1 /* 2 * Copyright 2016 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "SkGradientShader.h" 9 #include "SkSVGLinearGradient.h" 10 #include "SkSVGRenderContext.h" 11 #include "SkSVGValue.h" 12 13 SkSVGLinearGradient::SkSVGLinearGradient() : INHERITED(SkSVGTag::kLinearGradient) {} 14 15 void SkSVGLinearGradient::setX1(const SkSVGLength& x1) { 16 fX1 = x1; 17 } 18 19 void SkSVGLinearGradient::setY1(const SkSVGLength& y1) { 20 fY1 = y1; 21 } 22 23 void SkSVGLinearGradient::setX2(const SkSVGLength& x2) { 24 fX2 = x2; 25 } 26 27 void SkSVGLinearGradient::setY2(const SkSVGLength& y2) { 28 fY2 = y2; 29 } 30 31 void SkSVGLinearGradient::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) { 32 switch (attr) { 33 case SkSVGAttribute::kX1: 34 if (const auto* x1 = v.as<SkSVGLengthValue>()) { 35 this->setX1(*x1); 36 } 37 break; 38 case SkSVGAttribute::kY1: 39 if (const auto* y1 = v.as<SkSVGLengthValue>()) { 40 this->setY1(*y1); 41 } 42 break; 43 case SkSVGAttribute::kX2: 44 if (const auto* x2 = v.as<SkSVGLengthValue>()) { 45 this->setX2(*x2); 46 } 47 break; 48 case SkSVGAttribute::kY2: 49 if (const auto* y2 = v.as<SkSVGLengthValue>()) { 50 this->setY2(*y2); 51 } 52 break; 53 default: 54 this->INHERITED::onSetAttribute(attr, v); 55 } 56 } 57 58 sk_sp<SkShader> SkSVGLinearGradient::onMakeShader(const SkSVGRenderContext& ctx, 59 const SkColor* colors, const SkScalar* pos, 60 int count, SkShader::TileMode tm, 61 const SkMatrix& localMatrix) const { 62 const auto& lctx = ctx.lengthContext(); 63 const auto x1 = lctx.resolve(fX1, SkSVGLengthContext::LengthType::kHorizontal); 64 const auto y1 = lctx.resolve(fY1, SkSVGLengthContext::LengthType::kVertical); 65 const auto x2 = lctx.resolve(fX2, SkSVGLengthContext::LengthType::kHorizontal); 66 const auto y2 = lctx.resolve(fY2, SkSVGLengthContext::LengthType::kVertical); 67 68 const SkPoint pts[2] = { {x1, y1}, {x2, y2}}; 69 70 return SkGradientShader::MakeLinear(pts, colors, pos, count, tm, 0, &localMatrix); 71 } 72