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      1 /*
      2  * Copyright (C) 2008 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.example.android.apis.graphics.kube;
     18 
     19 
     20 public class Cube extends GLShape {
     21 
     22 	public Cube(GLWorld world, float left, float bottom, float back, float right, float top, float front) {
     23 		super(world);
     24        	GLVertex leftBottomBack = addVertex(left, bottom, back);
     25        GLVertex rightBottomBack = addVertex(right, bottom, back);
     26        	GLVertex leftTopBack = addVertex(left, top, back);
     27         GLVertex rightTopBack = addVertex(right, top, back);
     28        	GLVertex leftBottomFront = addVertex(left, bottom, front);
     29         GLVertex rightBottomFront = addVertex(right, bottom, front);
     30        	GLVertex leftTopFront = addVertex(left, top, front);
     31         GLVertex rightTopFront = addVertex(right, top, front);
     32 
     33         // vertices are added in a clockwise orientation (when viewed from the outside)
     34         // bottom
     35         addFace(new GLFace(leftBottomBack, leftBottomFront, rightBottomFront, rightBottomBack));
     36         // front
     37         addFace(new GLFace(leftBottomFront, leftTopFront, rightTopFront, rightBottomFront));
     38         // left
     39         addFace(new GLFace(leftBottomBack, leftTopBack, leftTopFront, leftBottomFront));
     40         // right
     41         addFace(new GLFace(rightBottomBack, rightBottomFront, rightTopFront, rightTopBack));
     42         // back
     43         addFace(new GLFace(leftBottomBack, rightBottomBack, rightTopBack, leftTopBack));
     44         // top
     45         addFace(new GLFace(leftTopBack, rightTopBack, rightTopFront, leftTopFront));
     46 
     47 	}
     48 
     49     public static final int kBottom = 0;
     50     public static final int kFront = 1;
     51     public static final int kLeft = 2;
     52     public static final int kRight = 3;
     53     public static final int kBack = 4;
     54     public static final int kTop = 5;
     55 
     56 
     57 }
     58