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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.renderscript;
     18 
     19 
     20 import java.io.IOException;
     21 import java.io.InputStream;
     22 import java.io.UnsupportedEncodingException;
     23 
     24 import android.annotation.UnsupportedAppUsage;
     25 import android.content.res.Resources;
     26 import android.util.Log;
     27 
     28 
     29 /**
     30  * @hide
     31  *
     32  * Program is a base class for all the objects that modify
     33  * various stages of the graphics pipeline
     34  *
     35  **/
     36 public class Program extends BaseObj {
     37     static final int MAX_INPUT = 8;
     38     static final int MAX_OUTPUT = 8;
     39     static final int MAX_CONSTANT = 8;
     40     static final int MAX_TEXTURE = 8;
     41 
     42     /**
     43      *
     44      * TextureType specifies what textures are attached to Program
     45      * objects
     46      *
     47      **/
     48     public enum TextureType {
     49         @UnsupportedAppUsage
     50         TEXTURE_2D (0),
     51         TEXTURE_CUBE (1);
     52 
     53         int mID;
     54         TextureType(int id) {
     55             mID = id;
     56         }
     57     }
     58 
     59     enum ProgramParam {
     60         INPUT (0),
     61         OUTPUT (1),
     62         CONSTANT (2),
     63         TEXTURE_TYPE (3);
     64 
     65         int mID;
     66         ProgramParam(int id) {
     67             mID = id;
     68         }
     69     };
     70 
     71     Element mInputs[];
     72     Element mOutputs[];
     73     Type mConstants[];
     74     TextureType mTextures[];
     75     String mTextureNames[];
     76     int mTextureCount;
     77     String mShader;
     78 
     79     Program(long id, RenderScript rs) {
     80         super(id, rs);
     81         guard.open("destroy");
     82     }
     83 
     84     /**
     85      * Program object can have zero or more constant allocations
     86      * associated with it. This method returns the total count.
     87      * @return number of constant input types
     88      */
     89     public int getConstantCount() {
     90         return mConstants != null ? mConstants.length : 0;
     91     }
     92 
     93     /**
     94      * Returns the type of the constant buffer used in the program
     95      * object. It could be used to query internal elements or create
     96      * an allocation to store constant data.
     97      * @param slot index of the constant input type to return
     98      * @return constant input type
     99      */
    100     public Type getConstant(int slot) {
    101         if (slot < 0 || slot >= mConstants.length) {
    102             throw new IllegalArgumentException("Slot ID out of range.");
    103         }
    104         return mConstants[slot];
    105     }
    106 
    107     /**
    108      * Returns the number of textures used in this program object
    109      * @return number of texture inputs
    110      */
    111     public int getTextureCount() {
    112         return mTextureCount;
    113     }
    114 
    115     /**
    116      * Returns the type of texture at a given slot. e.g. 2D or Cube
    117      * @param slot index of the texture input
    118      * @return texture input type
    119      */
    120     public TextureType getTextureType(int slot) {
    121         if ((slot < 0) || (slot >= mTextureCount)) {
    122             throw new IllegalArgumentException("Slot ID out of range.");
    123         }
    124         return mTextures[slot];
    125     }
    126 
    127     /**
    128      * Returns the name of the texture input at a given slot. e.g.
    129      * tex0, diffuse, spec
    130      * @param slot index of the texture input
    131      * @return texture input name
    132      */
    133     public String getTextureName(int slot) {
    134         if ((slot < 0) || (slot >= mTextureCount)) {
    135             throw new IllegalArgumentException("Slot ID out of range.");
    136         }
    137         return mTextureNames[slot];
    138     }
    139 
    140     /**
    141      * Binds a constant buffer to be used as uniform inputs to the
    142      * program
    143      *
    144      * @param a allocation containing uniform data
    145      * @param slot index within the program's list of constant
    146      *             buffer allocations
    147      */
    148     public void bindConstants(Allocation a, int slot) {
    149         if (slot < 0 || slot >= mConstants.length) {
    150             throw new IllegalArgumentException("Slot ID out of range.");
    151         }
    152         if (a != null &&
    153             a.getType().getID(mRS) != mConstants[slot].getID(mRS)) {
    154             throw new IllegalArgumentException("Allocation type does not match slot type.");
    155         }
    156         long id = a != null ? a.getID(mRS) : 0;
    157         mRS.nProgramBindConstants(getID(mRS), slot, id);
    158     }
    159 
    160     /**
    161      * Binds a texture to be used in the program
    162      *
    163      * @param va allocation containing texture data
    164      * @param slot index within the program's list of textures
    165      *
    166      */
    167     public void bindTexture(Allocation va, int slot)
    168         throws IllegalArgumentException {
    169         mRS.validate();
    170         if ((slot < 0) || (slot >= mTextureCount)) {
    171             throw new IllegalArgumentException("Slot ID out of range.");
    172         }
    173         if (va != null && va.getType().hasFaces() &&
    174             mTextures[slot] != TextureType.TEXTURE_CUBE) {
    175             throw new IllegalArgumentException("Cannot bind cubemap to 2d texture slot");
    176         }
    177 
    178         long id = va != null ? va.getID(mRS) : 0;
    179         mRS.nProgramBindTexture(getID(mRS), slot, id);
    180     }
    181 
    182     /**
    183      * Binds an object that describes how a texture at the
    184      * corresponding location is sampled
    185      *
    186      * @param vs sampler for a corresponding texture
    187      * @param slot index within the program's list of textures to
    188      *             use the sampler on
    189      *
    190      */
    191     public void bindSampler(Sampler vs, int slot)
    192         throws IllegalArgumentException {
    193         mRS.validate();
    194         if ((slot < 0) || (slot >= mTextureCount)) {
    195             throw new IllegalArgumentException("Slot ID out of range.");
    196         }
    197 
    198         long id = vs != null ? vs.getID(mRS) : 0;
    199         mRS.nProgramBindSampler(getID(mRS), slot, id);
    200     }
    201 
    202 
    203     public static class BaseProgramBuilder {
    204         @UnsupportedAppUsage
    205         RenderScript mRS;
    206         @UnsupportedAppUsage
    207         Element mInputs[];
    208         @UnsupportedAppUsage
    209         Element mOutputs[];
    210         @UnsupportedAppUsage
    211         Type mConstants[];
    212         Type mTextures[];
    213         TextureType mTextureTypes[];
    214         String mTextureNames[];
    215         @UnsupportedAppUsage
    216         int mInputCount;
    217         @UnsupportedAppUsage
    218         int mOutputCount;
    219         @UnsupportedAppUsage
    220         int mConstantCount;
    221         @UnsupportedAppUsage
    222         int mTextureCount;
    223         @UnsupportedAppUsage
    224         String mShader;
    225 
    226 
    227         @UnsupportedAppUsage
    228         protected BaseProgramBuilder(RenderScript rs) {
    229             mRS = rs;
    230             mInputs = new Element[MAX_INPUT];
    231             mOutputs = new Element[MAX_OUTPUT];
    232             mConstants = new Type[MAX_CONSTANT];
    233             mInputCount = 0;
    234             mOutputCount = 0;
    235             mConstantCount = 0;
    236             mTextureCount = 0;
    237             mTextureTypes = new TextureType[MAX_TEXTURE];
    238             mTextureNames = new String[MAX_TEXTURE];
    239         }
    240 
    241         /**
    242          * Sets the GLSL shader code to be used in the program
    243          *
    244          * @param s GLSL shader string
    245          * @return  self
    246          */
    247         public BaseProgramBuilder setShader(String s) {
    248             mShader = s;
    249             return this;
    250         }
    251 
    252         /**
    253          * Sets the GLSL shader code to be used in the program
    254          *
    255          * @param resources application resources
    256          * @param resourceID id of the file containing GLSL shader code
    257          *
    258          * @return  self
    259          */
    260         public BaseProgramBuilder setShader(Resources resources, int resourceID) {
    261             byte[] str;
    262             int strLength;
    263             InputStream is = resources.openRawResource(resourceID);
    264             try {
    265                 try {
    266                     str = new byte[1024];
    267                     strLength = 0;
    268                     while(true) {
    269                         int bytesLeft = str.length - strLength;
    270                         if (bytesLeft == 0) {
    271                             byte[] buf2 = new byte[str.length * 2];
    272                             System.arraycopy(str, 0, buf2, 0, str.length);
    273                             str = buf2;
    274                             bytesLeft = str.length - strLength;
    275                         }
    276                         int bytesRead = is.read(str, strLength, bytesLeft);
    277                         if (bytesRead <= 0) {
    278                             break;
    279                         }
    280                         strLength += bytesRead;
    281                     }
    282                 } finally {
    283                     is.close();
    284                 }
    285             } catch(IOException e) {
    286                 throw new Resources.NotFoundException();
    287             }
    288 
    289             try {
    290                 mShader = new String(str, 0, strLength, "UTF-8");
    291             } catch (UnsupportedEncodingException e) {
    292                 Log.e("RenderScript shader creation", "Could not decode shader string");
    293             }
    294 
    295             return this;
    296         }
    297 
    298         /**
    299          * Queries the index of the last added constant buffer type
    300          *
    301          */
    302         public int getCurrentConstantIndex() {
    303             return mConstantCount - 1;
    304         }
    305 
    306         /**
    307          * Queries the index of the last added texture type
    308          *
    309          */
    310         public int getCurrentTextureIndex() {
    311             return mTextureCount - 1;
    312         }
    313 
    314         /**
    315          * Adds constant (uniform) inputs to the program
    316          *
    317          * @param t Type that describes the layout of the Allocation
    318          *          object to be used as constant inputs to the Program
    319          * @return  self
    320          */
    321         public BaseProgramBuilder addConstant(Type t) throws IllegalStateException {
    322             // Should check for consistant and non-conflicting names...
    323             if(mConstantCount >= MAX_CONSTANT) {
    324                 throw new RSIllegalArgumentException("Max input count exceeded.");
    325             }
    326             if (t.getElement().isComplex()) {
    327                 throw new RSIllegalArgumentException("Complex elements not allowed.");
    328             }
    329             mConstants[mConstantCount] = t;
    330             mConstantCount++;
    331             return this;
    332         }
    333 
    334         /**
    335          * Adds a texture input to the Program
    336          *
    337          * @param texType describes that the texture to append it (2D,
    338          *                Cubemap, etc.)
    339          * @return  self
    340          */
    341         public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException {
    342             addTexture(texType, "Tex" + mTextureCount);
    343             return this;
    344         }
    345 
    346         /**
    347          * Adds a texture input to the Program
    348          *
    349          * @param texType describes that the texture to append it (2D,
    350          *                Cubemap, etc.)
    351          * @param texName what the texture should be called in the
    352          *                shader
    353          * @return  self
    354          */
    355         public BaseProgramBuilder addTexture(TextureType texType, String texName)
    356             throws IllegalArgumentException {
    357             if(mTextureCount >= MAX_TEXTURE) {
    358                 throw new IllegalArgumentException("Max texture count exceeded.");
    359             }
    360             mTextureTypes[mTextureCount] = texType;
    361             mTextureNames[mTextureCount] = texName;
    362             mTextureCount ++;
    363             return this;
    364         }
    365 
    366         protected void initProgram(Program p) {
    367             p.mInputs = new Element[mInputCount];
    368             System.arraycopy(mInputs, 0, p.mInputs, 0, mInputCount);
    369             p.mOutputs = new Element[mOutputCount];
    370             System.arraycopy(mOutputs, 0, p.mOutputs, 0, mOutputCount);
    371             p.mConstants = new Type[mConstantCount];
    372             System.arraycopy(mConstants, 0, p.mConstants, 0, mConstantCount);
    373             p.mTextureCount = mTextureCount;
    374             p.mTextures = new TextureType[mTextureCount];
    375             System.arraycopy(mTextureTypes, 0, p.mTextures, 0, mTextureCount);
    376             p.mTextureNames = new String[mTextureCount];
    377             System.arraycopy(mTextureNames, 0, p.mTextureNames, 0, mTextureCount);
    378         }
    379     }
    380 
    381 }
    382 
    383 
    384