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      1 /*
      2     Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann (at) kde.org>
      3                   2004, 2005, 2007, 2008, 2009 Rob Buis <buis (at) kde.org>
      4                   2007 Eric Seidel <eric (at) webkit.org>
      5                   2009 Google, Inc.
      6 
      7     This library is free software; you can redistribute it and/or
      8     modify it under the terms of the GNU Library General Public
      9     License as published by the Free Software Foundation; either
     10     version 2 of the License, or (at your option) any later version.
     11 
     12     This library is distributed in the hope that it will be useful,
     13     but WITHOUT ANY WARRANTY; without even the implied warranty of
     14     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     15     Library General Public License for more details.
     16 
     17     You should have received a copy of the GNU Library General Public License
     18     aint with this library; see the file COPYING.LIB.  If not, write to
     19     the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     20     Boston, MA 02110-1301, USA.
     21 */
     22 
     23 #include "config.h"
     24 
     25 #if ENABLE(SVG)
     26 #include "RenderSVGRoot.h"
     27 
     28 #include "GraphicsContext.h"
     29 #include "RenderSVGContainer.h"
     30 #include "RenderView.h"
     31 #include "SVGLength.h"
     32 #include "SVGRenderSupport.h"
     33 #include "SVGSVGElement.h"
     34 #include "SVGStyledElement.h"
     35 #include "TransformState.h"
     36 
     37 #if ENABLE(FILTERS)
     38 #include "SVGResourceFilter.h"
     39 #endif
     40 
     41 using namespace std;
     42 
     43 namespace WebCore {
     44 
     45 RenderSVGRoot::RenderSVGRoot(SVGStyledElement* node)
     46     : RenderBox(node)
     47 {
     48     setReplaced(true);
     49 }
     50 
     51 int RenderSVGRoot::lineHeight(bool, bool) const
     52 {
     53     return height() + marginTop() + marginBottom();
     54 }
     55 
     56 int RenderSVGRoot::baselinePosition(bool, bool) const
     57 {
     58     return height() + marginTop() + marginBottom();
     59 }
     60 
     61 void RenderSVGRoot::calcPrefWidths()
     62 {
     63     ASSERT(prefWidthsDirty());
     64 
     65     int paddingAndBorders = paddingLeft() + paddingRight() + borderLeft() + borderRight();
     66     int width = calcReplacedWidth(false) + paddingAndBorders;
     67 
     68     if (style()->maxWidth().isFixed() && style()->maxWidth().value() != undefinedLength)
     69         width = min(width, style()->maxWidth().value() + (style()->boxSizing() == CONTENT_BOX ? paddingAndBorders : 0));
     70 
     71     if (style()->width().isPercent() || (style()->width().isAuto() && style()->height().isPercent())) {
     72         m_minPrefWidth = 0;
     73         m_maxPrefWidth = width;
     74     } else
     75         m_minPrefWidth = m_maxPrefWidth = width;
     76 
     77     setPrefWidthsDirty(false);
     78 }
     79 
     80 void RenderSVGRoot::layout()
     81 {
     82     ASSERT(needsLayout());
     83 
     84     // Arbitrary affine transforms are incompatible with LayoutState.
     85     view()->disableLayoutState();
     86 
     87     LayoutRepainter repainter(*this, checkForRepaintDuringLayout() && selfNeedsLayout());
     88 
     89     int oldWidth = width();
     90     calcWidth();
     91 
     92     int oldHeight = height();
     93     calcHeight();
     94 
     95     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
     96     setWidth(static_cast<int>(width() * svg->currentScale()));
     97     setHeight(static_cast<int>(height() * svg->currentScale()));
     98     calcViewport();
     99 
    100     // RenderSVGRoot needs to take special care to propagate window size changes to the children,
    101     // if the outermost <svg> is using relative x/y/width/height values. Hence the additonal parameters.
    102     layoutChildren(this, selfNeedsLayout() || (svg->hasRelativeValues() && (width() != oldWidth || height() != oldHeight)));
    103     repainter.repaintAfterLayout();
    104 
    105     view()->enableLayoutState();
    106     setNeedsLayout(false);
    107 }
    108 
    109 bool RenderSVGRoot::selfWillPaint() const
    110 {
    111 #if ENABLE(FILTERS)
    112     const SVGRenderStyle* svgStyle = style()->svgStyle();
    113     SVGResourceFilter* filter = getFilterById(document(), svgStyle->filter(), this);
    114     if (filter)
    115         return true;
    116 #endif
    117     return false;
    118 }
    119 
    120 void RenderSVGRoot::paint(PaintInfo& paintInfo, int parentX, int parentY)
    121 {
    122     if (paintInfo.context->paintingDisabled())
    123         return;
    124 
    125     IntPoint parentOriginInContainer(parentX, parentY);
    126     IntPoint borderBoxOriginInContainer = parentOriginInContainer + IntSize(x(), y());
    127 
    128     if (hasBoxDecorations() && (paintInfo.phase == PaintPhaseForeground || paintInfo.phase == PaintPhaseSelection))
    129         paintBoxDecorations(paintInfo, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y());
    130 
    131     // An empty viewport disables rendering.  FIXME: Should we still render filters?
    132     if (m_viewportSize.isEmpty())
    133         return;
    134 
    135     // Don't paint if we don't have kids, except if we have filters we should paint those.
    136     if (!firstChild() && !selfWillPaint())
    137         return;
    138 
    139     // Make a copy of the PaintInfo because applyTransformToPaintInfo will modify the damage rect.
    140     RenderObject::PaintInfo childPaintInfo(paintInfo);
    141     childPaintInfo.context->save();
    142 
    143     // Apply initial viewport clip - not affected by overflow handling
    144     childPaintInfo.context->clip(overflowClipRect(borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y()));
    145 
    146     // Convert from container offsets (html renderers) to a relative transform (svg renderers).
    147     // Transform from our paint container's coordinate system to our local coords.
    148     applyTransformToPaintInfo(childPaintInfo, localToRepaintContainerTransform(parentOriginInContainer));
    149 
    150     SVGResourceFilter* filter = 0;
    151     FloatRect boundingBox = repaintRectInLocalCoordinates();
    152 
    153     bool continueRendering = true;
    154     if (childPaintInfo.phase == PaintPhaseForeground)
    155         continueRendering = prepareToRenderSVGContent(this, childPaintInfo, boundingBox, filter);
    156 
    157     if (continueRendering)
    158         RenderBox::paint(childPaintInfo, 0, 0);
    159 
    160     if (childPaintInfo.phase == PaintPhaseForeground)
    161         finishRenderSVGContent(this, childPaintInfo, filter, paintInfo.context);
    162 
    163     childPaintInfo.context->restore();
    164 
    165     if ((paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) && style()->outlineWidth() && style()->visibility() == VISIBLE)
    166         paintOutline(paintInfo.context, borderBoxOriginInContainer.x(), borderBoxOriginInContainer.y(), width(), height(), style());
    167 }
    168 
    169 void RenderSVGRoot::calcViewport()
    170 {
    171     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    172 
    173     if (!selfNeedsLayout() && !svg->hasRelativeValues())
    174         return;
    175 
    176     if (!svg->hasSetContainerSize()) {
    177         // In the normal case of <svg> being stand-alone or in a CSSBoxModel object we use
    178         // RenderBox::width()/height() (which pulls data from RenderStyle)
    179         m_viewportSize = FloatSize(width(), height());
    180     } else {
    181         // In the SVGImage case grab the SVGLength values off of SVGSVGElement and use
    182         // the special relativeWidthValue accessors which respect the specified containerSize
    183         SVGLength width = svg->width();
    184         SVGLength height = svg->height();
    185         float viewportWidth = (width.unitType() == LengthTypePercentage) ? svg->relativeWidthValue() : width.value(svg);
    186         float viewportHeight = (height.unitType() == LengthTypePercentage) ? svg->relativeHeightValue() : height.value(svg);
    187         m_viewportSize = FloatSize(viewportWidth, viewportHeight);
    188     }
    189 }
    190 
    191 // RenderBox methods will expect coordinates w/o any transforms in coordinates
    192 // relative to our borderBox origin.  This method gives us exactly that.
    193 AffineTransform RenderSVGRoot::localToBorderBoxTransform() const
    194 {
    195     IntSize borderAndPadding = borderOriginToContentBox();
    196     SVGSVGElement* svg = static_cast<SVGSVGElement*>(node());
    197     float scale = svg->currentScale();
    198     AffineTransform ctm(scale, 0, 0, scale, borderAndPadding.width(), borderAndPadding.height());
    199     ctm.translate(svg->currentTranslate().x(), svg->currentTranslate().y());
    200     return svg->viewBoxToViewTransform(width(), height()) * ctm;
    201 }
    202 
    203 IntSize RenderSVGRoot::parentOriginToBorderBox() const
    204 {
    205     return IntSize(x(), y());
    206 }
    207 
    208 IntSize RenderSVGRoot::borderOriginToContentBox() const
    209 {
    210     return IntSize(borderLeft() + paddingLeft(), borderTop() + paddingTop());
    211 }
    212 
    213 AffineTransform RenderSVGRoot::localToRepaintContainerTransform(const IntPoint& parentOriginInContainer) const
    214 {
    215     AffineTransform parentToContainer(localToParentTransform());
    216     return parentToContainer.translateRight(parentOriginInContainer.x(), parentOriginInContainer.y());
    217 }
    218 
    219 const AffineTransform& RenderSVGRoot::localToParentTransform() const
    220 {
    221     IntSize parentToBorderBoxOffset = parentOriginToBorderBox();
    222 
    223     AffineTransform borderBoxOriginToParentOrigin(localToBorderBoxTransform());
    224     borderBoxOriginToParentOrigin.translateRight(parentToBorderBoxOffset.width(), parentToBorderBoxOffset.height());
    225 
    226     m_localToParentTransform = borderBoxOriginToParentOrigin;
    227     return m_localToParentTransform;
    228 }
    229 
    230 FloatRect RenderSVGRoot::objectBoundingBox() const
    231 {
    232     return computeContainerBoundingBox(this, false);
    233 }
    234 
    235 FloatRect RenderSVGRoot::repaintRectInLocalCoordinates() const
    236 {
    237     // FIXME: This does not include the border but it should!
    238     FloatRect repaintRect = computeContainerBoundingBox(this, true);
    239     style()->svgStyle()->inflateForShadow(repaintRect);
    240     return repaintRect;
    241 }
    242 
    243 AffineTransform RenderSVGRoot::localTransform() const
    244 {
    245     return AffineTransform();
    246 }
    247 
    248 void RenderSVGRoot::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& repaintRect, bool fixed)
    249 {
    250     // Apply our local transforms (except for x/y translation), then our shadow,
    251     // and then call RenderBox's method to handle all the normal CSS Box model bits
    252     repaintRect = localToBorderBoxTransform().mapRect(repaintRect);
    253 
    254     // Apply initial viewport clip - not affected by overflow settings
    255     repaintRect.intersect(enclosingIntRect(FloatRect(FloatPoint(), m_viewportSize)));
    256 
    257     style()->svgStyle()->inflateForShadow(repaintRect);
    258     RenderBox::computeRectForRepaint(repaintContainer, repaintRect, fixed);
    259 }
    260 
    261 void RenderSVGRoot::mapLocalToContainer(RenderBoxModelObject* repaintContainer, bool fixed , bool useTransforms, TransformState& transformState) const
    262 {
    263     ASSERT(!fixed); // We should have no fixed content in the SVG rendering tree.
    264     ASSERT(useTransforms); // mapping a point through SVG w/o respecting trasnforms is useless.
    265 
    266     // Transform to our border box and let RenderBox transform the rest of the way.
    267     transformState.applyTransform(localToBorderBoxTransform());
    268     RenderBox::mapLocalToContainer(repaintContainer, fixed, useTransforms, transformState);
    269 }
    270 
    271 bool RenderSVGRoot::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction)
    272 {
    273     IntPoint pointInContainer(_x, _y);
    274     IntSize containerToParentOffset(_tx, _ty);
    275 
    276     IntPoint pointInParent = pointInContainer - containerToParentOffset;
    277     IntPoint pointInBorderBox = pointInParent - parentOriginToBorderBox();
    278 
    279     // Note: For now, we're ignoring hits to border and padding for <svg>
    280     IntPoint pointInContentBox = pointInBorderBox - borderOriginToContentBox();
    281     if (!contentBoxRect().contains(pointInContentBox))
    282         return false;
    283 
    284     IntPoint localPoint = localToParentTransform().inverse().mapPoint(pointInParent);
    285 
    286     for (RenderObject* child = lastChild(); child; child = child->previousSibling()) {
    287         if (child->nodeAtFloatPoint(request, result, localPoint, hitTestAction)) {
    288             // FIXME: CSS/HTML assumes the local point is relative to the border box, right?
    289             updateHitTestResult(result, pointInBorderBox);
    290             return true;
    291         }
    292     }
    293 
    294     // Spec: Only graphical elements can be targeted by the mouse, so we don't check self here.
    295     // 16.4: "If there are no graphics elements whose relevant graphics content is under the pointer (i.e., there is no target element), the event is not dispatched."
    296     return false;
    297 }
    298 
    299 }
    300 
    301 #endif // ENABLE(SVG)
    302