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Searched
defs:toV8
(Results
1 - 25
of
34
) sorted by null
1
2
/external/webkit/WebCore/bindings/v8/custom/
V8CSSRuleCustom.cpp
46
v8::Handle<v8::Value>
toV8
(CSSRule* impl)
52
return
toV8
(static_cast<CSSStyleRule*>(impl));
54
return
toV8
(static_cast<CSSCharsetRule*>(impl));
56
return
toV8
(static_cast<CSSImportRule*>(impl));
58
return
toV8
(static_cast<CSSMediaRule*>(impl));
60
return
toV8
(static_cast<CSSFontFaceRule*>(impl));
62
return
toV8
(static_cast<CSSPageRule*>(impl));
64
return
toV8
(static_cast<CSSVariablesRule*>(impl));
66
return
toV8
(static_cast<WebKitCSSKeyframeRule*>(impl));
68
return
toV8
(static_cast<WebKitCSSKeyframesRule*>(impl))
[
all
...]
V8CSSValueCustom.cpp
42
v8::Handle<v8::Value>
toV8
(CSSValue* impl)
47
return
toV8
(static_cast<WebKitCSSTransformValue*>(impl));
49
return
toV8
(static_cast<CSSValueList*>(impl));
51
return
toV8
(static_cast<CSSPrimitiveValue*>(impl));
54
return
toV8
(static_cast<SVGPaint*>(impl));
56
return
toV8
(static_cast<SVGColor*>(impl));
V8CanvasPixelArrayCustom.cpp
36
v8::Handle<v8::Value>
toV8
(CanvasPixelArray* impl)
V8DOMSelectionCustom.cpp
39
v8::Handle<v8::Value>
toV8
(DOMSelection* impl)
V8HTMLElementCustom.cpp
38
v8::Handle<v8::Value>
toV8
(HTMLElement* impl, bool forceNewObject)
V8SVGDocumentCustom.cpp
39
v8::Handle<v8::Value>
toV8
(SVGDocument* impl, bool forceNewObject)
V8SVGElementCustom.cpp
4
* Redistribution and use in source and binary forms") return
toV8
(static_cast<SVGwith or without
5
* modification") return
toV8
(static_cast<SVGare permitted provided that the following conditions are
9
* notice") return
toV8
(static_cast<SVGthis list of conditions and the following disclaimer.
11
* copyright notice") return
toV8
(static_cast<SVGthis list of conditions and the following disclaimer
19
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES") return
toV8
(static_cast<SVGINCLUDING") return
toV8
(static_cast<SVGBUT NOT
20
* LIMITED TO") return
toV8
(static_cast<SVGTHE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT") return
toV8
(static_cast<SVGINDIRECT") return
toV8
(static_cast<SVGINCIDENTAL,
23
* SPECIAL") return
toV8
(static_cast<SVGEXEMPLARY") return toV8(static_cast<SVGOR CONSEQUENTIAL DAMAGES (INCLUDING") return (…)
[
all
...]
V8SVGPathSegCustom.cpp
58
v8::Handle<v8::Value>
toV8
(SVGPathSeg* impl)
64
return
toV8
(static_cast<SVGPathSegClosePath*>(impl));
66
return
toV8
(static_cast<SVGPathSegMovetoAbs*>(impl));
68
return
toV8
(static_cast<SVGPathSegMovetoRel*>(impl));
70
return
toV8
(static_cast<SVGPathSegLinetoAbs*>(impl));
72
return
toV8
(static_cast<SVGPathSegLinetoRel*>(impl));
74
return
toV8
(static_cast<SVGPathSegCurvetoCubicAbs*>(impl));
76
return
toV8
(static_cast<SVGPathSegCurvetoCubicRel*>(impl));
78
return
toV8
(static_cast<SVGPathSegCurvetoQuadraticAbs*>(impl));
80
return
toV8
(static_cast<SVGPathSegCurvetoQuadraticRel*>(impl))
[
all
...]
V8ScreenCustom.cpp
39
v8::Handle<v8::Value>
toV8
(Screen* impl)
V8WebGLArrayCustom.cpp
46
v8::Handle<v8::Value>
toV8
(WebGLArray* impl)
51
return
toV8
(static_cast<WebGLByteArray*>(impl));
53
return
toV8
(static_cast<WebGLFloatArray*>(impl));
55
return
toV8
(static_cast<WebGLIntArray*>(impl));
57
return
toV8
(static_cast<WebGLShortArray*>(impl));
59
return
toV8
(static_cast<WebGLUnsignedByteArray*>(impl));
61
return
toV8
(static_cast<WebGLUnsignedIntArray*>(impl));
63
return
toV8
(static_cast<WebGLUnsignedShortArray*>(impl));
V8BarInfoCustom.cpp
39
v8::Handle<v8::Value>
toV8
(BarInfo* impl)
V8CSSStyleSheetCustom.cpp
38
v8::Handle<v8::Value>
toV8
(CSSStyleSheet* impl)
46
wrapper->SetInternalField(V8CSSStyleSheet::ownerNodeIndex,
toV8
(ownerNode));
V8StyleSheetCustom.cpp
39
v8::Handle<v8::Value>
toV8
(StyleSheet* impl)
44
return
toV8
(static_cast<CSSStyleSheet*>(impl));
49
v8::Handle<v8::Object> owner = v8::Handle<v8::Object>::Cast(
toV8
(ownerNode));
V8WebGLByteArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLByteArray* impl)
V8WebGLFloatArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLFloatArray* impl)
V8WebGLIntArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLIntArray* impl)
V8WebGLShortArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLShortArray* impl)
V8WebGLUnsignedByteArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLUnsignedByteArray* impl)
V8WebGLUnsignedIntArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLUnsignedIntArray* impl)
V8WebGLUnsignedShortArrayCustom.cpp
65
v8::Handle<v8::Value>
toV8
(WebGLUnsignedShortArray* impl)
V8EventCustom.cpp
74
return
toV8
(static_cast<MouseEvent*>(event)->clipboard());
84
return
toV8
(static_cast<ClipboardEvent*>(event)->clipboard());
89
v8::Handle<v8::Value>
toV8
(Event* impl)
95
return
toV8
(static_cast<KeyboardEvent*>(impl));
97
return
toV8
(static_cast<TextEvent*>(impl));
99
return
toV8
(static_cast<MouseEvent*>(impl));
101
return
toV8
(static_cast<WheelEvent*>(impl));
104
return
toV8
(static_cast<SVGZoomEvent*>(impl));
107
return
toV8
(static_cast<CompositionEvent*>(impl));
110
return
toV8
(static_cast<TouchEvent*>(impl))
[
all
...]
V8NavigatorCustom.cpp
46
v8::Handle<v8::Value>
toV8
(Navigator* impl)
V8NamedNodeMapCustom.cpp
52
return
toV8
(result.release());
73
return
toV8
(result.release());
76
v8::Handle<v8::Value>
toV8
(NamedNodeMap* impl)
84
v8::Handle<v8::Value> owner =
toV8
(element);
V8NodeIteratorCustom.cpp
46
static inline v8::Handle<v8::Value>
toV8
(PassRefPtr<Node> object, ExceptionCode ec, ScriptState* state)
57
return
toV8
(object);
68
return
toV8
(result.release(), ec, &state);
79
return
toV8
(result.release(), ec, &state);
V8ElementCustom.cpp
83
return
toV8
(result.release());
116
return
toV8
(result.release());
119
v8::Handle<v8::Value>
toV8
(Element* impl, bool forceNewObject)
124
return
toV8
(static_cast<HTMLElement*>(impl), forceNewObject);
127
return
toV8
(static_cast<SVGElement*>(impl), forceNewObject);
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