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      1 /*
      2  * Copyright 2008 The Android Open Source Project
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef SkWriter32_DEFINED
      9 #define SkWriter32_DEFINED
     10 
     11 #include "SkData.h"
     12 #include "SkMatrix.h"
     13 #include "SkNoncopyable.h"
     14 #include "SkPath.h"
     15 #include "SkPoint.h"
     16 #include "SkPoint3.h"
     17 #include "SkRRect.h"
     18 #include "SkRect.h"
     19 #include "SkRegion.h"
     20 #include "SkScalar.h"
     21 #include "SkStream.h"
     22 #include "SkTemplates.h"
     23 #include "SkTo.h"
     24 #include "SkTypes.h"
     25 
     26 class SK_API SkWriter32 : SkNoncopyable {
     27 public:
     28     /**
     29      *  The caller can specify an initial block of storage, which the caller manages.
     30      *
     31      *  SkWriter32 will try to back reserve and write calls with this external storage until the
     32      *  first time an allocation doesn't fit.  From then it will use dynamically allocated storage.
     33      *  This used to be optional behavior, but pipe now relies on it.
     34      */
     35     SkWriter32(void* external = nullptr, size_t externalBytes = 0) {
     36         this->reset(external, externalBytes);
     37     }
     38 
     39     // return the current offset (will always be a multiple of 4)
     40     size_t bytesWritten() const { return fUsed; }
     41 
     42     // Returns true iff all of the bytes written so far are stored in the initial storage
     43     // buffer provided in the constructor or the most recent call to reset.
     44     bool usingInitialStorage() const { return fData == fExternal; }
     45 
     46     void reset(void* external = nullptr, size_t externalBytes = 0) {
     47         // we cast this pointer to int* and float* at times, so assert that it is aligned.
     48         SkASSERT(SkIsAlign4((uintptr_t)external));
     49         // we always write multiples of 4-bytes, so truncate down the size to match that
     50         externalBytes &= ~3;
     51 
     52         fData = (uint8_t*)external;
     53         fCapacity = externalBytes;
     54         fUsed = 0;
     55         fExternal = external;
     56     }
     57 
     58     // size MUST be multiple of 4
     59     uint32_t* reserve(size_t size) {
     60         SkASSERT(SkAlign4(size) == size);
     61         size_t offset = fUsed;
     62         size_t totalRequired = fUsed + size;
     63         if (totalRequired > fCapacity) {
     64             this->growToAtLeast(totalRequired);
     65         }
     66         fUsed = totalRequired;
     67         return (uint32_t*)(fData + offset);
     68     }
     69 
     70     /**
     71      *  Read a T record at offset, which must be a multiple of 4. Only legal if the record
     72      *  was written atomically using the write methods below.
     73      */
     74     template<typename T>
     75     const T& readTAt(size_t offset) const {
     76         SkASSERT(SkAlign4(offset) == offset);
     77         SkASSERT(offset < fUsed);
     78         return *(T*)(fData + offset);
     79     }
     80 
     81     /**
     82      *  Overwrite a T record at offset, which must be a multiple of 4. Only legal if the record
     83      *  was written atomically using the write methods below.
     84      */
     85     template<typename T>
     86     void overwriteTAt(size_t offset, const T& value) {
     87         SkASSERT(SkAlign4(offset) == offset);
     88         SkASSERT(offset < fUsed);
     89         *(T*)(fData + offset) = value;
     90     }
     91 
     92     bool writeBool(bool value) {
     93         this->write32(value);
     94         return value;
     95     }
     96 
     97     void writeInt(int32_t value) {
     98         this->write32(value);
     99     }
    100 
    101     void write8(int32_t value) {
    102         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
    103     }
    104 
    105     void write16(int32_t value) {
    106         *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
    107     }
    108 
    109     void write32(int32_t value) {
    110         *(int32_t*)this->reserve(sizeof(value)) = value;
    111     }
    112 
    113     void writePtr(void* value) {
    114         // this->reserve() only returns 4-byte aligned pointers,
    115         // so this may be an under-aligned write if we were to do this like the others.
    116         memcpy(this->reserve(sizeof(value)), &value, sizeof(value));
    117     }
    118 
    119     void writeScalar(SkScalar value) {
    120         *(SkScalar*)this->reserve(sizeof(value)) = value;
    121     }
    122 
    123     void writePoint(const SkPoint& pt) {
    124         *(SkPoint*)this->reserve(sizeof(pt)) = pt;
    125     }
    126 
    127     void writePoint3(const SkPoint3& pt) {
    128         *(SkPoint3*)this->reserve(sizeof(pt)) = pt;
    129     }
    130 
    131     void writeRect(const SkRect& rect) {
    132         *(SkRect*)this->reserve(sizeof(rect)) = rect;
    133     }
    134 
    135     void writeIRect(const SkIRect& rect) {
    136         *(SkIRect*)this->reserve(sizeof(rect)) = rect;
    137     }
    138 
    139     void writeRRect(const SkRRect& rrect) {
    140         rrect.writeToMemory(this->reserve(SkRRect::kSizeInMemory));
    141     }
    142 
    143     void writePath(const SkPath& path) {
    144         size_t size = path.writeToMemory(nullptr);
    145         SkASSERT(SkAlign4(size) == size);
    146         path.writeToMemory(this->reserve(size));
    147     }
    148 
    149     void writeMatrix(const SkMatrix& matrix);
    150 
    151     void writeRegion(const SkRegion& rgn) {
    152         size_t size = rgn.writeToMemory(nullptr);
    153         SkASSERT(SkAlign4(size) == size);
    154         rgn.writeToMemory(this->reserve(size));
    155     }
    156 
    157     // write count bytes (must be a multiple of 4)
    158     void writeMul4(const void* values, size_t size) {
    159         this->write(values, size);
    160     }
    161 
    162     /**
    163      *  Write size bytes from values. size must be a multiple of 4, though
    164      *  values need not be 4-byte aligned.
    165      */
    166     void write(const void* values, size_t size) {
    167         SkASSERT(SkAlign4(size) == size);
    168         sk_careful_memcpy(this->reserve(size), values, size);
    169     }
    170 
    171     /**
    172      *  Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
    173      *  filled in with zeroes.
    174      */
    175     uint32_t* reservePad(size_t size) {
    176         size_t alignedSize = SkAlign4(size);
    177         uint32_t* p = this->reserve(alignedSize);
    178         if (alignedSize != size) {
    179             SkASSERT(alignedSize >= 4);
    180             p[alignedSize / 4 - 1] = 0;
    181         }
    182         return p;
    183     }
    184 
    185     /**
    186      *  Write size bytes from src, and pad to 4 byte alignment with zeroes.
    187      */
    188     void writePad(const void* src, size_t size) {
    189         sk_careful_memcpy(this->reservePad(size), src, size);
    190     }
    191 
    192     /**
    193      *  Writes a string to the writer, which can be retrieved with
    194      *  SkReader32::readString().
    195      *  The length can be specified, or if -1 is passed, it will be computed by
    196      *  calling strlen(). The length must be < max size_t.
    197      *
    198      *  If you write NULL, it will be read as "".
    199      */
    200     void writeString(const char* str, size_t len = (size_t)-1);
    201 
    202     /**
    203      *  Computes the size (aligned to multiple of 4) need to write the string
    204      *  in a call to writeString(). If the length is not specified, it will be
    205      *  computed by calling strlen().
    206      */
    207     static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
    208 
    209     void writeData(const SkData* data) {
    210         uint32_t len = data ? SkToU32(data->size()) : 0;
    211         this->write32(len);
    212         if (data) {
    213             this->writePad(data->data(), len);
    214         }
    215     }
    216 
    217     static size_t WriteDataSize(const SkData* data) {
    218         return 4 + SkAlign4(data ? data->size() : 0);
    219     }
    220 
    221     /**
    222      *  Move the cursor back to offset bytes from the beginning.
    223      *  offset must be a multiple of 4 no greater than size().
    224      */
    225     void rewindToOffset(size_t offset) {
    226         SkASSERT(SkAlign4(offset) == offset);
    227         SkASSERT(offset <= bytesWritten());
    228         fUsed = offset;
    229     }
    230 
    231     // copy into a single buffer (allocated by caller). Must be at least size()
    232     void flatten(void* dst) const {
    233         memcpy(dst, fData, fUsed);
    234     }
    235 
    236     bool writeToStream(SkWStream* stream) const {
    237         return stream->write(fData, fUsed);
    238     }
    239 
    240     // read from the stream, and write up to length bytes. Return the actual
    241     // number of bytes written.
    242     size_t readFromStream(SkStream* stream, size_t length) {
    243         return stream->read(this->reservePad(length), length);
    244     }
    245 
    246     /**
    247      *  Captures a snapshot of the data as it is right now, and return it.
    248      */
    249     sk_sp<SkData> snapshotAsData() const;
    250 private:
    251     void growToAtLeast(size_t size);
    252 
    253     uint8_t* fData;                    // Points to either fInternal or fExternal.
    254     size_t fCapacity;                  // Number of bytes we can write to fData.
    255     size_t fUsed;                      // Number of bytes written.
    256     void* fExternal;                   // Unmanaged memory block.
    257     SkAutoTMalloc<uint8_t> fInternal;  // Managed memory block.
    258 };
    259 
    260 /**
    261  *  Helper class to allocated SIZE bytes as part of the writer, and to provide
    262  *  that storage to the constructor as its initial storage buffer.
    263  *
    264  *  This wrapper ensures proper alignment rules are met for the storage.
    265  */
    266 template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
    267 public:
    268     SkSWriter32() { this->reset(); }
    269 
    270     void reset() {this->INHERITED::reset(fData.fStorage, SIZE); }
    271 
    272 private:
    273     union {
    274         void*   fPtrAlignment;
    275         double  fDoubleAlignment;
    276         char    fStorage[SIZE];
    277     } fData;
    278 
    279     typedef SkWriter32 INHERITED;
    280 };
    281 
    282 #endif
    283