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      1 /*
      2  * Copyright (C) 2009 Google Inc. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions are
      6  * met:
      7  *
      8  *     * Redistributions of source code must retain the above copyright
      9  * notice, this list of conditions and the following disclaimer.
     10  *     * Redistributions in binary form must reproduce the above
     11  * copyright notice, this list of conditions and the following disclaimer
     12  * in the documentation and/or other materials provided with the
     13  * distribution.
     14  *     * Neither the name of Google Inc. nor the names of its
     15  * contributors may be used to endorse or promote products derived from
     16  * this software without specific prior written permission.
     17  *
     18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29  */
     30 
     31 #include "config.h"
     32 
     33 #if ENABLE(3D_CANVAS)
     34 
     35 #include "WebGLArrayBuffer.h"
     36 
     37 #include "V8Binding.h"
     38 #include "V8WebGLArrayBuffer.h"
     39 #include "V8Proxy.h"
     40 
     41 namespace WebCore {
     42 
     43 v8::Handle<v8::Value> V8WebGLArrayBuffer::constructorCallback(const v8::Arguments& args)
     44 {
     45     INC_STATS("DOM.WebGLArrayBuffer.Constructor");
     46 
     47     if (!args.IsConstructCall())
     48         return throwError("DOM object constructor cannot be called as a function.");
     49 
     50     // If we return a previously constructed WebGLArrayBuffer,
     51     // e.g. from the call to WebGLArray.buffer, this code is called
     52     // with a zero-length argument list. The V8DOMWrapper will then
     53     // set the internal pointer in the newly-created object.
     54     // Unfortunately it doesn't look like it's possible to distinguish
     55     // between this case and that where the user calls "new
     56     // WebGLArrayBuffer()" from JavaScript. To guard against problems,
     57     // we always create at least a zero-length WebGLArrayBuffer, even
     58     // if it is immediately overwritten by the V8DOMWrapper.
     59 
     60     // Supported constructors:
     61     // WebGLArrayBuffer(n) where n is an integer:
     62     //   -- create an empty buffer of n bytes
     63 
     64     int argLen = args.Length();
     65     if (argLen > 1)
     66         return throwError("Wrong number of arguments specified to constructor (requires 1)");
     67 
     68     int len = 0;
     69     if (argLen > 0) {
     70         if (!args[0]->IsInt32())
     71             return throwError("Argument to WebGLArrayBuffer constructor was not an integer");
     72         len = toInt32(args[0]);
     73     }
     74 
     75     RefPtr<WebGLArrayBuffer> buffer = WebGLArrayBuffer::create(len);
     76     // Transform the holder into a wrapper object for the array.
     77     V8DOMWrapper::setDOMWrapper(args.Holder(), V8ClassIndex::ToInt(V8ClassIndex::WEBGLARRAYBUFFER), buffer.get());
     78     return toV8(buffer.release(), args.Holder());
     79 }
     80 
     81 } // namespace WebCore
     82 
     83 #endif // ENABLE(3D_CANVAS)
     84