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    Searched refs:narrowPrecisionToFloat (Results 1 - 21 of 21) sorted by null

  /external/webkit/WebCore/svg/
SVGParserUtilities.cpp 262 svgMoveTo(narrowPrecisionToFloat(curx), narrowPrecisionToFloat(cury), closed);
264 svgMoveTo(narrowPrecisionToFloat(tox), narrowPrecisionToFloat(toy), closed, !relative);
279 svgLineTo(narrowPrecisionToFloat(curx), narrowPrecisionToFloat(cury));
282 svgLineTo(narrowPrecisionToFloat(tox), narrowPrecisionToFloat(toy), !relative);
291 svgLineTo(narrowPrecisionToFloat(curx), narrowPrecisionToFloat(cury))
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SVGAnimationElement.cpp 153 return narrowPrecisionToFloat(intervalBegin().value());
158 return narrowPrecisionToFloat(elapsed().value());
163 return narrowPrecisionToFloat(simpleDuration().value());
372 return narrowPrecisionToFloat(bezier.solve(percent, solveEpsilon(duration.value())));
SVGAnimateElement.cpp 270 return narrowPrecisionToFloat(fabs(to - from));
SVGSVGElement.cpp 517 return narrowPrecisionToFloat(m_timeContainer->elapsed().value());
  /external/webkit/WebCore/platform/
FloatConversion.h 40 float narrowPrecisionToFloat(T);
43 inline float narrowPrecisionToFloat(double number)
  /external/webkit/WebCore/platform/graphics/
FloatSize.cpp 41 return FloatSize(narrowPrecisionToFloat(width), narrowPrecisionToFloat(height));
FloatPoint.cpp 56 return FloatPoint(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y));
FloatRect.cpp 46 return FloatRect(narrowPrecisionToFloat(x), narrowPrecisionToFloat(y), narrowPrecisionToFloat(width), narrowPrecisionToFloat(height));
  /external/webkit/WebCore/platform/graphics/win/
GraphicsLayerCACF.cpp 49 toT3D.m11 = narrowPrecisionToFloat(t.m11());
50 toT3D.m12 = narrowPrecisionToFloat(t.m12());
51 toT3D.m13 = narrowPrecisionToFloat(t.m13());
52 toT3D.m14 = narrowPrecisionToFloat(t.m14());
53 toT3D.m21 = narrowPrecisionToFloat(t.m21());
54 toT3D.m22 = narrowPrecisionToFloat(t.m22());
55 toT3D.m23 = narrowPrecisionToFloat(t.m23());
56 toT3D.m24 = narrowPrecisionToFloat(t.m24());
57 toT3D.m31 = narrowPrecisionToFloat(t.m31());
58 toT3D.m32 = narrowPrecisionToFloat(t.m32())
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  /external/webkit/WebCore/platform/graphics/cg/
ImageCG.cpp 266 float scaledTileHeight = tileRect.height() * narrowPrecisionToFloat(patternTransform.d());
270 float adjustedX = phase.x() - destRect.x() + tileRect.x() * narrowPrecisionToFloat(patternTransform.a()); // We translated the context so that destRect.x() is the origin, so subtract it out.
271 float adjustedY = destRect.height() - (phase.y() - destRect.y() + tileRect.y() * narrowPrecisionToFloat(patternTransform.d()) + scaledTileHeight);
295 float scaledTileWidth = tileRect.width() * narrowPrecisionToFloat(patternTransform.a());
  /external/webkit/WebCore/platform/graphics/transforms/
AffineTransform.cpp 301 return FloatPoint(narrowPrecisionToFloat(x2), narrowPrecisionToFloat(y2));
313 mappedRect.move(narrowPrecisionToFloat(m_transform[4]), narrowPrecisionToFloat(m_transform[5]));
  /external/webkit/WebCore/rendering/
SVGMarkerData.h 74 return narrowPrecisionToFloat(angle);
MediaControlElements.cpp 626 float time = narrowPrecisionToFloat(value().toDouble());
668 float volume = narrowPrecisionToFloat(value().toDouble());
RenderMedia.cpp 487 float opacity = narrowPrecisionToFloat(m_opacityAnimationFrom + (m_opacityAnimationTo - m_opacityAnimationFrom) * time / m_opacityAnimationDuration);
  /external/webkit/WebCore/platform/graphics/wx/
ImageWx.cpp 204 narrowPrecisionToFloat(patternTransform.a());
206 narrowPrecisionToFloat(patternTransform.d());
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsLayerCA.mm 131 toT3D.m11 = narrowPrecisionToFloat(t.m11());
132 toT3D.m12 = narrowPrecisionToFloat(t.m12());
133 toT3D.m13 = narrowPrecisionToFloat(t.m13());
134 toT3D.m14 = narrowPrecisionToFloat(t.m14());
135 toT3D.m21 = narrowPrecisionToFloat(t.m21());
136 toT3D.m22 = narrowPrecisionToFloat(t.m22());
137 toT3D.m23 = narrowPrecisionToFloat(t.m23());
138 toT3D.m24 = narrowPrecisionToFloat(t.m24());
139 toT3D.m31 = narrowPrecisionToFloat(t.m31());
140 toT3D.m32 = narrowPrecisionToFloat(t.m32())
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  /external/webkit/WebCore/platform/graphics/skia/
ImageSkia.cpp 369 narrowPrecisionToFloat(patternTransform.a());
371 narrowPrecisionToFloat(patternTransform.d());
  /external/webkit/WebCore/platform/text/
String.cpp 910 return narrowPrecisionToFloat(charactersToDouble(data, length, ok));
  /external/webkit/WebCore/svg/animation/
SVGSMILElement.cpp 795 return narrowPrecisionToFloat(simpleTime.value() / simpleDuration.value());
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  /external/webkit/WebCore/page/animation/
AnimationBase.cpp 86 return narrowPrecisionToFloat(from + (to - from) * progress);
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  /external/webkit/WebCore/platform/graphics/qt/
GraphicsContextQt.cpp 880 float penWidth = narrowPrecisionToFloat(double(pen.widthF()));
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