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      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 #include "V8MessageChannel.h"
     33 
     34 #include "Document.h"
     35 #include "Frame.h"
     36 #include "MessageChannel.h"
     37 #include "V8Binding.h"
     38 #include "V8MessagePort.h"
     39 #include "V8Proxy.h"
     40 #include "V8Utilities.h"
     41 #include "WorkerContext.h"
     42 #include "WorkerContextExecutionProxy.h"
     43 
     44 #include <wtf/RefPtr.h>
     45 
     46 namespace WebCore {
     47 
     48 v8::Handle<v8::Value> V8MessageChannel::constructorCallback(const v8::Arguments& args)
     49 {
     50     INC_STATS("DOM.MessageChannel.Constructor");
     51     // FIXME: The logic here is almost exact duplicate of V8::constructDOMObject.
     52     // Consider refactoring to reduce duplication.
     53     if (!args.IsConstructCall())
     54         return throwError("DOM object constructor cannot be called as a function.");
     55 
     56     // Get the ScriptExecutionContext (WorkerContext or Document)
     57     ScriptExecutionContext* context = getScriptExecutionContext();
     58     if (!context)
     59         return v8::Undefined();
     60 
     61     // Note: it's OK to let this RefPtr go out of scope because we also call
     62     // SetDOMWrapper(), which effectively holds a reference to obj.
     63     RefPtr<MessageChannel> obj = MessageChannel::create(context);
     64 
     65     v8::Local<v8::Object> messageChannel = args.Holder();
     66 
     67     // Create references from the MessageChannel wrapper to the two
     68     // MessagePort wrappers to make sure that the MessagePort wrappers
     69     // stay alive as long as the MessageChannel wrapper is around.
     70     messageChannel->SetInternalField(V8MessageChannel::port1Index, toV8(obj->port1()));
     71     messageChannel->SetInternalField(V8MessageChannel::port2Index, toV8(obj->port2()));
     72 
     73     // Setup the standard wrapper object internal fields.
     74     V8DOMWrapper::setDOMWrapper(messageChannel, V8ClassIndex::MESSAGECHANNEL, obj.get());
     75     return toV8(obj.release(), messageChannel);
     76 }
     77 
     78 
     79 } // namespace WebCore
     80