1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 //#define LOG_NDEBUG 0 18 #define LOG_TAG "SoundPool" 19 20 #include <chrono> 21 #include <inttypes.h> 22 #include <thread> 23 #include <utils/Log.h> 24 25 #define USE_SHARED_MEM_BUFFER 26 27 #include <media/AudioTrack.h> 28 #include "SoundPool.h" 29 #include "SoundPoolThread.h" 30 #include <media/NdkMediaCodec.h> 31 #include <media/NdkMediaExtractor.h> 32 #include <media/NdkMediaFormat.h> 33 34 namespace android 35 { 36 37 int kDefaultBufferCount = 4; 38 uint32_t kMaxSampleRate = 48000; 39 uint32_t kDefaultSampleRate = 44100; 40 uint32_t kDefaultFrameCount = 1200; 41 size_t kDefaultHeapSize = 1024 * 1024; // 1MB 42 43 44 SoundPool::SoundPool(int maxChannels, const audio_attributes_t* pAttributes) 45 { 46 ALOGV("SoundPool constructor: maxChannels=%d, attr.usage=%d, attr.flags=0x%x, attr.tags=%s", 47 maxChannels, pAttributes->usage, pAttributes->flags, pAttributes->tags); 48 49 // check limits 50 mMaxChannels = maxChannels; 51 if (mMaxChannels < 1) { 52 mMaxChannels = 1; 53 } 54 else if (mMaxChannels > 32) { 55 mMaxChannels = 32; 56 } 57 ALOGW_IF(maxChannels != mMaxChannels, "App requested %d channels", maxChannels); 58 59 mQuit = false; 60 mMuted = false; 61 mDecodeThread = 0; 62 memcpy(&mAttributes, pAttributes, sizeof(audio_attributes_t)); 63 mAllocated = 0; 64 mNextSampleID = 0; 65 mNextChannelID = 0; 66 67 mCallback = 0; 68 mUserData = 0; 69 70 mChannelPool = new SoundChannel[mMaxChannels]; 71 for (int i = 0; i < mMaxChannels; ++i) { 72 mChannelPool[i].init(this); 73 mChannels.push_back(&mChannelPool[i]); 74 } 75 76 // start decode thread 77 startThreads(); 78 } 79 80 SoundPool::~SoundPool() 81 { 82 ALOGV("SoundPool destructor"); 83 mDecodeThread->quit(); 84 quit(); 85 86 Mutex::Autolock lock(&mLock); 87 88 mChannels.clear(); 89 if (mChannelPool) 90 delete [] mChannelPool; 91 // clean up samples 92 ALOGV("clear samples"); 93 mSamples.clear(); 94 95 if (mDecodeThread) 96 delete mDecodeThread; 97 } 98 99 void SoundPool::addToRestartList(SoundChannel* channel) 100 { 101 Mutex::Autolock lock(&mRestartLock); 102 if (!mQuit) { 103 mRestart.push_back(channel); 104 mCondition.signal(); 105 } 106 } 107 108 void SoundPool::addToStopList(SoundChannel* channel) 109 { 110 Mutex::Autolock lock(&mRestartLock); 111 if (!mQuit) { 112 mStop.push_back(channel); 113 mCondition.signal(); 114 } 115 } 116 117 int SoundPool::beginThread(void* arg) 118 { 119 SoundPool* p = (SoundPool*)arg; 120 return p->run(); 121 } 122 123 int SoundPool::run() 124 { 125 mRestartLock.lock(); 126 while (!mQuit) { 127 mCondition.wait(mRestartLock); 128 ALOGV("awake"); 129 if (mQuit) break; 130 131 while (!mStop.empty()) { 132 SoundChannel* channel; 133 ALOGV("Getting channel from stop list"); 134 List<SoundChannel* >::iterator iter = mStop.begin(); 135 channel = *iter; 136 mStop.erase(iter); 137 mRestartLock.unlock(); 138 if (channel != 0) { 139 Mutex::Autolock lock(&mLock); 140 channel->stop(); 141 } 142 mRestartLock.lock(); 143 if (mQuit) break; 144 } 145 146 while (!mRestart.empty()) { 147 SoundChannel* channel; 148 ALOGV("Getting channel from list"); 149 List<SoundChannel*>::iterator iter = mRestart.begin(); 150 channel = *iter; 151 mRestart.erase(iter); 152 mRestartLock.unlock(); 153 if (channel != 0) { 154 Mutex::Autolock lock(&mLock); 155 channel->nextEvent(); 156 } 157 mRestartLock.lock(); 158 if (mQuit) break; 159 } 160 } 161 162 mStop.clear(); 163 mRestart.clear(); 164 mCondition.signal(); 165 mRestartLock.unlock(); 166 ALOGV("goodbye"); 167 return 0; 168 } 169 170 void SoundPool::quit() 171 { 172 mRestartLock.lock(); 173 mQuit = true; 174 mCondition.signal(); 175 mCondition.wait(mRestartLock); 176 ALOGV("return from quit"); 177 mRestartLock.unlock(); 178 } 179 180 bool SoundPool::startThreads() 181 { 182 createThreadEtc(beginThread, this, "SoundPool"); 183 if (mDecodeThread == NULL) 184 mDecodeThread = new SoundPoolThread(this); 185 return mDecodeThread != NULL; 186 } 187 188 sp<Sample> SoundPool::findSample(int sampleID) 189 { 190 Mutex::Autolock lock(&mLock); 191 return findSample_l(sampleID); 192 } 193 194 sp<Sample> SoundPool::findSample_l(int sampleID) 195 { 196 return mSamples.valueFor(sampleID); 197 } 198 199 SoundChannel* SoundPool::findChannel(int channelID) 200 { 201 for (int i = 0; i < mMaxChannels; ++i) { 202 if (mChannelPool[i].channelID() == channelID) { 203 return &mChannelPool[i]; 204 } 205 } 206 return NULL; 207 } 208 209 SoundChannel* SoundPool::findNextChannel(int channelID) 210 { 211 for (int i = 0; i < mMaxChannels; ++i) { 212 if (mChannelPool[i].nextChannelID() == channelID) { 213 return &mChannelPool[i]; 214 } 215 } 216 return NULL; 217 } 218 219 int SoundPool::load(int fd, int64_t offset, int64_t length, int priority __unused) 220 { 221 ALOGV("load: fd=%d, offset=%" PRId64 ", length=%" PRId64 ", priority=%d", 222 fd, offset, length, priority); 223 int sampleID; 224 { 225 Mutex::Autolock lock(&mLock); 226 sampleID = ++mNextSampleID; 227 sp<Sample> sample = new Sample(sampleID, fd, offset, length); 228 mSamples.add(sampleID, sample); 229 sample->startLoad(); 230 } 231 // mDecodeThread->loadSample() must be called outside of mLock. 232 // mDecodeThread->loadSample() may block on mDecodeThread message queue space; 233 // the message queue emptying may block on SoundPool::findSample(). 234 // 235 // It theoretically possible that sample loads might decode out-of-order. 236 mDecodeThread->loadSample(sampleID); 237 return sampleID; 238 } 239 240 bool SoundPool::unload(int sampleID) 241 { 242 ALOGV("unload: sampleID=%d", sampleID); 243 Mutex::Autolock lock(&mLock); 244 return mSamples.removeItem(sampleID) >= 0; // removeItem() returns index or BAD_VALUE 245 } 246 247 int SoundPool::play(int sampleID, float leftVolume, float rightVolume, 248 int priority, int loop, float rate) 249 { 250 ALOGV("play sampleID=%d, leftVolume=%f, rightVolume=%f, priority=%d, loop=%d, rate=%f", 251 sampleID, leftVolume, rightVolume, priority, loop, rate); 252 SoundChannel* channel; 253 int channelID; 254 255 Mutex::Autolock lock(&mLock); 256 257 if (mQuit) { 258 return 0; 259 } 260 // is sample ready? 261 sp<Sample> sample(findSample_l(sampleID)); 262 if ((sample == 0) || (sample->state() != Sample::READY)) { 263 ALOGW(" sample %d not READY", sampleID); 264 return 0; 265 } 266 267 dump(); 268 269 // allocate a channel 270 channel = allocateChannel_l(priority, sampleID); 271 272 // no channel allocated - return 0 273 if (!channel) { 274 ALOGV("No channel allocated"); 275 return 0; 276 } 277 278 channelID = ++mNextChannelID; 279 280 ALOGV("play channel %p state = %d", channel, channel->state()); 281 channel->play(sample, channelID, leftVolume, rightVolume, priority, loop, rate); 282 return channelID; 283 } 284 285 SoundChannel* SoundPool::allocateChannel_l(int priority, int sampleID) 286 { 287 List<SoundChannel*>::iterator iter; 288 SoundChannel* channel = NULL; 289 290 // check if channel for given sampleID still available 291 if (!mChannels.empty()) { 292 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 293 if (sampleID == (*iter)->getPrevSampleID() && (*iter)->state() == SoundChannel::IDLE) { 294 channel = *iter; 295 mChannels.erase(iter); 296 ALOGV("Allocated recycled channel for same sampleID"); 297 break; 298 } 299 } 300 } 301 302 // allocate any channel 303 if (!channel && !mChannels.empty()) { 304 iter = mChannels.begin(); 305 if (priority >= (*iter)->priority()) { 306 channel = *iter; 307 mChannels.erase(iter); 308 ALOGV("Allocated active channel"); 309 } 310 } 311 312 // update priority and put it back in the list 313 if (channel) { 314 channel->setPriority(priority); 315 for (iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 316 if (priority < (*iter)->priority()) { 317 break; 318 } 319 } 320 mChannels.insert(iter, channel); 321 } 322 return channel; 323 } 324 325 // move a channel from its current position to the front of the list 326 void SoundPool::moveToFront_l(SoundChannel* channel) 327 { 328 for (List<SoundChannel*>::iterator iter = mChannels.begin(); iter != mChannels.end(); ++iter) { 329 if (*iter == channel) { 330 mChannels.erase(iter); 331 mChannels.push_front(channel); 332 break; 333 } 334 } 335 } 336 337 void SoundPool::pause(int channelID) 338 { 339 ALOGV("pause(%d)", channelID); 340 Mutex::Autolock lock(&mLock); 341 SoundChannel* channel = findChannel(channelID); 342 if (channel) { 343 channel->pause(); 344 } 345 } 346 347 void SoundPool::autoPause() 348 { 349 ALOGV("autoPause()"); 350 Mutex::Autolock lock(&mLock); 351 for (int i = 0; i < mMaxChannels; ++i) { 352 SoundChannel* channel = &mChannelPool[i]; 353 channel->autoPause(); 354 } 355 } 356 357 void SoundPool::resume(int channelID) 358 { 359 ALOGV("resume(%d)", channelID); 360 Mutex::Autolock lock(&mLock); 361 SoundChannel* channel = findChannel(channelID); 362 if (channel) { 363 channel->resume(); 364 } 365 } 366 367 void SoundPool::mute(bool muting) 368 { 369 ALOGV("mute(%d)", muting); 370 Mutex::Autolock lock(&mLock); 371 mMuted = muting; 372 if (!mChannels.empty()) { 373 for (List<SoundChannel*>::iterator iter = mChannels.begin(); 374 iter != mChannels.end(); ++iter) { 375 (*iter)->mute(muting); 376 } 377 } 378 } 379 380 void SoundPool::autoResume() 381 { 382 ALOGV("autoResume()"); 383 Mutex::Autolock lock(&mLock); 384 for (int i = 0; i < mMaxChannels; ++i) { 385 SoundChannel* channel = &mChannelPool[i]; 386 channel->autoResume(); 387 } 388 } 389 390 void SoundPool::stop(int channelID) 391 { 392 ALOGV("stop(%d)", channelID); 393 Mutex::Autolock lock(&mLock); 394 SoundChannel* channel = findChannel(channelID); 395 if (channel) { 396 channel->stop(); 397 } else { 398 channel = findNextChannel(channelID); 399 if (channel) 400 channel->clearNextEvent(); 401 } 402 } 403 404 void SoundPool::setVolume(int channelID, float leftVolume, float rightVolume) 405 { 406 Mutex::Autolock lock(&mLock); 407 SoundChannel* channel = findChannel(channelID); 408 if (channel) { 409 channel->setVolume(leftVolume, rightVolume); 410 } 411 } 412 413 void SoundPool::setPriority(int channelID, int priority) 414 { 415 ALOGV("setPriority(%d, %d)", channelID, priority); 416 Mutex::Autolock lock(&mLock); 417 SoundChannel* channel = findChannel(channelID); 418 if (channel) { 419 channel->setPriority(priority); 420 } 421 } 422 423 void SoundPool::setLoop(int channelID, int loop) 424 { 425 ALOGV("setLoop(%d, %d)", channelID, loop); 426 Mutex::Autolock lock(&mLock); 427 SoundChannel* channel = findChannel(channelID); 428 if (channel) { 429 channel->setLoop(loop); 430 } 431 } 432 433 void SoundPool::setRate(int channelID, float rate) 434 { 435 ALOGV("setRate(%d, %f)", channelID, rate); 436 Mutex::Autolock lock(&mLock); 437 SoundChannel* channel = findChannel(channelID); 438 if (channel) { 439 channel->setRate(rate); 440 } 441 } 442 443 // call with lock held 444 void SoundPool::done_l(SoundChannel* channel) 445 { 446 ALOGV("done_l(%d)", channel->channelID()); 447 // if "stolen", play next event 448 if (channel->nextChannelID() != 0) { 449 ALOGV("add to restart list"); 450 addToRestartList(channel); 451 } 452 453 // return to idle state 454 else { 455 ALOGV("move to front"); 456 moveToFront_l(channel); 457 } 458 } 459 460 void SoundPool::setCallback(SoundPoolCallback* callback, void* user) 461 { 462 Mutex::Autolock lock(&mCallbackLock); 463 mCallback = callback; 464 mUserData = user; 465 } 466 467 void SoundPool::notify(SoundPoolEvent event) 468 { 469 Mutex::Autolock lock(&mCallbackLock); 470 if (mCallback != NULL) { 471 mCallback(event, this, mUserData); 472 } 473 } 474 475 void SoundPool::dump() 476 { 477 for (int i = 0; i < mMaxChannels; ++i) { 478 mChannelPool[i].dump(); 479 } 480 } 481 482 483 Sample::Sample(int sampleID, int fd, int64_t offset, int64_t length) 484 { 485 init(); 486 mSampleID = sampleID; 487 mFd = dup(fd); 488 mOffset = offset; 489 mLength = length; 490 ALOGV("create sampleID=%d, fd=%d, offset=%" PRId64 " length=%" PRId64, 491 mSampleID, mFd, mLength, mOffset); 492 } 493 494 void Sample::init() 495 { 496 mSize = 0; 497 mRefCount = 0; 498 mSampleID = 0; 499 mState = UNLOADED; 500 mFd = -1; 501 mOffset = 0; 502 mLength = 0; 503 } 504 505 Sample::~Sample() 506 { 507 ALOGV("Sample::destructor sampleID=%d, fd=%d", mSampleID, mFd); 508 if (mFd > 0) { 509 ALOGV("close(%d)", mFd); 510 ::close(mFd); 511 } 512 } 513 514 static status_t decode(int fd, int64_t offset, int64_t length, 515 uint32_t *rate, int *numChannels, audio_format_t *audioFormat, 516 audio_channel_mask_t *channelMask, sp<MemoryHeapBase> heap, 517 size_t *memsize) { 518 519 ALOGV("fd %d, offset %" PRId64 ", size %" PRId64, fd, offset, length); 520 AMediaExtractor *ex = AMediaExtractor_new(); 521 status_t err = AMediaExtractor_setDataSourceFd(ex, fd, offset, length); 522 523 if (err != AMEDIA_OK) { 524 AMediaExtractor_delete(ex); 525 return err; 526 } 527 528 *audioFormat = AUDIO_FORMAT_PCM_16_BIT; 529 530 size_t numTracks = AMediaExtractor_getTrackCount(ex); 531 for (size_t i = 0; i < numTracks; i++) { 532 AMediaFormat *format = AMediaExtractor_getTrackFormat(ex, i); 533 const char *mime; 534 if (!AMediaFormat_getString(format, AMEDIAFORMAT_KEY_MIME, &mime)) { 535 AMediaExtractor_delete(ex); 536 AMediaFormat_delete(format); 537 return UNKNOWN_ERROR; 538 } 539 if (strncmp(mime, "audio/", 6) == 0) { 540 541 AMediaCodec *codec = AMediaCodec_createDecoderByType(mime); 542 if (codec == NULL 543 || AMediaCodec_configure(codec, format, 544 NULL /* window */, NULL /* drm */, 0 /* flags */) != AMEDIA_OK 545 || AMediaCodec_start(codec) != AMEDIA_OK 546 || AMediaExtractor_selectTrack(ex, i) != AMEDIA_OK) { 547 AMediaExtractor_delete(ex); 548 AMediaCodec_delete(codec); 549 AMediaFormat_delete(format); 550 return UNKNOWN_ERROR; 551 } 552 553 bool sawInputEOS = false; 554 bool sawOutputEOS = false; 555 uint8_t* writePos = static_cast<uint8_t*>(heap->getBase()); 556 size_t available = heap->getSize(); 557 size_t written = 0; 558 559 AMediaFormat_delete(format); 560 format = AMediaCodec_getOutputFormat(codec); 561 562 while (!sawOutputEOS) { 563 if (!sawInputEOS) { 564 ssize_t bufidx = AMediaCodec_dequeueInputBuffer(codec, 5000); 565 ALOGV("input buffer %zd", bufidx); 566 if (bufidx >= 0) { 567 size_t bufsize; 568 uint8_t *buf = AMediaCodec_getInputBuffer(codec, bufidx, &bufsize); 569 if (buf == nullptr) { 570 ALOGE("AMediaCodec_getInputBuffer returned nullptr, short decode"); 571 break; 572 } 573 int sampleSize = AMediaExtractor_readSampleData(ex, buf, bufsize); 574 ALOGV("read %d", sampleSize); 575 if (sampleSize < 0) { 576 sampleSize = 0; 577 sawInputEOS = true; 578 ALOGV("EOS"); 579 } 580 int64_t presentationTimeUs = AMediaExtractor_getSampleTime(ex); 581 582 media_status_t mstatus = AMediaCodec_queueInputBuffer(codec, bufidx, 583 0 /* offset */, sampleSize, presentationTimeUs, 584 sawInputEOS ? AMEDIACODEC_BUFFER_FLAG_END_OF_STREAM : 0); 585 if (mstatus != AMEDIA_OK) { 586 // AMEDIA_ERROR_UNKNOWN == { -ERANGE -EINVAL -EACCES } 587 ALOGE("AMediaCodec_queueInputBuffer returned status %d, short decode", 588 (int)mstatus); 589 break; 590 } 591 (void)AMediaExtractor_advance(ex); 592 } 593 } 594 595 AMediaCodecBufferInfo info; 596 int status = AMediaCodec_dequeueOutputBuffer(codec, &info, 1); 597 ALOGV("dequeueoutput returned: %d", status); 598 if (status >= 0) { 599 if (info.flags & AMEDIACODEC_BUFFER_FLAG_END_OF_STREAM) { 600 ALOGV("output EOS"); 601 sawOutputEOS = true; 602 } 603 ALOGV("got decoded buffer size %d", info.size); 604 605 uint8_t *buf = AMediaCodec_getOutputBuffer(codec, status, NULL /* out_size */); 606 if (buf == nullptr) { 607 ALOGE("AMediaCodec_getOutputBuffer returned nullptr, short decode"); 608 break; 609 } 610 size_t dataSize = info.size; 611 if (dataSize > available) { 612 dataSize = available; 613 } 614 memcpy(writePos, buf + info.offset, dataSize); 615 writePos += dataSize; 616 written += dataSize; 617 available -= dataSize; 618 media_status_t mstatus = AMediaCodec_releaseOutputBuffer( 619 codec, status, false /* render */); 620 if (mstatus != AMEDIA_OK) { 621 // AMEDIA_ERROR_UNKNOWN == { -ERANGE -EINVAL -EACCES } 622 ALOGE("AMediaCodec_releaseOutputBuffer returned status %d, short decode", 623 (int)mstatus); 624 break; 625 } 626 if (available == 0) { 627 // there might be more data, but there's no space for it 628 sawOutputEOS = true; 629 } 630 } else if (status == AMEDIACODEC_INFO_OUTPUT_BUFFERS_CHANGED) { 631 ALOGV("output buffers changed"); 632 } else if (status == AMEDIACODEC_INFO_OUTPUT_FORMAT_CHANGED) { 633 AMediaFormat_delete(format); 634 format = AMediaCodec_getOutputFormat(codec); 635 ALOGV("format changed to: %s", AMediaFormat_toString(format)); 636 } else if (status == AMEDIACODEC_INFO_TRY_AGAIN_LATER) { 637 ALOGV("no output buffer right now"); 638 } else if (status <= AMEDIA_ERROR_BASE) { 639 ALOGE("decode error: %d", status); 640 break; 641 } else { 642 ALOGV("unexpected info code: %d", status); 643 } 644 } 645 646 (void)AMediaCodec_stop(codec); 647 (void)AMediaCodec_delete(codec); 648 (void)AMediaExtractor_delete(ex); 649 if (!AMediaFormat_getInt32(format, AMEDIAFORMAT_KEY_SAMPLE_RATE, (int32_t*) rate) || 650 !AMediaFormat_getInt32(format, AMEDIAFORMAT_KEY_CHANNEL_COUNT, numChannels)) { 651 (void)AMediaFormat_delete(format); 652 return UNKNOWN_ERROR; 653 } 654 if (!AMediaFormat_getInt32(format, AMEDIAFORMAT_KEY_CHANNEL_MASK, 655 (int32_t*) channelMask)) { 656 *channelMask = AUDIO_CHANNEL_NONE; 657 } 658 (void)AMediaFormat_delete(format); 659 *memsize = written; 660 return OK; 661 } 662 (void)AMediaFormat_delete(format); 663 } 664 (void)AMediaExtractor_delete(ex); 665 return UNKNOWN_ERROR; 666 } 667 668 status_t Sample::doLoad() 669 { 670 uint32_t sampleRate; 671 int numChannels; 672 audio_format_t format; 673 audio_channel_mask_t channelMask; 674 status_t status; 675 mHeap = new MemoryHeapBase(kDefaultHeapSize); 676 677 ALOGV("Start decode"); 678 status = decode(mFd, mOffset, mLength, &sampleRate, &numChannels, &format, 679 &channelMask, mHeap, &mSize); 680 ALOGV("close(%d)", mFd); 681 ::close(mFd); 682 mFd = -1; 683 if (status != NO_ERROR) { 684 ALOGE("Unable to load sample"); 685 goto error; 686 } 687 ALOGV("pointer = %p, size = %zu, sampleRate = %u, numChannels = %d", 688 mHeap->getBase(), mSize, sampleRate, numChannels); 689 690 if (sampleRate > kMaxSampleRate) { 691 ALOGE("Sample rate (%u) out of range", sampleRate); 692 status = BAD_VALUE; 693 goto error; 694 } 695 696 if ((numChannels < 1) || (numChannels > FCC_8)) { 697 ALOGE("Sample channel count (%d) out of range", numChannels); 698 status = BAD_VALUE; 699 goto error; 700 } 701 702 mData = new MemoryBase(mHeap, 0, mSize); 703 mSampleRate = sampleRate; 704 mNumChannels = numChannels; 705 mFormat = format; 706 mChannelMask = channelMask; 707 mState = READY; 708 return NO_ERROR; 709 710 error: 711 mHeap.clear(); 712 return status; 713 } 714 715 716 void SoundChannel::init(SoundPool* soundPool) 717 { 718 mSoundPool = soundPool; 719 mPrevSampleID = -1; 720 } 721 722 // call with sound pool lock held 723 void SoundChannel::play(const sp<Sample>& sample, int nextChannelID, float leftVolume, 724 float rightVolume, int priority, int loop, float rate) 725 { 726 sp<AudioTrack> oldTrack; 727 sp<AudioTrack> newTrack; 728 status_t status = NO_ERROR; 729 730 { // scope for the lock 731 Mutex::Autolock lock(&mLock); 732 733 ALOGV("SoundChannel::play %p: sampleID=%d, channelID=%d, leftVolume=%f, rightVolume=%f," 734 " priority=%d, loop=%d, rate=%f", 735 this, sample->sampleID(), nextChannelID, leftVolume, rightVolume, 736 priority, loop, rate); 737 738 // if not idle, this voice is being stolen 739 if (mState != IDLE) { 740 ALOGV("channel %d stolen - event queued for channel %d", channelID(), nextChannelID); 741 mNextEvent.set(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 742 stop_l(); 743 return; 744 } 745 746 // initialize track 747 size_t afFrameCount; 748 uint32_t afSampleRate; 749 audio_stream_type_t streamType = 750 AudioSystem::attributesToStreamType(*mSoundPool->attributes()); 751 if (AudioSystem::getOutputFrameCount(&afFrameCount, streamType) != NO_ERROR) { 752 afFrameCount = kDefaultFrameCount; 753 } 754 if (AudioSystem::getOutputSamplingRate(&afSampleRate, streamType) != NO_ERROR) { 755 afSampleRate = kDefaultSampleRate; 756 } 757 int numChannels = sample->numChannels(); 758 uint32_t sampleRate = uint32_t(float(sample->sampleRate()) * rate + 0.5); 759 size_t frameCount = 0; 760 761 if (loop) { 762 const audio_format_t format = sample->format(); 763 const size_t frameSize = audio_is_linear_pcm(format) 764 ? numChannels * audio_bytes_per_sample(format) : 1; 765 frameCount = sample->size() / frameSize; 766 } 767 768 #ifndef USE_SHARED_MEM_BUFFER 769 uint32_t totalFrames = (kDefaultBufferCount * afFrameCount * sampleRate) / afSampleRate; 770 // Ensure minimum audio buffer size in case of short looped sample 771 if(frameCount < totalFrames) { 772 frameCount = totalFrames; 773 } 774 #endif 775 776 // check if the existing track has the same sample id. 777 if (mAudioTrack != 0 && mPrevSampleID == sample->sampleID()) { 778 // the sample rate may fail to change if the audio track is a fast track. 779 if (mAudioTrack->setSampleRate(sampleRate) == NO_ERROR) { 780 newTrack = mAudioTrack; 781 ALOGV("reusing track %p for sample %d", mAudioTrack.get(), sample->sampleID()); 782 } 783 } 784 if (newTrack == 0) { 785 // mToggle toggles each time a track is started on a given channel. 786 // The toggle is concatenated with the SoundChannel address and passed to AudioTrack 787 // as callback user data. This enables the detection of callbacks received from the old 788 // audio track while the new one is being started and avoids processing them with 789 // wrong audio audio buffer size (mAudioBufferSize) 790 unsigned long toggle = mToggle ^ 1; 791 void *userData = (void *)((unsigned long)this | toggle); 792 audio_channel_mask_t sampleChannelMask = sample->channelMask(); 793 // When sample contains a not none channel mask, use it as is. 794 // Otherwise, use channel count to calculate channel mask. 795 audio_channel_mask_t channelMask = sampleChannelMask != AUDIO_CHANNEL_NONE 796 ? sampleChannelMask : audio_channel_out_mask_from_count(numChannels); 797 798 // do not create a new audio track if current track is compatible with sample parameters 799 #ifdef USE_SHARED_MEM_BUFFER 800 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 801 channelMask, sample->getIMemory(), AUDIO_OUTPUT_FLAG_FAST, callback, userData, 802 0 /*default notification frames*/, AUDIO_SESSION_ALLOCATE, 803 AudioTrack::TRANSFER_DEFAULT, 804 NULL /*offloadInfo*/, -1 /*uid*/, -1 /*pid*/, mSoundPool->attributes()); 805 #else 806 uint32_t bufferFrames = (totalFrames + (kDefaultBufferCount - 1)) / kDefaultBufferCount; 807 newTrack = new AudioTrack(streamType, sampleRate, sample->format(), 808 channelMask, frameCount, AUDIO_OUTPUT_FLAG_FAST, callback, userData, 809 bufferFrames, AUDIO_SESSION_ALLOCATE, AudioTrack::TRANSFER_DEFAULT, 810 NULL /*offloadInfo*/, -1 /*uid*/, -1 /*pid*/, mSoundPool->attributes()); 811 #endif 812 oldTrack = mAudioTrack; 813 status = newTrack->initCheck(); 814 if (status != NO_ERROR) { 815 ALOGE("Error creating AudioTrack"); 816 // newTrack goes out of scope, so reference count drops to zero 817 goto exit; 818 } 819 // From now on, AudioTrack callbacks received with previous toggle value will be ignored. 820 mToggle = toggle; 821 mAudioTrack = newTrack; 822 ALOGV("using new track %p for sample %d", newTrack.get(), sample->sampleID()); 823 } 824 if (mMuted) { 825 newTrack->setVolume(0.0f, 0.0f); 826 } else { 827 newTrack->setVolume(leftVolume, rightVolume); 828 } 829 newTrack->setLoop(0, frameCount, loop); 830 mPos = 0; 831 mSample = sample; 832 mChannelID = nextChannelID; 833 mPriority = priority; 834 mLoop = loop; 835 mLeftVolume = leftVolume; 836 mRightVolume = rightVolume; 837 mNumChannels = numChannels; 838 mRate = rate; 839 clearNextEvent(); 840 mState = PLAYING; 841 mAudioTrack->start(); 842 mAudioBufferSize = newTrack->frameCount()*newTrack->frameSize(); 843 } 844 845 exit: 846 ALOGV("delete oldTrack %p", oldTrack.get()); 847 if (status != NO_ERROR) { 848 mAudioTrack.clear(); 849 } 850 } 851 852 void SoundChannel::nextEvent() 853 { 854 sp<Sample> sample; 855 int nextChannelID; 856 float leftVolume; 857 float rightVolume; 858 int priority; 859 int loop; 860 float rate; 861 862 // check for valid event 863 { 864 Mutex::Autolock lock(&mLock); 865 nextChannelID = mNextEvent.channelID(); 866 if (nextChannelID == 0) { 867 ALOGV("stolen channel has no event"); 868 return; 869 } 870 871 sample = mNextEvent.sample(); 872 leftVolume = mNextEvent.leftVolume(); 873 rightVolume = mNextEvent.rightVolume(); 874 priority = mNextEvent.priority(); 875 loop = mNextEvent.loop(); 876 rate = mNextEvent.rate(); 877 } 878 879 ALOGV("Starting stolen channel %d -> %d", channelID(), nextChannelID); 880 play(sample, nextChannelID, leftVolume, rightVolume, priority, loop, rate); 881 } 882 883 void SoundChannel::callback(int event, void* user, void *info) 884 { 885 SoundChannel* channel = static_cast<SoundChannel*>((void *)((unsigned long)user & ~1)); 886 887 channel->process(event, info, (unsigned long)user & 1); 888 } 889 890 void SoundChannel::process(int event, void *info, unsigned long toggle) 891 { 892 //ALOGV("process(%d)", mChannelID); 893 894 Mutex::Autolock lock(&mLock); 895 896 AudioTrack::Buffer* b = NULL; 897 if (event == AudioTrack::EVENT_MORE_DATA) { 898 b = static_cast<AudioTrack::Buffer *>(info); 899 } 900 901 if (mToggle != toggle) { 902 ALOGV("process wrong toggle %p channel %d", this, mChannelID); 903 if (b != NULL) { 904 b->size = 0; 905 } 906 return; 907 } 908 909 sp<Sample> sample = mSample; 910 911 // ALOGV("SoundChannel::process event %d", event); 912 913 if (event == AudioTrack::EVENT_MORE_DATA) { 914 915 // check for stop state 916 if (b->size == 0) return; 917 918 if (mState == IDLE) { 919 b->size = 0; 920 return; 921 } 922 923 if (sample != 0) { 924 // fill buffer 925 uint8_t* q = (uint8_t*) b->i8; 926 size_t count = 0; 927 928 if (mPos < (int)sample->size()) { 929 uint8_t* p = sample->data() + mPos; 930 count = sample->size() - mPos; 931 if (count > b->size) { 932 count = b->size; 933 } 934 memcpy(q, p, count); 935 // ALOGV("fill: q=%p, p=%p, mPos=%u, b->size=%u, count=%d", q, p, mPos, b->size, 936 // count); 937 } else if (mPos < mAudioBufferSize) { 938 count = mAudioBufferSize - mPos; 939 if (count > b->size) { 940 count = b->size; 941 } 942 memset(q, 0, count); 943 // ALOGV("fill extra: q=%p, mPos=%u, b->size=%u, count=%d", q, mPos, b->size, count); 944 } 945 946 mPos += count; 947 b->size = count; 948 //ALOGV("buffer=%p, [0]=%d", b->i16, b->i16[0]); 949 } 950 } else if (event == AudioTrack::EVENT_UNDERRUN || event == AudioTrack::EVENT_BUFFER_END) { 951 ALOGV("process %p channel %d event %s", 952 this, mChannelID, (event == AudioTrack::EVENT_UNDERRUN) ? "UNDERRUN" : 953 "BUFFER_END"); 954 mSoundPool->addToStopList(this); 955 } else if (event == AudioTrack::EVENT_LOOP_END) { 956 ALOGV("End loop %p channel %d", this, mChannelID); 957 } else if (event == AudioTrack::EVENT_NEW_IAUDIOTRACK) { 958 ALOGV("process %p channel %d NEW_IAUDIOTRACK", this, mChannelID); 959 } else { 960 ALOGW("SoundChannel::process unexpected event %d", event); 961 } 962 } 963 964 965 // call with lock held 966 bool SoundChannel::doStop_l() 967 { 968 if (mState != IDLE) { 969 setVolume_l(0, 0); 970 ALOGV("stop"); 971 // Since we're forcibly halting the previously playing content, 972 // we sleep here to ensure the volume is ramped down before we stop the track. 973 // Ideally the sleep time is the mixer period, or an approximation thereof 974 // (Fast vs Normal tracks are different). 975 // TODO: consider pausing instead of stop here. 976 std::this_thread::sleep_for(std::chrono::milliseconds(20)); 977 mAudioTrack->stop(); 978 mPrevSampleID = mSample->sampleID(); 979 mSample.clear(); 980 mState = IDLE; 981 mPriority = IDLE_PRIORITY; 982 return true; 983 } 984 return false; 985 } 986 987 // call with lock held and sound pool lock held 988 void SoundChannel::stop_l() 989 { 990 if (doStop_l()) { 991 mSoundPool->done_l(this); 992 } 993 } 994 995 // call with sound pool lock held 996 void SoundChannel::stop() 997 { 998 bool stopped; 999 { 1000 Mutex::Autolock lock(&mLock); 1001 stopped = doStop_l(); 1002 } 1003 1004 if (stopped) { 1005 mSoundPool->done_l(this); 1006 } 1007 } 1008 1009 //FIXME: Pause is a little broken right now 1010 void SoundChannel::pause() 1011 { 1012 Mutex::Autolock lock(&mLock); 1013 if (mState == PLAYING) { 1014 ALOGV("pause track"); 1015 mState = PAUSED; 1016 mAudioTrack->pause(); 1017 } 1018 } 1019 1020 void SoundChannel::autoPause() 1021 { 1022 Mutex::Autolock lock(&mLock); 1023 if (mState == PLAYING) { 1024 ALOGV("pause track"); 1025 mState = PAUSED; 1026 mAutoPaused = true; 1027 mAudioTrack->pause(); 1028 } 1029 } 1030 1031 void SoundChannel::resume() 1032 { 1033 Mutex::Autolock lock(&mLock); 1034 if (mState == PAUSED) { 1035 ALOGV("resume track"); 1036 mState = PLAYING; 1037 mAutoPaused = false; 1038 mAudioTrack->start(); 1039 } 1040 } 1041 1042 void SoundChannel::autoResume() 1043 { 1044 Mutex::Autolock lock(&mLock); 1045 if (mAutoPaused && (mState == PAUSED)) { 1046 ALOGV("resume track"); 1047 mState = PLAYING; 1048 mAutoPaused = false; 1049 mAudioTrack->start(); 1050 } 1051 } 1052 1053 void SoundChannel::setRate(float rate) 1054 { 1055 Mutex::Autolock lock(&mLock); 1056 if (mAudioTrack != NULL && mSample != 0) { 1057 uint32_t sampleRate = uint32_t(float(mSample->sampleRate()) * rate + 0.5); 1058 mAudioTrack->setSampleRate(sampleRate); 1059 mRate = rate; 1060 } 1061 } 1062 1063 // call with lock held 1064 void SoundChannel::setVolume_l(float leftVolume, float rightVolume) 1065 { 1066 mLeftVolume = leftVolume; 1067 mRightVolume = rightVolume; 1068 if (mAudioTrack != NULL && !mMuted) 1069 mAudioTrack->setVolume(leftVolume, rightVolume); 1070 } 1071 1072 void SoundChannel::setVolume(float leftVolume, float rightVolume) 1073 { 1074 Mutex::Autolock lock(&mLock); 1075 setVolume_l(leftVolume, rightVolume); 1076 } 1077 1078 void SoundChannel::mute(bool muting) 1079 { 1080 Mutex::Autolock lock(&mLock); 1081 mMuted = muting; 1082 if (mAudioTrack != NULL) { 1083 if (mMuted) { 1084 mAudioTrack->setVolume(0.0f, 0.0f); 1085 } else { 1086 mAudioTrack->setVolume(mLeftVolume, mRightVolume); 1087 } 1088 } 1089 } 1090 1091 void SoundChannel::setLoop(int loop) 1092 { 1093 Mutex::Autolock lock(&mLock); 1094 if (mAudioTrack != NULL && mSample != 0) { 1095 uint32_t loopEnd = mSample->size()/mNumChannels/ 1096 ((mSample->format() == AUDIO_FORMAT_PCM_16_BIT) ? sizeof(int16_t) : sizeof(uint8_t)); 1097 mAudioTrack->setLoop(0, loopEnd, loop); 1098 mLoop = loop; 1099 } 1100 } 1101 1102 SoundChannel::~SoundChannel() 1103 { 1104 ALOGV("SoundChannel destructor %p", this); 1105 { 1106 Mutex::Autolock lock(&mLock); 1107 clearNextEvent(); 1108 doStop_l(); 1109 } 1110 // do not call AudioTrack destructor with mLock held as it will wait for the AudioTrack 1111 // callback thread to exit which may need to execute process() and acquire the mLock. 1112 mAudioTrack.clear(); 1113 } 1114 1115 void SoundChannel::dump() 1116 { 1117 ALOGV("mState = %d mChannelID=%d, mNumChannels=%d, mPos = %d, mPriority=%d, mLoop=%d", 1118 mState, mChannelID, mNumChannels, mPos, mPriority, mLoop); 1119 } 1120 1121 void SoundEvent::set(const sp<Sample>& sample, int channelID, float leftVolume, 1122 float rightVolume, int priority, int loop, float rate) 1123 { 1124 mSample = sample; 1125 mChannelID = channelID; 1126 mLeftVolume = leftVolume; 1127 mRightVolume = rightVolume; 1128 mPriority = priority; 1129 mLoop = loop; 1130 mRate =rate; 1131 } 1132 1133 } // end namespace android 1134