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      1 /**************************************************************************
      2  *
      3  * Copyright 2007 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27 
     28 /* Authors:  Keith Whitwell <keithw (at) vmware.com>
     29  */
     30 
     31 #ifndef LP_CONTEXT_H
     32 #define LP_CONTEXT_H
     33 
     34 #include "pipe/p_context.h"
     35 
     36 #include "draw/draw_vertex.h"
     37 #include "util/u_blitter.h"
     38 
     39 #include "lp_tex_sample.h"
     40 #include "lp_jit.h"
     41 #include "lp_setup.h"
     42 #include "lp_state_fs.h"
     43 #include "lp_state_setup.h"
     44 
     45 
     46 struct llvmpipe_vbuf_render;
     47 struct draw_context;
     48 struct draw_stage;
     49 struct draw_vertex_shader;
     50 struct lp_fragment_shader;
     51 struct lp_blend_state;
     52 struct lp_setup_context;
     53 struct lp_setup_variant;
     54 struct lp_velems_state;
     55 
     56 struct llvmpipe_context {
     57    struct pipe_context pipe;  /**< base class */
     58 
     59    /** Constant state objects */
     60    const struct pipe_blend_state *blend;
     61    struct pipe_sampler_state *samplers[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS];
     62 
     63    const struct pipe_depth_stencil_alpha_state *depth_stencil;
     64    const struct pipe_rasterizer_state *rasterizer;
     65    struct lp_fragment_shader *fs;
     66    struct draw_vertex_shader *vs;
     67    const struct lp_geometry_shader *gs;
     68    const struct lp_velems_state *velems;
     69    const struct lp_so_state *so;
     70 
     71    /** Other rendering state */
     72    unsigned sample_mask;
     73    struct pipe_blend_color blend_color;
     74    struct pipe_stencil_ref stencil_ref;
     75    struct pipe_clip_state clip;
     76    struct pipe_constant_buffer constants[PIPE_SHADER_TYPES][LP_MAX_TGSI_CONST_BUFFERS];
     77    struct pipe_framebuffer_state framebuffer;
     78    struct pipe_poly_stipple poly_stipple;
     79    struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS];
     80    struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_SAMPLER_VIEWS];
     81 
     82    struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS];
     83    struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
     84 
     85    unsigned num_samplers[PIPE_SHADER_TYPES];
     86    unsigned num_sampler_views[PIPE_SHADER_TYPES];
     87 
     88    unsigned num_vertex_buffers;
     89 
     90    struct draw_so_target *so_targets[PIPE_MAX_SO_BUFFERS];
     91    int num_so_targets;
     92    struct pipe_query_data_so_statistics so_stats;
     93 
     94    struct pipe_query_data_pipeline_statistics pipeline_statistics;
     95    unsigned active_statistics_queries;
     96 
     97    unsigned active_occlusion_queries;
     98 
     99    unsigned dirty; /**< Mask of LP_NEW_x flags */
    100 
    101    /** Mapped vertex buffers */
    102    ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS];
    103 
    104    /** Vertex format */
    105    struct vertex_info vertex_info;
    106 
    107    /** Which vertex shader output slot contains color */
    108    int8_t color_slot[2];
    109 
    110    /** Which vertex shader output slot contains bcolor */
    111    int8_t bcolor_slot[2];
    112 
    113    /** Which vertex shader output slot contains point size */
    114    int8_t psize_slot;
    115 
    116    /** Which vertex shader output slot contains viewport index */
    117    int8_t viewport_index_slot;
    118 
    119    /** Which geometry shader output slot contains layer */
    120    int8_t layer_slot;
    121 
    122    /** A fake frontface output for unfilled primitives */
    123    int8_t face_slot;
    124 
    125    /** Depth format and bias settings. */
    126    boolean floating_point_depth;
    127    double mrd;   /**< minimum resolvable depth value, for polygon offset */
    128 
    129    /** The tiling engine */
    130    struct lp_setup_context *setup;
    131    struct lp_setup_variant setup_variant;
    132 
    133    /** The primitive drawing context */
    134    struct draw_context *draw;
    135 
    136    struct blitter_context *blitter;
    137 
    138    unsigned tex_timestamp;
    139    boolean no_rast;
    140 
    141    /** List of all fragment shader variants */
    142    struct lp_fs_variant_list_item fs_variants_list;
    143    unsigned nr_fs_variants;
    144    unsigned nr_fs_instrs;
    145 
    146    struct lp_setup_variant_list_item setup_variants_list;
    147    unsigned nr_setup_variants;
    148 
    149    /** Conditional query object and mode */
    150    struct pipe_query *render_cond_query;
    151    enum pipe_render_cond_flag render_cond_mode;
    152    boolean render_cond_cond;
    153 
    154    /** The LLVMContext to use for LLVM related work */
    155    LLVMContextRef context;
    156 };
    157 
    158 
    159 struct pipe_context *
    160 llvmpipe_create_context(struct pipe_screen *screen, void *priv,
    161                         unsigned flags);
    162 
    163 struct pipe_resource *
    164 llvmpipe_user_buffer_create(struct pipe_screen *screen,
    165                             void *ptr,
    166                             unsigned bytes,
    167                             unsigned bind_flags);
    168 
    169 
    170 static inline struct llvmpipe_context *
    171 llvmpipe_context( struct pipe_context *pipe )
    172 {
    173    return (struct llvmpipe_context *)pipe;
    174 }
    175 
    176 #endif /* LP_CONTEXT_H */
    177 
    178