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      1 /*
      2  * Copyright 2015 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #ifndef GrTessellator_DEFINED
      9 #define GrTessellator_DEFINED
     10 
     11 #include "GrColor.h"
     12 #include "SkColorData.h"
     13 #include "SkPoint.h"
     14 
     15 class SkPath;
     16 struct SkRect;
     17 
     18 /**
     19  * Provides utility functions for converting paths to a collection of triangles.
     20  */
     21 
     22 #define TESSELLATOR_WIREFRAME 0
     23 
     24 namespace GrTessellator {
     25 
     26 class VertexAllocator {
     27 public:
     28     VertexAllocator(size_t stride) : fStride(stride) {}
     29     virtual ~VertexAllocator() {}
     30     virtual void* lock(int vertexCount) = 0;
     31     virtual void unlock(int actualCount) = 0;
     32     size_t stride() const { return fStride; }
     33 private:
     34     size_t fStride;
     35 };
     36 
     37 struct WindingVertex {
     38     SkPoint fPos;
     39     int fWinding;
     40 };
     41 
     42 // Triangulates a path to an array of vertices. Each triangle is represented as a set of three
     43 // WindingVertex entries, each of which contains the position and winding count (which is the same
     44 // for all three vertices of a triangle). The 'verts' out parameter is set to point to the resultant
     45 // vertex array. CALLER IS RESPONSIBLE for deleting this buffer to avoid a memory leak!
     46 int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
     47                    WindingVertex** verts);
     48 
     49 int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds,
     50                     VertexAllocator*, bool antialias, bool *isLinear);
     51 }
     52 
     53 #endif
     54