#include <oscl_socket.h>
Inheritance diagram for OsclSocketServ:
Public Methods | |
OSCL_IMPORT_REF | ~OsclSocketServ () |
OSCL_IMPORT_REF int32 | Connect (uint32 aMessageSlots=8) |
OSCL_IMPORT_REF void | Close (bool aCleanup=true) |
Static Public Methods | |
OSCL_IMPORT_REF OsclSocketServ * | NewL (Oscl_DefAlloc &alloc) |
Friends | |
class | OsclTCPSocket |
class | OsclUDPSocket |
class | OsclDNS |
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Destructor. The server object must be deleted using the same allocator used in the NewL call. |
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Close socket server. This is a synchronous method.
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Connect to socket server. This is a synchronous method.
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Create a socket server. May leave if failure.
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