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      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8HTMLAudioElementConstructor.h"
     33 
     34 #include "HTMLAudioElement.h"
     35 #include "Document.h"
     36 #include "Frame.h"
     37 #include "HTMLNames.h"
     38 #include "V8Binding.h"
     39 #include "V8Document.h"
     40 #include "V8HTMLAudioElement.h"
     41 #include "V8Proxy.h"
     42 
     43 #include <wtf/RefPtr.h>
     44 
     45 namespace WebCore {
     46 
     47 static v8::Handle<v8::Value> v8HTMLAudioElementConstructorCallback(const v8::Arguments& args)
     48 {
     49     INC_STATS("DOM.HTMLAudioElement.Contructor");
     50 
     51     if (!args.IsConstructCall())
     52         return throwError("DOM object constructor cannot be called as a function.");
     53 
     54     Frame* frame = V8Proxy::retrieveFrameForCurrentContext();
     55     if (!frame)
     56         return throwError("Audio constructor associated frame is unavailable", V8Proxy::ReferenceError);
     57 
     58     Document* document = frame->document();
     59     if (!document)
     60         return throwError("Audio constructor associated document is unavailable", V8Proxy::ReferenceError);
     61 
     62     // Make sure the document is added to the DOM Node map. Otherwise, the HTMLAudioElement instance
     63     // may end up being the only node in the map and get garbage-ccollected prematurely.
     64     toV8(document);
     65 
     66     RefPtr<HTMLAudioElement> audio = new HTMLAudioElement(HTMLNames::audioTag, document);
     67     audio->setAutobuffer(true);
     68     if (args.Length() > 0) {
     69         audio->setSrc(toWebCoreString(args[0]));
     70         audio->scheduleLoad();
     71     }
     72 
     73     V8DOMWrapper::setDOMWrapper(args.Holder(), V8ClassIndex::ToInt(V8ClassIndex::AUDIO), audio.get());
     74     audio->ref();
     75     V8DOMWrapper::setJSWrapperForDOMNode(audio.get(), v8::Persistent<v8::Object>::New(args.Holder()));
     76     return args.Holder();
     77 }
     78 
     79 v8::Persistent<v8::FunctionTemplate> V8HTMLAudioElementConstructor::GetTemplate()
     80 {
     81     static v8::Persistent<v8::FunctionTemplate> cachedTemplate;
     82     if (!cachedTemplate.IsEmpty())
     83         return cachedTemplate;
     84 
     85     v8::HandleScope scope;
     86     v8::Local<v8::FunctionTemplate> result = v8::FunctionTemplate::New(v8HTMLAudioElementConstructorCallback);
     87 
     88     v8::Local<v8::ObjectTemplate> instance = result->InstanceTemplate();
     89     instance->SetInternalFieldCount(V8HTMLAudioElement::internalFieldCount);
     90     result->SetClassName(v8::String::New("HTMLAudioElement"));
     91     result->Inherit(V8HTMLAudioElement::GetTemplate());
     92 
     93     cachedTemplate = v8::Persistent<v8::FunctionTemplate>::New(result);
     94     return cachedTemplate;
     95 }
     96 
     97 } // namespace WebCore
     98