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      1 /*
      2  * Copyright 2017 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "Skottie.h"
      9 
     10 #include "SkCanvas.h"
     11 #include "SkData.h"
     12 #include "SkFontMgr.h"
     13 #include "SkImage.h"
     14 #include "SkMakeUnique.h"
     15 #include "SkPaint.h"
     16 #include "SkPoint.h"
     17 #include "SkSGColor.h"
     18 #include "SkSGInvalidationController.h"
     19 #include "SkSGOpacityEffect.h"
     20 #include "SkSGPath.h"
     21 #include "SkSGScene.h"
     22 #include "SkSGTransform.h"
     23 #include "SkStream.h"
     24 #include "SkTArray.h"
     25 #include "SkTime.h"
     26 #include "SkTo.h"
     27 #include "SkottieAdapter.h"
     28 #include "SkottieJson.h"
     29 #include "SkottiePriv.h"
     30 #include "SkottieProperty.h"
     31 #include "SkottieValue.h"
     32 #include "SkTraceEvent.h"
     33 
     34 #include <cmath>
     35 
     36 #include "stdlib.h"
     37 
     38 namespace skottie {
     39 
     40 namespace internal {
     41 
     42 void AnimationBuilder::log(Logger::Level lvl, const skjson::Value* json,
     43                            const char fmt[], ...) const {
     44     if (!fLogger) {
     45         return;
     46     }
     47 
     48     char buff[1024];
     49     va_list va;
     50     va_start(va, fmt);
     51     const auto len = vsprintf(buff, fmt, va);
     52     va_end(va);
     53 
     54     if (len < 0 || len >= SkToInt(sizeof(buff))) {
     55         SkDebugf("!! Could not format log message !!\n");
     56         return;
     57     }
     58 
     59     SkString jsonstr = json ? json->toString() : SkString();
     60 
     61     fLogger->log(lvl, buff, jsonstr.c_str());
     62 }
     63 
     64 sk_sp<sksg::Transform> AnimationBuilder::attachMatrix2D(const skjson::ObjectValue& t,
     65                                                         AnimatorScope* ascope,
     66                                                         sk_sp<sksg::Transform> parent) const {
     67     static const VectorValue g_default_vec_0   = {  0,   0},
     68                              g_default_vec_100 = {100, 100};
     69 
     70     auto matrix = sksg::Matrix<SkMatrix>::Make(SkMatrix::I());
     71     auto adapter = sk_make_sp<TransformAdapter2D>(matrix);
     72 
     73     auto bound = this->bindProperty<VectorValue>(t["a"], ascope,
     74             [adapter](const VectorValue& a) {
     75                 adapter->setAnchorPoint(ValueTraits<VectorValue>::As<SkPoint>(a));
     76             }, g_default_vec_0);
     77     bound |= this->bindProperty<VectorValue>(t["p"], ascope,
     78             [adapter](const VectorValue& p) {
     79                 adapter->setPosition(ValueTraits<VectorValue>::As<SkPoint>(p));
     80             }, g_default_vec_0);
     81     bound |= this->bindProperty<VectorValue>(t["s"], ascope,
     82             [adapter](const VectorValue& s) {
     83                 adapter->setScale(ValueTraits<VectorValue>::As<SkVector>(s));
     84             }, g_default_vec_100);
     85 
     86     const auto* jrotation = &t["r"];
     87     if (jrotation->is<skjson::NullValue>()) {
     88         // 3d rotations have separate rx,ry,rz components.  While we don't fully support them,
     89         // we can still make use of rz.
     90         jrotation = &t["rz"];
     91     }
     92     bound |= this->bindProperty<ScalarValue>(*jrotation, ascope,
     93             [adapter](const ScalarValue& r) {
     94                 adapter->setRotation(r);
     95             }, 0.0f);
     96     bound |= this->bindProperty<ScalarValue>(t["sk"], ascope,
     97             [adapter](const ScalarValue& sk) {
     98                 adapter->setSkew(sk);
     99             }, 0.0f);
    100     bound |= this->bindProperty<ScalarValue>(t["sa"], ascope,
    101             [adapter](const ScalarValue& sa) {
    102                 adapter->setSkewAxis(sa);
    103             }, 0.0f);
    104 
    105     const auto dispatched = this->dispatchTransformProperty(adapter);
    106 
    107     return (bound || dispatched)
    108         ? sksg::Transform::MakeConcat(std::move(parent), std::move(matrix))
    109         : parent;
    110 }
    111 
    112 sk_sp<sksg::Transform> AnimationBuilder::attachMatrix3D(const skjson::ObjectValue& t,
    113                                                         AnimatorScope* ascope,
    114                                                         sk_sp<sksg::Transform> parent) const {
    115     static const VectorValue g_default_vec_0   = {  0,   0,   0},
    116                              g_default_vec_100 = {100, 100, 100};
    117 
    118     auto matrix = sksg::Matrix<SkMatrix44>::Make(SkMatrix::I());
    119     auto adapter = sk_make_sp<TransformAdapter3D>(matrix);
    120 
    121     auto bound = this->bindProperty<VectorValue>(t["a"], ascope,
    122             [adapter](const VectorValue& a) {
    123                 adapter->setAnchorPoint(TransformAdapter3D::Vec3(a));
    124             }, g_default_vec_0);
    125     bound |= this->bindProperty<VectorValue>(t["p"], ascope,
    126             [adapter](const VectorValue& p) {
    127                 adapter->setPosition(TransformAdapter3D::Vec3(p));
    128             }, g_default_vec_0);
    129     bound |= this->bindProperty<VectorValue>(t["s"], ascope,
    130             [adapter](const VectorValue& s) {
    131                 adapter->setScale(TransformAdapter3D::Vec3(s));
    132             }, g_default_vec_100);
    133 
    134     // Orientation and rx/ry/rz are mapped to the same rotation property -- the difference is
    135     // in how they get interpolated (vector vs. scalar/decomposed interpolation).
    136     bound |= this->bindProperty<VectorValue>(t["or"], ascope,
    137             [adapter](const VectorValue& o) {
    138                 adapter->setRotation(TransformAdapter3D::Vec3(o));
    139             }, g_default_vec_0);
    140 
    141     bound |= this->bindProperty<ScalarValue>(t["rx"], ascope,
    142             [adapter](const ScalarValue& rx) {
    143                 const auto& r = adapter->getRotation();
    144                 adapter->setRotation(TransformAdapter3D::Vec3({rx, r.fY, r.fZ}));
    145             }, 0.0f);
    146 
    147     bound |= this->bindProperty<ScalarValue>(t["ry"], ascope,
    148             [adapter](const ScalarValue& ry) {
    149                 const auto& r = adapter->getRotation();
    150                 adapter->setRotation(TransformAdapter3D::Vec3({r.fX, ry, r.fZ}));
    151             }, 0.0f);
    152 
    153     bound |= this->bindProperty<ScalarValue>(t["rz"], ascope,
    154             [adapter](const ScalarValue& rz) {
    155                 const auto& r = adapter->getRotation();
    156                 adapter->setRotation(TransformAdapter3D::Vec3({r.fX, r.fY, rz}));
    157             }, 0.0f);
    158 
    159     // TODO: dispatch 3D transform properties
    160 
    161     return (bound)
    162         ? sksg::Transform::MakeConcat(std::move(parent), std::move(matrix))
    163         : parent;
    164 }
    165 
    166 sk_sp<sksg::RenderNode> AnimationBuilder::attachOpacity(const skjson::ObjectValue& jtransform,
    167                                                         AnimatorScope* ascope,
    168                                                         sk_sp<sksg::RenderNode> childNode) const {
    169     if (!childNode)
    170         return nullptr;
    171 
    172     auto opacityNode = sksg::OpacityEffect::Make(childNode);
    173 
    174     const auto bound = this->bindProperty<ScalarValue>(jtransform["o"], ascope,
    175         [opacityNode](const ScalarValue& o) {
    176             // BM opacity is [0..100]
    177             opacityNode->setOpacity(o * 0.01f);
    178         }, 100.0f);
    179     const auto dispatched = this->dispatchOpacityProperty(opacityNode);
    180 
    181     // We can ignore constant full opacity.
    182     return (bound || dispatched) ? std::move(opacityNode) : childNode;
    183 }
    184 
    185 sk_sp<sksg::Path> AnimationBuilder::attachPath(const skjson::Value& jpath,
    186                                                AnimatorScope* ascope) const {
    187     auto path_node = sksg::Path::Make();
    188     return this->bindProperty<ShapeValue>(jpath, ascope,
    189         [path_node](const ShapeValue& p) {
    190             // FillType is tracked in the SG node, not in keyframes -- make sure we preserve it.
    191             auto path = ValueTraits<ShapeValue>::As<SkPath>(p);
    192             path.setFillType(path_node->getFillType());
    193             path_node->setPath(path);
    194         })
    195         ? path_node
    196         : nullptr;
    197 }
    198 
    199 sk_sp<sksg::Color> AnimationBuilder::attachColor(const skjson::ObjectValue& jcolor,
    200                                                  AnimatorScope* ascope,
    201                                                  const char prop_name[]) const {
    202     auto color_node = sksg::Color::Make(SK_ColorBLACK);
    203 
    204     this->bindProperty<VectorValue>(jcolor[prop_name], ascope,
    205         [color_node](const VectorValue& c) {
    206             color_node->setColor(ValueTraits<VectorValue>::As<SkColor>(c));
    207         });
    208     this->dispatchColorProperty(color_node);
    209 
    210     return color_node;
    211 }
    212 
    213 AnimationBuilder::AnimationBuilder(sk_sp<ResourceProvider> rp, sk_sp<SkFontMgr> fontmgr,
    214                                    sk_sp<PropertyObserver> pobserver, sk_sp<Logger> logger,
    215                                    sk_sp<MarkerObserver> mobserver,
    216                                    Animation::Builder::Stats* stats,
    217                                    float duration, float framerate)
    218     : fResourceProvider(std::move(rp))
    219     , fLazyFontMgr(std::move(fontmgr))
    220     , fPropertyObserver(std::move(pobserver))
    221     , fLogger(std::move(logger))
    222     , fMarkerObserver(std::move(mobserver))
    223     , fStats(stats)
    224     , fDuration(duration)
    225     , fFrameRate(framerate) {}
    226 
    227 std::unique_ptr<sksg::Scene> AnimationBuilder::parse(const skjson::ObjectValue& jroot) {
    228     this->dispatchMarkers(jroot["markers"]);
    229 
    230     this->parseAssets(jroot["assets"]);
    231     this->parseFonts(jroot["fonts"], jroot["chars"]);
    232 
    233     AnimatorScope animators;
    234     auto root = this->attachComposition(jroot, &animators);
    235 
    236     fStats->fAnimatorCount = animators.size();
    237 
    238     return sksg::Scene::Make(std::move(root), std::move(animators));
    239 }
    240 
    241 void AnimationBuilder::parseAssets(const skjson::ArrayValue* jassets) {
    242     if (!jassets) {
    243         return;
    244     }
    245 
    246     for (const skjson::ObjectValue* asset : *jassets) {
    247         if (asset) {
    248             fAssets.set(ParseDefault<SkString>((*asset)["id"], SkString()), { asset, false });
    249         }
    250     }
    251 }
    252 
    253 void AnimationBuilder::dispatchMarkers(const skjson::ArrayValue* jmarkers) const {
    254     if (!fMarkerObserver || !jmarkers) {
    255         return;
    256     }
    257 
    258     // For frame-number -> t conversions.
    259     const auto frameRatio = 1 / (fFrameRate * fDuration);
    260 
    261     for (const skjson::ObjectValue* m : *jmarkers) {
    262         if (!m) continue;
    263 
    264         const skjson::StringValue* name = (*m)["cm"];
    265         const auto time = ParseDefault((*m)["tm"], -1.0f),
    266                duration = ParseDefault((*m)["dr"], -1.0f);
    267 
    268         if (name && time >= 0 && duration >= 0) {
    269             fMarkerObserver->onMarker(
    270                         name->begin(),
    271                         // "tm" is in frames
    272                         time * frameRatio,
    273                         // ... as is "dr"
    274                         (time + duration) * frameRatio
    275             );
    276         } else {
    277             this->log(Logger::Level::kWarning, m, "Ignoring unexpected marker.");
    278         }
    279     }
    280 }
    281 
    282 bool AnimationBuilder::dispatchColorProperty(const sk_sp<sksg::Color>& c) const {
    283     bool dispatched = false;
    284 
    285     if (fPropertyObserver) {
    286         fPropertyObserver->onColorProperty(fPropertyObserverContext,
    287             [&]() {
    288                 dispatched = true;
    289                 return std::unique_ptr<ColorPropertyHandle>(new ColorPropertyHandle(c));
    290             });
    291     }
    292 
    293     return dispatched;
    294 }
    295 
    296 bool AnimationBuilder::dispatchOpacityProperty(const sk_sp<sksg::OpacityEffect>& o) const {
    297     bool dispatched = false;
    298 
    299     if (fPropertyObserver) {
    300         fPropertyObserver->onOpacityProperty(fPropertyObserverContext,
    301             [&]() {
    302                 dispatched = true;
    303                 return std::unique_ptr<OpacityPropertyHandle>(new OpacityPropertyHandle(o));
    304             });
    305     }
    306 
    307     return dispatched;
    308 }
    309 
    310 bool AnimationBuilder::dispatchTransformProperty(const sk_sp<TransformAdapter2D>& t) const {
    311     bool dispatched = false;
    312 
    313     if (fPropertyObserver) {
    314         fPropertyObserver->onTransformProperty(fPropertyObserverContext,
    315             [&]() {
    316                 dispatched = true;
    317                 return std::unique_ptr<TransformPropertyHandle>(new TransformPropertyHandle(t));
    318             });
    319     }
    320 
    321     return dispatched;
    322 }
    323 
    324 void AnimationBuilder::AutoPropertyTracker::updateContext(PropertyObserver* observer,
    325                                                           const skjson::ObjectValue& obj) {
    326 
    327     const skjson::StringValue* name = obj["nm"];
    328 
    329     fBuilder->fPropertyObserverContext = name ? name->begin() : nullptr;
    330 }
    331 
    332 } // namespace internal
    333 
    334 sk_sp<SkData> ResourceProvider::load(const char[], const char[]) const {
    335     return nullptr;
    336 }
    337 
    338 sk_sp<ImageAsset> ResourceProvider::loadImageAsset(const char path[], const char name[]) const {
    339     return nullptr;
    340 }
    341 
    342 sk_sp<SkData> ResourceProvider::loadFont(const char[], const char[]) const {
    343     return nullptr;
    344 }
    345 
    346 void Logger::log(Level, const char[], const char*) {}
    347 
    348 Animation::Builder::Builder()  = default;
    349 Animation::Builder::~Builder() = default;
    350 
    351 Animation::Builder& Animation::Builder::setResourceProvider(sk_sp<ResourceProvider> rp) {
    352     fResourceProvider = std::move(rp);
    353     return *this;
    354 }
    355 
    356 Animation::Builder& Animation::Builder::setFontManager(sk_sp<SkFontMgr> fmgr) {
    357     fFontMgr = std::move(fmgr);
    358     return *this;
    359 }
    360 
    361 Animation::Builder& Animation::Builder::setPropertyObserver(sk_sp<PropertyObserver> pobserver) {
    362     fPropertyObserver = std::move(pobserver);
    363     return *this;
    364 }
    365 
    366 Animation::Builder& Animation::Builder::setLogger(sk_sp<Logger> logger) {
    367     fLogger = std::move(logger);
    368     return *this;
    369 }
    370 
    371 Animation::Builder& Animation::Builder::setMarkerObserver(sk_sp<MarkerObserver> mobserver) {
    372     fMarkerObserver = std::move(mobserver);
    373     return *this;
    374 }
    375 
    376 sk_sp<Animation> Animation::Builder::make(SkStream* stream) {
    377     if (!stream->hasLength()) {
    378         // TODO: handle explicit buffering?
    379         if (fLogger) {
    380             fLogger->log(Logger::Level::kError, "Cannot parse streaming content.\n");
    381         }
    382         return nullptr;
    383     }
    384 
    385     auto data = SkData::MakeFromStream(stream, stream->getLength());
    386     if (!data) {
    387         if (fLogger) {
    388             fLogger->log(Logger::Level::kError, "Failed to read the input stream.\n");
    389         }
    390         return nullptr;
    391     }
    392 
    393     return this->make(static_cast<const char*>(data->data()), data->size());
    394 }
    395 
    396 sk_sp<Animation> Animation::Builder::make(const char* data, size_t data_len) {
    397     TRACE_EVENT0("skottie", TRACE_FUNC);
    398 
    399     // Sanitize factory args.
    400     class NullResourceProvider final : public ResourceProvider {
    401         sk_sp<SkData> load(const char[], const char[]) const override { return nullptr; }
    402     };
    403     auto resolvedProvider = fResourceProvider
    404             ? fResourceProvider : sk_make_sp<NullResourceProvider>();
    405 
    406     memset(&fStats, 0, sizeof(struct Stats));
    407 
    408     fStats.fJsonSize = data_len;
    409     const auto t0 = SkTime::GetMSecs();
    410 
    411     const skjson::DOM dom(data, data_len);
    412     if (!dom.root().is<skjson::ObjectValue>()) {
    413         // TODO: more error info.
    414         if (fLogger) {
    415             fLogger->log(Logger::Level::kError, "Failed to parse JSON input.\n");
    416         }
    417         return nullptr;
    418     }
    419     const auto& json = dom.root().as<skjson::ObjectValue>();
    420 
    421     const auto t1 = SkTime::GetMSecs();
    422     fStats.fJsonParseTimeMS = t1 - t0;
    423 
    424     const auto version  = ParseDefault<SkString>(json["v"], SkString());
    425     const auto size     = SkSize::Make(ParseDefault<float>(json["w"], 0.0f),
    426                                        ParseDefault<float>(json["h"], 0.0f));
    427     const auto fps      = ParseDefault<float>(json["fr"], -1.0f),
    428                inPoint  = ParseDefault<float>(json["ip"], 0.0f),
    429                outPoint = SkTMax(ParseDefault<float>(json["op"], SK_ScalarMax), inPoint),
    430                duration = sk_ieee_float_divide(outPoint - inPoint, fps);
    431 
    432     if (size.isEmpty() || version.isEmpty() || fps <= 0 ||
    433         !SkScalarIsFinite(inPoint) || !SkScalarIsFinite(outPoint) || !SkScalarIsFinite(duration)) {
    434         if (fLogger) {
    435             const auto msg = SkStringPrintf(
    436                          "Invalid animation params (version: %s, size: [%f %f], frame rate: %f, "
    437                          "in-point: %f, out-point: %f)\n",
    438                          version.c_str(), size.width(), size.height(), fps, inPoint, outPoint);
    439             fLogger->log(Logger::Level::kError, msg.c_str());
    440         }
    441         return nullptr;
    442     }
    443 
    444     SkASSERT(resolvedProvider);
    445     internal::AnimationBuilder builder(std::move(resolvedProvider), fFontMgr,
    446                                        std::move(fPropertyObserver),
    447                                        std::move(fLogger),
    448                                        std::move(fMarkerObserver),
    449                                        &fStats, duration, fps);
    450     auto scene = builder.parse(json);
    451 
    452     const auto t2 = SkTime::GetMSecs();
    453     fStats.fSceneParseTimeMS = t2 - t1;
    454     fStats.fTotalLoadTimeMS  = t2 - t0;
    455 
    456     if (!scene && fLogger) {
    457         fLogger->log(Logger::Level::kError, "Could not parse animation.\n");
    458     }
    459 
    460     return sk_sp<Animation>(
    461         new Animation(std::move(scene), std::move(version), size, inPoint, outPoint, duration));
    462 }
    463 
    464 sk_sp<Animation> Animation::Builder::makeFromFile(const char path[]) {
    465     const auto data = SkData::MakeFromFileName(path);
    466 
    467     return data ? this->make(static_cast<const char*>(data->data()), data->size())
    468                 : nullptr;
    469 }
    470 
    471 Animation::Animation(std::unique_ptr<sksg::Scene> scene, SkString version, const SkSize& size,
    472                      SkScalar inPoint, SkScalar outPoint, SkScalar duration)
    473     : fScene(std::move(scene))
    474     , fVersion(std::move(version))
    475     , fSize(size)
    476     , fInPoint(inPoint)
    477     , fOutPoint(outPoint)
    478     , fDuration(duration) {
    479 
    480     // In case the client calls render before the first tick.
    481     this->seek(0);
    482 }
    483 
    484 Animation::~Animation() = default;
    485 
    486 void Animation::setShowInval(bool show) {
    487     if (fScene) {
    488         fScene->setShowInval(show);
    489     }
    490 }
    491 
    492 void Animation::render(SkCanvas* canvas, const SkRect* dstR) const {
    493     TRACE_EVENT0("skottie", TRACE_FUNC);
    494 
    495     if (!fScene)
    496         return;
    497 
    498     SkAutoCanvasRestore restore(canvas, true);
    499     const SkRect srcR = SkRect::MakeSize(this->size());
    500     if (dstR) {
    501         canvas->concat(SkMatrix::MakeRectToRect(srcR, *dstR, SkMatrix::kCenter_ScaleToFit));
    502     }
    503     canvas->clipRect(srcR);
    504     fScene->render(canvas);
    505 }
    506 
    507 void Animation::seek(SkScalar t) {
    508     TRACE_EVENT0("skottie", TRACE_FUNC);
    509 
    510     if (!fScene)
    511         return;
    512 
    513     fScene->animate(fInPoint + SkTPin(t, 0.0f, 1.0f) * (fOutPoint - fInPoint));
    514 }
    515 
    516 sk_sp<Animation> Animation::Make(const char* data, size_t length) {
    517     return Builder().make(data, length);
    518 }
    519 
    520 sk_sp<Animation> Animation::Make(SkStream* stream) {
    521     return Builder().make(stream);
    522 }
    523 
    524 sk_sp<Animation> Animation::MakeFromFile(const char path[]) {
    525     return Builder().makeFromFile(path);
    526 }
    527 
    528 } // namespace skottie
    529