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    Searched refs:m_contextObj (Results 1 - 5 of 5) sorted by null

  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 81 return context->m_contextObj ? context.release() : 0;
86 , m_contextObj(0)
112 // If none of that works, we simply fail and set m_contextObj to 0.
136 CGLError err = CGLCreateContext(pixelFormatObj, 0, &m_contextObj);
139 if (err != kCGLNoError || !m_contextObj) {
141 m_contextObj = 0;
146 CGLSetCurrentContext(m_contextObj);
175 if (m_contextObj) {
176 CGLSetCurrentContext(m_contextObj);
181 CGLDestroyContext(m_contextObj);
    [all...]
Canvas3DLayer.h 40 CGLContextObj m_contextObj;
Canvas3DLayer.mm 46 m_contextObj = context;
61 return CGLRetainPixelFormat(CGLGetPixelFormat(m_contextObj));
67 CGLCreateContext(pixelFormat, m_contextObj, &contextObj);
73 CGLSetCurrentContext(m_contextObj);
115 CGLSetCurrentContext(m_contextObj);
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp 191 HGLRC m_contextObj;
194 CGLContextObj m_contextObj;
197 GLXContext m_contextObj;
371 , m_contextObj(0)
374 , m_contextObj(0)
377 , m_contextObj(0)
443 m_contextObj = wglCreateContext(m_canvasDC);
444 if (!m_contextObj) {
449 if (!wglMakeCurrent(m_canvasDC, m_contextObj)) {
504 m_contextObj = context
    [all...]
  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 407 PlatformGraphicsContext3D platformGraphicsContext3D() const { return m_contextObj; }
633 CGLContextObj m_contextObj;

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