glBindBufferBase", userData);
    238 	glCopyBufferSubData = (glCopyBufferSubData_wrapper_proc_t) getProc("glCopyBufferSubData", userData);
    239 	glClearBufferiv = (glClearBufferiv_wrapper_proc_t) getProc("glClearBufferiv", userData);
    240 	glClearBufferuiv = (glClearBufferuiv_wrapper_proc_t) getProc("glClearBufferuiv", userData);
    241 	glClearBufferfv = (glClearBufferfv_wrapper_proc_t) getProc("glClearBufferfv", userData);
    242 	glClearBufferfi = (glClearBufferfi_wrapper_proc_t) getProc("glClearBufferfi", userData);
    243 	glGetBufferParameteri64v = (glGetBufferParameteri64v_wrapper_proc_t) getProc("glGetBufferParameteri64v", userData);
    244 	glGetBufferPointerv = (glGetBufferPointerv_wrapper_proc_t) getProc("glGetBufferPointerv", userData);
    245 	glUniformBlockBinding = (glUniformBlockBinding_wrapper_proc_t) getProc("glUniformBlockBinding", userData);
    246 	glGetUniformBlockIndex = (glGetUniformBlockIndex_wrapper_proc_t) getProc("glGetUniformBlockIndex", userData);
    247 	glGetUniformIndices = (glGetUniformIndices_wrapper_proc_t) getProc("glGetUniformIndices", userData);
    248 	glGetUniformIndicesAEMU = (glGetUniformIndicesAEMU_wrapper_proc_t) getProc("glGetUniformIndicesAEMU", userData);
    249 	glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_wrapper_proc_t) getProc("glGetActiveUniformBlockiv", userData);
    250 	glGetActiveUniformBlockName = (glGetActiveUniformBlockName_wrapper_proc_t) getProc("glGetActiveUniformBlockName", userData);
    251 	glUniform1ui = (glUniform1ui_wrapper_proc_t) getProc("glUniform1ui", userData);
    252 	glUniform2ui = (glUniform2ui_wrapper_proc_t) getProc("glUniform2ui", userData);
    253 	glUniform3ui = (glUniform3ui_wrapper_proc_t) getProc("glUniform3ui", userData);
    254 	glUniform4ui = (glUniform4ui_wrapper_proc_t) getProc("glUniform4ui", userData);
    255 	glUniform1uiv = (glUniform1uiv_wrapper_proc_t) getProc("glUniform1uiv", userData);
    256 	glUniform2uiv = (glUniform2uiv_wrapper_proc_t) getProc("glUniform2uiv", userData);
    257 	glUniform3uiv = (glUniform3uiv_wrapper_proc_t) getProc("glUniform3uiv", userData);
    258 	glUniform4uiv = (glUniform4uiv_wrapper_proc_t) getProc("glUniform4uiv", userData);
    259 	glUniformMatrix2x3fv = (glUniformMatrix2x3fv_wrapper_proc_t) getProc("glUniformMatrix2x3fv", userData);
    260 	glUniformMatrix3x2fv = (glUniformMatrix3x2fv_wrapper_proc_t) getProc("glUniformMatrix3x2fv", userData);
    261 	glUniformMatrix2x4fv = (glUniformMatrix2x4fv_wrapper_proc_t) getProc("glUniformMatrix2x4fv", userData);
    262 	glUniformMatrix4x2fv = (glUniformMatrix4x2fv_wrapper_proc_t) getProc("glUniformMatrix4x2fv", userData);
    263 	glUniformMatrix3x4fv = (glUniformMatrix3x4fv_wrapper_proc_t) getProc("glUniformMatrix3x4fv", userData);
    264 	glUniformMatrix4x3fv = (glUniformMatrix4x3fv_wrapper_proc_t) getProc("glUniformMatrix4x3fv", userData);
    265 	glGetUniformuiv = (glGetUniformuiv_wrapper_proc_t) getProc("glGetUniformuiv", userData);
    266 	glGetActiveUniformsiv = (glGetActiveUniformsiv_wrapper_proc_t) getProc("glGetActiveUniformsiv", userData);
    267 	glVertexAttribI4i = (glVertexAttribI4i_wrapper_proc_t) getProc("glVertexAttribI4i", userData);
    268 	glVertexAttribI4ui = (glVertexAttribI4ui_wrapper_proc_t) getProc("glVertexAttribI4ui", userData);
    269 	glVertexAttribI4iv = (glVertexAttribI4iv_wrapper_proc_t) getProc("glVertexAttribI4iv", userData);
    270 	glVertexAttribI4uiv = (glVertexAttribI4uiv_wrapper_proc_t) getProc("glVertexAttribI4uiv", userData);
    271 	glVertexAttribIPointer = (glVertexAttribIPointer_wrapper_proc_t) getProc("glVertexAttribIPointer", userData);
    272 	glVertexAttribIPointerOffsetAEMU = (glVertexAttribIPointerOffsetAEMU_wrapper_proc_t) getProc("glVertexAttribIPointerOffsetAEMU", userData);
    273 	glVertexAttribIPointerDataAEMU = (glVertexAttribIPointerDataAEMU_wrapper_proc_t) getProc("glVertexAttribIPointerDataAEMU", userData);
    274 	glGetVertexAttribIiv = (glGetVertexAttribIiv_wrapper_proc_t) getProc("glGetVertexAttribIiv", userData);
    275 	glGetVertexAttribIuiv = (glGetVertexAttribIuiv_wrapper_proc_t) getProc("glGetVertexAttribIuiv", userData);
    276 	glVertexAttribDivisor = (glVertexAttribDivisor_wrapper_proc_t) getProc("glVertexAttribDivisor", userData);
    277 	glDrawArraysInstanced = (glDrawArraysInstanced_wrapper_proc_t) getProc("glDrawArraysInstanced", userData);
    278 	glDrawElementsInstanced = (glDrawElementsInstanced_wrapper_proc_t) getProc("glDrawElementsInstanced", userData);
    279 	glDrawElementsInstancedDataAEMU = (glDrawElementsInstancedDataAEMU_wrapper_proc_t) getProc("glDrawElementsInstancedDataAEMU", userData);
    280 	glDrawElementsInstancedOffsetAEMU = (glDrawElementsInstancedOffsetAEMU_wrapper_proc_t) getProc("glDrawElementsInstancedOffsetAEMU", userData);
    281 	glDrawRangeElements = (glDrawRangeElements_wrapper_proc_t) getProc("glDrawRangeElements", userData);
    282 	glDrawRangeElementsDataAEMU = (glDrawRangeElementsDataAEMU_wrapper_proc_t) getProc("glDrawRangeElementsDataAEMU", userData);
    283 	glDrawRangeElementsOffsetAEMU = (glDrawRangeElementsOffsetAEMU_wrapper_proc_t) getProc("glDrawRangeElementsOffsetAEMU", userData);
    284 	glFenceSync = (glFenceSync_wrapper_proc_t) getProc("glFenceSync", userData);
    285 	glClientWaitSync = (glClientWaitSync_wrapper_proc_t) getProc("glClientWaitSync", userData);
    286 	glWaitSync = (glWaitSync_wrapper_proc_t) getProc("glWaitSync", userData);
    287 	glDeleteSync = (glDeleteSync_wrapper_proc_t) getProc("glDeleteSync", userData);
    288 	glIsSync = (glIsSync_wrapper_proc_t) getProc("glIsSync", userData);
    289 	glGetSynciv = (glGetSynciv_wrapper_proc_t) getProc("glGetSynciv", userData);
    290 	glFenceSyncAEMU = (glFenceSyncAEMU_wrapper_proc_t) getProc("glFenceSyncAEMU", userData);
    291 	glClientWaitSyncAEMU = (glClientWaitSyncAEMU_wrapper_proc_t) getProc("glClientWaitSyncAEMU", userData);
    292 	glWaitSyncAEMU = (glWaitSyncAEMU_wrapper_proc_t) getProc("glWaitSyncAEMU", userData);
    293 	glDeleteSyncAEMU = (glDeleteSyncAEMU_wrapper_proc_t) getProc("glDeleteSyncAEMU", userData);
    294 	glIsSyncAEMU = (glIsSyncAEMU_wrapper_proc_t) getProc("glIsSyncAEMU", userData);
    295 	glGetSyncivAEMU = (glGetSyncivAEMU_wrapper_proc_t) getProc("glGetSyncivAEMU", userData);
    296 	glDrawBuffers = (glDrawBuffers_wrapper_proc_t) getProc("glDrawBuffers", userData);
    297 	glReadBuffer = (glReadBuffer_wrapper_proc_t) getProc("glReadBuffer", userData);
    298 	glBlitFramebuffer = (glBlitFramebuffer_wrapper_proc_t) getProc("glBlitFramebuffer", userData);
    299 	glInvalidateFramebuffer = (glInvalidateFramebuffer_wrapper_proc_t) getProc("glInvalidateFramebuffer", userData);
    300 	glInvalidateSubFramebuffer = (glInvalidateSubFramebuffer_wrapper_proc_t) getProc("glInvalidateSubFramebuffer", userData);
    301 	glFramebufferTextureLayer = (glFramebufferTextureLayer_wrapper_proc_t) getProc("glFramebufferTextureLayer", userData);
    302 	glRenderbufferStorageMultisample = (glRenderbufferStorageMultisample_wrapper_proc_t) getProc("glRenderbufferStorageMultisample", userData);
    303 	glTexStorage2D = (glTexStorage2D_wrapper_proc_t) getProc("glTexStorage2D", userData);
    304 	glGetInternalformativ = (glGetInternalformativ_wrapper_proc_t) getProc("glGetInternalformativ", userData);
    305 	glBeginTransformFeedback = (glBeginTransformFeedback_wrapper_proc_t) getProc("glBeginTransformFeedback", userData);
    306 	glEndTransformFeedback = (glEndTransformFeedback_wrapper_proc_t) getProc("glEndTransformFeedback", userData);
    307 	glGenTransformFeedbacks = (glGenTransformFeedbacks_wrapper_proc_t) getProc("glGenTransformFeedbacks", userData);
    308 	glDeleteTransformFeedbacks = (glDeleteTransformFeedbacks_wrapper_proc_t) getProc("glDeleteTransformFeedbacks", userData);
    309 	glBindTransformFeedback = (glBindTransformFeedback_wrapper_proc_t) getProc("glBindTransformFeedback", userData);
    310 	glPauseTransformFeedback = (glPauseTransformFeedback_wrapper_proc_t) getProc("glPauseTransformFeedback", userData);
    311 	glResumeTransformFeedback = (glResumeTransformFeedback_wrapper_proc_t) getProc("glResumeTransformFeedback", userData);
    312 	glIsTransformFeedback = (glIsTransformFeedback_wrapper_proc_t) getProc("glIsTransformFeedback", userData);
    313 	glTransformFeedbackVaryings = (glTransformFeedbackVaryings_wrapper_proc_t) getProc("glTransformFeedbackVaryings", userData);
    314 	glTransformFeedbackVaryingsAEMU = (glTransformFeedbackVaryingsAEMU_wrapper_proc_t) getProc("glTransformFeedbackVaryingsAEMU", userData);
    315 	glGetTransformFeedbackVarying = (glGetTransformFeedbackVarying_wrapper_proc_t) getProc("glGetTransformFeedbackVarying", userData);
    316 	glGenSamplers = (glGenSamplers_wrapper_proc_t) getProc("glGenSamplers", userData);
    317 	glDeleteSamplers = (glDeleteSamplers_wrapper_proc_t) getProc("glDeleteSamplers", userData);
    318 	glBindSampler = (glBindSampler_wrapper_proc_t) getProc("glBindSampler", userData);
    319 	glSamplerParameterf = (glSamplerParameterf_wrapper_proc_t) getProc("glSamplerParameterf", userData);
    320 	glSamplerParameteri = (glSamplerParameteri_wrapper_proc_t) getProc("glSamplerParameteri", userData);
    321 	glSamplerParameterfv = (glSamplerParameterfv_wrapper_proc_t) getProc("glSamplerParameterfv", userData);
    322 	glSamplerParameteriv = (glSamplerParameteriv_wrapper_proc_t) getProc("glSamplerParameteriv", userData);
    323 	glGetSamplerParameterfv = (glGetSamplerParameterfv_wrapper_proc_t) getProc("glGetSamplerParameterfv", userData);
    324 	glGetSamplerParameteriv = (glGetSamplerParameteriv_wrapper_proc_t) getProc("glGetSamplerParameteriv", userData);
    325 	glIsSampler = (glIsSampler_wrapper_proc_t) getProc("glIsSampler", userData);
    326 	glGenQueries = (glGenQueries_wrapper_proc_t) getProc("glGenQueries", userData);
    327 	glDeleteQueries = (glDeleteQueries_wrapper_proc_t) getProc("glDeleteQueries", userData);
    328 	glBeginQuery = (glBeginQuery_wrapper_proc_t) getProc("glBeginQuery", userData);
    329 	glEndQuery = (glEndQuery_wrapper_proc_t) getProc("glEndQuery", userData);
    330 	glGetQueryiv = (glGetQueryiv_wrapper_proc_t) getProc("glGetQueryiv", userData);
    331 	glGetQueryObjectuiv = (glGetQueryObjectuiv_wrapper_proc_t) getProc("glGetQueryObjectuiv", userData);
    332 	glIsQuery = (glIsQuery_wrapper_proc_t) getProc("glIsQuery", userData);
    333 	glProgramParameteri = (glProgramParameteri_wrapper_proc_t) getProc("glProgramParameteri", userData);
    334 	glProgramBinary = (glProgramBinary_wrapper_proc_t) getProc("glProgramBinary", userData);
    335 	glGetProgramBinary = (glGetProgramBinary_wrapper_proc_t) getProc("glGetProgramBinary", userData);
    336 	glGetFragDataLocation = (glGetFragDataLocation_wrapper_proc_t) getProc("glGetFragDataLocation", userData);
    337 	glGetInteger64v = (glGetInteger64v_wrapper_proc_t) getProc("glGetInteger64v", userData);
    338 	glGetIntegeri_v = (glGetIntegeri_v_wrapper_proc_t) getProc("glGetIntegeri_v", userData);
    339 	glGetInteger64i_v = (glGetInteger64i_v_wrapper_proc_t) getProc("glGetInteger64i_v", userData);
    340 	glTexImage3D = (glTexImage3D_wrapper_proc_t) getProc("glTexImage3D", userData);
    341 	glTexImage3DOffsetAEMU = (glTexImage3DOffsetAEMU_wrapper_proc_t) getProc("glTexImage3DOffsetAEMU", userData);
    342 	glTexStorage3D = (glTexStorage3D_wrapper_proc_t) getProc("glTexStorage3D", userData);
    343 	glTexSubImage3D = (glTexSubImage3D_wrapper_proc_t) getProc("glTexSubImage3D", userData);
    344 	glTexSubImage3DOffsetAEMU = (glTexSubImage3DOffsetAEMU_wrapper_proc_t) getProc("glTexSubImage3DOffsetAEMU", userData);
    345 	glCompressedTexImage3D = (glCompressedTexImage3D_wrapper_proc_t) getProc("glCompressedTexImage3D", userData);
    346 	glCompressedTexImage3DOffsetAEMU = (glCompressedTexImage3DOffsetAEMU_wrapper_proc_t) getProc("glCompressedTexImage3DOffsetAEMU", userData);
    347 	glCompressedTexSubImage3D = (glCompressedTexSubImage3D_wrapper_proc_t) getProc("glCompressedTexSubImage3D", userData);
    348 	glCompressedTexSubImage3DOffsetAEMU = (glCompressedTexSubImage3DOffsetAEMU_wrapper_proc_t) getProc("glCompressedTexSubImage3DOffsetAEMU", userData);
    349 	glCopyTexSubImage3D = (glCopyTexSubImage3D_wrapper_proc_t) getProc("glCopyTexSubImage3D", userData);
    350 	glGetStringi = (glGetStringi_wrapper_proc_t) getProc("glGetStringi", userData);
    351 	glGetBooleani_v = (glGetBooleani_v_wrapper_proc_t) getProc("glGetBooleani_v", userData);
    352 	glMemoryBarrier = (glMemoryBarrier_wrapper_proc_t) getProc("glMemoryBarrier", userData);
    353 	glMemoryBarrierByRegion = (glMemoryBarrierByRegion_wrapper_proc_t) getProc("glMemoryBarrierByRegion", userData);
    354 	glGenProgramPipelines = (glGenProgramPipelines_wrapper_proc_t) getProc("glGenProgramPipelines", userData);
    355 	glDeleteProgramPipelines = (glDeleteProgramPipelines_wrapper_proc_t) getProc("glDeleteProgramPipelines", userData);
    356 	glBindProgramPipeline = (glBindProgramPipeline_wrapper_proc_t) getProc("glBindProgramPipeline", userData);
    357 	glGetProgramPipelineiv = (glGetProgramPipelineiv_wrapper_proc_t) getProc("glGetProgramPipelineiv", userData);
    358 	glGetProgramPipelineInfoLog = (glGetProgramPipelineInfoLog_wrapper_proc_t) getProc("glGetProgramPipelineInfoLog", userData);
    359 	glValidateProgramPipeline = (glValidateProgramPipeline_wrapper_proc_t) getProc("glValidateProgramPipeline", userData);
    360 	glIsProgramPipeline = (glIsProgramPipeline_wrapper_proc_t) getProc("glIsProgramPipeline", userData);
    361 	glUseProgramStages = (glUseProgramStages_wrapper_proc_t) getProc("glUseProgramStages", userData);
    362 	glActiveShaderProgram = (glActiveShaderProgram_wrapper_proc_t) getProc("glActiveShaderProgram", userData);
    363 	glCreateShaderProgramv = (glCreateShaderProgramv_wrapper_proc_t) getProc("glCreateShaderProgramv", userData);
    364 	glCreateShaderProgramvAEMU = (glCreateShaderProgramvAEMU_wrapper_proc_t) getProc("glCreateShaderProgramvAEMU", userData);
    365 	glProgramUniform1f = (glProgramUniform1f_wrapper_proc_t) getProc("glProgramUniform1f", userData);
    366 	glProgramUniform2f = (glProgramUniform2f_wrapper_proc_t) getProc("glProgramUniform2f", userData);
    367 	glProgramUniform3f = (glProgramUniform3f_wrapper_proc_t) getProc("glProgramUniform3f", userData);
    368 	glProgramUniform4f = (glProgramUniform4f_wrapper_proc_t) getProc("glProgramUniform4f", userData);
    369 	glProgramUniform1i = (glProgramUniform1i_wrapper_proc_t) getProc("glProgramUniform1i", userData);
    370 	glProgramUniform2i = (glProgramUniform2i_wrapper_proc_t) getProc("glProgramUniform2i", userData);
    371 	glProgramUniform3i = (glProgramUniform3i_wrapper_proc_t) getProc("glProgramUniform3i", userData);
    372 	glProgramUniform4i = (glProgramUniform4i_wrapper_proc_t) getProc("glProgramUniform4i", userData);
    373 	glProgramUniform1ui = (glProgramUniform1ui_wrapper_proc_t) getProc("glProgramUniform1ui", userData);
    374 	glProgramUniform2ui = (glProgramUniform2ui_wrapper_proc_t) getProc("glProgramUniform2ui", userData);
    375 	glProgramUniform3ui = (glProgramUniform3ui_wrapper_proc_t) getProc("glProgramUniform3ui", userData);
    376 	glProgramUniform4ui = (glProgramUniform4ui_wrapper_proc_t) getProc("glProgramUniform4ui", userData);
    377 	glProgramUniform1fv = (glProgramUniform1fv_wrapper_proc_t) getProc("glProgramUniform1fv", userData);
    378 	glProgramUniform2fv = (glProgramUniform2fv_wrapper_proc_t) getProc("glProgramUniform2fv", userData);
    379 	glProgramUniform3fv = (glProgramUniform3fv_wrapper_proc_t) getProc("glProgramUniform3fv", userData);
    380 	glProgramUniform4fv = (glProgramUniform4fv_wrapper_proc_t) getProc("glProgramUniform4fv", userData);
    381 	glProgramUniform1iv = (glProgramUniform1iv_wrapper_proc_t) getProc("glProgramUniform1iv", userData);
    382 	glProgramUniform2iv = (glProgramUniform2iv_wrapper_proc_t) getProc("glProgramUniform2iv", userData);
    383 	glProgramUniform3iv = (glProgramUniform3iv_wrapper_proc_t) getProc("glProgramUniform3iv", userData);
    384 	glProgramUniform4iv = (glProgramUniform4iv_wrapper_proc_t) getProc("glProgramUniform4iv", userData);
    385 	glProgramUniform1uiv = (glProgramUniform1uiv_wrapper_proc_t) getProc("glProgramUniform1uiv", userData);
    386 	glProgramUniform2uiv = (glProgramUniform2uiv_wrapper_proc_t) getProc("glProgramUniform2uiv", userData);
    387 	glProgramUniform3uiv = (glProgramUniform3uiv_wrapper_proc_t) getProc("glProgramUniform3uiv", userData);
    388 	glProgramUniform4uiv = (glProgramUniform4uiv_wrapper_proc_t) getProc("glProgramUniform4uiv", userData);
    389 	glProgramUniformMatrix2fv = (glProgramUniformMatrix2fv_wrapper_proc_t) getProc("glProgramUniformMatrix2fv", userData);
    390 	glProgramUniformMatrix3fv = (glProgramUniformMatrix3fv_wrapper_proc_t) getProc("glProgramUniformMatrix3fv", userData);
    391 	glProgramUniformMatrix4fv = (glProgramUniformMatrix4fv_wrapper_proc_t) getProc("glProgramUniformMatrix4fv", userData);
    392 	glProgramUniformMatrix2x3fv = (glProgramUniformMatrix2x3fv_wrapper_proc_t) getProc("glProgramUniformMatrix2x3fv", userData);
    393 	glProgramUniformMatrix3x2fv = (glProgramUniformMatrix3x2fv_wrapper_proc_t) getProc("glProgramUniformMatrix3x2fv", userData);
    394 	glProgramUniformMatrix2x4fv = (glProgramUniformMatrix2x4fv_wrapper_proc_t) getProc("glProgramUniformMatrix2x4fv", userData);
    395 	glProgramUniformMatrix4x2fv = (glProgramUniformMatrix4x2fv_wrapper_proc_t) getProc("glProgramUniformMatrix4x2fv", userData);
    396 	glProgramUniformMatrix3x4fv = (glProgramUniformMatrix3x4fv_wrapper_proc_t) getProc("glProgramUniformMatrix3x4fv", userData);
    397 	glProgramUniformMatrix4x3fv = (glProgramUniformMatrix4x3fv_wrapper_proc_t) getProc("glProgramUniformMatrix4x3fv", userData);
    398 	glGetProgramInterfaceiv = (glGetProgramInterfaceiv_wrapper_proc_t) getProc("glGetProgramInterfaceiv", userData);
    399 	glGetProgramResourceiv = (glGetProgramResourceiv_wrapper_proc_t) getProc("glGetProgramResourceiv", userData);
    400 	glGetProgramResourceIndex = (glGetProgramResourceIndex_wrapper_proc_t) getProc("glGetProgramResourceIndex", userData);
    401 	glGetProgramResourceLocation = (glGetProgramResourceLocation_wrapper_proc_t) getProc("glGetProgramResourceLocation", userData);
    402 	glGetProgramResourceName = (glGetProgramResourceName_wrapper_proc_t) getProc("glGetProgramResourceName", userData);
    403 	glBindImageTexture = (glBindImageTexture_wrapper_proc_t) getProc("glBindImageTexture", userData);
    404 	glDispatchCompute = (glDispatchCompute_wrapper_proc_t) getProc("glDispatchCompute", userData);
    405 	glDispatchComputeIndirect = (glDispatchComputeIndirect_wrapper_proc_t) getProc("glDispatchComputeIndirect", userData);
    406 	glBindVertexBuffer = (glBindVertexBuffer_wrapper_proc_t) getProc("glBindVertexBuffer", userData);
    407 	glVertexAttribBinding = (glVertexAttribBinding_wrapper_proc_t) getProc("glVertexAttribBinding", userData);
    408 	glVertexAttribFormat = (glVertexAttribFormat_wrapper_proc_t) getProc("glVertexAttribFormat", userData);
    409 	glVertexAttribIFormat = (glVertexAttribIFormat_wrapper_proc_t) getProc("glVertexAttribIFormat", userData);
    410 	glVertexBindingDivisor = (glVertexBindingDivisor_wrapper_proc_t) getProc("glVertexBindingDivisor", userData);
    411 	glDrawArraysIndirect = (glDrawArraysIndirect_wrapper_proc_t) getProc("glDrawArraysIndirect", userData);
    412 	glDrawArraysIndirectDataAEMU = (glDrawArraysIndirectDataAEMU_wrapper_proc_t) getProc("glDrawArraysIndirectDataAEMU", userData);
    413 	glDrawArraysIndirectOffsetAEMU = (glDrawArraysIndirectOffsetAEMU_wrapper_proc_t) getProc("glDrawArraysIndirectOffsetAEMU", userData);
    414 	glDrawElementsIndirect = (glDrawElementsIndirect_wrapper_proc_t) getProc("glDrawElementsIndirect", userData);
    415 	glDrawElementsIndirectDataAEMU = (glDrawElementsIndirectDataAEMU_wrapper_proc_t) getProc("glDrawElementsIndirectDataAEMU", userData);
    416 	glDrawElementsIndirectOffsetAEMU = (glDrawElementsIndirectOffsetAEMU_wrapper_proc_t) getProc("glDrawElementsIndirectOffsetAEMU", userData);
    417 	glTexStorage2DMultisample = (glTexStorage2DMultisample_wrapper_proc_t) getProc("glTexStorage2DMultisample", userData);
    418 	glSampleMaski = (glSampleMaski_wrapper_proc_t) getProc("glSampleMaski", userData);
    419 	glGetMultisamplefv = (glGetMultisamplefv_wrapper_proc_t) getProc("glGetMultisamplefv", userData);
    420 	glFramebufferParameteri = (glFramebufferParameteri_wrapper_proc_t) getProc("glFramebufferParameteri", userData);
    421 	glGetFramebufferParameteriv = (glGetFramebufferParameteriv_wrapper_proc_t) getProc("glGetFramebufferParameteriv", userData);
    422 	glGetTexLevelParameterfv = (glGetTexLevelParameterfv_wrapper_proc_t) getProc("glGetTexLevelParameterfv", userData);
    423 	glGetTexLevelParameteriv = (glGetTexLevelParameteriv_wrapper_proc_t) getProc("glGetTexLevelParameteriv", userData);
    424 	return 0;
    425 }
    426 
    427