1 /* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "VectorDrawable.h" 18 19 #include <utils/Log.h> 20 #include "PathParser.h" 21 #include "SkColorFilter.h" 22 #include "SkImageInfo.h" 23 #include "SkShader.h" 24 #include "utils/Macros.h" 25 #include "utils/TraceUtils.h" 26 #include "utils/VectorDrawableUtils.h" 27 28 #include <math.h> 29 #include <string.h> 30 31 namespace android { 32 namespace uirenderer { 33 namespace VectorDrawable { 34 35 const int Tree::MAX_CACHED_BITMAP_SIZE = 2048; 36 37 void Path::dump() { 38 ALOGD("Path: %s has %zu points", mName.c_str(), mProperties.getData().points.size()); 39 } 40 41 // Called from UI thread during the initial setup/theme change. 42 Path::Path(const char* pathStr, size_t strLength) { 43 PathParser::ParseResult result; 44 Data data; 45 PathParser::getPathDataFromAsciiString(&data, &result, pathStr, strLength); 46 mStagingProperties.setData(data); 47 } 48 49 Path::Path(const Path& path) : Node(path) { 50 mStagingProperties.syncProperties(path.mStagingProperties); 51 } 52 53 const SkPath& Path::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { 54 if (useStagingData) { 55 tempStagingPath->reset(); 56 VectorDrawableUtils::verbsToPath(tempStagingPath, mStagingProperties.getData()); 57 return *tempStagingPath; 58 } else { 59 if (mSkPathDirty) { 60 mSkPath.reset(); 61 VectorDrawableUtils::verbsToPath(&mSkPath, mProperties.getData()); 62 mSkPathDirty = false; 63 } 64 return mSkPath; 65 } 66 } 67 68 void Path::syncProperties() { 69 if (mStagingPropertiesDirty) { 70 mProperties.syncProperties(mStagingProperties); 71 } else { 72 mStagingProperties.syncProperties(mProperties); 73 } 74 mStagingPropertiesDirty = false; 75 } 76 77 FullPath::FullPath(const FullPath& path) : Path(path) { 78 mStagingProperties.syncProperties(path.mStagingProperties); 79 } 80 81 static void applyTrim(SkPath* outPath, const SkPath& inPath, float trimPathStart, float trimPathEnd, 82 float trimPathOffset) { 83 if (trimPathStart == 0.0f && trimPathEnd == 1.0f) { 84 *outPath = inPath; 85 return; 86 } 87 outPath->reset(); 88 if (trimPathStart == trimPathEnd) { 89 // Trimmed path should be empty. 90 return; 91 } 92 SkPathMeasure measure(inPath, false); 93 float len = SkScalarToFloat(measure.getLength()); 94 float start = len * fmod((trimPathStart + trimPathOffset), 1.0f); 95 float end = len * fmod((trimPathEnd + trimPathOffset), 1.0f); 96 97 if (start > end) { 98 measure.getSegment(start, len, outPath, true); 99 if (end > 0) { 100 measure.getSegment(0, end, outPath, true); 101 } 102 } else { 103 measure.getSegment(start, end, outPath, true); 104 } 105 } 106 107 const SkPath& FullPath::getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) { 108 if (!useStagingData && !mSkPathDirty && !mProperties.mTrimDirty) { 109 return mTrimmedSkPath; 110 } 111 Path::getUpdatedPath(useStagingData, tempStagingPath); 112 SkPath* outPath; 113 if (useStagingData) { 114 SkPath inPath = *tempStagingPath; 115 applyTrim(tempStagingPath, inPath, mStagingProperties.getTrimPathStart(), 116 mStagingProperties.getTrimPathEnd(), mStagingProperties.getTrimPathOffset()); 117 outPath = tempStagingPath; 118 } else { 119 if (mProperties.getTrimPathStart() != 0.0f || mProperties.getTrimPathEnd() != 1.0f) { 120 mProperties.mTrimDirty = false; 121 applyTrim(&mTrimmedSkPath, mSkPath, mProperties.getTrimPathStart(), 122 mProperties.getTrimPathEnd(), mProperties.getTrimPathOffset()); 123 outPath = &mTrimmedSkPath; 124 } else { 125 outPath = &mSkPath; 126 } 127 } 128 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties; 129 bool setFillPath = properties.getFillGradient() != nullptr || 130 properties.getFillColor() != SK_ColorTRANSPARENT; 131 if (setFillPath) { 132 SkPath::FillType ft = static_cast<SkPath::FillType>(properties.getFillType()); 133 outPath->setFillType(ft); 134 } 135 return *outPath; 136 } 137 138 void FullPath::dump() { 139 Path::dump(); 140 ALOGD("stroke width, color, alpha: %f, %d, %f, fill color, alpha: %d, %f", 141 mProperties.getStrokeWidth(), mProperties.getStrokeColor(), mProperties.getStrokeAlpha(), 142 mProperties.getFillColor(), mProperties.getFillAlpha()); 143 } 144 145 inline SkColor applyAlpha(SkColor color, float alpha) { 146 int alphaBytes = SkColorGetA(color); 147 return SkColorSetA(color, alphaBytes * alpha); 148 } 149 150 void FullPath::draw(SkCanvas* outCanvas, bool useStagingData) { 151 const FullPathProperties& properties = useStagingData ? mStagingProperties : mProperties; 152 SkPath tempStagingPath; 153 const SkPath& renderPath = getUpdatedPath(useStagingData, &tempStagingPath); 154 155 // Draw path's fill, if fill color or gradient is valid 156 bool needsFill = false; 157 SkPaint paint; 158 if (properties.getFillGradient() != nullptr) { 159 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getFillAlpha())); 160 paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getFillGradient()))); 161 needsFill = true; 162 } else if (properties.getFillColor() != SK_ColorTRANSPARENT) { 163 paint.setColor(applyAlpha(properties.getFillColor(), properties.getFillAlpha())); 164 needsFill = true; 165 } 166 167 if (needsFill) { 168 paint.setStyle(SkPaint::Style::kFill_Style); 169 paint.setAntiAlias(mAntiAlias); 170 outCanvas->drawPath(renderPath, paint); 171 } 172 173 // Draw path's stroke, if stroke color or Gradient is valid 174 bool needsStroke = false; 175 if (properties.getStrokeGradient() != nullptr) { 176 paint.setColor(applyAlpha(SK_ColorBLACK, properties.getStrokeAlpha())); 177 paint.setShader(sk_sp<SkShader>(SkSafeRef(properties.getStrokeGradient()))); 178 needsStroke = true; 179 } else if (properties.getStrokeColor() != SK_ColorTRANSPARENT) { 180 paint.setColor(applyAlpha(properties.getStrokeColor(), properties.getStrokeAlpha())); 181 needsStroke = true; 182 } 183 if (needsStroke) { 184 paint.setStyle(SkPaint::Style::kStroke_Style); 185 paint.setAntiAlias(mAntiAlias); 186 paint.setStrokeJoin(SkPaint::Join(properties.getStrokeLineJoin())); 187 paint.setStrokeCap(SkPaint::Cap(properties.getStrokeLineCap())); 188 paint.setStrokeMiter(properties.getStrokeMiterLimit()); 189 paint.setStrokeWidth(properties.getStrokeWidth()); 190 outCanvas->drawPath(renderPath, paint); 191 } 192 } 193 194 void FullPath::syncProperties() { 195 Path::syncProperties(); 196 197 if (mStagingPropertiesDirty) { 198 mProperties.syncProperties(mStagingProperties); 199 } else { 200 // Update staging property with property values from animation. 201 mStagingProperties.syncProperties(mProperties); 202 } 203 mStagingPropertiesDirty = false; 204 } 205 206 REQUIRE_COMPATIBLE_LAYOUT(FullPath::FullPathProperties::PrimitiveFields); 207 208 static_assert(sizeof(float) == sizeof(int32_t), "float is not the same size as int32_t"); 209 static_assert(sizeof(SkColor) == sizeof(int32_t), "SkColor is not the same size as int32_t"); 210 211 bool FullPath::FullPathProperties::copyProperties(int8_t* outProperties, int length) const { 212 int propertyDataSize = sizeof(FullPathProperties::PrimitiveFields); 213 if (length != propertyDataSize) { 214 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 215 propertyDataSize, length); 216 return false; 217 } 218 219 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties); 220 *out = mPrimitiveFields; 221 return true; 222 } 223 224 void FullPath::FullPathProperties::setColorPropertyValue(int propertyId, int32_t value) { 225 Property currentProperty = static_cast<Property>(propertyId); 226 if (currentProperty == Property::strokeColor) { 227 setStrokeColor(value); 228 } else if (currentProperty == Property::fillColor) { 229 setFillColor(value); 230 } else { 231 LOG_ALWAYS_FATAL( 232 "Error setting color property on FullPath: No valid property" 233 " with id: %d", 234 propertyId); 235 } 236 } 237 238 void FullPath::FullPathProperties::setPropertyValue(int propertyId, float value) { 239 Property property = static_cast<Property>(propertyId); 240 switch (property) { 241 case Property::strokeWidth: 242 setStrokeWidth(value); 243 break; 244 case Property::strokeAlpha: 245 setStrokeAlpha(value); 246 break; 247 case Property::fillAlpha: 248 setFillAlpha(value); 249 break; 250 case Property::trimPathStart: 251 setTrimPathStart(value); 252 break; 253 case Property::trimPathEnd: 254 setTrimPathEnd(value); 255 break; 256 case Property::trimPathOffset: 257 setTrimPathOffset(value); 258 break; 259 default: 260 LOG_ALWAYS_FATAL("Invalid property id: %d for animation", propertyId); 261 break; 262 } 263 } 264 265 void ClipPath::draw(SkCanvas* outCanvas, bool useStagingData) { 266 SkPath tempStagingPath; 267 outCanvas->clipPath(getUpdatedPath(useStagingData, &tempStagingPath)); 268 } 269 270 Group::Group(const Group& group) : Node(group) { 271 mStagingProperties.syncProperties(group.mStagingProperties); 272 } 273 274 void Group::draw(SkCanvas* outCanvas, bool useStagingData) { 275 // Save the current clip and matrix information, which is local to this group. 276 SkAutoCanvasRestore saver(outCanvas, true); 277 // apply the current group's matrix to the canvas 278 SkMatrix stackedMatrix; 279 const GroupProperties& prop = useStagingData ? mStagingProperties : mProperties; 280 getLocalMatrix(&stackedMatrix, prop); 281 outCanvas->concat(stackedMatrix); 282 // Draw the group tree in the same order as the XML file. 283 for (auto& child : mChildren) { 284 child->draw(outCanvas, useStagingData); 285 } 286 // Restore the previous clip and matrix information. 287 } 288 289 void Group::dump() { 290 ALOGD("Group %s has %zu children: ", mName.c_str(), mChildren.size()); 291 ALOGD("Group translateX, Y : %f, %f, scaleX, Y: %f, %f", mProperties.getTranslateX(), 292 mProperties.getTranslateY(), mProperties.getScaleX(), mProperties.getScaleY()); 293 for (size_t i = 0; i < mChildren.size(); i++) { 294 mChildren[i]->dump(); 295 } 296 } 297 298 void Group::syncProperties() { 299 // Copy over the dirty staging properties 300 if (mStagingPropertiesDirty) { 301 mProperties.syncProperties(mStagingProperties); 302 } else { 303 mStagingProperties.syncProperties(mProperties); 304 } 305 mStagingPropertiesDirty = false; 306 for (auto& child : mChildren) { 307 child->syncProperties(); 308 } 309 } 310 311 void Group::getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties) { 312 outMatrix->reset(); 313 // TODO: use rotate(mRotate, mPivotX, mPivotY) and scale with pivot point, instead of 314 // translating to pivot for rotating and scaling, then translating back. 315 outMatrix->postTranslate(-properties.getPivotX(), -properties.getPivotY()); 316 outMatrix->postScale(properties.getScaleX(), properties.getScaleY()); 317 outMatrix->postRotate(properties.getRotation(), 0, 0); 318 outMatrix->postTranslate(properties.getTranslateX() + properties.getPivotX(), 319 properties.getTranslateY() + properties.getPivotY()); 320 } 321 322 void Group::addChild(Node* child) { 323 mChildren.emplace_back(child); 324 if (mPropertyChangedListener != nullptr) { 325 child->setPropertyChangedListener(mPropertyChangedListener); 326 } 327 } 328 329 bool Group::GroupProperties::copyProperties(float* outProperties, int length) const { 330 int propertyCount = static_cast<int>(Property::count); 331 if (length != propertyCount) { 332 LOG_ALWAYS_FATAL("Properties needs exactly %d bytes, a byte array of size %d is provided", 333 propertyCount, length); 334 return false; 335 } 336 337 PrimitiveFields* out = reinterpret_cast<PrimitiveFields*>(outProperties); 338 *out = mPrimitiveFields; 339 return true; 340 } 341 342 // TODO: Consider animating the properties as float pointers 343 // Called on render thread 344 float Group::GroupProperties::getPropertyValue(int propertyId) const { 345 Property currentProperty = static_cast<Property>(propertyId); 346 switch (currentProperty) { 347 case Property::rotate: 348 return getRotation(); 349 case Property::pivotX: 350 return getPivotX(); 351 case Property::pivotY: 352 return getPivotY(); 353 case Property::scaleX: 354 return getScaleX(); 355 case Property::scaleY: 356 return getScaleY(); 357 case Property::translateX: 358 return getTranslateX(); 359 case Property::translateY: 360 return getTranslateY(); 361 default: 362 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); 363 return 0; 364 } 365 } 366 367 // Called on render thread 368 void Group::GroupProperties::setPropertyValue(int propertyId, float value) { 369 Property currentProperty = static_cast<Property>(propertyId); 370 switch (currentProperty) { 371 case Property::rotate: 372 setRotation(value); 373 break; 374 case Property::pivotX: 375 setPivotX(value); 376 break; 377 case Property::pivotY: 378 setPivotY(value); 379 break; 380 case Property::scaleX: 381 setScaleX(value); 382 break; 383 case Property::scaleY: 384 setScaleY(value); 385 break; 386 case Property::translateX: 387 setTranslateX(value); 388 break; 389 case Property::translateY: 390 setTranslateY(value); 391 break; 392 default: 393 LOG_ALWAYS_FATAL("Invalid property index: %d", propertyId); 394 } 395 } 396 397 bool Group::isValidProperty(int propertyId) { 398 return GroupProperties::isValidProperty(propertyId); 399 } 400 401 bool Group::GroupProperties::isValidProperty(int propertyId) { 402 return propertyId >= 0 && propertyId < static_cast<int>(Property::count); 403 } 404 405 int Tree::draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds, 406 bool needsMirroring, bool canReuseCache) { 407 // The imageView can scale the canvas in different ways, in order to 408 // avoid blurry scaling, we have to draw into a bitmap with exact pixel 409 // size first. This bitmap size is determined by the bounds and the 410 // canvas scale. 411 SkMatrix canvasMatrix; 412 outCanvas->getMatrix(&canvasMatrix); 413 float canvasScaleX = 1.0f; 414 float canvasScaleY = 1.0f; 415 if (canvasMatrix.getSkewX() == 0 && canvasMatrix.getSkewY() == 0) { 416 // Only use the scale value when there's no skew or rotation in the canvas matrix. 417 // TODO: Add a cts test for drawing VD on a canvas with negative scaling factors. 418 canvasScaleX = fabs(canvasMatrix.getScaleX()); 419 canvasScaleY = fabs(canvasMatrix.getScaleY()); 420 } 421 int scaledWidth = (int)(bounds.width() * canvasScaleX); 422 int scaledHeight = (int)(bounds.height() * canvasScaleY); 423 scaledWidth = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledWidth); 424 scaledHeight = std::min(Tree::MAX_CACHED_BITMAP_SIZE, scaledHeight); 425 426 if (scaledWidth <= 0 || scaledHeight <= 0) { 427 return 0; 428 } 429 430 mStagingProperties.setScaledSize(scaledWidth, scaledHeight); 431 int saveCount = outCanvas->save(SaveFlags::MatrixClip); 432 outCanvas->translate(bounds.fLeft, bounds.fTop); 433 434 // Handle RTL mirroring. 435 if (needsMirroring) { 436 outCanvas->translate(bounds.width(), 0); 437 outCanvas->scale(-1.0f, 1.0f); 438 } 439 mStagingProperties.setColorFilter(colorFilter); 440 441 // At this point, canvas has been translated to the right position. 442 // And we use this bound for the destination rect for the drawBitmap, so 443 // we offset to (0, 0); 444 SkRect tmpBounds = bounds; 445 tmpBounds.offsetTo(0, 0); 446 mStagingProperties.setBounds(tmpBounds); 447 outCanvas->drawVectorDrawable(this); 448 outCanvas->restoreToCount(saveCount); 449 return scaledWidth * scaledHeight; 450 } 451 452 void Tree::drawStaging(Canvas* outCanvas) { 453 bool redrawNeeded = allocateBitmapIfNeeded(mStagingCache, mStagingProperties.getScaledWidth(), 454 mStagingProperties.getScaledHeight()); 455 // draw bitmap cache 456 if (redrawNeeded || mStagingCache.dirty) { 457 updateBitmapCache(*mStagingCache.bitmap, true); 458 mStagingCache.dirty = false; 459 } 460 461 SkPaint paint; 462 getPaintFor(&paint, mStagingProperties); 463 outCanvas->drawBitmap(*mStagingCache.bitmap, 0, 0, mStagingCache.bitmap->width(), 464 mStagingCache.bitmap->height(), mStagingProperties.getBounds().left(), 465 mStagingProperties.getBounds().top(), 466 mStagingProperties.getBounds().right(), 467 mStagingProperties.getBounds().bottom(), &paint); 468 } 469 470 void Tree::getPaintFor(SkPaint* outPaint, const TreeProperties &prop) const { 471 // HWUI always draws VD with bilinear filtering. 472 outPaint->setFilterQuality(kLow_SkFilterQuality); 473 if (prop.getColorFilter() != nullptr) { 474 outPaint->setColorFilter(sk_ref_sp(prop.getColorFilter())); 475 } 476 outPaint->setAlpha(prop.getRootAlpha() * 255); 477 } 478 479 Bitmap& Tree::getBitmapUpdateIfDirty() { 480 bool redrawNeeded = allocateBitmapIfNeeded(mCache, mProperties.getScaledWidth(), 481 mProperties.getScaledHeight()); 482 if (redrawNeeded || mCache.dirty) { 483 updateBitmapCache(*mCache.bitmap, false); 484 mCache.dirty = false; 485 } 486 return *mCache.bitmap; 487 } 488 489 void Tree::updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context) { 490 SkRect dst; 491 sk_sp<SkSurface> surface = mCache.getSurface(&dst); 492 bool canReuseSurface = surface && dst.width() >= mProperties.getScaledWidth() && 493 dst.height() >= mProperties.getScaledHeight(); 494 if (!canReuseSurface) { 495 int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth()); 496 int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight()); 497 auto atlasEntry = atlas->requestNewEntry(scaledWidth, scaledHeight, context); 498 if (INVALID_ATLAS_KEY != atlasEntry.key) { 499 dst = atlasEntry.rect; 500 surface = atlasEntry.surface; 501 mCache.setAtlas(atlas, atlasEntry.key); 502 } else { 503 // don't draw, if we failed to allocate an offscreen buffer 504 mCache.clear(); 505 surface.reset(); 506 } 507 } 508 if (!canReuseSurface || mCache.dirty) { 509 if (surface) { 510 Bitmap& bitmap = getBitmapUpdateIfDirty(); 511 SkBitmap skiaBitmap; 512 bitmap.getSkBitmap(&skiaBitmap); 513 surface->writePixels(skiaBitmap, dst.fLeft, dst.fTop); 514 } 515 mCache.dirty = false; 516 } 517 } 518 519 void Tree::Cache::setAtlas(sp<skiapipeline::VectorDrawableAtlas> newAtlas, 520 skiapipeline::AtlasKey newAtlasKey) { 521 LOG_ALWAYS_FATAL_IF(newAtlasKey == INVALID_ATLAS_KEY); 522 clear(); 523 mAtlas = newAtlas; 524 mAtlasKey = newAtlasKey; 525 } 526 527 sk_sp<SkSurface> Tree::Cache::getSurface(SkRect* bounds) { 528 sk_sp<SkSurface> surface; 529 sp<skiapipeline::VectorDrawableAtlas> atlas = mAtlas.promote(); 530 if (atlas.get() && mAtlasKey != INVALID_ATLAS_KEY) { 531 auto atlasEntry = atlas->getEntry(mAtlasKey); 532 *bounds = atlasEntry.rect; 533 surface = atlasEntry.surface; 534 mAtlasKey = atlasEntry.key; 535 } 536 537 return surface; 538 } 539 540 void Tree::Cache::clear() { 541 sp<skiapipeline::VectorDrawableAtlas> lockAtlas = mAtlas.promote(); 542 if (lockAtlas.get()) { 543 lockAtlas->releaseEntry(mAtlasKey); 544 } 545 mAtlas = nullptr; 546 mAtlasKey = INVALID_ATLAS_KEY; 547 } 548 549 void Tree::draw(SkCanvas* canvas, const SkRect& bounds, const SkPaint& inPaint) { 550 if (canvas->quickReject(bounds)) { 551 // The RenderNode is on screen, but the AVD is not. 552 return; 553 } 554 555 // Update the paint for any animatable properties 556 SkPaint paint = inPaint; 557 paint.setAlpha(mProperties.getRootAlpha() * 255); 558 559 if (canvas->getGrContext() == nullptr) { 560 // Recording to picture, don't use the SkSurface which won't work off of renderthread. 561 Bitmap& bitmap = getBitmapUpdateIfDirty(); 562 SkBitmap skiaBitmap; 563 bitmap.getSkBitmap(&skiaBitmap); 564 565 int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth()); 566 int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight()); 567 canvas->drawBitmapRect(skiaBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds, 568 &paint, SkCanvas::kFast_SrcRectConstraint); 569 return; 570 } 571 572 SkRect src; 573 sk_sp<SkSurface> vdSurface = mCache.getSurface(&src); 574 if (vdSurface) { 575 canvas->drawImageRect(vdSurface->makeImageSnapshot().get(), src, bounds, &paint, 576 SkCanvas::kFast_SrcRectConstraint); 577 } else { 578 // Handle the case when VectorDrawableAtlas has been destroyed, because of memory pressure. 579 // We render the VD into a temporary standalone buffer and mark the frame as dirty. Next 580 // frame will be cached into the atlas. 581 Bitmap& bitmap = getBitmapUpdateIfDirty(); 582 SkBitmap skiaBitmap; 583 bitmap.getSkBitmap(&skiaBitmap); 584 585 int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth()); 586 int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight()); 587 canvas->drawBitmapRect(skiaBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds, 588 &paint, SkCanvas::kFast_SrcRectConstraint); 589 mCache.clear(); 590 markDirty(); 591 } 592 } 593 594 void Tree::updateBitmapCache(Bitmap& bitmap, bool useStagingData) { 595 SkBitmap outCache; 596 bitmap.getSkBitmap(&outCache); 597 int cacheWidth = outCache.width(); 598 int cacheHeight = outCache.height(); 599 ATRACE_FORMAT("VectorDrawable repaint %dx%d", cacheWidth, cacheHeight); 600 outCache.eraseColor(SK_ColorTRANSPARENT); 601 SkCanvas outCanvas(outCache); 602 float viewportWidth = 603 useStagingData ? mStagingProperties.getViewportWidth() : mProperties.getViewportWidth(); 604 float viewportHeight = useStagingData ? mStagingProperties.getViewportHeight() 605 : mProperties.getViewportHeight(); 606 float scaleX = cacheWidth / viewportWidth; 607 float scaleY = cacheHeight / viewportHeight; 608 outCanvas.scale(scaleX, scaleY); 609 mRootNode->draw(&outCanvas, useStagingData); 610 } 611 612 bool Tree::allocateBitmapIfNeeded(Cache& cache, int width, int height) { 613 if (!canReuseBitmap(cache.bitmap.get(), width, height)) { 614 SkImageInfo info = SkImageInfo::MakeN32(width, height, kPremul_SkAlphaType); 615 cache.bitmap = Bitmap::allocateHeapBitmap(info); 616 return true; 617 } 618 return false; 619 } 620 621 bool Tree::canReuseBitmap(Bitmap* bitmap, int width, int height) { 622 return bitmap && width <= bitmap->width() && height <= bitmap->height(); 623 } 624 625 void Tree::onPropertyChanged(TreeProperties* prop) { 626 if (prop == &mStagingProperties) { 627 mStagingCache.dirty = true; 628 } else { 629 mCache.dirty = true; 630 } 631 } 632 633 class MinMaxAverage { 634 public: 635 void add(float sample) { 636 if (mCount == 0) { 637 mMin = sample; 638 mMax = sample; 639 } else { 640 mMin = std::min(mMin, sample); 641 mMax = std::max(mMax, sample); 642 } 643 mTotal += sample; 644 mCount++; 645 } 646 647 float average() { return mTotal / mCount; } 648 649 float min() { return mMin; } 650 651 float max() { return mMax; } 652 653 float delta() { return mMax - mMin; } 654 655 private: 656 float mMin = 0.0f; 657 float mMax = 0.0f; 658 float mTotal = 0.0f; 659 int mCount = 0; 660 }; 661 662 BitmapPalette Tree::computePalette() { 663 // TODO Cache this and share the code with Bitmap.cpp 664 665 ATRACE_CALL(); 666 667 // TODO: This calculation of converting to HSV & tracking min/max is probably overkill 668 // Experiment with something simpler since we just want to figure out if it's "color-ful" 669 // and then the average perceptual lightness. 670 671 MinMaxAverage hue, saturation, value; 672 int sampledCount = 0; 673 674 // Sample a grid of 100 pixels to get an overall estimation of the colors in play 675 mRootNode->forEachFillColor([&](SkColor color) { 676 if (SkColorGetA(color) < 75) { 677 return; 678 } 679 sampledCount++; 680 float hsv[3]; 681 SkColorToHSV(color, hsv); 682 hue.add(hsv[0]); 683 saturation.add(hsv[1]); 684 value.add(hsv[2]); 685 }); 686 687 if (sampledCount == 0) { 688 ALOGV("VectorDrawable is mostly translucent"); 689 return BitmapPalette::Unknown; 690 } 691 692 ALOGV("samples = %d, hue [min = %f, max = %f, avg = %f]; saturation [min = %f, max = %f, avg = " 693 "%f]; value [min = %f, max = %f, avg = %f]", 694 sampledCount, hue.min(), hue.max(), hue.average(), saturation.min(), saturation.max(), 695 saturation.average(), value.min(), value.max(), value.average()); 696 697 if (hue.delta() <= 20 && saturation.delta() <= .1f) { 698 if (value.average() >= .5f) { 699 return BitmapPalette::Light; 700 } else { 701 return BitmapPalette::Dark; 702 } 703 } 704 return BitmapPalette::Unknown; 705 } 706 707 } // namespace VectorDrawable 708 709 } // namespace uirenderer 710 } // namespace android 711