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      1 /*
      2  * Copyright 2014 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkBitmap.h"
      9 #include "SkBlendMode.h"
     10 #include "SkCanvas.h"
     11 #include "SkColorData.h"
     12 #include "SkColorPriv.h"
     13 #include "SkFontPriv.h"
     14 #include "SkFloatingPoint.h"
     15 #include "SkImage.h"
     16 #include "SkMatrix.h"
     17 #include "SkPaint.h"
     18 #include "SkPath.h"
     19 #include "SkPixelRef.h"
     20 #include "SkPixmap.h"
     21 #include "SkPoint3.h"
     22 #include "SkRRect.h"
     23 #include "SkShader.h"
     24 #include "SkSurface.h"
     25 #include "SkTextBlob.h"
     26 #include "sk_tool_utils.h"
     27 
     28 #include <cmath>
     29 #include <cstring>
     30 #include <memory>
     31 
     32 namespace sk_tool_utils {
     33 
     34 const char* alphatype_name(SkAlphaType at) {
     35     switch (at) {
     36         case kUnknown_SkAlphaType:  return "Unknown";
     37         case kOpaque_SkAlphaType:   return "Opaque";
     38         case kPremul_SkAlphaType:   return "Premul";
     39         case kUnpremul_SkAlphaType: return "Unpremul";
     40     }
     41     SkASSERT(false);
     42     return "unexpected alphatype";
     43 }
     44 
     45 const char* colortype_name(SkColorType ct) {
     46     switch (ct) {
     47         case kUnknown_SkColorType:      return "Unknown";
     48         case kAlpha_8_SkColorType:      return "Alpha_8";
     49         case kRGB_565_SkColorType:      return "RGB_565";
     50         case kARGB_4444_SkColorType:    return "ARGB_4444";
     51         case kRGBA_8888_SkColorType:    return "RGBA_8888";
     52         case kRGB_888x_SkColorType:     return "RGB_888x";
     53         case kBGRA_8888_SkColorType:    return "BGRA_8888";
     54         case kRGBA_1010102_SkColorType: return "RGBA_1010102";
     55         case kRGB_101010x_SkColorType:  return "RGB_101010x";
     56         case kGray_8_SkColorType:       return "Gray_8";
     57         case kRGBA_F16_SkColorType:     return "RGBA_F16";
     58         case kRGBA_F32_SkColorType:     return "RGBA_F32";
     59     }
     60     SkASSERT(false);
     61     return "unexpected colortype";
     62 }
     63 
     64 SkColor color_to_565(SkColor color) {
     65     // Not a good idea to use this function for greyscale colors...
     66     // it will add an obvious purple or green tint.
     67     SkASSERT(SkColorGetR(color) != SkColorGetG(color) ||
     68              SkColorGetR(color) != SkColorGetB(color) ||
     69              SkColorGetG(color) != SkColorGetB(color));
     70 
     71     SkPMColor pmColor = SkPreMultiplyColor(color);
     72     U16CPU color16 = SkPixel32ToPixel16(pmColor);
     73     return SkPixel16ToColor(color16);
     74 }
     75 
     76 void write_pixels(SkCanvas* canvas, const SkBitmap& bitmap, int x, int y,
     77                   SkColorType colorType, SkAlphaType alphaType) {
     78     SkBitmap tmp(bitmap);
     79     const SkImageInfo info = SkImageInfo::Make(tmp.width(), tmp.height(), colorType, alphaType);
     80 
     81     canvas->writePixels(info, tmp.getPixels(), tmp.rowBytes(), x, y);
     82 }
     83 
     84 void write_pixels(SkSurface* surface, const SkBitmap& src, int x, int y,
     85                   SkColorType colorType, SkAlphaType alphaType) {
     86     const SkImageInfo info = SkImageInfo::Make(src.width(), src.height(), colorType, alphaType);
     87     surface->writePixels({info, src.getPixels(), src.rowBytes()}, x, y);
     88 }
     89 
     90 sk_sp<SkShader> create_checkerboard_shader(SkColor c1, SkColor c2, int size) {
     91     SkBitmap bm;
     92     bm.allocPixels(SkImageInfo::MakeS32(2 * size, 2 * size, kPremul_SkAlphaType));
     93     bm.eraseColor(c1);
     94     bm.eraseArea(SkIRect::MakeLTRB(0, 0, size, size), c2);
     95     bm.eraseArea(SkIRect::MakeLTRB(size, size, 2 * size, 2 * size), c2);
     96     return SkShader::MakeBitmapShader(
     97             bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
     98 }
     99 
    100 SkBitmap create_checkerboard_bitmap(int w, int h, SkColor c1, SkColor c2, int checkSize) {
    101     SkBitmap bitmap;
    102     bitmap.allocPixels(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    103     SkCanvas canvas(bitmap);
    104 
    105     sk_tool_utils::draw_checkerboard(&canvas, c1, c2, checkSize);
    106     return bitmap;
    107 }
    108 
    109 void draw_checkerboard(SkCanvas* canvas, SkColor c1, SkColor c2, int size) {
    110     SkPaint paint;
    111     paint.setShader(create_checkerboard_shader(c1, c2, size));
    112     paint.setBlendMode(SkBlendMode::kSrc);
    113     canvas->drawPaint(paint);
    114 }
    115 
    116 SkBitmap create_string_bitmap(int w, int h, SkColor c, int x, int y,
    117                               int textSize, const char* str) {
    118     SkBitmap bitmap;
    119     bitmap.allocN32Pixels(w, h);
    120     SkCanvas canvas(bitmap);
    121 
    122     SkPaint paint;
    123     paint.setColor(c);
    124 
    125     SkFont font(sk_tool_utils::create_portable_typeface(), textSize);
    126 
    127     canvas.clear(0x00000000);
    128     canvas.drawSimpleText(str, strlen(str), kUTF8_SkTextEncoding,
    129                           SkIntToScalar(x), SkIntToScalar(y), font, paint);
    130 
    131     // Tag data as sRGB (without doing any color space conversion). Color-space aware configs
    132     // will process this correctly but legacy configs will render as if this returned N32.
    133     SkBitmap result;
    134     result.setInfo(SkImageInfo::MakeS32(w, h, kPremul_SkAlphaType));
    135     result.setPixelRef(sk_ref_sp(bitmap.pixelRef()), 0, 0);
    136     return result;
    137 }
    138 
    139 void add_to_text_blob_w_len(SkTextBlobBuilder* builder, const char* text, size_t len,
    140                             SkTextEncoding encoding, const SkFont& font, SkScalar x, SkScalar y) {
    141     int count = font.countText(text, len, encoding);
    142     auto run = builder->allocRun(font, count, x, y);
    143     font.textToGlyphs(text, len, encoding, run.glyphs, count);
    144 }
    145 
    146 void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkFont& font,
    147                       SkScalar x, SkScalar y) {
    148     add_to_text_blob_w_len(builder, text, strlen(text), kUTF8_SkTextEncoding, font, x, y);
    149 }
    150 
    151 void get_text_path(const SkFont& font, const void* text, size_t length, SkTextEncoding encoding,
    152                    SkPath* dst, const SkPoint pos[]) {
    153     SkAutoToGlyphs atg(font, text, length, encoding);
    154     const int count = atg.count();
    155     SkAutoTArray<SkPoint> computedPos;
    156     if (pos == nullptr) {
    157         computedPos.reset(count);
    158         font.getPos(atg.glyphs(), count, &computedPos[0]);
    159         pos = computedPos.get();
    160     }
    161 
    162     struct Rec {
    163         SkPath* fDst;
    164         const SkPoint* fPos;
    165     } rec = { dst, pos };
    166     font.getPaths(atg.glyphs(), atg.count(), [](const SkPath* src, const SkMatrix& mx, void* ctx) {
    167         Rec* rec = (Rec*)ctx;
    168         if (src) {
    169             SkMatrix tmp(mx);
    170             tmp.postTranslate(rec->fPos->fX, rec->fPos->fY);
    171             rec->fDst->addPath(*src, tmp);
    172         }
    173         rec->fPos += 1;
    174     }, &rec);
    175 }
    176 
    177 SkPath make_star(const SkRect& bounds, int numPts, int step) {
    178     SkASSERT(numPts != step);
    179     SkPath path;
    180     path.setFillType(SkPath::kEvenOdd_FillType);
    181     path.moveTo(0,-1);
    182     for (int i = 1; i < numPts; ++i) {
    183         int idx = i*step % numPts;
    184         SkScalar theta = idx * 2*SK_ScalarPI/numPts + SK_ScalarPI/2;
    185         SkScalar x = SkScalarCos(theta);
    186         SkScalar y = -SkScalarSin(theta);
    187         path.lineTo(x, y);
    188     }
    189     path.transform(SkMatrix::MakeRectToRect(path.getBounds(), bounds, SkMatrix::kFill_ScaleToFit));
    190     return path;
    191 }
    192 
    193 static inline void norm_to_rgb(SkBitmap* bm, int x, int y, const SkVector3& norm) {
    194     SkASSERT(SkScalarNearlyEqual(norm.length(), 1.0f));
    195     unsigned char r = static_cast<unsigned char>((0.5f * norm.fX + 0.5f) * 255);
    196     unsigned char g = static_cast<unsigned char>((-0.5f * norm.fY + 0.5f) * 255);
    197     unsigned char b = static_cast<unsigned char>((0.5f * norm.fZ + 0.5f) * 255);
    198     *bm->getAddr32(x, y) = SkPackARGB32(0xFF, r, g, b);
    199 }
    200 
    201 void create_hemi_normal_map(SkBitmap* bm, const SkIRect& dst) {
    202     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    203                                          dst.fTop + (dst.height() / 2.0f));
    204     const SkPoint halfSize = SkPoint::Make(dst.width() / 2.0f, dst.height() / 2.0f);
    205 
    206     SkVector3 norm;
    207 
    208     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    209         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    210             norm.fX = (x + 0.5f - center.fX) / halfSize.fX;
    211             norm.fY = (y + 0.5f - center.fY) / halfSize.fY;
    212 
    213             SkScalar tmp = norm.fX * norm.fX + norm.fY * norm.fY;
    214             if (tmp >= 1.0f) {
    215                 norm.set(0.0f, 0.0f, 1.0f);
    216             } else {
    217                 norm.fZ = sqrtf(1.0f - tmp);
    218             }
    219 
    220             norm_to_rgb(bm, x, y, norm);
    221         }
    222     }
    223 }
    224 
    225 void create_frustum_normal_map(SkBitmap* bm, const SkIRect& dst) {
    226     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    227                                          dst.fTop + (dst.height() / 2.0f));
    228 
    229     SkIRect inner = dst;
    230     inner.inset(dst.width()/4, dst.height()/4);
    231 
    232     SkPoint3 norm;
    233     const SkPoint3 left =  SkPoint3::Make(-SK_ScalarRoot2Over2, 0.0f, SK_ScalarRoot2Over2);
    234     const SkPoint3 up =    SkPoint3::Make(0.0f, -SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    235     const SkPoint3 right = SkPoint3::Make(SK_ScalarRoot2Over2,  0.0f, SK_ScalarRoot2Over2);
    236     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    237 
    238     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    239         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    240             if (inner.contains(x, y)) {
    241                 norm.set(0.0f, 0.0f, 1.0f);
    242             } else {
    243                 SkScalar locX = x + 0.5f - center.fX;
    244                 SkScalar locY = y + 0.5f - center.fY;
    245 
    246                 if (locX >= 0.0f) {
    247                     if (locY > 0.0f) {
    248                         norm = locX >= locY ? right : down;   // LR corner
    249                     } else {
    250                         norm = locX > -locY ? right : up;     // UR corner
    251                     }
    252                 } else {
    253                     if (locY > 0.0f) {
    254                         norm = -locX > locY ? left : down;    // LL corner
    255                     } else {
    256                         norm = locX > locY ? up : left;       // UL corner
    257                     }
    258                 }
    259             }
    260 
    261             norm_to_rgb(bm, x, y, norm);
    262         }
    263     }
    264 }
    265 
    266 void create_tetra_normal_map(SkBitmap* bm, const SkIRect& dst) {
    267     const SkPoint center = SkPoint::Make(dst.fLeft + (dst.width() / 2.0f),
    268                                          dst.fTop + (dst.height() / 2.0f));
    269 
    270     static const SkScalar k1OverRoot3 = 0.5773502692f;
    271 
    272     SkPoint3 norm;
    273     const SkPoint3 leftUp =  SkPoint3::Make(-k1OverRoot3, -k1OverRoot3, k1OverRoot3);
    274     const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3,  -k1OverRoot3, k1OverRoot3);
    275     const SkPoint3 down =  SkPoint3::Make(0.0f,  SK_ScalarRoot2Over2, SK_ScalarRoot2Over2);
    276 
    277     for (int y = dst.fTop; y < dst.fBottom; ++y) {
    278         for (int x = dst.fLeft; x < dst.fRight; ++x) {
    279             SkScalar locX = x + 0.5f - center.fX;
    280             SkScalar locY = y + 0.5f - center.fY;
    281 
    282             if (locX >= 0.0f) {
    283                 if (locY > 0.0f) {
    284                     norm = locX >= locY ? rightUp : down;   // LR corner
    285                 } else {
    286                     norm = rightUp;
    287                 }
    288             } else {
    289                 if (locY > 0.0f) {
    290                     norm = -locX > locY ? leftUp : down;    // LL corner
    291                 } else {
    292                     norm = leftUp;
    293                 }
    294             }
    295 
    296             norm_to_rgb(bm, x, y, norm);
    297         }
    298     }
    299 }
    300 
    301 #if !defined(__clang__) && defined(_MSC_VER)
    302     // MSVC takes ~2 minutes to compile this function with optimization.
    303     // We don't really care to wait that long for this function.
    304     #pragma optimize("", off)
    305 #endif
    306 void make_big_path(SkPath& path) {
    307     #include "BigPathBench.inc" // IWYU pragma: keep
    308 }
    309 
    310 bool copy_to(SkBitmap* dst, SkColorType dstColorType, const SkBitmap& src) {
    311     SkPixmap srcPM;
    312     if (!src.peekPixels(&srcPM)) {
    313         return false;
    314     }
    315 
    316     SkBitmap tmpDst;
    317     SkImageInfo dstInfo = srcPM.info().makeColorType(dstColorType);
    318     if (!tmpDst.setInfo(dstInfo)) {
    319         return false;
    320     }
    321 
    322     if (!tmpDst.tryAllocPixels()) {
    323         return false;
    324     }
    325 
    326     SkPixmap dstPM;
    327     if (!tmpDst.peekPixels(&dstPM)) {
    328         return false;
    329     }
    330 
    331     if (!srcPM.readPixels(dstPM)) {
    332         return false;
    333     }
    334 
    335     dst->swap(tmpDst);
    336     return true;
    337 }
    338 
    339 void copy_to_g8(SkBitmap* dst, const SkBitmap& src) {
    340     SkASSERT(kBGRA_8888_SkColorType == src.colorType() ||
    341              kRGBA_8888_SkColorType == src.colorType());
    342 
    343     SkImageInfo grayInfo = src.info().makeColorType(kGray_8_SkColorType);
    344     dst->allocPixels(grayInfo);
    345     uint8_t* dst8 = (uint8_t*)dst->getPixels();
    346     const uint32_t* src32 = (const uint32_t*)src.getPixels();
    347 
    348     const int w = src.width();
    349     const int h = src.height();
    350     const bool isBGRA = (kBGRA_8888_SkColorType == src.colorType());
    351     for (int y = 0; y < h; ++y) {
    352         if (isBGRA) {
    353             // BGRA
    354             for (int x = 0; x < w; ++x) {
    355                 uint32_t s = src32[x];
    356                 dst8[x] = SkComputeLuminance((s >> 16) & 0xFF, (s >> 8) & 0xFF, s & 0xFF);
    357             }
    358         } else {
    359             // RGBA
    360             for (int x = 0; x < w; ++x) {
    361                 uint32_t s = src32[x];
    362                 dst8[x] = SkComputeLuminance(s & 0xFF, (s >> 8) & 0xFF, (s >> 16) & 0xFF);
    363             }
    364         }
    365         src32 = (const uint32_t*)((const char*)src32 + src.rowBytes());
    366         dst8 += dst->rowBytes();
    367     }
    368 }
    369 
    370     //////////////////////////////////////////////////////////////////////////////////////////////
    371 
    372     bool equal_pixels(const SkPixmap& a, const SkPixmap& b) {
    373         if (a.width() != b.width() ||
    374             a.height() != b.height() ||
    375             a.colorType() != b.colorType())
    376         {
    377             return false;
    378         }
    379 
    380         for (int y = 0; y < a.height(); ++y) {
    381             const char* aptr = (const char*)a.addr(0, y);
    382             const char* bptr = (const char*)b.addr(0, y);
    383             if (memcmp(aptr, bptr, a.width() * a.info().bytesPerPixel())) {
    384                 return false;
    385             }
    386             aptr += a.rowBytes();
    387             bptr += b.rowBytes();
    388         }
    389         return true;
    390     }
    391 
    392     bool equal_pixels(const SkBitmap& bm0, const SkBitmap& bm1) {
    393         SkPixmap pm0, pm1;
    394         return bm0.peekPixels(&pm0) && bm1.peekPixels(&pm1) && equal_pixels(pm0, pm1);
    395     }
    396 
    397     bool equal_pixels(const SkImage* a, const SkImage* b) {
    398         // ensure that peekPixels will succeed
    399         auto imga = a->makeRasterImage();
    400         auto imgb = b->makeRasterImage();
    401 
    402         SkPixmap pm0, pm1;
    403         return imga->peekPixels(&pm0) && imgb->peekPixels(&pm1) && equal_pixels(pm0, pm1);
    404     }
    405 
    406     sk_sp<SkSurface> makeSurface(SkCanvas* canvas, const SkImageInfo& info,
    407                                  const SkSurfaceProps* props) {
    408         auto surf = canvas->makeSurface(info, props);
    409         if (!surf) {
    410             surf = SkSurface::MakeRaster(info, props);
    411         }
    412         return surf;
    413     }
    414 }  // namespace sk_tool_utils
    415