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      1 /*
      2  * Copyright (C) 2006, 2007, 2008 Apple Inc.  All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  * 1. Redistributions of source code must retain the above copyright
      8  *    notice, this list of conditions and the following disclaimer.
      9  * 2. Redistributions in binary form must reproduce the above copyright
     10  *    notice, this list of conditions and the following disclaimer in the
     11  *    documentation and/or other materials provided with the distribution.
     12  *
     13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
     14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
     17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
     21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     24  */
     25 
     26 #include "config.h"
     27 #include "Font.h"
     28 
     29 #include "FontFallbackList.h"
     30 #include "GlyphBuffer.h"
     31 #include "GraphicsContext.h"
     32 #include "IntRect.h"
     33 #include "SimpleFontData.h"
     34 #include "UniscribeController.h"
     35 #include <wtf/MathExtras.h>
     36 
     37 namespace WebCore {
     38 
     39 bool Font::canReturnFallbackFontsForComplexText()
     40 {
     41     return true;
     42 }
     43 
     44 FloatRect Font::selectionRectForComplexText(const TextRun& run, const IntPoint& point, int h,
     45                                             int from, int to) const
     46 {
     47     UniscribeController it(this, run);
     48     it.advance(from);
     49     float beforeWidth = it.runWidthSoFar();
     50     it.advance(to);
     51     float afterWidth = it.runWidthSoFar();
     52 
     53     // Using roundf() rather than ceilf() for the right edge as a compromise to ensure correct caret positioning
     54     if (run.rtl()) {
     55         it.advance(run.length());
     56         float totalWidth = it.runWidthSoFar();
     57         return FloatRect(point.x() + floorf(totalWidth - afterWidth), point.y(), roundf(totalWidth - beforeWidth) - floorf(totalWidth - afterWidth), h);
     58     }
     59 
     60     return FloatRect(point.x() + floorf(beforeWidth), point.y(), roundf(afterWidth) - floorf(beforeWidth), h);
     61 }
     62 
     63 void Font::drawComplexText(GraphicsContext* context, const TextRun& run, const FloatPoint& point,
     64                            int from, int to) const
     65 {
     66     // This glyph buffer holds our glyphs + advances + font data for each glyph.
     67     GlyphBuffer glyphBuffer;
     68 
     69     float startX = point.x();
     70     UniscribeController controller(this, run);
     71     controller.advance(from);
     72     float beforeWidth = controller.runWidthSoFar();
     73     controller.advance(to, &glyphBuffer);
     74 
     75     // We couldn't generate any glyphs for the run.  Give up.
     76     if (glyphBuffer.isEmpty())
     77         return;
     78 
     79     float afterWidth = controller.runWidthSoFar();
     80 
     81     if (run.rtl()) {
     82         controller.advance(run.length());
     83         startX += controller.runWidthSoFar() - afterWidth;
     84     } else
     85         startX += beforeWidth;
     86 
     87     // Draw the glyph buffer now at the starting point returned in startX.
     88     FloatPoint startPoint(startX, point.y());
     89     drawGlyphBuffer(context, glyphBuffer, run, startPoint);
     90 }
     91 
     92 float Font::floatWidthForComplexText(const TextRun& run, HashSet<const SimpleFontData*>* fallbackFonts) const
     93 {
     94     UniscribeController controller(this, run, fallbackFonts);
     95     controller.advance(run.length());
     96     return controller.runWidthSoFar();
     97 }
     98 
     99 int Font::offsetForPositionForComplexText(const TextRun& run, int x, bool includePartialGlyphs) const
    100 {
    101     UniscribeController controller(this, run);
    102     return controller.offsetForPosition(x, includePartialGlyphs);
    103 }
    104 
    105 }
    106