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      1 /**************************************************************************
      2  *
      3  * Copyright 2006 VMware, Inc.
      4  * All Rights Reserved.
      5  *
      6  * Permission is hereby granted, free of charge, to any person obtaining a
      7  * copy of this software and associated documentation files (the
      8  * "Software"), to deal in the Software without restriction, including
      9  * without limitation the rights to use, copy, modify, merge, publish,
     10  * distribute, sub license, and/or sell copies of the Software, and to
     11  * permit persons to whom the Software is furnished to do so, subject to
     12  * the following conditions:
     13  *
     14  * The above copyright notice and this permission notice (including the
     15  * next paragraph) shall be included in all copies or substantial portions
     16  * of the Software.
     17  *
     18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
     19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
     20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
     21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
     22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
     23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
     24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
     25  *
     26  **************************************************************************/
     27  /*
     28   * Authors:
     29   *   Keith Whitwell <keithw (at) vmware.com>
     30   *   Michel Dnzer <daenzer (at) vmware.com>
     31   */
     32 
     33 #include "intel_mipmap_tree.h"
     34 #include "intel_tex_layout.h"
     35 #include "intel_context.h"
     36 
     37 #include "main/image.h"
     38 #include "main/macros.h"
     39 
     40 static unsigned int
     41 intel_horizontal_texture_alignment_unit(struct intel_context *intel,
     42                                        mesa_format format)
     43 {
     44    /**
     45     * From the "Alignment Unit Size" section of various specs, namely:
     46     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
     47     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
     48     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
     49     * - BSpec (for Ivybridge and slight variations in separate stencil)
     50     *
     51     * +----------------------------------------------------------------------+
     52     * |                                        | alignment unit width  ("i") |
     53     * | Surface Property                       |-----------------------------|
     54     * |                                        | 915 | 965 | ILK | SNB | IVB |
     55     * +----------------------------------------------------------------------+
     56     * | YUV 4:2:2 format                       |  8  |  4  |  4  |  4  |  4  |
     57     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
     58     * | FXT1  compressed format                |  8  |  8  |  8  |  8  |  8  |
     59     * | Depth Buffer (16-bit)                  |  4  |  4  |  4  |  4  |  8  |
     60     * | Depth Buffer (other)                   |  4  |  4  |  4  |  4  |  4  |
     61     * | Separate Stencil Buffer                | N/A | N/A |  8  |  8  |  8  |
     62     * | All Others                             |  4  |  4  |  4  |  4  |  4  |
     63     * +----------------------------------------------------------------------+
     64     *
     65     * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
     66     * "Surface Horizontal Alignment" field to HALIGN_4 or HALIGN_8.
     67     */
     68     if (_mesa_is_format_compressed(format)) {
     69        /* The hardware alignment requirements for compressed textures
     70         * happen to match the block boundaries.
     71         */
     72       unsigned int i, j;
     73       _mesa_get_format_block_size(format, &i, &j);
     74       return i;
     75     }
     76 
     77    return 4;
     78 }
     79 
     80 static unsigned int
     81 intel_vertical_texture_alignment_unit(struct intel_context *intel,
     82                                      mesa_format format)
     83 {
     84    /**
     85     * From the "Alignment Unit Size" section of various specs, namely:
     86     * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
     87     * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
     88     * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
     89     * - BSpec (for Ivybridge and slight variations in separate stencil)
     90     *
     91     * +----------------------------------------------------------------------+
     92     * |                                        | alignment unit height ("j") |
     93     * | Surface Property                       |-----------------------------|
     94     * |                                        | 915 | 965 | ILK | SNB | IVB |
     95     * +----------------------------------------------------------------------+
     96     * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
     97     * | FXT1  compressed format                |  4  |  4  |  4  |  4  |  4  |
     98     * | Depth Buffer                           |  2  |  2  |  2  |  4  |  4  |
     99     * | Separate Stencil Buffer                | N/A | N/A | N/A |  4  |  8  |
    100     * | All Others                             |  2  |  2  |  2  |  2  |  2  |
    101     * +----------------------------------------------------------------------+
    102     *
    103     * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
    104     * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
    105     */
    106    if (_mesa_is_format_compressed(format))
    107       return 4;
    108 
    109    return 2;
    110 }
    111 
    112 void
    113 intel_get_texture_alignment_unit(struct intel_context *intel,
    114 				 mesa_format format,
    115 				 unsigned int *w, unsigned int *h)
    116 {
    117    *w = intel_horizontal_texture_alignment_unit(intel, format);
    118    *h = intel_vertical_texture_alignment_unit(intel, format);
    119 }
    120 
    121 void i945_miptree_layout_2d(struct intel_mipmap_tree *mt)
    122 {
    123    GLuint level;
    124    GLuint x = 0;
    125    GLuint y = 0;
    126    GLuint width = mt->physical_width0;
    127    GLuint height = mt->physical_height0;
    128    GLuint depth = mt->physical_depth0; /* number of array layers. */
    129 
    130    mt->total_width = mt->physical_width0;
    131 
    132    if (mt->compressed) {
    133        mt->total_width = ALIGN(mt->physical_width0, mt->align_w);
    134    }
    135 
    136    /* May need to adjust width to accommodate the placement of
    137     * the 2nd mipmap.  This occurs when the alignment
    138     * constraints of mipmap placement push the right edge of the
    139     * 2nd mipmap out past the width of its parent.
    140     */
    141    if (mt->first_level != mt->last_level) {
    142        GLuint mip1_width;
    143 
    144        if (mt->compressed) {
    145           mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
    146              ALIGN(minify(mt->physical_width0, 2), mt->align_w);
    147        } else {
    148           mip1_width = ALIGN(minify(mt->physical_width0, 1), mt->align_w) +
    149              minify(mt->physical_width0, 2);
    150        }
    151 
    152        if (mip1_width > mt->total_width) {
    153            mt->total_width = mip1_width;
    154        }
    155    }
    156 
    157    mt->total_height = 0;
    158 
    159    for ( level = mt->first_level ; level <= mt->last_level ; level++ ) {
    160       GLuint img_height;
    161 
    162       intel_miptree_set_level_info(mt, level, x, y, width,
    163 				   height, depth);
    164 
    165       img_height = ALIGN(height, mt->align_h);
    166       if (mt->compressed)
    167 	 img_height /= mt->align_h;
    168 
    169       /* Because the images are packed better, the final offset
    170        * might not be the maximal one:
    171        */
    172       mt->total_height = MAX2(mt->total_height, y + img_height);
    173 
    174       /* Layout_below: step right after second mipmap.
    175        */
    176       if (level == mt->first_level + 1) {
    177 	 x += ALIGN(width, mt->align_w);
    178       }
    179       else {
    180 	 y += img_height;
    181       }
    182 
    183       width  = minify(width, 1);
    184       height = minify(height, 1);
    185    }
    186 }
    187