1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "GLFunctorDrawable.h" 18 #include <GrContext.h> 19 #include <private/hwui/DrawGlInfo.h> 20 #include "FunctorDrawable.h" 21 #include "GlFunctorLifecycleListener.h" 22 #include "GrBackendSurface.h" 23 #include "GrRenderTarget.h" 24 #include "GrRenderTargetContext.h" 25 #include "RenderNode.h" 26 #include "SkAndroidFrameworkUtils.h" 27 #include "SkClipStack.h" 28 #include "SkRect.h" 29 30 namespace android { 31 namespace uirenderer { 32 namespace skiapipeline { 33 34 GLFunctorDrawable::~GLFunctorDrawable() { 35 if (auto lp = std::get_if<LegacyFunctor>(&mAnyFunctor)) { 36 if (lp->listener) { 37 lp->listener->onGlFunctorReleased(lp->functor); 38 } 39 } 40 } 41 42 static void setScissor(int viewportHeight, const SkIRect& clip) { 43 SkASSERT(!clip.isEmpty()); 44 // transform to Y-flipped GL space, and prevent negatives 45 GLint y = viewportHeight - clip.fBottom; 46 GLint height = (viewportHeight - clip.fTop) - y; 47 glScissor(clip.fLeft, y, clip.width(), height); 48 } 49 50 static bool GetFboDetails(SkCanvas* canvas, GLuint* outFboID, SkISize* outFboSize) { 51 GrRenderTargetContext* renderTargetContext = 52 canvas->internal_private_accessTopLayerRenderTargetContext(); 53 if (!renderTargetContext) { 54 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw"); 55 return false; 56 } 57 58 GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget(); 59 if (!renderTarget) { 60 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw"); 61 return false; 62 } 63 64 GrGLFramebufferInfo fboInfo; 65 if (!renderTarget->getBackendRenderTarget().getGLFramebufferInfo(&fboInfo)) { 66 ALOGW("Unable to extract renderTarget info from canvas; aborting GLFunctor draw"); 67 return false; 68 } 69 70 *outFboID = fboInfo.fFBOID; 71 *outFboSize = SkISize::Make(renderTargetContext->width(), renderTargetContext->height()); 72 return true; 73 } 74 75 void GLFunctorDrawable::onDraw(SkCanvas* canvas) { 76 if (canvas->getGrContext() == nullptr) { 77 // We're dumping a picture, render a light-blue rectangle instead 78 // TODO: Draw the WebView text on top? Seemingly complicated as SkPaint doesn't 79 // seem to have a default typeface that works. We only ever use drawGlyphs, which 80 // requires going through minikin & hwui's canvas which we don't have here. 81 SkPaint paint; 82 paint.setColor(0xFF81D4FA); 83 canvas->drawRect(mBounds, paint); 84 return; 85 } 86 87 GLuint fboID = 0; 88 SkISize fboSize; 89 if (!GetFboDetails(canvas, &fboID, &fboSize)) { 90 return; 91 } 92 93 SkIRect surfaceBounds = canvas->internal_private_getTopLayerBounds(); 94 SkIRect clipBounds = canvas->getDeviceClipBounds(); 95 SkMatrix44 mat4(canvas->getTotalMatrix()); 96 SkRegion clipRegion; 97 canvas->temporary_internal_getRgnClip(&clipRegion); 98 99 sk_sp<SkSurface> tmpSurface; 100 // we are in a state where there is an unclipped saveLayer 101 if (fboID != 0 && !surfaceBounds.contains(clipBounds)) { 102 // create an offscreen layer and clear it 103 SkImageInfo surfaceInfo = 104 canvas->imageInfo().makeWH(clipBounds.width(), clipBounds.height()); 105 tmpSurface = 106 SkSurface::MakeRenderTarget(canvas->getGrContext(), SkBudgeted::kYes, surfaceInfo); 107 tmpSurface->getCanvas()->clear(SK_ColorTRANSPARENT); 108 109 GrGLFramebufferInfo fboInfo; 110 if (!tmpSurface->getBackendRenderTarget(SkSurface::kFlushWrite_BackendHandleAccess) 111 .getGLFramebufferInfo(&fboInfo)) { 112 ALOGW("Unable to extract renderTarget info from offscreen canvas; aborting GLFunctor"); 113 return; 114 } 115 116 fboSize = SkISize::Make(surfaceInfo.width(), surfaceInfo.height()); 117 fboID = fboInfo.fFBOID; 118 119 // update the matrix and clip that we pass to the WebView to match the coordinates of 120 // the offscreen layer 121 mat4.preTranslate(-clipBounds.fLeft, -clipBounds.fTop, 0); 122 clipBounds.offsetTo(0, 0); 123 clipRegion.translate(-surfaceBounds.fLeft, -surfaceBounds.fTop); 124 125 } else if (fboID != 0) { 126 // we are drawing into a (clipped) offscreen layer so we must update the clip and matrix 127 // from device coordinates to the layer's coordinates 128 clipBounds.offset(-surfaceBounds.fLeft, -surfaceBounds.fTop); 129 mat4.preTranslate(-surfaceBounds.fLeft, -surfaceBounds.fTop, 0); 130 } 131 132 DrawGlInfo info; 133 info.clipLeft = clipBounds.fLeft; 134 info.clipTop = clipBounds.fTop; 135 info.clipRight = clipBounds.fRight; 136 info.clipBottom = clipBounds.fBottom; 137 info.isLayer = fboID != 0; 138 info.width = fboSize.width(); 139 info.height = fboSize.height(); 140 mat4.asColMajorf(&info.transform[0]); 141 info.color_space_ptr = canvas->imageInfo().colorSpace(); 142 143 // ensure that the framebuffer that the webview will render into is bound before we clear 144 // the stencil and/or draw the functor. 145 canvas->flush(); 146 glViewport(0, 0, info.width, info.height); 147 glBindFramebuffer(GL_FRAMEBUFFER, fboID); 148 149 // apply a simple clip with a scissor or a complex clip with a stencil 150 bool clearStencilAfterFunctor = false; 151 if (CC_UNLIKELY(clipRegion.isComplex())) { 152 // clear the stencil 153 // TODO: move stencil clear and canvas flush to SkAndroidFrameworkUtils::clipWithStencil 154 glDisable(GL_SCISSOR_TEST); 155 glStencilMask(0x1); 156 glClearStencil(0); 157 glClear(GL_STENCIL_BUFFER_BIT); 158 159 // notify Skia that we just updated the FBO and stencil 160 const uint32_t grState = kStencil_GrGLBackendState | kRenderTarget_GrGLBackendState; 161 canvas->getGrContext()->resetContext(grState); 162 163 SkCanvas* tmpCanvas = canvas; 164 if (tmpSurface) { 165 tmpCanvas = tmpSurface->getCanvas(); 166 // set the clip on the new canvas 167 tmpCanvas->clipRegion(clipRegion); 168 } 169 170 // GL ops get inserted here if previous flush is missing, which could dirty the stencil 171 bool stencilWritten = SkAndroidFrameworkUtils::clipWithStencil(tmpCanvas); 172 tmpCanvas->flush(); // need this flush for the single op that draws into the stencil 173 174 // ensure that the framebuffer that the webview will render into is bound before after we 175 // draw into the stencil 176 glViewport(0, 0, info.width, info.height); 177 glBindFramebuffer(GL_FRAMEBUFFER, fboID); 178 179 if (stencilWritten) { 180 glStencilMask(0x1); 181 glStencilFunc(GL_EQUAL, 0x1, 0x1); 182 glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); 183 clearStencilAfterFunctor = true; 184 glEnable(GL_STENCIL_TEST); 185 } else { 186 glDisable(GL_STENCIL_TEST); 187 } 188 } else if (clipRegion.isEmpty()) { 189 glDisable(GL_STENCIL_TEST); 190 glDisable(GL_SCISSOR_TEST); 191 } else { 192 glDisable(GL_STENCIL_TEST); 193 glEnable(GL_SCISSOR_TEST); 194 setScissor(info.height, clipRegion.getBounds()); 195 } 196 197 if (mAnyFunctor.index() == 0) { 198 std::get<0>(mAnyFunctor).handle->drawGl(info); 199 } else { 200 (*(std::get<1>(mAnyFunctor).functor))(DrawGlInfo::kModeDraw, &info); 201 } 202 203 if (clearStencilAfterFunctor) { 204 // clear stencil buffer as it may be used by Skia 205 glDisable(GL_SCISSOR_TEST); 206 glDisable(GL_STENCIL_TEST); 207 glStencilMask(0x1); 208 glClearStencil(0); 209 glClear(GL_STENCIL_BUFFER_BIT); 210 } 211 212 canvas->getGrContext()->resetContext(); 213 214 // if there were unclipped save layers involved we draw our offscreen surface to the canvas 215 if (tmpSurface) { 216 SkAutoCanvasRestore acr(canvas, true); 217 SkMatrix invertedMatrix; 218 if (!canvas->getTotalMatrix().invert(&invertedMatrix)) { 219 ALOGW("Unable to extract invert canvas matrix; aborting GLFunctor draw"); 220 return; 221 } 222 canvas->concat(invertedMatrix); 223 224 const SkIRect deviceBounds = canvas->getDeviceClipBounds(); 225 tmpSurface->draw(canvas, deviceBounds.fLeft, deviceBounds.fTop, nullptr); 226 } 227 } 228 229 } // namespace skiapipeline 230 } // namespace uirenderer 231 } // namespace android 232