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      1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
      2 //
      3 // Licensed under the Apache License, Version 2.0 (the "License");
      4 // you may not use this file except in compliance with the License.
      5 // You may obtain a copy of the License at
      6 //
      7 //    http://www.apache.org/licenses/LICENSE-2.0
      8 //
      9 // Unless required by applicable law or agreed to in writing, software
     10 // distributed under the License is distributed on an "AS IS" BASIS,
     11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     12 // See the License for the specific language governing permissions and
     13 // limitations under the License.
     14 
     15 #ifndef sw_Rasterizer_hpp
     16 #define sw_Rasterizer_hpp
     17 
     18 #include "Context.hpp"
     19 #include "PixelProcessor.hpp"
     20 #include "Main/Config.hpp"
     21 
     22 namespace sw
     23 {
     24 	using namespace rr;
     25 
     26 	class Rasterizer : public Function<Void(Pointer<Byte>, Int, Int, Pointer<Byte>)>
     27 	{
     28 	public:
     29 		Rasterizer() : primitive(Arg<0>()), count(Arg<1>()), cluster(Arg<2>()), data(Arg<3>()) {}
     30 		virtual ~Rasterizer() {};
     31 
     32 	protected:
     33 		Pointer<Byte> primitive;
     34 		Int count;
     35 		Int cluster;
     36 		Pointer<Byte> data;
     37 	};
     38 }
     39 
     40 #endif   // sw_Rasterizer_hpp
     41