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      1 /*
      2  * Copyright (c) 2013  Brian Paul   All Rights Reserved.
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice shall be included
     12  * in all copies or substantial portions of the Software.
     13  *
     14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     15  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     17  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
     18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
     19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
     20  * OTHER DEALINGS IN THE SOFTWARE.
     21  */
     22 
     23 
     24 /*
     25  * Off-Screen rendering into client memory.
     26  * State tracker for gallium (for softpipe and llvmpipe)
     27  *
     28  * Notes:
     29  *
     30  * If Gallium is built with LLVM support we use the llvmpipe driver.
     31  * Otherwise we use softpipe.  The GALLIUM_DRIVER environment variable
     32  * may be set to "softpipe" or "llvmpipe" to override.
     33  *
     34  * With softpipe we could render directly into the user's buffer by using a
     35  * display target resource.  However, softpipe doesn't support "upside-down"
     36  * rendering which would be needed for the OSMESA_Y_UP=TRUE case.
     37  *
     38  * With llvmpipe we could only render directly into the user's buffer when its
     39  * width and height is a multiple of the tile size (64 pixels).
     40  *
     41  * Because of these constraints we always render into ordinary resources then
     42  * copy the results to the user's buffer in the flush_front() function which
     43  * is called when the app calls glFlush/Finish.
     44  *
     45  * In general, the OSMesa interface is pretty ugly and not a good match
     46  * for Gallium.  But we're interested in doing the best we can to preserve
     47  * application portability.  With a little work we could come up with a
     48  * much nicer, new off-screen Gallium interface...
     49  */
     50 
     51 
     52 #include <stdio.h>
     53 #include "GL/osmesa.h"
     54 
     55 #include "glapi/glapi.h"  /* for OSMesaGetProcAddress below */
     56 
     57 #include "pipe/p_context.h"
     58 #include "pipe/p_screen.h"
     59 #include "pipe/p_state.h"
     60 
     61 #include "util/u_atomic.h"
     62 #include "util/u_box.h"
     63 #include "util/u_debug.h"
     64 #include "util/u_format.h"
     65 #include "util/u_inlines.h"
     66 #include "util/u_memory.h"
     67 
     68 #include "postprocess/filters.h"
     69 #include "postprocess/postprocess.h"
     70 
     71 #include "state_tracker/st_api.h"
     72 #include "state_tracker/st_gl_api.h"
     73 
     74 
     75 
     76 extern struct pipe_screen *
     77 osmesa_create_screen(void);
     78 
     79 
     80 
     81 struct osmesa_buffer
     82 {
     83    struct st_framebuffer_iface *stfb;
     84    struct st_visual visual;
     85    unsigned width, height;
     86 
     87    struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
     88 
     89    void *map;
     90 
     91    struct osmesa_buffer *next;  /**< next in linked list */
     92 };
     93 
     94 
     95 struct osmesa_context
     96 {
     97    struct st_context_iface *stctx;
     98 
     99    boolean ever_used;     /*< Has this context ever been current? */
    100 
    101    struct osmesa_buffer *current_buffer;
    102 
    103    enum pipe_format depth_stencil_format, accum_format;
    104 
    105    GLenum format;         /*< User-specified context format */
    106    GLenum type;           /*< Buffer's data type */
    107    GLint user_row_length; /*< user-specified number of pixels per row */
    108    GLboolean y_up;        /*< TRUE  -> Y increases upward */
    109                           /*< FALSE -> Y increases downward */
    110 
    111    /** Which postprocessing filters are enabled. */
    112    unsigned pp_enabled[PP_FILTERS];
    113    struct pp_queue_t *pp;
    114 };
    115 
    116 
    117 /**
    118  * Linked list of all osmesa_buffers.
    119  * We can re-use an osmesa_buffer from one OSMesaMakeCurrent() call to
    120  * the next unless the color/depth/stencil/accum formats change.
    121  * We have to do this to be compatible with the original OSMesa implementation
    122  * because some apps call OSMesaMakeCurrent() several times during rendering
    123  * a frame.
    124  */
    125 static struct osmesa_buffer *BufferList = NULL;
    126 
    127 
    128 /**
    129  * Called from the ST manager.
    130  */
    131 static int
    132 osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param)
    133 {
    134    /* no-op */
    135    return 0;
    136 }
    137 
    138 
    139 /**
    140  * Create/return singleton st_api object.
    141  */
    142 static struct st_api *
    143 get_st_api(void)
    144 {
    145    static struct st_api *stapi = NULL;
    146    if (!stapi) {
    147       stapi = st_gl_api_create();
    148    }
    149    return stapi;
    150 }
    151 
    152 
    153 /**
    154  * Create/return a singleton st_manager object.
    155  */
    156 static struct st_manager *
    157 get_st_manager(void)
    158 {
    159    static struct st_manager *stmgr = NULL;
    160    if (!stmgr) {
    161       stmgr = CALLOC_STRUCT(st_manager);
    162       if (stmgr) {
    163          stmgr->screen = osmesa_create_screen();
    164          stmgr->get_param = osmesa_st_get_param;
    165          stmgr->get_egl_image = NULL;
    166       }
    167    }
    168    return stmgr;
    169 }
    170 
    171 
    172 static inline boolean
    173 little_endian(void)
    174 {
    175    const unsigned ui = 1;
    176    return *((const char *) &ui);
    177 }
    178 
    179 
    180 /**
    181  * Given an OSMESA_x format and a GL_y type, return the best
    182  * matching PIPE_FORMAT_z.
    183  * Note that we can't exactly match all user format/type combinations
    184  * with gallium formats.  If we find this to be a problem, we can
    185  * implement more elaborate format/type conversion in the flush_front()
    186  * function.
    187  */
    188 static enum pipe_format
    189 osmesa_choose_format(GLenum format, GLenum type)
    190 {
    191    switch (format) {
    192    case OSMESA_RGBA:
    193       if (type == GL_UNSIGNED_BYTE) {
    194          if (little_endian())
    195             return PIPE_FORMAT_R8G8B8A8_UNORM;
    196          else
    197             return PIPE_FORMAT_A8B8G8R8_UNORM;
    198       }
    199       else if (type == GL_UNSIGNED_SHORT) {
    200          return PIPE_FORMAT_R16G16B16A16_UNORM;
    201       }
    202       else if (type == GL_FLOAT) {
    203          return PIPE_FORMAT_R32G32B32A32_FLOAT;
    204       }
    205       else {
    206          return PIPE_FORMAT_NONE;
    207       }
    208       break;
    209    case OSMESA_BGRA:
    210       if (type == GL_UNSIGNED_BYTE) {
    211          if (little_endian())
    212             return PIPE_FORMAT_B8G8R8A8_UNORM;
    213          else
    214             return PIPE_FORMAT_A8R8G8B8_UNORM;
    215       }
    216       else if (type == GL_UNSIGNED_SHORT) {
    217          return PIPE_FORMAT_R16G16B16A16_UNORM;
    218       }
    219       else if (type == GL_FLOAT) {
    220          return PIPE_FORMAT_R32G32B32A32_FLOAT;
    221       }
    222       else {
    223          return PIPE_FORMAT_NONE;
    224       }
    225       break;
    226    case OSMESA_ARGB:
    227       if (type == GL_UNSIGNED_BYTE) {
    228          if (little_endian())
    229             return PIPE_FORMAT_A8R8G8B8_UNORM;
    230          else
    231             return PIPE_FORMAT_B8G8R8A8_UNORM;
    232       }
    233       else if (type == GL_UNSIGNED_SHORT) {
    234          return PIPE_FORMAT_R16G16B16A16_UNORM;
    235       }
    236       else if (type == GL_FLOAT) {
    237          return PIPE_FORMAT_R32G32B32A32_FLOAT;
    238       }
    239       else {
    240          return PIPE_FORMAT_NONE;
    241       }
    242       break;
    243    case OSMESA_RGB:
    244       if (type == GL_UNSIGNED_BYTE) {
    245          return PIPE_FORMAT_R8G8B8_UNORM;
    246       }
    247       else if (type == GL_UNSIGNED_SHORT) {
    248          return PIPE_FORMAT_R16G16B16_UNORM;
    249       }
    250       else if (type == GL_FLOAT) {
    251          return PIPE_FORMAT_R32G32B32_FLOAT;
    252       }
    253       else {
    254          return PIPE_FORMAT_NONE;
    255       }
    256       break;
    257    case OSMESA_BGR:
    258       /* No gallium format for this one */
    259       return PIPE_FORMAT_NONE;
    260    case OSMESA_RGB_565:
    261       return PIPE_FORMAT_B5G6R5_UNORM;
    262    default:
    263       ; /* fall-through */
    264    }
    265    return PIPE_FORMAT_NONE;
    266 }
    267 
    268 
    269 /**
    270  * Initialize an st_visual object.
    271  */
    272 static void
    273 osmesa_init_st_visual(struct st_visual *vis,
    274                       enum pipe_format color_format,
    275                       enum pipe_format ds_format,
    276                       enum pipe_format accum_format)
    277 {
    278    vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
    279 
    280    if (ds_format != PIPE_FORMAT_NONE)
    281       vis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK;
    282    if (accum_format != PIPE_FORMAT_NONE)
    283       vis->buffer_mask |= ST_ATTACHMENT_ACCUM;
    284 
    285    vis->color_format = color_format;
    286    vis->depth_stencil_format = ds_format;
    287    vis->accum_format = accum_format;
    288    vis->samples = 1;
    289    vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
    290 }
    291 
    292 
    293 /**
    294  * Return the osmesa_buffer that corresponds to an st_framebuffer_iface.
    295  */
    296 static inline struct osmesa_buffer *
    297 stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi)
    298 {
    299    return (struct osmesa_buffer *) stfbi->st_manager_private;
    300 }
    301 
    302 
    303 /**
    304  * Called via glFlush/glFinish.  This is where we copy the contents
    305  * of the driver's color buffer into the user-specified buffer.
    306  */
    307 static boolean
    308 osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
    309                                   struct st_framebuffer_iface *stfbi,
    310                                   enum st_attachment_type statt)
    311 {
    312    OSMesaContext osmesa = OSMesaGetCurrentContext();
    313    struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
    314    struct pipe_context *pipe = stctx->pipe;
    315    struct pipe_resource *res = osbuffer->textures[statt];
    316    struct pipe_transfer *transfer = NULL;
    317    struct pipe_box box;
    318    void *map;
    319    ubyte *src, *dst;
    320    unsigned y, bytes, bpp;
    321    int dst_stride;
    322 
    323    if (osmesa->pp) {
    324       struct pipe_resource *zsbuf = NULL;
    325       unsigned i;
    326 
    327       /* Find the z/stencil buffer if there is one */
    328       for (i = 0; i < ARRAY_SIZE(osbuffer->textures); i++) {
    329          struct pipe_resource *res = osbuffer->textures[i];
    330          if (res) {
    331             const struct util_format_description *desc =
    332                util_format_description(res->format);
    333 
    334             if (util_format_has_depth(desc)) {
    335                zsbuf = res;
    336                break;
    337             }
    338          }
    339       }
    340 
    341       /* run the postprocess stage(s) */
    342       pp_run(osmesa->pp, res, res, zsbuf);
    343    }
    344 
    345    u_box_2d(0, 0, res->width0, res->height0, &box);
    346 
    347    map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
    348                             &transfer);
    349 
    350    /*
    351     * Copy the color buffer from the resource to the user's buffer.
    352     */
    353    bpp = util_format_get_blocksize(osbuffer->visual.color_format);
    354    src = map;
    355    dst = osbuffer->map;
    356    if (osmesa->user_row_length)
    357       dst_stride = bpp * osmesa->user_row_length;
    358    else
    359       dst_stride = bpp * osbuffer->width;
    360    bytes = bpp * res->width0;
    361 
    362    if (osmesa->y_up) {
    363       /* need to flip image upside down */
    364       dst = dst + (res->height0 - 1) * dst_stride;
    365       dst_stride = -dst_stride;
    366    }
    367 
    368    for (y = 0; y < res->height0; y++) {
    369       memcpy(dst, src, bytes);
    370       dst += dst_stride;
    371       src += transfer->stride;
    372    }
    373 
    374    pipe->transfer_unmap(pipe, transfer);
    375 
    376    return TRUE;
    377 }
    378 
    379 
    380 /**
    381  * Called by the st manager to validate the framebuffer (allocate
    382  * its resources).
    383  */
    384 static boolean
    385 osmesa_st_framebuffer_validate(struct st_context_iface *stctx,
    386                                struct st_framebuffer_iface *stfbi,
    387                                const enum st_attachment_type *statts,
    388                                unsigned count,
    389                                struct pipe_resource **out)
    390 {
    391    struct pipe_screen *screen = get_st_manager()->screen;
    392    enum st_attachment_type i;
    393    struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
    394    struct pipe_resource templat;
    395 
    396    memset(&templat, 0, sizeof(templat));
    397    templat.target = PIPE_TEXTURE_RECT;
    398    templat.format = 0; /* setup below */
    399    templat.last_level = 0;
    400    templat.width0 = osbuffer->width;
    401    templat.height0 = osbuffer->height;
    402    templat.depth0 = 1;
    403    templat.array_size = 1;
    404    templat.usage = PIPE_USAGE_DEFAULT;
    405    templat.bind = 0; /* setup below */
    406    templat.flags = 0;
    407 
    408    for (i = 0; i < count; i++) {
    409       enum pipe_format format = PIPE_FORMAT_NONE;
    410       unsigned bind = 0;
    411 
    412       /*
    413        * At this time, we really only need to handle the front-left color
    414        * attachment, since that's all we specified for the visual in
    415        * osmesa_init_st_visual().
    416        */
    417       if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) {
    418          format = osbuffer->visual.color_format;
    419          bind = PIPE_BIND_RENDER_TARGET;
    420       }
    421       else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
    422          format = osbuffer->visual.depth_stencil_format;
    423          bind = PIPE_BIND_DEPTH_STENCIL;
    424       }
    425       else if (statts[i] == ST_ATTACHMENT_ACCUM) {
    426          format = osbuffer->visual.accum_format;
    427          bind = PIPE_BIND_RENDER_TARGET;
    428       }
    429       else {
    430          debug_warning("Unexpected attachment type in "
    431                        "osmesa_st_framebuffer_validate()");
    432       }
    433 
    434       templat.format = format;
    435       templat.bind = bind;
    436       pipe_resource_reference(&out[i], NULL);
    437       out[i] = osbuffer->textures[statts[i]] =
    438          screen->resource_create(screen, &templat);
    439    }
    440 
    441    return TRUE;
    442 }
    443 
    444 static uint32_t osmesa_fb_ID = 0;
    445 
    446 static struct st_framebuffer_iface *
    447 osmesa_create_st_framebuffer(void)
    448 {
    449    struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface);
    450    if (stfbi) {
    451       stfbi->flush_front = osmesa_st_framebuffer_flush_front;
    452       stfbi->validate = osmesa_st_framebuffer_validate;
    453       p_atomic_set(&stfbi->stamp, 1);
    454       stfbi->ID = p_atomic_inc_return(&osmesa_fb_ID);
    455       stfbi->state_manager = get_st_manager();
    456    }
    457    return stfbi;
    458 }
    459 
    460 
    461 /**
    462  * Create new buffer and add to linked list.
    463  */
    464 static struct osmesa_buffer *
    465 osmesa_create_buffer(enum pipe_format color_format,
    466                      enum pipe_format ds_format,
    467                      enum pipe_format accum_format)
    468 {
    469    struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer);
    470    if (osbuffer) {
    471       osbuffer->stfb = osmesa_create_st_framebuffer();
    472 
    473       osbuffer->stfb->st_manager_private = osbuffer;
    474       osbuffer->stfb->visual = &osbuffer->visual;
    475 
    476       osmesa_init_st_visual(&osbuffer->visual, color_format,
    477                             ds_format, accum_format);
    478 
    479       /* insert into linked list */
    480       osbuffer->next = BufferList;
    481       BufferList = osbuffer;
    482    }
    483 
    484    return osbuffer;
    485 }
    486 
    487 
    488 /**
    489  * Search linked list for a buffer with matching pixel formats and size.
    490  */
    491 static struct osmesa_buffer *
    492 osmesa_find_buffer(enum pipe_format color_format,
    493                    enum pipe_format ds_format,
    494                    enum pipe_format accum_format,
    495                    GLsizei width, GLsizei height)
    496 {
    497    struct osmesa_buffer *b;
    498 
    499    /* Check if we already have a suitable buffer for the given formats */
    500    for (b = BufferList; b; b = b->next) {
    501       if (b->visual.color_format == color_format &&
    502           b->visual.depth_stencil_format == ds_format &&
    503           b->visual.accum_format == accum_format &&
    504           b->width == width &&
    505           b->height == height) {
    506          return b;
    507       }
    508    }
    509    return NULL;
    510 }
    511 
    512 
    513 static void
    514 osmesa_destroy_buffer(struct osmesa_buffer *osbuffer)
    515 {
    516    struct st_api *stapi = get_st_api();
    517 
    518    /*
    519     * Notify the state manager that the associated framebuffer interface
    520     * is no longer valid.
    521     */
    522    stapi->destroy_drawable(stapi, osbuffer->stfb);
    523 
    524    FREE(osbuffer->stfb);
    525    FREE(osbuffer);
    526 }
    527 
    528 
    529 
    530 /**********************************************************************/
    531 /*****                    Public Functions                        *****/
    532 /**********************************************************************/
    533 
    534 
    535 /**
    536  * Create an Off-Screen Mesa rendering context.  The only attribute needed is
    537  * an RGBA vs Color-Index mode flag.
    538  *
    539  * Input:  format - Must be GL_RGBA
    540  *         sharelist - specifies another OSMesaContext with which to share
    541  *                     display lists.  NULL indicates no sharing.
    542  * Return:  an OSMesaContext or 0 if error
    543  */
    544 GLAPI OSMesaContext GLAPIENTRY
    545 OSMesaCreateContext(GLenum format, OSMesaContext sharelist)
    546 {
    547    return OSMesaCreateContextExt(format, 24, 8, 0, sharelist);
    548 }
    549 
    550 
    551 /**
    552  * New in Mesa 3.5
    553  *
    554  * Create context and specify size of ancillary buffers.
    555  */
    556 GLAPI OSMesaContext GLAPIENTRY
    557 OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,
    558                        GLint accumBits, OSMesaContext sharelist)
    559 {
    560    int attribs[100], n = 0;
    561 
    562    attribs[n++] = OSMESA_FORMAT;
    563    attribs[n++] = format;
    564    attribs[n++] = OSMESA_DEPTH_BITS;
    565    attribs[n++] = depthBits;
    566    attribs[n++] = OSMESA_STENCIL_BITS;
    567    attribs[n++] = stencilBits;
    568    attribs[n++] = OSMESA_ACCUM_BITS;
    569    attribs[n++] = accumBits;
    570    attribs[n++] = 0;
    571 
    572    return OSMesaCreateContextAttribs(attribs, sharelist);
    573 }
    574 
    575 
    576 /**
    577  * New in Mesa 11.2
    578  *
    579  * Create context with attribute list.
    580  */
    581 GLAPI OSMesaContext GLAPIENTRY
    582 OSMesaCreateContextAttribs(const int *attribList, OSMesaContext sharelist)
    583 {
    584    OSMesaContext osmesa;
    585    struct st_context_iface *st_shared;
    586    enum st_context_error st_error = 0;
    587    struct st_context_attribs attribs;
    588    struct st_api *stapi = get_st_api();
    589    GLenum format = GL_RGBA;
    590    int depthBits = 0, stencilBits = 0, accumBits = 0;
    591    int profile = OSMESA_COMPAT_PROFILE, version_major = 1, version_minor = 0;
    592    int i;
    593 
    594    if (sharelist) {
    595       st_shared = sharelist->stctx;
    596    }
    597    else {
    598       st_shared = NULL;
    599    }
    600 
    601    for (i = 0; attribList[i]; i += 2) {
    602       switch (attribList[i]) {
    603       case OSMESA_FORMAT:
    604          format = attribList[i+1];
    605          switch (format) {
    606          case OSMESA_COLOR_INDEX:
    607          case OSMESA_RGBA:
    608          case OSMESA_BGRA:
    609          case OSMESA_ARGB:
    610          case OSMESA_RGB:
    611          case OSMESA_BGR:
    612          case OSMESA_RGB_565:
    613             /* legal */
    614             break;
    615          default:
    616             return NULL;
    617          }
    618          break;
    619       case OSMESA_DEPTH_BITS:
    620          depthBits = attribList[i+1];
    621          if (depthBits < 0)
    622             return NULL;
    623          break;
    624       case OSMESA_STENCIL_BITS:
    625          stencilBits = attribList[i+1];
    626          if (stencilBits < 0)
    627             return NULL;
    628          break;
    629       case OSMESA_ACCUM_BITS:
    630          accumBits = attribList[i+1];
    631          if (accumBits < 0)
    632             return NULL;
    633          break;
    634       case OSMESA_PROFILE:
    635          profile = attribList[i+1];
    636          if (profile != OSMESA_CORE_PROFILE &&
    637              profile != OSMESA_COMPAT_PROFILE)
    638             return NULL;
    639          break;
    640       case OSMESA_CONTEXT_MAJOR_VERSION:
    641          version_major = attribList[i+1];
    642          if (version_major < 1)
    643             return NULL;
    644          break;
    645       case OSMESA_CONTEXT_MINOR_VERSION:
    646          version_minor = attribList[i+1];
    647          if (version_minor < 0)
    648             return NULL;
    649          break;
    650       case 0:
    651          /* end of list */
    652          break;
    653       default:
    654          fprintf(stderr, "Bad attribute in OSMesaCreateContextAttribs()\n");
    655          return NULL;
    656       }
    657    }
    658 
    659    osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
    660    if (!osmesa)
    661       return NULL;
    662 
    663    /* Choose depth/stencil/accum buffer formats */
    664    if (accumBits > 0) {
    665       osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM;
    666    }
    667    if (depthBits > 0 && stencilBits > 0) {
    668       osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
    669    }
    670    else if (stencilBits > 0) {
    671       osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT;
    672    }
    673    else if (depthBits >= 24) {
    674       osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM;
    675    }
    676    else if (depthBits >= 16) {
    677       osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
    678    }
    679 
    680    /*
    681     * Create the rendering context
    682     */
    683    memset(&attribs, 0, sizeof(attribs));
    684    attribs.profile = (profile == OSMESA_CORE_PROFILE)
    685       ? ST_PROFILE_OPENGL_CORE : ST_PROFILE_DEFAULT;
    686    attribs.major = version_major;
    687    attribs.minor = version_minor;
    688    attribs.flags = 0;  /* ST_CONTEXT_FLAG_x */
    689    attribs.options.force_glsl_extensions_warn = FALSE;
    690    attribs.options.disable_blend_func_extended = FALSE;
    691    attribs.options.disable_glsl_line_continuations = FALSE;
    692    attribs.options.disable_shader_bit_encoding = FALSE;
    693    attribs.options.force_glsl_version = 0;
    694 
    695    osmesa_init_st_visual(&attribs.visual,
    696                          PIPE_FORMAT_R8G8B8A8_UNORM,
    697                          osmesa->depth_stencil_format,
    698                          osmesa->accum_format);
    699 
    700    osmesa->stctx = stapi->create_context(stapi, get_st_manager(),
    701                                          &attribs, &st_error, st_shared);
    702    if (!osmesa->stctx) {
    703       FREE(osmesa);
    704       return NULL;
    705    }
    706 
    707    osmesa->stctx->st_manager_private = osmesa;
    708 
    709    osmesa->format = format;
    710    osmesa->user_row_length = 0;
    711    osmesa->y_up = GL_TRUE;
    712 
    713    return osmesa;
    714 }
    715 
    716 
    717 
    718 /**
    719  * Destroy an Off-Screen Mesa rendering context.
    720  *
    721  * \param osmesa  the context to destroy
    722  */
    723 GLAPI void GLAPIENTRY
    724 OSMesaDestroyContext(OSMesaContext osmesa)
    725 {
    726    if (osmesa) {
    727       pp_free(osmesa->pp);
    728       osmesa->stctx->destroy(osmesa->stctx);
    729       FREE(osmesa);
    730    }
    731 }
    732 
    733 
    734 /**
    735  * Bind an OSMesaContext to an image buffer.  The image buffer is just a
    736  * block of memory which the client provides.  Its size must be at least
    737  * as large as width*height*pixelSize.  Its address should be a multiple
    738  * of 4 if using RGBA mode.
    739  *
    740  * By default, image data is stored in the order of glDrawPixels: row-major
    741  * order with the lower-left image pixel stored in the first array position
    742  * (ie. bottom-to-top).
    743  *
    744  * If the context's viewport hasn't been initialized yet, it will now be
    745  * initialized to (0,0,width,height).
    746  *
    747  * Input:  osmesa - the rendering context
    748  *         buffer - the image buffer memory
    749  *         type - data type for pixel components
    750  *                GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT
    751  *                or GL_FLOAT.
    752  *         width, height - size of image buffer in pixels, at least 1
    753  * Return:  GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
    754  *          invalid type, invalid size, etc.
    755  */
    756 GLAPI GLboolean GLAPIENTRY
    757 OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type,
    758                   GLsizei width, GLsizei height)
    759 {
    760    struct st_api *stapi = get_st_api();
    761    struct osmesa_buffer *osbuffer;
    762    enum pipe_format color_format;
    763 
    764    if (!osmesa || !buffer || width < 1 || height < 1) {
    765       return GL_FALSE;
    766    }
    767 
    768    if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
    769       return GL_FALSE;
    770    }
    771 
    772    color_format = osmesa_choose_format(osmesa->format, type);
    773    if (color_format == PIPE_FORMAT_NONE) {
    774       fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n");
    775       return GL_FALSE;
    776    }
    777 
    778    /* See if we already have a buffer that uses these pixel formats */
    779    osbuffer = osmesa_find_buffer(color_format,
    780                                  osmesa->depth_stencil_format,
    781                                  osmesa->accum_format, width, height);
    782    if (!osbuffer) {
    783       /* Existing buffer found, create new buffer */
    784       osbuffer = osmesa_create_buffer(color_format,
    785                                       osmesa->depth_stencil_format,
    786                                       osmesa->accum_format);
    787    }
    788 
    789    osbuffer->width = width;
    790    osbuffer->height = height;
    791    osbuffer->map = buffer;
    792 
    793    /* XXX unused for now */
    794    (void) osmesa_destroy_buffer;
    795 
    796    osmesa->current_buffer = osbuffer;
    797    osmesa->type = type;
    798 
    799    stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb);
    800 
    801    if (!osmesa->ever_used) {
    802       /* one-time init, just postprocessing for now */
    803       boolean any_pp_enabled = FALSE;
    804       unsigned i;
    805 
    806       for (i = 0; i < ARRAY_SIZE(osmesa->pp_enabled); i++) {
    807          if (osmesa->pp_enabled[i]) {
    808             any_pp_enabled = TRUE;
    809             break;
    810          }
    811       }
    812 
    813       if (any_pp_enabled) {
    814          osmesa->pp = pp_init(osmesa->stctx->pipe,
    815                               osmesa->pp_enabled,
    816                               osmesa->stctx->cso_context);
    817 
    818          pp_init_fbos(osmesa->pp, width, height);
    819       }
    820 
    821       osmesa->ever_used = TRUE;
    822    }
    823 
    824    return GL_TRUE;
    825 }
    826 
    827 
    828 
    829 GLAPI OSMesaContext GLAPIENTRY
    830 OSMesaGetCurrentContext(void)
    831 {
    832    struct st_api *stapi = get_st_api();
    833    struct st_context_iface *st = stapi->get_current(stapi);
    834    return st ? (OSMesaContext) st->st_manager_private : NULL;
    835 }
    836 
    837 
    838 
    839 GLAPI void GLAPIENTRY
    840 OSMesaPixelStore(GLint pname, GLint value)
    841 {
    842    OSMesaContext osmesa = OSMesaGetCurrentContext();
    843 
    844    switch (pname) {
    845    case OSMESA_ROW_LENGTH:
    846       osmesa->user_row_length = value;
    847       break;
    848    case OSMESA_Y_UP:
    849       osmesa->y_up = value ? GL_TRUE : GL_FALSE;
    850       break;
    851    default:
    852       fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n");
    853       return;
    854    }
    855 }
    856 
    857 
    858 GLAPI void GLAPIENTRY
    859 OSMesaGetIntegerv(GLint pname, GLint *value)
    860 {
    861    OSMesaContext osmesa = OSMesaGetCurrentContext();
    862    struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL;
    863 
    864    switch (pname) {
    865    case OSMESA_WIDTH:
    866       *value = osbuffer ? osbuffer->width : 0;
    867       return;
    868    case OSMESA_HEIGHT:
    869       *value = osbuffer ? osbuffer->height : 0;
    870       return;
    871    case OSMESA_FORMAT:
    872       *value = osmesa->format;
    873       return;
    874    case OSMESA_TYPE:
    875       /* current color buffer's data type */
    876       *value = osmesa->type;
    877       return;
    878    case OSMESA_ROW_LENGTH:
    879       *value = osmesa->user_row_length;
    880       return;
    881    case OSMESA_Y_UP:
    882       *value = osmesa->y_up;
    883       return;
    884    case OSMESA_MAX_WIDTH:
    885       /* fall-through */
    886    case OSMESA_MAX_HEIGHT:
    887       {
    888          struct pipe_screen *screen = get_st_manager()->screen;
    889          int maxLevels = screen->get_param(screen,
    890                                            PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
    891          *value = 1 << (maxLevels - 1);
    892       }
    893       return;
    894    default:
    895       fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n");
    896       return;
    897    }
    898 }
    899 
    900 
    901 /**
    902  * Return information about the depth buffer associated with an OSMesa context.
    903  * Input:  c - the OSMesa context
    904  * Output:  width, height - size of buffer in pixels
    905  *          bytesPerValue - bytes per depth value (2 or 4)
    906  *          buffer - pointer to depth buffer values
    907  * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
    908  */
    909 GLAPI GLboolean GLAPIENTRY
    910 OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height,
    911                      GLint *bytesPerValue, void **buffer)
    912 {
    913    struct osmesa_buffer *osbuffer = c->current_buffer;
    914    struct pipe_context *pipe = c->stctx->pipe;
    915    struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL];
    916    struct pipe_transfer *transfer = NULL;
    917    struct pipe_box box;
    918 
    919    /*
    920     * Note: we can't really implement this function with gallium as
    921     * we did for swrast.  We can't just map the resource and leave it
    922     * mapped (and there's no OSMesaUnmapDepthBuffer() function) so
    923     * we unmap the buffer here and return a 'stale' pointer.  This should
    924     * actually be OK in most cases where the caller of this function
    925     * immediately uses the pointer.
    926     */
    927 
    928    u_box_2d(0, 0, res->width0, res->height0, &box);
    929 
    930    *buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
    931                                 &transfer);
    932    if (!*buffer) {
    933       return GL_FALSE;
    934    }
    935 
    936    *width = res->width0;
    937    *height = res->height0;
    938    *bytesPerValue = util_format_get_blocksize(res->format);
    939 
    940    pipe->transfer_unmap(pipe, transfer);
    941 
    942    return GL_TRUE;
    943 }
    944 
    945 
    946 /**
    947  * Return the color buffer associated with an OSMesa context.
    948  * Input:  c - the OSMesa context
    949  * Output:  width, height - size of buffer in pixels
    950  *          format - the pixel format (OSMESA_FORMAT)
    951  *          buffer - pointer to color buffer values
    952  * Return:  GL_TRUE or GL_FALSE to indicate success or failure.
    953  */
    954 GLAPI GLboolean GLAPIENTRY
    955 OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width,
    956                       GLint *height, GLint *format, void **buffer)
    957 {
    958    struct osmesa_buffer *osbuffer = osmesa->current_buffer;
    959 
    960    if (osbuffer) {
    961       *width = osbuffer->width;
    962       *height = osbuffer->height;
    963       *format = osmesa->format;
    964       *buffer = osbuffer->map;
    965       return GL_TRUE;
    966    }
    967    else {
    968       *width = 0;
    969       *height = 0;
    970       *format = 0;
    971       *buffer = 0;
    972       return GL_FALSE;
    973    }
    974 }
    975 
    976 
    977 struct name_function
    978 {
    979    const char *Name;
    980    OSMESAproc Function;
    981 };
    982 
    983 static struct name_function functions[] = {
    984    { "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext },
    985    { "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt },
    986    { "OSMesaCreateContextAttribs", (OSMESAproc) OSMesaCreateContextAttribs },
    987    { "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext },
    988    { "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent },
    989    { "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext },
    990    { "OSMesaPixelStore", (OSMESAproc) OSMesaPixelStore },
    991    { "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv },
    992    { "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer },
    993    { "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer },
    994    { "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress },
    995    { "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp },
    996    { "OSMesaPostprocess", (OSMESAproc) OSMesaPostprocess },
    997    { NULL, NULL }
    998 };
    999 
   1000 
   1001 GLAPI OSMESAproc GLAPIENTRY
   1002 OSMesaGetProcAddress(const char *funcName)
   1003 {
   1004    int i;
   1005    for (i = 0; functions[i].Name; i++) {
   1006       if (strcmp(functions[i].Name, funcName) == 0)
   1007          return functions[i].Function;
   1008    }
   1009    return _glapi_get_proc_address(funcName);
   1010 }
   1011 
   1012 
   1013 GLAPI void GLAPIENTRY
   1014 OSMesaColorClamp(GLboolean enable)
   1015 {
   1016    extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp);
   1017 
   1018    _mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
   1019                     enable ? GL_TRUE : GL_FIXED_ONLY_ARB);
   1020 }
   1021 
   1022 
   1023 GLAPI void GLAPIENTRY
   1024 OSMesaPostprocess(OSMesaContext osmesa, const char *filter,
   1025                   unsigned enable_value)
   1026 {
   1027    if (!osmesa->ever_used) {
   1028       /* We can only enable/disable postprocess filters before a context
   1029        * is made current for the first time.
   1030        */
   1031       unsigned i;
   1032 
   1033       for (i = 0; i < PP_FILTERS; i++) {
   1034          if (strcmp(pp_filters[i].name, filter) == 0) {
   1035             osmesa->pp_enabled[i] = enable_value;
   1036             return;
   1037          }
   1038       }
   1039       debug_warning("OSMesaPostprocess(unknown filter)\n");
   1040    }
   1041    else {
   1042       debug_warning("Calling OSMesaPostprocess() after OSMesaMakeCurrent()\n");
   1043    }
   1044 }
   1045