/external/webkit/WebCore/rendering/style/ |
SVGRenderStyle.cpp | 163 void SVGRenderStyle::inflateForShadow(IntRect& repaintRect) const 169 FloatRect repaintFloatRect = FloatRect(repaintRect); 171 repaintRect = enclosingIntRect(repaintFloatRect); 174 void SVGRenderStyle::inflateForShadow(FloatRect& repaintRect) const 186 int overflowLeft = repaintRect.x() + shadowLeft; 187 int overflowRight = repaintRect.right() + shadowRight; 188 int overflowTop = repaintRect.y() + shadowTop; 189 int overflowBottom = repaintRect.bottom() + shadowBottom; 191 repaintRect.setX(overflowLeft); 192 repaintRect.setY(overflowTop) [all...] |
/external/webkit/WebCore/rendering/ |
RenderSVGText.cpp | 60 void RenderSVGText::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) 62 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed); 186 FloatRect repaintRect = objectBoundingBox(); 202 repaintRect.inflate(strokeWidth); 205 return repaintRect; 210 FloatRect repaintRect = strokeBoundingBox(); 216 repaintRect = rect; 220 repaintRect.intersect(rect); 224 repaintRect.intersect(rect); 226 style()->svgStyle()->inflateForShadow(repaintRect); [all...] |
RenderSVGContainer.cpp | 148 FloatRect repaintRect = computeContainerBoundingBox(this, true); 152 repaintRect = rect; 156 repaintRect.intersect(rect); 160 repaintRect.intersect(rect); 162 style()->svgStyle()->inflateForShadow(repaintRect); 164 return repaintRect;
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RenderSVGRoot.cpp | 238 FloatRect repaintRect = computeContainerBoundingBox(this, true); 239 style()->svgStyle()->inflateForShadow(repaintRect); 240 return repaintRect; 248 void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) 252 repaintRect = localToBorderBoxTransform().mapRect(repaintRect); 255 repaintRect.intersect(enclosingIntRect(FloatRect(FloatPoint(), m_viewportSize))); 257 style()->svgStyle()->inflateForShadow(repaintRect); 258 RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed);
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SVGRenderSupport.cpp | 57 IntRect repaintRect = enclosingIntRect(object->repaintRectInLocalCoordinates()); 58 object->computeRectForRepaint(repaintContainer, repaintRect); 59 return repaintRect; 62 void SVGRenderBase::computeRectForRepaint(RenderObject* object, RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) 64 object->style()->svgStyle()->inflateForShadow(repaintRect); 67 repaintRect = object->localToParentTransform().mapRect(repaintRect); 68 object->parent()->computeRectForRepaint(repaintContainer, repaintRect, fixed); 79 bool SVGRenderBase::prepareToRenderSVGContent(RenderObject* object, RenderObject::PaintInfo& paintInfo, const FloatRect& repaintRect, SVGResourceFilter*& filter, SVGResourceFilter* rootFilter) 100 paintInfo.context->clip(repaintRect); [all...] |
RenderSVGModelObject.cpp | 57 void RenderSVGModelObject::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) 59 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
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RenderSVGRoot.h | 71 virtual void computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed);
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RenderSVGImage.cpp | 178 void RenderSVGImage::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed) 180 SVGRenderBase::computeRectForRepaint(this, repaintContainer, repaintRect, fixed);
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RenderImage.cpp | 309 IntRect repaintRect; 313 repaintRect = enclosingIntRect(mapRect(*rect, FloatRect(FloatPoint(), imageSize(1.0f)), contentBoxRect())); 315 repaintRect.intersect(contentBoxRect()); 317 repaintRect = contentBoxRect(); 319 repaintRectangle(repaintRect);
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RenderInline.cpp | 606 IntRect repaintRect(x, y, r.width(), r.height()); 607 r = intersection(repaintRect, boxRect); 670 IntRect repaintRect(topLeft, rect.size()); 671 cb->adjustRectForColumns(repaintRect); 672 topLeft = repaintRect.location(); 673 rect = repaintRect; 695 IntRect repaintRect(topLeft, rect.size()); 697 rect = intersection(repaintRect, boxRect); [all...] |
RenderBox.cpp | 817 IntRect repaintRect; 820 layerRenderer->calculateBackgroundImageGeometry(curLayer, rendererRect.x(), rendererRect.y(), rendererRect.width(), rendererRect.height(), repaintRect, phase, tileSize); 821 layerRenderer->repaintRectangle(repaintRect); 822 if (repaintRect == rendererRect) [all...] |
RenderBlock.cpp | 821 IntRect repaintRect(repaintLeft, repaintTop, repaintRight - repaintLeft, repaintBottom - repaintTop); [all...] |
RenderLayer.h | 403 IntRect repaintRect() const { return m_repaintRect; }
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RenderObject.cpp | [all...] |
RenderBlockLineLayout.cpp | 713 repaintUsingContainer(containerForRepaint(), layer()->repaintRect()); [all...] |
/external/webkit/WebCore/svg/ |
SVGMaskElement.cpp | 182 FloatRect repaintRect; 189 repaintRect.unite(node->renderer()->localToParentTransform().mapRect(node->renderer()->repaintRectInLocalCoordinates())); 193 // We need to scale repaintRect for objectBoundingBox to get the drawing area. 196 FloatPoint contextAdjustment = repaintRect.location(); 197 repaintRect = contextTransform.mapRect(repaintRect); 198 repaintRect.move(objectBoundingBox.x(), objectBoundingBox.y()); 201 repaintRect.intersect(maskDestRect); 202 maskDestRect = repaintRect;
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/external/qemu/distrib/sdl-1.2.12/src/video/qtopia/ |
SDL_QWin.h | 82 void repaintRect(const QRect& rect);
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SDL_QWin.cc | 337 void SDL_QWin::repaintRect(const QRect& rect) { 362 repaintRect(ev->rect());
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SDL_sysvideo.cc | 361 SDL_Win->repaintRect(rect);
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/external/webkit/WebCore/page/ |
FrameView.cpp | 315 IntRect repaintRect = rect; 316 repaintRect.move(renderer->borderLeft() + renderer->paddingLeft(), 318 renderer->repaintRectangle(repaintRect); [all...] |