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      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_VPATH_H
     18 #define ANDROID_HWUI_VPATH_H
     19 
     20 #include "DisplayList.h"
     21 #include "hwui/Bitmap.h"
     22 #include "hwui/Canvas.h"
     23 #include "renderthread/CacheManager.h"
     24 
     25 #include <SkBitmap.h>
     26 #include <SkCanvas.h>
     27 #include <SkColor.h>
     28 #include <SkColorFilter.h>
     29 #include <SkMatrix.h>
     30 #include <SkPaint.h>
     31 #include <SkPath.h>
     32 #include <SkPathMeasure.h>
     33 #include <SkRect.h>
     34 #include <SkShader.h>
     35 #include <SkSurface.h>
     36 
     37 #include <cutils/compiler.h>
     38 #include <stddef.h>
     39 #include <string>
     40 #include <vector>
     41 
     42 namespace android {
     43 namespace uirenderer {
     44 
     45 // Debug
     46 #if DEBUG_VECTOR_DRAWABLE
     47 #define VECTOR_DRAWABLE_LOGD(...) ALOGD(__VA_ARGS__)
     48 #else
     49 #define VECTOR_DRAWABLE_LOGD(...)
     50 #endif
     51 
     52 namespace VectorDrawable {
     53 #define VD_SET_PRIMITIVE_FIELD_WITH_FLAG(field, value, flag) \
     54     (VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, (value)) ? ((flag) = true, true) : false)
     55 #define VD_SET_PROP(field, value) ((value) != (field) ? ((field) = (value), true) : false)
     56 #define VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(field, value)               \
     57     ({                                                                \
     58         bool retVal = VD_SET_PROP((mPrimitiveFields.field), (value)); \
     59         onPropertyChanged();                                          \
     60         retVal;                                                       \
     61     })
     62 
     63 /* A VectorDrawable is composed of a tree of nodes.
     64  * Each node can be a group node, or a path.
     65  * A group node can have groups or paths as children, but a path node has
     66  * no children.
     67  * One example can be:
     68  *                 Root Group
     69  *                /    |     \
     70  *           Group    Path    Group
     71  *          /     \             |
     72  *         Path   Path         Path
     73  *
     74  * VectorDrawables are drawn into bitmap caches first, then the caches are drawn to the given
     75  * canvas with root alpha applied. Two caches are maintained for VD, one in UI thread, the other in
     76  * Render Thread. A generation id is used to keep track of changes in the vector drawable tree.
     77  * Each cache has their own generation id to track whether they are up to date with the latest
     78  * change in the tree.
     79  *
     80  * Any property change to the vector drawable coming from UI thread (such as bulk setters to update
     81  * all the properties, and viewport change, etc.) are only modifying the staging properties. The
     82  * staging properties will then be marked dirty and will be pushed over to render thread properties
     83  * at sync point. If staging properties are not dirty at sync point, we sync backwards by updating
     84  * staging properties with render thread properties to reflect the latest animation value.
     85  *
     86  */
     87 
     88 class PropertyChangedListener {
     89 public:
     90     PropertyChangedListener(bool* dirty, bool* stagingDirty)
     91             : mDirty(dirty), mStagingDirty(stagingDirty) {}
     92     void onPropertyChanged() { *mDirty = true; }
     93     void onStagingPropertyChanged() { *mStagingDirty = true; }
     94 
     95 private:
     96     bool* mDirty;
     97     bool* mStagingDirty;
     98 };
     99 
    100 class ANDROID_API Node {
    101 public:
    102     class Properties {
    103     public:
    104         explicit Properties(Node* node) : mNode(node) {}
    105         inline void onPropertyChanged() { mNode->onPropertyChanged(this); }
    106 
    107     private:
    108         Node* mNode;
    109     };
    110     Node(const Node& node) { mName = node.mName; }
    111     Node() {}
    112     virtual void draw(SkCanvas* outCanvas, bool useStagingData) = 0;
    113     virtual void dump() = 0;
    114     void setName(const char* name) { mName = name; }
    115     virtual void setPropertyChangedListener(PropertyChangedListener* listener) {
    116         mPropertyChangedListener = listener;
    117     }
    118     virtual void onPropertyChanged(Properties* properties) = 0;
    119     virtual ~Node() {}
    120     virtual void syncProperties() = 0;
    121     virtual void setAntiAlias(bool aa) = 0;
    122 
    123     virtual void forEachFillColor(const std::function<void(SkColor)>& func) const { }
    124 
    125 protected:
    126     std::string mName;
    127     PropertyChangedListener* mPropertyChangedListener = nullptr;
    128 };
    129 
    130 class ANDROID_API Path : public Node {
    131 public:
    132     struct ANDROID_API Data {
    133         std::vector<char> verbs;
    134         std::vector<size_t> verbSizes;
    135         std::vector<float> points;
    136         bool operator==(const Data& data) const {
    137             return verbs == data.verbs && verbSizes == data.verbSizes && points == data.points;
    138         }
    139     };
    140 
    141     class PathProperties : public Properties {
    142     public:
    143         explicit PathProperties(Node* node) : Properties(node) {}
    144         void syncProperties(const PathProperties& prop) {
    145             mData = prop.mData;
    146             onPropertyChanged();
    147         }
    148         void setData(const Data& data) {
    149             // Updates the path data. Note that we don't generate a new Skia path right away
    150             // because there are cases where the animation is changing the path data, but the view
    151             // that hosts the VD has gone off screen, in which case we won't even draw. So we
    152             // postpone the Skia path generation to the draw time.
    153             if (data == mData) {
    154                 return;
    155             }
    156             mData = data;
    157             onPropertyChanged();
    158         }
    159         const Data& getData() const { return mData; }
    160 
    161     private:
    162         Data mData;
    163     };
    164 
    165     Path(const Path& path);
    166     Path(const char* path, size_t strLength);
    167     Path() {}
    168 
    169     void dump() override;
    170     virtual void syncProperties() override;
    171     virtual void onPropertyChanged(Properties* prop) override {
    172         if (prop == &mStagingProperties) {
    173             mStagingPropertiesDirty = true;
    174             if (mPropertyChangedListener) {
    175                 mPropertyChangedListener->onStagingPropertyChanged();
    176             }
    177         } else if (prop == &mProperties) {
    178             mSkPathDirty = true;
    179             if (mPropertyChangedListener) {
    180                 mPropertyChangedListener->onPropertyChanged();
    181             }
    182         }
    183     }
    184     PathProperties* mutateStagingProperties() { return &mStagingProperties; }
    185     const PathProperties* stagingProperties() { return &mStagingProperties; }
    186 
    187     // This should only be called from animations on RT
    188     PathProperties* mutateProperties() { return &mProperties; }
    189 
    190 protected:
    191     virtual const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath);
    192 
    193     // Internal data, render thread only.
    194     bool mSkPathDirty = true;
    195     SkPath mSkPath;
    196 
    197 private:
    198     PathProperties mProperties = PathProperties(this);
    199     PathProperties mStagingProperties = PathProperties(this);
    200     bool mStagingPropertiesDirty = true;
    201 };
    202 
    203 class ANDROID_API FullPath : public Path {
    204 public:
    205     class FullPathProperties : public Properties {
    206     public:
    207         struct PrimitiveFields {
    208             float strokeWidth = 0;
    209             SkColor strokeColor = SK_ColorTRANSPARENT;
    210             float strokeAlpha = 1;
    211             SkColor fillColor = SK_ColorTRANSPARENT;
    212             float fillAlpha = 1;
    213             float trimPathStart = 0;
    214             float trimPathEnd = 1;
    215             float trimPathOffset = 0;
    216             int32_t strokeLineCap = SkPaint::Cap::kButt_Cap;
    217             int32_t strokeLineJoin = SkPaint::Join::kMiter_Join;
    218             float strokeMiterLimit = 4;
    219             int fillType = 0; /* non-zero or kWinding_FillType in Skia */
    220         };
    221         explicit FullPathProperties(Node* mNode) : Properties(mNode), mTrimDirty(false) {}
    222         ~FullPathProperties() {}
    223         void syncProperties(const FullPathProperties& prop) {
    224             mPrimitiveFields = prop.mPrimitiveFields;
    225             mTrimDirty = true;
    226             fillGradient = prop.fillGradient;
    227             strokeGradient = prop.strokeGradient;
    228             onPropertyChanged();
    229         }
    230         void setFillGradient(SkShader* gradient) {
    231             if (fillGradient.get() != gradient) {
    232                 fillGradient = sk_ref_sp(gradient);
    233                 onPropertyChanged();
    234             }
    235         }
    236         void setStrokeGradient(SkShader* gradient) {
    237             if (strokeGradient.get() != gradient) {
    238                 strokeGradient = sk_ref_sp(gradient);
    239                 onPropertyChanged();
    240             }
    241         }
    242         SkShader* getFillGradient() const { return fillGradient.get(); }
    243         SkShader* getStrokeGradient() const { return strokeGradient.get(); }
    244         float getStrokeWidth() const { return mPrimitiveFields.strokeWidth; }
    245         void setStrokeWidth(float strokeWidth) {
    246             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeWidth, strokeWidth);
    247         }
    248         SkColor getStrokeColor() const { return mPrimitiveFields.strokeColor; }
    249         void setStrokeColor(SkColor strokeColor) {
    250             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeColor, strokeColor);
    251         }
    252         float getStrokeAlpha() const { return mPrimitiveFields.strokeAlpha; }
    253         void setStrokeAlpha(float strokeAlpha) {
    254             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(strokeAlpha, strokeAlpha);
    255         }
    256         SkColor getFillColor() const { return mPrimitiveFields.fillColor; }
    257         void setFillColor(SkColor fillColor) {
    258             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillColor, fillColor);
    259         }
    260         float getFillAlpha() const { return mPrimitiveFields.fillAlpha; }
    261         void setFillAlpha(float fillAlpha) {
    262             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(fillAlpha, fillAlpha);
    263         }
    264         float getTrimPathStart() const { return mPrimitiveFields.trimPathStart; }
    265         void setTrimPathStart(float trimPathStart) {
    266             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathStart, trimPathStart, mTrimDirty);
    267         }
    268         float getTrimPathEnd() const { return mPrimitiveFields.trimPathEnd; }
    269         void setTrimPathEnd(float trimPathEnd) {
    270             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathEnd, trimPathEnd, mTrimDirty);
    271         }
    272         float getTrimPathOffset() const { return mPrimitiveFields.trimPathOffset; }
    273         void setTrimPathOffset(float trimPathOffset) {
    274             VD_SET_PRIMITIVE_FIELD_WITH_FLAG(trimPathOffset, trimPathOffset, mTrimDirty);
    275         }
    276 
    277         float getStrokeMiterLimit() const { return mPrimitiveFields.strokeMiterLimit; }
    278         float getStrokeLineCap() const { return mPrimitiveFields.strokeLineCap; }
    279         float getStrokeLineJoin() const { return mPrimitiveFields.strokeLineJoin; }
    280         float getFillType() const { return mPrimitiveFields.fillType; }
    281         bool copyProperties(int8_t* outProperties, int length) const;
    282         void updateProperties(float strokeWidth, SkColor strokeColor, float strokeAlpha,
    283                               SkColor fillColor, float fillAlpha, float trimPathStart,
    284                               float trimPathEnd, float trimPathOffset, float strokeMiterLimit,
    285                               int strokeLineCap, int strokeLineJoin, int fillType) {
    286             mPrimitiveFields.strokeWidth = strokeWidth;
    287             mPrimitiveFields.strokeColor = strokeColor;
    288             mPrimitiveFields.strokeAlpha = strokeAlpha;
    289             mPrimitiveFields.fillColor = fillColor;
    290             mPrimitiveFields.fillAlpha = fillAlpha;
    291             mPrimitiveFields.trimPathStart = trimPathStart;
    292             mPrimitiveFields.trimPathEnd = trimPathEnd;
    293             mPrimitiveFields.trimPathOffset = trimPathOffset;
    294             mPrimitiveFields.strokeMiterLimit = strokeMiterLimit;
    295             mPrimitiveFields.strokeLineCap = strokeLineCap;
    296             mPrimitiveFields.strokeLineJoin = strokeLineJoin;
    297             mPrimitiveFields.fillType = fillType;
    298             mTrimDirty = true;
    299             onPropertyChanged();
    300         }
    301         // Set property values during animation
    302         void setColorPropertyValue(int propertyId, int32_t value);
    303         void setPropertyValue(int propertyId, float value);
    304         bool mTrimDirty;
    305 
    306     private:
    307         enum class Property {
    308             strokeWidth = 0,
    309             strokeColor,
    310             strokeAlpha,
    311             fillColor,
    312             fillAlpha,
    313             trimPathStart,
    314             trimPathEnd,
    315             trimPathOffset,
    316             strokeLineCap,
    317             strokeLineJoin,
    318             strokeMiterLimit,
    319             fillType,
    320             count,
    321         };
    322         PrimitiveFields mPrimitiveFields;
    323         sk_sp<SkShader> fillGradient;
    324         sk_sp<SkShader> strokeGradient;
    325     };
    326 
    327     // Called from UI thread
    328     FullPath(const FullPath& path);  // for cloning
    329     FullPath(const char* path, size_t strLength) : Path(path, strLength) {}
    330     FullPath() : Path() {}
    331     void draw(SkCanvas* outCanvas, bool useStagingData) override;
    332     void dump() override;
    333     FullPathProperties* mutateStagingProperties() { return &mStagingProperties; }
    334     const FullPathProperties* stagingProperties() { return &mStagingProperties; }
    335 
    336     // This should only be called from animations on RT
    337     FullPathProperties* mutateProperties() { return &mProperties; }
    338 
    339     virtual void syncProperties() override;
    340     virtual void onPropertyChanged(Properties* properties) override {
    341         Path::onPropertyChanged(properties);
    342         if (properties == &mStagingProperties) {
    343             mStagingPropertiesDirty = true;
    344             if (mPropertyChangedListener) {
    345                 mPropertyChangedListener->onStagingPropertyChanged();
    346             }
    347         } else if (properties == &mProperties) {
    348             if (mPropertyChangedListener) {
    349                 mPropertyChangedListener->onPropertyChanged();
    350             }
    351         }
    352     }
    353     virtual void setAntiAlias(bool aa) { mAntiAlias = aa; }
    354     void forEachFillColor(const std::function<void(SkColor)>& func) const override {
    355         func(mStagingProperties.getFillColor());
    356     }
    357 
    358 protected:
    359     const SkPath& getUpdatedPath(bool useStagingData, SkPath* tempStagingPath) override;
    360 
    361 private:
    362     FullPathProperties mProperties = FullPathProperties(this);
    363     FullPathProperties mStagingProperties = FullPathProperties(this);
    364     bool mStagingPropertiesDirty = true;
    365 
    366     // Intermediate data for drawing, render thread only
    367     SkPath mTrimmedSkPath;
    368     // Default to use AntiAlias
    369     bool mAntiAlias = true;
    370 };
    371 
    372 class ANDROID_API ClipPath : public Path {
    373 public:
    374     ClipPath(const ClipPath& path) : Path(path) {}
    375     ClipPath(const char* path, size_t strLength) : Path(path, strLength) {}
    376     ClipPath() : Path() {}
    377     void draw(SkCanvas* outCanvas, bool useStagingData) override;
    378     virtual void setAntiAlias(bool aa) {}
    379 };
    380 
    381 class ANDROID_API Group : public Node {
    382 public:
    383     class GroupProperties : public Properties {
    384     public:
    385         explicit GroupProperties(Node* mNode) : Properties(mNode) {}
    386         struct PrimitiveFields {
    387             float rotate = 0;
    388             float pivotX = 0;
    389             float pivotY = 0;
    390             float scaleX = 1;
    391             float scaleY = 1;
    392             float translateX = 0;
    393             float translateY = 0;
    394         } mPrimitiveFields;
    395         void syncProperties(const GroupProperties& prop) {
    396             mPrimitiveFields = prop.mPrimitiveFields;
    397             onPropertyChanged();
    398         }
    399         float getRotation() const { return mPrimitiveFields.rotate; }
    400         void setRotation(float rotation) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(rotate, rotation); }
    401         float getPivotX() const { return mPrimitiveFields.pivotX; }
    402         void setPivotX(float pivotX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotX, pivotX); }
    403         float getPivotY() const { return mPrimitiveFields.pivotY; }
    404         void setPivotY(float pivotY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(pivotY, pivotY); }
    405         float getScaleX() const { return mPrimitiveFields.scaleX; }
    406         void setScaleX(float scaleX) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleX, scaleX); }
    407         float getScaleY() const { return mPrimitiveFields.scaleY; }
    408         void setScaleY(float scaleY) { VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(scaleY, scaleY); }
    409         float getTranslateX() const { return mPrimitiveFields.translateX; }
    410         void setTranslateX(float translateX) {
    411             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateX, translateX);
    412         }
    413         float getTranslateY() const { return mPrimitiveFields.translateY; }
    414         void setTranslateY(float translateY) {
    415             VD_SET_PRIMITIVE_FIELD_AND_NOTIFY(translateY, translateY);
    416         }
    417         void updateProperties(float rotate, float pivotX, float pivotY, float scaleX, float scaleY,
    418                               float translateX, float translateY) {
    419             mPrimitiveFields.rotate = rotate;
    420             mPrimitiveFields.pivotX = pivotX;
    421             mPrimitiveFields.pivotY = pivotY;
    422             mPrimitiveFields.scaleX = scaleX;
    423             mPrimitiveFields.scaleY = scaleY;
    424             mPrimitiveFields.translateX = translateX;
    425             mPrimitiveFields.translateY = translateY;
    426             onPropertyChanged();
    427         }
    428         void setPropertyValue(int propertyId, float value);
    429         float getPropertyValue(int propertyId) const;
    430         bool copyProperties(float* outProperties, int length) const;
    431         static bool isValidProperty(int propertyId);
    432 
    433     private:
    434         enum class Property {
    435             rotate = 0,
    436             pivotX,
    437             pivotY,
    438             scaleX,
    439             scaleY,
    440             translateX,
    441             translateY,
    442             // Count of the properties, must be at the end.
    443             count,
    444         };
    445     };
    446 
    447     Group(const Group& group);
    448     Group() {}
    449     void addChild(Node* child);
    450     virtual void setPropertyChangedListener(PropertyChangedListener* listener) override {
    451         Node::setPropertyChangedListener(listener);
    452         for (auto& child : mChildren) {
    453             child->setPropertyChangedListener(listener);
    454         }
    455     }
    456     virtual void syncProperties() override;
    457     GroupProperties* mutateStagingProperties() { return &mStagingProperties; }
    458     const GroupProperties* stagingProperties() { return &mStagingProperties; }
    459 
    460     // This should only be called from animations on RT
    461     GroupProperties* mutateProperties() { return &mProperties; }
    462 
    463     // Methods below could be called from either UI thread or Render Thread.
    464     virtual void draw(SkCanvas* outCanvas, bool useStagingData) override;
    465     void getLocalMatrix(SkMatrix* outMatrix, const GroupProperties& properties);
    466     void dump() override;
    467     static bool isValidProperty(int propertyId);
    468 
    469     virtual void onPropertyChanged(Properties* properties) override {
    470         if (properties == &mStagingProperties) {
    471             mStagingPropertiesDirty = true;
    472             if (mPropertyChangedListener) {
    473                 mPropertyChangedListener->onStagingPropertyChanged();
    474             }
    475         } else {
    476             if (mPropertyChangedListener) {
    477                 mPropertyChangedListener->onPropertyChanged();
    478             }
    479         }
    480     }
    481 
    482     virtual void setAntiAlias(bool aa) {
    483         for (auto& child : mChildren) {
    484             child->setAntiAlias(aa);
    485         }
    486     }
    487 
    488     void forEachFillColor(const std::function<void(SkColor)>& func) const override {
    489         for (auto& child : mChildren) {
    490             child->forEachFillColor(func);
    491         }
    492     }
    493 
    494 private:
    495     GroupProperties mProperties = GroupProperties(this);
    496     GroupProperties mStagingProperties = GroupProperties(this);
    497     bool mStagingPropertiesDirty = true;
    498     std::vector<std::unique_ptr<Node> > mChildren;
    499 };
    500 
    501 class ANDROID_API Tree : public VirtualLightRefBase {
    502 public:
    503     explicit Tree(Group* rootNode) : mRootNode(rootNode) {
    504         mRootNode->setPropertyChangedListener(&mPropertyChangedListener);
    505     }
    506 
    507     // Copy properties from the tree and use the give node as the root node
    508     Tree(const Tree* copy, Group* rootNode) : Tree(rootNode) {
    509         mStagingProperties.syncAnimatableProperties(copy->stagingProperties());
    510         mStagingProperties.syncNonAnimatableProperties(copy->stagingProperties());
    511     }
    512     // Draws the VD onto a bitmap cache, then the bitmap cache will be rendered onto the input
    513     // canvas. Returns the number of pixels needed for the bitmap cache.
    514     int draw(Canvas* outCanvas, SkColorFilter* colorFilter, const SkRect& bounds,
    515              bool needsMirroring, bool canReuseCache);
    516     void drawStaging(Canvas* canvas);
    517 
    518     Bitmap& getBitmapUpdateIfDirty();
    519     void setAllowCaching(bool allowCaching) { mAllowCaching = allowCaching; }
    520     void syncProperties() {
    521         if (mStagingProperties.mNonAnimatablePropertiesDirty) {
    522             mCache.dirty |= (mProperties.mNonAnimatableProperties.viewportWidth !=
    523                              mStagingProperties.mNonAnimatableProperties.viewportWidth) ||
    524                             (mProperties.mNonAnimatableProperties.viewportHeight !=
    525                              mStagingProperties.mNonAnimatableProperties.viewportHeight) ||
    526                             (mProperties.mNonAnimatableProperties.scaledWidth !=
    527                              mStagingProperties.mNonAnimatableProperties.scaledWidth) ||
    528                             (mProperties.mNonAnimatableProperties.scaledHeight !=
    529                              mStagingProperties.mNonAnimatableProperties.scaledHeight) ||
    530                             (mProperties.mNonAnimatableProperties.bounds !=
    531                              mStagingProperties.mNonAnimatableProperties.bounds);
    532             mProperties.syncNonAnimatableProperties(mStagingProperties);
    533             mStagingProperties.mNonAnimatablePropertiesDirty = false;
    534         }
    535 
    536         if (mStagingProperties.mAnimatablePropertiesDirty) {
    537             mProperties.syncAnimatableProperties(mStagingProperties);
    538         } else {
    539             mStagingProperties.syncAnimatableProperties(mProperties);
    540         }
    541         mStagingProperties.mAnimatablePropertiesDirty = false;
    542         mRootNode->syncProperties();
    543     }
    544 
    545     class TreeProperties {
    546     public:
    547         explicit TreeProperties(Tree* tree) : mTree(tree) {}
    548         // Properties that can only be modified by UI thread, therefore sync should
    549         // only go from UI to RT
    550         struct NonAnimatableProperties {
    551             float viewportWidth = 0;
    552             float viewportHeight = 0;
    553             SkRect bounds;
    554             int scaledWidth = 0;
    555             int scaledHeight = 0;
    556             sk_sp<SkColorFilter> colorFilter;
    557         } mNonAnimatableProperties;
    558         bool mNonAnimatablePropertiesDirty = true;
    559 
    560         float mRootAlpha = 1.0f;
    561         bool mAnimatablePropertiesDirty = true;
    562 
    563         void syncNonAnimatableProperties(const TreeProperties& prop) {
    564             // Copy over the data that can only be changed in UI thread
    565             if (mNonAnimatableProperties.colorFilter != prop.mNonAnimatableProperties.colorFilter) {
    566                 mNonAnimatableProperties.colorFilter = prop.mNonAnimatableProperties.colorFilter;
    567             }
    568             mNonAnimatableProperties = prop.mNonAnimatableProperties;
    569         }
    570 
    571         void setViewportSize(float width, float height) {
    572             if (mNonAnimatableProperties.viewportWidth != width ||
    573                 mNonAnimatableProperties.viewportHeight != height) {
    574                 mNonAnimatablePropertiesDirty = true;
    575                 mNonAnimatableProperties.viewportWidth = width;
    576                 mNonAnimatableProperties.viewportHeight = height;
    577                 mTree->onPropertyChanged(this);
    578             }
    579         }
    580         void setBounds(const SkRect& bounds) {
    581             if (mNonAnimatableProperties.bounds != bounds) {
    582                 mNonAnimatableProperties.bounds = bounds;
    583                 mNonAnimatablePropertiesDirty = true;
    584                 mTree->onPropertyChanged(this);
    585             }
    586         }
    587 
    588         void setScaledSize(int width, int height) {
    589             // If the requested size is bigger than what the bitmap was, then
    590             // we increase the bitmap size to match. The width and height
    591             // are bound by MAX_CACHED_BITMAP_SIZE.
    592             if (mNonAnimatableProperties.scaledWidth < width ||
    593                 mNonAnimatableProperties.scaledHeight < height) {
    594                 mNonAnimatableProperties.scaledWidth =
    595                         std::max(width, mNonAnimatableProperties.scaledWidth);
    596                 mNonAnimatableProperties.scaledHeight =
    597                         std::max(height, mNonAnimatableProperties.scaledHeight);
    598                 mNonAnimatablePropertiesDirty = true;
    599                 mTree->onPropertyChanged(this);
    600             }
    601         }
    602         void setColorFilter(SkColorFilter* filter) {
    603             if (mNonAnimatableProperties.colorFilter.get() != filter) {
    604                 mNonAnimatableProperties.colorFilter = sk_ref_sp(filter);
    605                 mNonAnimatablePropertiesDirty = true;
    606                 mTree->onPropertyChanged(this);
    607             }
    608         }
    609         SkColorFilter* getColorFilter() const { return mNonAnimatableProperties.colorFilter.get(); }
    610 
    611         float getViewportWidth() const { return mNonAnimatableProperties.viewportWidth; }
    612         float getViewportHeight() const { return mNonAnimatableProperties.viewportHeight; }
    613         float getScaledWidth() const { return mNonAnimatableProperties.scaledWidth; }
    614         float getScaledHeight() const { return mNonAnimatableProperties.scaledHeight; }
    615         void syncAnimatableProperties(const TreeProperties& prop) { mRootAlpha = prop.mRootAlpha; }
    616         bool setRootAlpha(float rootAlpha) {
    617             if (rootAlpha != mRootAlpha) {
    618                 mAnimatablePropertiesDirty = true;
    619                 mRootAlpha = rootAlpha;
    620                 mTree->onPropertyChanged(this);
    621                 return true;
    622             }
    623             return false;
    624         }
    625         float getRootAlpha() const { return mRootAlpha; }
    626         const SkRect& getBounds() const { return mNonAnimatableProperties.bounds; }
    627         Tree* mTree;
    628     };
    629     void onPropertyChanged(TreeProperties* prop);
    630     TreeProperties* mutateStagingProperties() { return &mStagingProperties; }
    631     const TreeProperties& stagingProperties() const { return mStagingProperties; }
    632 
    633     // This should only be called from animations on RT
    634     TreeProperties* mutateProperties() { return &mProperties; }
    635 
    636     // called from RT only
    637     const TreeProperties& properties() const { return mProperties; }
    638 
    639     // This should always be called from RT.
    640     void markDirty() { mCache.dirty = true; }
    641     bool isDirty() const { return mCache.dirty; }
    642     bool getPropertyChangeWillBeConsumed() const { return mWillBeConsumed; }
    643     void setPropertyChangeWillBeConsumed(bool willBeConsumed) { mWillBeConsumed = willBeConsumed; }
    644 
    645     /**
    646      * Draws VD cache into a canvas. This should always be called from RT and it works with Skia
    647      * pipelines only.
    648      */
    649     void draw(SkCanvas* canvas, const SkRect& bounds, const SkPaint& paint);
    650 
    651     void getPaintFor(SkPaint* outPaint, const TreeProperties &props) const;
    652     BitmapPalette computePalette();
    653 
    654     /**
    655      * Draws VD into a GPU backed surface.
    656      * This should always be called from RT and it works with Skia pipeline only.
    657      */
    658     void updateCache(sp<skiapipeline::VectorDrawableAtlas>& atlas, GrContext* context);
    659 
    660     void setAntiAlias(bool aa) { mRootNode->setAntiAlias(aa); }
    661 
    662 private:
    663     class Cache {
    664     public:
    665         sk_sp<Bitmap> bitmap;  // used by HWUI pipeline and software
    666         // TODO: use surface instead of bitmap when drawing in software canvas
    667         bool dirty = true;
    668 
    669         // the rest of the code in Cache is used by Skia pipelines only
    670 
    671         ~Cache() { clear(); }
    672 
    673         /**
    674          * Stores a weak pointer to the atlas and a key.
    675          */
    676         void setAtlas(sp<skiapipeline::VectorDrawableAtlas> atlas,
    677                       skiapipeline::AtlasKey newAtlasKey);
    678 
    679         /**
    680          * Gets a surface and bounds from the atlas.
    681          *
    682          * @return nullptr if the altas has been deleted.
    683          */
    684         sk_sp<SkSurface> getSurface(SkRect* bounds);
    685 
    686         /**
    687          * Releases atlas key from the atlas, which makes it available for reuse.
    688          */
    689         void clear();
    690 
    691     private:
    692         wp<skiapipeline::VectorDrawableAtlas> mAtlas;
    693         skiapipeline::AtlasKey mAtlasKey = INVALID_ATLAS_KEY;
    694     };
    695 
    696     bool allocateBitmapIfNeeded(Cache& cache, int width, int height);
    697     bool canReuseBitmap(Bitmap*, int width, int height);
    698     void updateBitmapCache(Bitmap& outCache, bool useStagingData);
    699 
    700     // Cap the bitmap size, such that it won't hurt the performance too much
    701     // and it won't crash due to a very large scale.
    702     // The drawable will look blurry above this size.
    703     const static int MAX_CACHED_BITMAP_SIZE;
    704 
    705     bool mAllowCaching = true;
    706     std::unique_ptr<Group> mRootNode;
    707 
    708     TreeProperties mProperties = TreeProperties(this);
    709     TreeProperties mStagingProperties = TreeProperties(this);
    710 
    711     Cache mStagingCache;
    712     Cache mCache;
    713 
    714     PropertyChangedListener mPropertyChangedListener =
    715             PropertyChangedListener(&mCache.dirty, &mStagingCache.dirty);
    716 
    717     mutable bool mWillBeConsumed = false;
    718 };
    719 
    720 }  // namespace VectorDrawable
    721 
    722 typedef VectorDrawable::Path::Data PathData;
    723 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
    724 
    725 }  // namespace uirenderer
    726 }  // namespace android
    727 
    728 #endif  // ANDROID_HWUI_VPATH_H
    729