1 /* 2 * Copyright 2011 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "gm.h" 9 #include "sk_tool_utils.h" 10 #include "SkShader.h" 11 #include "SkTraceEvent.h" 12 using namespace skiagm; 13 14 GM::GM() { 15 fMode = kGM_Mode; 16 fBGColor = SK_ColorWHITE; 17 fCanvasIsDeferred = false; 18 fHaveCalledOnceBeforeDraw = false; 19 } 20 21 GM::~GM() {} 22 23 void GM::draw(SkCanvas* canvas) { 24 TRACE_EVENT1("GM", TRACE_FUNC, "name", TRACE_STR_COPY(this->getName())); 25 this->drawBackground(canvas); 26 this->drawContent(canvas); 27 } 28 29 void GM::drawContent(SkCanvas* canvas) { 30 TRACE_EVENT0("GM", TRACE_FUNC); 31 if (!fHaveCalledOnceBeforeDraw) { 32 fHaveCalledOnceBeforeDraw = true; 33 this->onOnceBeforeDraw(); 34 } 35 SkAutoCanvasRestore acr(canvas, true); 36 this->onDraw(canvas); 37 } 38 39 void GM::drawBackground(SkCanvas* canvas) { 40 TRACE_EVENT0("GM", TRACE_FUNC); 41 if (!fHaveCalledOnceBeforeDraw) { 42 fHaveCalledOnceBeforeDraw = true; 43 this->onOnceBeforeDraw(); 44 } 45 SkAutoCanvasRestore acr(canvas, true); 46 canvas->drawColor(fBGColor, SkBlendMode::kSrc); 47 } 48 49 const char* GM::getName() { 50 if (fShortName.size() == 0) { 51 fShortName = this->onShortName(); 52 } 53 return fShortName.c_str(); 54 } 55 56 void GM::setBGColor(SkColor color) { 57 fBGColor = color; 58 } 59 60 bool GM::animate(const SkAnimTimer& timer) { 61 return this->onAnimate(timer); 62 } 63 64 ///////////////////////////////////////////////////////////////////////////////////////////// 65 66 void GM::drawSizeBounds(SkCanvas* canvas, SkColor color) { 67 SkISize size = this->getISize(); 68 SkRect r = SkRect::MakeWH(SkIntToScalar(size.width()), 69 SkIntToScalar(size.height())); 70 SkPaint paint; 71 paint.setColor(color); 72 canvas->drawRect(r, paint); 73 } 74 75 void GM::DrawGpuOnlyMessage(SkCanvas* canvas) { 76 SkBitmap bmp; 77 bmp.allocN32Pixels(128, 64); 78 SkCanvas bmpCanvas(bmp); 79 bmpCanvas.drawColor(SK_ColorWHITE); 80 SkFont font(sk_tool_utils::create_portable_typeface(), 20); 81 SkPaint paint; 82 paint.setColor(SK_ColorRED); 83 bmpCanvas.drawString("GPU Only", 20, 40, font, paint); 84 SkMatrix localM; 85 localM.setRotate(35.f); 86 localM.postTranslate(10.f, 0.f); 87 paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kMirror_TileMode, 88 SkShader::kMirror_TileMode, 89 &localM)); 90 paint.setFilterQuality(kMedium_SkFilterQuality); 91 canvas->drawPaint(paint); 92 return; 93 } 94 95 // need to explicitly declare this, or we get some weird infinite loop llist 96 template GMRegistry* GMRegistry::gHead; 97 98 void skiagm::SimpleGM::onDraw(SkCanvas* canvas) { 99 fDrawProc(canvas); 100 } 101 102 SkISize skiagm::SimpleGM::onISize() { 103 return fSize; 104 } 105 106 SkString skiagm::SimpleGM::onShortName() { 107 return fName; 108 } 109 110 template <typename Fn> 111 static void mark(SkCanvas* canvas, SkScalar x, SkScalar y, Fn&& fn) { 112 SkPaint alpha; 113 alpha.setAlpha(0x50); 114 canvas->saveLayer(nullptr, &alpha); 115 canvas->translate(x,y); 116 canvas->scale(2,2); 117 fn(); 118 canvas->restore(); 119 } 120 121 void MarkGMGood(SkCanvas* canvas, SkScalar x, SkScalar y) { 122 mark(canvas, x,y, [&]{ 123 SkPaint paint; 124 125 // A green circle. 126 paint.setColor(SkColorSetRGB(27, 158, 119)); 127 canvas->drawCircle(0,0, 12, paint); 128 129 // Cut out a check mark. 130 paint.setBlendMode(SkBlendMode::kSrc); 131 paint.setColor(0x00000000); 132 paint.setStrokeWidth(2); 133 paint.setStyle(SkPaint::kStroke_Style); 134 canvas->drawLine(-6, 0, 135 -1, 5, paint); 136 canvas->drawLine(-1, +5, 137 +7, -5, paint); 138 }); 139 } 140 141 void MarkGMBad(SkCanvas* canvas, SkScalar x, SkScalar y) { 142 mark(canvas, x,y, [&] { 143 SkPaint paint; 144 145 // A red circle. 146 paint.setColor(SkColorSetRGB(231, 41, 138)); 147 canvas->drawCircle(0,0, 12, paint); 148 149 // Cut out an 'X'. 150 paint.setBlendMode(SkBlendMode::kSrc); 151 paint.setColor(0x00000000); 152 paint.setStrokeWidth(2); 153 paint.setStyle(SkPaint::kStroke_Style); 154 canvas->drawLine(-5,-5, 155 +5,+5, paint); 156 canvas->drawLine(+5,-5, 157 -5,+5, paint); 158 }); 159 } 160