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    Searched refs:repaintRect (Results 1 - 20 of 20) sorted by null

  /external/webkit/WebCore/rendering/style/
SVGRenderStyle.cpp 163 void SVGRenderStyle::inflateForShadow(IntRect& repaintRect) const
169 FloatRect repaintFloatRect = FloatRect(repaintRect);
171 repaintRect = enclosingIntRect(repaintFloatRect);
174 void SVGRenderStyle::inflateForShadow(FloatRect& repaintRect) const
186 int overflowLeft = repaintRect.x() + shadowLeft;
187 int overflowRight = repaintRect.right() + shadowRight;
188 int overflowTop = repaintRect.y() + shadowTop;
189 int overflowBottom = repaintRect.bottom() + shadowBottom;
191 repaintRect.setX(overflowLeft);
192 repaintRect.setY(overflowTop)
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  /external/webkit/WebCore/rendering/
RenderSVGText.cpp 60 void RenderSVGText::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
62 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
186 FloatRect repaintRect = objectBoundingBox();
202 repaintRect.inflate(strokeWidth);
205 return repaintRect;
210 FloatRect repaintRect = strokeBoundingBox();
216 repaintRect = rect;
220 repaintRect.intersect(rect);
224 repaintRect.intersect(rect);
226 style()->svgStyle()->inflateForShadow(repaintRect);
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RenderSVGContainer.cpp 148 FloatRect repaintRect = computeContainerBoundingBox(this, true);
152 repaintRect = rect;
156 repaintRect.intersect(rect);
160 repaintRect.intersect(rect);
162 style()->svgStyle()->inflateForShadow(repaintRect);
164 return repaintRect;
RenderSVGRoot.cpp 238 FloatRect repaintRect = computeContainerBoundingBox(this, true);
239 style()->svgStyle()->inflateForShadow(repaintRect);
240 return repaintRect;
248 void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
252 repaintRect = localToBorderBoxTransform().mapRect(repaintRect);
255 repaintRect.intersect(enclosingIntRect(FloatRect(FloatPoint(), m_viewportSize)));
257 style()->svgStyle()->inflateForShadow(repaintRect);
258 RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed);
SVGRenderSupport.cpp 57 IntRect repaintRect = enclosingIntRect(object->repaintRectInLocalCoordinates());
58 object->computeRectForRepaint(repaintContainer, repaintRect);
59 return repaintRect;
62 void SVGRenderBase::computeRectForRepaint(RenderObject* object, RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
64 object->style()->svgStyle()->inflateForShadow(repaintRect);
67 repaintRect = object->localToParentTransform().mapRect(repaintRect);
68 object->parent()->computeRectForRepaint(repaintContainer, repaintRect, fixed);
79 bool SVGRenderBase::prepareToRenderSVGContent(RenderObject* object, RenderObject::PaintInfo& paintInfo, const FloatRect& repaintRect, SVGResourceFilter*& filter, SVGResourceFilter* rootFilter)
100 paintInfo.context->clip(repaintRect);
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RenderSVGModelObject.cpp 57 void RenderSVGModelObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
59 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
RenderSVGRoot.h 71 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed);
RenderSVGImage.cpp 178 void RenderSVGImage::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
180 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
RenderImage.cpp 309 IntRect repaintRect;
313 repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), imageSize(1.0f)), contentBoxRect()));
315 repaintRect.intersect(contentBoxRect());
317 repaintRect = contentBoxRect();
319 repaintRectangle(repaintRect);
RenderInline.cpp 606 IntRect repaintRect(x, y, r.width(), r.height());
607 r = intersection(repaintRect, boxRect);
670 IntRect repaintRect(topLeft, rect.size());
671 cb->adjustRectForColumns(repaintRect);
672 topLeft = repaintRect.location();
673 rect = repaintRect;
695 IntRect repaintRect(topLeft, rect.size());
697 rect = intersection(repaintRect, boxRect);
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RenderBox.cpp 817 IntRect repaintRect;
820 layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect.x(), rendererRect.y(), rendererRect.width(), rendererRect.height(), repaintRect, phase, tileSize);
821 layerRenderer->repaintRectangle(repaintRect);
822 if (repaintRect == rendererRect)
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RenderBlock.cpp 821 IntRect repaintRect(repaintLeft, repaintTop, repaintRight - repaintLeft, repaintBottom - repaintTop);
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RenderLayer.h 403 IntRect repaintRect() const { return m_repaintRect; }
RenderObject.cpp     [all...]
RenderBlockLineLayout.cpp 713 repaintUsingContainer(containerForRepaint(), layer()->repaintRect());
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  /external/webkit/WebCore/svg/
SVGMaskElement.cpp 182 FloatRect repaintRect;
189 repaintRect.unite(node->renderer()->localToParentTransform().mapRect(node->renderer()->repaintRectInLocalCoordinates()));
193 // We need to scale repaintRect for objectBoundingBox to get the drawing area.
196 FloatPoint contextAdjustment = repaintRect.location();
197 repaintRect = contextTransform.mapRect(repaintRect);
198 repaintRect.move(objectBoundingBox.x(), objectBoundingBox.y());
201 repaintRect.intersect(maskDestRect);
202 maskDestRect = repaintRect;
  /external/qemu/distrib/sdl-1.2.12/src/video/qtopia/
SDL_QWin.h 82 void repaintRect(const QRect& rect);
SDL_QWin.cc 337 void SDL_QWin::repaintRect(const QRect& rect) {
362 repaintRect(ev->rect());
SDL_sysvideo.cc 361 SDL_Win->repaintRect(rect);
  /external/webkit/WebCore/page/
FrameView.cpp 315 IntRect repaintRect = rect;
316 repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(),
318 renderer->repaintRectangle(repaintRect);
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