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      1 /*
      2  * Copyright  2014 Intel Corporation
      3  *
      4  * Permission is hereby granted, free of charge, to any person obtaining a
      5  * copy of this software and associated documentation files (the "Software"),
      6  * to deal in the Software without restriction, including without limitation
      7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      8  * and/or sell copies of the Software, and to permit persons to whom the
      9  * Software is furnished to do so, subject to the following conditions:
     10  *
     11  * The above copyright notice and this permission notice (including the next
     12  * paragraph) shall be included in all copies or substantial portions of the
     13  * Software.
     14  *
     15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
     20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
     21  * IN THE SOFTWARE.
     22  */
     23 
     24 #include <gtest/gtest.h>
     25 #include "brw_vec4.h"
     26 #include "program/program.h"
     27 
     28 using namespace brw;
     29 
     30 int ret = 0;
     31 
     32 class copy_propagation_test : public ::testing::Test {
     33    virtual void SetUp();
     34 
     35 public:
     36    struct brw_compiler *compiler;
     37    struct gen_device_info *devinfo;
     38    struct gl_context *ctx;
     39    struct gl_shader_program *shader_prog;
     40    struct brw_vue_prog_data *prog_data;
     41    vec4_visitor *v;
     42 };
     43 
     44 class copy_propagation_vec4_visitor : public vec4_visitor
     45 {
     46 public:
     47    copy_propagation_vec4_visitor(struct brw_compiler *compiler,
     48                                  nir_shader *shader,
     49                                  struct brw_vue_prog_data *prog_data)
     50       : vec4_visitor(compiler, NULL, NULL, prog_data, shader, NULL,
     51                      false /* no_spills */, -1)
     52    {
     53       prog_data->dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT;
     54    }
     55 
     56 protected:
     57    virtual dst_reg *make_reg_for_system_value(int location)
     58    {
     59       unreachable("Not reached");
     60    }
     61 
     62    virtual void setup_payload()
     63    {
     64       unreachable("Not reached");
     65    }
     66 
     67    virtual void emit_prolog()
     68    {
     69       unreachable("Not reached");
     70    }
     71 
     72    virtual void emit_thread_end()
     73    {
     74       unreachable("Not reached");
     75    }
     76 
     77    virtual void emit_urb_write_header(int mrf)
     78    {
     79       unreachable("Not reached");
     80    }
     81 
     82    virtual vec4_instruction *emit_urb_write_opcode(bool complete)
     83    {
     84       unreachable("Not reached");
     85    }
     86 };
     87 
     88 
     89 void copy_propagation_test::SetUp()
     90 {
     91    ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
     92    compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
     93    devinfo = (struct gen_device_info *)calloc(1, sizeof(*devinfo));
     94    prog_data = (struct brw_vue_prog_data *)calloc(1, sizeof(*prog_data));
     95    compiler->devinfo = devinfo;
     96 
     97    nir_shader *shader =
     98       nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL, NULL);
     99 
    100    v = new copy_propagation_vec4_visitor(compiler, shader, prog_data);
    101 
    102    devinfo->gen = 4;
    103 }
    104 
    105 static void
    106 copy_propagation(vec4_visitor *v)
    107 {
    108    bool print = false;
    109 
    110    if (print) {
    111       fprintf(stderr, "instructions before:\n");
    112       v->dump_instructions();
    113    }
    114 
    115    v->calculate_cfg();
    116    v->opt_copy_propagation();
    117 
    118    if (print) {
    119       fprintf(stderr, "instructions after:\n");
    120       v->dump_instructions();
    121    }
    122 }
    123 
    124 TEST_F(copy_propagation_test, test_swizzle_swizzle)
    125 {
    126    dst_reg a = dst_reg(v, glsl_type::vec4_type);
    127    dst_reg b = dst_reg(v, glsl_type::vec4_type);
    128    dst_reg c = dst_reg(v, glsl_type::vec4_type);
    129 
    130    v->emit(v->ADD(a, src_reg(a), src_reg(a)));
    131 
    132    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_Y,
    133                                                       SWIZZLE_Z,
    134                                                       SWIZZLE_W,
    135                                                       SWIZZLE_X))));
    136 
    137    vec4_instruction *test_mov =
    138       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_Y,
    139                                                  SWIZZLE_Z,
    140                                                  SWIZZLE_W,
    141                                                  SWIZZLE_X)));
    142    v->emit(test_mov);
    143 
    144    copy_propagation(v);
    145 
    146    EXPECT_EQ(test_mov->src[0].nr, a.nr);
    147    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_Z,
    148                                                     SWIZZLE_W,
    149                                                     SWIZZLE_X,
    150                                                     SWIZZLE_Y));
    151 }
    152 
    153 TEST_F(copy_propagation_test, test_swizzle_writemask)
    154 {
    155    dst_reg a = dst_reg(v, glsl_type::vec4_type);
    156    dst_reg b = dst_reg(v, glsl_type::vec4_type);
    157    dst_reg c = dst_reg(v, glsl_type::vec4_type);
    158 
    159    v->emit(v->MOV(b, swizzle(src_reg(a), BRW_SWIZZLE4(SWIZZLE_X,
    160                                                       SWIZZLE_Y,
    161                                                       SWIZZLE_X,
    162                                                       SWIZZLE_Z))));
    163 
    164    v->emit(v->MOV(writemask(a, WRITEMASK_XYZ), brw_imm_f(1.0f)));
    165 
    166    vec4_instruction *test_mov =
    167       v->MOV(c, swizzle(src_reg(b), BRW_SWIZZLE4(SWIZZLE_W,
    168                                                  SWIZZLE_W,
    169                                                  SWIZZLE_W,
    170                                                  SWIZZLE_W)));
    171    v->emit(test_mov);
    172 
    173    copy_propagation(v);
    174 
    175    /* should not copy propagate */
    176    EXPECT_EQ(test_mov->src[0].nr, b.nr);
    177    EXPECT_EQ(test_mov->src[0].swizzle, BRW_SWIZZLE4(SWIZZLE_W,
    178                                                     SWIZZLE_W,
    179                                                     SWIZZLE_W,
    180                                                     SWIZZLE_W));
    181 }
    182