1 /* 2 * Copyright (C) 1997 Martin Jones (mjones (at) kde.org) 3 * (C) 1997 Torben Weis (weis (at) kde.org) 4 * (C) 1998 Waldo Bastian (bastian (at) kde.org) 5 * (C) 1999 Lars Knoll (knoll (at) kde.org) 6 * (C) 1999 Antti Koivisto (koivisto (at) kde.org) 7 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 8 * 9 * This library is free software; you can redistribute it and/or 10 * modify it under the terms of the GNU Library General Public 11 * License as published by the Free Software Foundation; either 12 * version 2 of the License, or (at your option) any later version. 13 * 14 * This library is distributed in the hope that it will be useful, 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 17 * Library General Public License for more details. 18 * 19 * You should have received a copy of the GNU Library General Public License 20 * along with this library; see the file COPYING.LIB. If not, write to 21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 22 * Boston, MA 02110-1301, USA. 23 */ 24 25 #include "config.h" 26 #include "RenderTableCell.h" 27 28 #include "CollapsedBorderValue.h" 29 #include "FloatQuad.h" 30 #include "GraphicsContext.h" 31 #include "HTMLNames.h" 32 #include "HTMLTableCellElement.h" 33 #include "PaintInfo.h" 34 #include "RenderTableCol.h" 35 #include "RenderView.h" 36 #include "TransformState.h" 37 38 #ifdef ANDROID_LAYOUT 39 #include "Document.h" 40 #include "Settings.h" 41 #endif 42 43 using namespace std; 44 45 namespace WebCore { 46 47 using namespace HTMLNames; 48 49 RenderTableCell::RenderTableCell(Node* node) 50 : RenderBlock(node) 51 , m_row(-1) 52 , m_column(-1) 53 , m_rowSpan(1) 54 , m_columnSpan(1) 55 , m_cellWidthChanged(false) 56 , m_intrinsicPaddingBefore(0) 57 , m_intrinsicPaddingAfter(0) 58 { 59 updateFromElement(); 60 } 61 62 void RenderTableCell::destroy() 63 { 64 RenderTableSection* recalcSection = parent() ? section() : 0; 65 66 RenderBlock::destroy(); 67 68 if (recalcSection) 69 recalcSection->setNeedsCellRecalc(); 70 } 71 72 void RenderTableCell::updateFromElement() 73 { 74 Node* n = node(); 75 if (n && (n->hasTagName(tdTag) || n->hasTagName(thTag))) { 76 HTMLTableCellElement* tc = static_cast<HTMLTableCellElement*>(n); 77 int oldRSpan = m_rowSpan; 78 int oldCSpan = m_columnSpan; 79 80 m_columnSpan = tc->colSpan(); 81 m_rowSpan = tc->rowSpan(); 82 if ((oldRSpan != m_rowSpan || oldCSpan != m_columnSpan) && style() && parent()) { 83 setNeedsLayoutAndPrefWidthsRecalc(); 84 if (section()) 85 section()->setNeedsCellRecalc(); 86 } 87 } 88 } 89 90 Length RenderTableCell::styleOrColLogicalWidth() const 91 { 92 Length w = style()->logicalWidth(); 93 if (!w.isAuto()) 94 return w; 95 96 if (RenderTableCol* tableCol = table()->colElement(col())) { 97 int colSpanCount = colSpan(); 98 99 Length colWidthSum = Length(0, Fixed); 100 for (int i = 1; i <= colSpanCount; i++) { 101 Length colWidth = tableCol->style()->logicalWidth(); 102 103 // Percentage value should be returned only for colSpan == 1. 104 // Otherwise we return original width for the cell. 105 if (!colWidth.isFixed()) { 106 if (colSpanCount > 1) 107 return w; 108 return colWidth; 109 } 110 111 colWidthSum = Length(colWidthSum.value() + colWidth.value(), Fixed); 112 113 tableCol = table()->nextColElement(tableCol); 114 // If no next <col> tag found for the span we just return what we have for now. 115 if (!tableCol) 116 break; 117 } 118 119 // Column widths specified on <col> apply to the border box of the cell. 120 // Percentages don't need to be handled since they're always treated this way (even when specified on the cells). 121 // See Bugzilla bug 8126 for details. 122 if (colWidthSum.isFixed() && colWidthSum.value() > 0) 123 colWidthSum = Length(max(0, colWidthSum.value() - borderAndPaddingLogicalWidth()), Fixed); 124 return colWidthSum; 125 } 126 127 return w; 128 } 129 130 void RenderTableCell::computePreferredLogicalWidths() 131 { 132 // The child cells rely on the grids up in the sections to do their computePreferredLogicalWidths work. Normally the sections are set up early, as table 133 // cells are added, but relayout can cause the cells to be freed, leaving stale pointers in the sections' 134 // grids. We must refresh those grids before the child cells try to use them. 135 table()->recalcSectionsIfNeeded(); 136 137 RenderBlock::computePreferredLogicalWidths(); 138 if (node() && style()->autoWrap()) { 139 // See if nowrap was set. 140 Length w = styleOrColLogicalWidth(); 141 String nowrap = static_cast<Element*>(node())->getAttribute(nowrapAttr); 142 if (!nowrap.isNull() && w.isFixed()) 143 // Nowrap is set, but we didn't actually use it because of the 144 // fixed width set on the cell. Even so, it is a WinIE/Moz trait 145 // to make the minwidth of the cell into the fixed width. They do this 146 // even in strict mode, so do not make this a quirk. Affected the top 147 // of hiptop.com. 148 m_minPreferredLogicalWidth = max(w.value(), m_minPreferredLogicalWidth); 149 } 150 } 151 152 void RenderTableCell::computeLogicalWidth() 153 { 154 #ifdef ANDROID_LAYOUT 155 if (view()->frameView()) 156 setVisibleWidth(view()->frameView()->textWrapWidth()); 157 #endif 158 } 159 160 void RenderTableCell::updateLogicalWidth(int w) 161 { 162 if (w == logicalWidth()) 163 return; 164 165 setLogicalWidth(w); 166 setCellWidthChanged(true); 167 } 168 169 void RenderTableCell::layout() 170 { 171 layoutBlock(cellWidthChanged()); 172 setCellWidthChanged(false); 173 } 174 175 int RenderTableCell::paddingTop(bool includeIntrinsicPadding) const 176 { 177 int result = RenderBlock::paddingTop(); 178 if (!includeIntrinsicPadding || !isHorizontalWritingMode()) 179 return result; 180 return result + (style()->writingMode() == TopToBottomWritingMode ? intrinsicPaddingBefore() : intrinsicPaddingAfter()); 181 } 182 183 int RenderTableCell::paddingBottom(bool includeIntrinsicPadding) const 184 { 185 int result = RenderBlock::paddingBottom(); 186 if (!includeIntrinsicPadding || !isHorizontalWritingMode()) 187 return result; 188 return result + (style()->writingMode() == TopToBottomWritingMode ? intrinsicPaddingAfter() : intrinsicPaddingBefore()); 189 } 190 191 int RenderTableCell::paddingLeft(bool includeIntrinsicPadding) const 192 { 193 int result = RenderBlock::paddingLeft(); 194 if (!includeIntrinsicPadding || isHorizontalWritingMode()) 195 return result; 196 return result + (style()->writingMode() == LeftToRightWritingMode ? intrinsicPaddingBefore() : intrinsicPaddingAfter()); 197 198 } 199 200 int RenderTableCell::paddingRight(bool includeIntrinsicPadding) const 201 { 202 int result = RenderBlock::paddingRight(); 203 if (!includeIntrinsicPadding || isHorizontalWritingMode()) 204 return result; 205 return result + (style()->writingMode() == LeftToRightWritingMode ? intrinsicPaddingAfter() : intrinsicPaddingBefore()); 206 } 207 208 int RenderTableCell::paddingBefore(bool includeIntrinsicPadding) const 209 { 210 int result = RenderBlock::paddingBefore(); 211 if (!includeIntrinsicPadding) 212 return result; 213 return result + intrinsicPaddingBefore(); 214 } 215 216 int RenderTableCell::paddingAfter(bool includeIntrinsicPadding) const 217 { 218 int result = RenderBlock::paddingAfter(); 219 if (!includeIntrinsicPadding) 220 return result; 221 return result + intrinsicPaddingAfter(); 222 } 223 224 void RenderTableCell::setOverrideSize(int size) 225 { 226 clearIntrinsicPadding(); 227 RenderBlock::setOverrideSize(size); 228 } 229 230 void RenderTableCell::setOverrideSizeFromRowHeight(int rowHeight) 231 { 232 clearIntrinsicPadding(); 233 RenderBlock::setOverrideSize(max(0, rowHeight - borderBefore() - paddingBefore() - borderAfter() - paddingAfter())); 234 } 235 236 IntSize RenderTableCell::offsetFromContainer(RenderObject* o, const IntPoint& point) const 237 { 238 ASSERT(o == container()); 239 240 IntSize offset = RenderBlock::offsetFromContainer(o, point); 241 if (parent()) 242 offset.expand(-parentBox()->x(), -parentBox()->y()); 243 244 return offset; 245 } 246 247 IntRect RenderTableCell::clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer) 248 { 249 // If the table grid is dirty, we cannot get reliable information about adjoining cells, 250 // so we ignore outside borders. This should not be a problem because it means that 251 // the table is going to recalculate the grid, relayout and repaint its current rect, which 252 // includes any outside borders of this cell. 253 if (!table()->collapseBorders() || table()->needsSectionRecalc()) 254 return RenderBlock::clippedOverflowRectForRepaint(repaintContainer); 255 256 bool rtl = !table()->style()->isLeftToRightDirection(); 257 int outlineSize = style()->outlineSize(); 258 int left = max(borderHalfLeft(true), outlineSize); 259 int right = max(borderHalfRight(true), outlineSize); 260 int top = max(borderHalfTop(true), outlineSize); 261 int bottom = max(borderHalfBottom(true), outlineSize); 262 if ((left && !rtl) || (right && rtl)) { 263 if (RenderTableCell* before = table()->cellBefore(this)) { 264 top = max(top, before->borderHalfTop(true)); 265 bottom = max(bottom, before->borderHalfBottom(true)); 266 } 267 } 268 if ((left && rtl) || (right && !rtl)) { 269 if (RenderTableCell* after = table()->cellAfter(this)) { 270 top = max(top, after->borderHalfTop(true)); 271 bottom = max(bottom, after->borderHalfBottom(true)); 272 } 273 } 274 if (top) { 275 if (RenderTableCell* above = table()->cellAbove(this)) { 276 left = max(left, above->borderHalfLeft(true)); 277 right = max(right, above->borderHalfRight(true)); 278 } 279 } 280 if (bottom) { 281 if (RenderTableCell* below = table()->cellBelow(this)) { 282 left = max(left, below->borderHalfLeft(true)); 283 right = max(right, below->borderHalfRight(true)); 284 } 285 } 286 left = max(left, -minXVisualOverflow()); 287 top = max(top, -minYVisualOverflow()); 288 IntRect r(-left, - top, left + max(width() + right, maxXVisualOverflow()), top + max(height() + bottom, maxYVisualOverflow())); 289 290 if (RenderView* v = view()) { 291 // FIXME: layoutDelta needs to be applied in parts before/after transforms and 292 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308 293 r.move(v->layoutDelta()); 294 } 295 computeRectForRepaint(repaintContainer, r); 296 return r; 297 } 298 299 void RenderTableCell::computeRectForRepaint(RenderBoxModelObject* repaintContainer, IntRect& r, bool fixed) 300 { 301 if (repaintContainer == this) 302 return; 303 r.setY(r.y()); 304 RenderView* v = view(); 305 if ((!v || !v->layoutStateEnabled() || repaintContainer) && parent()) 306 r.move(-parentBox()->x(), -parentBox()->y()); // Rows are in the same coordinate space, so don't add their offset in. 307 RenderBlock::computeRectForRepaint(repaintContainer, r, fixed); 308 } 309 310 int RenderTableCell::cellBaselinePosition() const 311 { 312 // <http://www.w3.org/TR/2007/CR-CSS21-20070719/tables.html#height-layout>: The baseline of a cell is the baseline of 313 // the first in-flow line box in the cell, or the first in-flow table-row in the cell, whichever comes first. If there 314 // is no such line box or table-row, the baseline is the bottom of content edge of the cell box. 315 int firstLineBaseline = firstLineBoxBaseline(); 316 if (firstLineBaseline != -1) 317 return firstLineBaseline; 318 return paddingBefore() + borderBefore() + contentLogicalHeight(); 319 } 320 321 void RenderTableCell::styleWillChange(StyleDifference diff, const RenderStyle* newStyle) 322 { 323 if (parent() && section() && style() && style()->height() != newStyle->height()) 324 section()->setNeedsCellRecalc(); 325 326 ASSERT(newStyle->display() == TABLE_CELL); 327 328 RenderBlock::styleWillChange(diff, newStyle); 329 } 330 331 void RenderTableCell::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle) 332 { 333 RenderBlock::styleDidChange(diff, oldStyle); 334 setHasBoxDecorations(true); 335 } 336 337 // The following rules apply for resolving conflicts and figuring out which border 338 // to use. 339 // (1) Borders with the 'border-style' of 'hidden' take precedence over all other conflicting 340 // borders. Any border with this value suppresses all borders at this location. 341 // (2) Borders with a style of 'none' have the lowest priority. Only if the border properties of all 342 // the elements meeting at this edge are 'none' will the border be omitted (but note that 'none' is 343 // the default value for the border style.) 344 // (3) If none of the styles are 'hidden' and at least one of them is not 'none', then narrow borders 345 // are discarded in favor of wider ones. If several have the same 'border-width' then styles are preferred 346 // in this order: 'double', 'solid', 'dashed', 'dotted', 'ridge', 'outset', 'groove', and the lowest: 'inset'. 347 // (4) If border styles differ only in color, then a style set on a cell wins over one on a row, 348 // which wins over a row group, column, column group and, lastly, table. It is undefined which color 349 // is used when two elements of the same type disagree. 350 static int compareBorders(const CollapsedBorderValue& border1, const CollapsedBorderValue& border2) 351 { 352 // Sanity check the values passed in. The null border have lowest priority. 353 if (!border2.exists()) { 354 if (!border1.exists()) 355 return 0; 356 return 1; 357 } 358 if (!border1.exists()) 359 return -1; 360 361 // Rule #1 above. 362 if (border2.style() == BHIDDEN) { 363 if (border1.style() == BHIDDEN) 364 return 0; 365 return -1; 366 } 367 if (border1.style() == BHIDDEN) 368 return 1; 369 370 // Rule #2 above. A style of 'none' has lowest priority and always loses to any other border. 371 if (border2.style() == BNONE) { 372 if (border1.style() == BNONE) 373 return 0; 374 return 1; 375 } 376 if (border1.style() == BNONE) 377 return -1; 378 379 // The first part of rule #3 above. Wider borders win. 380 if (border1.width() != border2.width()) 381 return border1.width() < border2.width() ? -1 : 1; 382 383 // The borders have equal width. Sort by border style. 384 if (border1.style() != border2.style()) 385 return border1.style() < border2.style() ? -1 : 1; 386 387 // The border have the same width and style. Rely on precedence (cell over row over row group, etc.) 388 if (border1.precedence() == border2.precedence()) 389 return 0; 390 return border1.precedence() < border2.precedence() ? -1 : 1; 391 } 392 393 static CollapsedBorderValue chooseBorder(const CollapsedBorderValue& border1, const CollapsedBorderValue& border2) 394 { 395 const CollapsedBorderValue& border = compareBorders(border1, border2) < 0 ? border2 : border1; 396 return border.style() == BHIDDEN ? CollapsedBorderValue() : border; 397 } 398 399 CollapsedBorderValue RenderTableCell::collapsedStartBorder() const 400 { 401 RenderTable* table = this->table(); 402 bool isStartColumn = col() == 0; 403 404 // For the start border, we need to check, in order of precedence: 405 // (1) Our start border. 406 int start = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, table->style()->direction(), table->style()->writingMode()); 407 int end = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, table->style()->direction(), table->style()->writingMode()); 408 CollapsedBorderValue result(&style()->borderStart(), style()->visitedDependentColor(start), BCELL); 409 410 // (2) The end border of the preceding cell. 411 if (RenderTableCell* prevCell = table->cellBefore(this)) { 412 CollapsedBorderValue prevCellBorder = CollapsedBorderValue(&prevCell->style()->borderEnd(), prevCell->style()->visitedDependentColor(end), BCELL); 413 result = chooseBorder(prevCellBorder, result); 414 if (!result.exists()) 415 return result; 416 } else if (isStartColumn) { 417 // (3) Our row's start border. 418 result = chooseBorder(result, CollapsedBorderValue(&parent()->style()->borderStart(), parent()->style()->visitedDependentColor(start), BROW)); 419 if (!result.exists()) 420 return result; 421 422 // (4) Our row group's start border. 423 result = chooseBorder(result, CollapsedBorderValue(§ion()->style()->borderStart(), section()->style()->visitedDependentColor(start), BROWGROUP)); 424 if (!result.exists()) 425 return result; 426 } 427 428 // (5) Our column and column group's start borders. 429 bool startColEdge; 430 bool endColEdge; 431 RenderTableCol* colElt = table->colElement(col(), &startColEdge, &endColEdge); 432 if (colElt && startColEdge) { 433 result = chooseBorder(result, CollapsedBorderValue(&colElt->style()->borderStart(), colElt->style()->visitedDependentColor(start), BCOL)); 434 if (!result.exists()) 435 return result; 436 if (colElt->parent()->isTableCol() && !colElt->previousSibling()) { 437 result = chooseBorder(result, CollapsedBorderValue(&colElt->parent()->style()->borderStart(), colElt->parent()->style()->visitedDependentColor(start), BCOLGROUP)); 438 if (!result.exists()) 439 return result; 440 } 441 } 442 443 // (6) The end border of the preceding column. 444 if (!isStartColumn) { 445 colElt = table->colElement(col() -1, &startColEdge, &endColEdge); 446 if (colElt && endColEdge) { 447 CollapsedBorderValue endBorder = CollapsedBorderValue(&colElt->style()->borderEnd(), colElt->style()->visitedDependentColor(end), BCOL); 448 result = chooseBorder(endBorder, result); 449 if (!result.exists()) 450 return result; 451 } 452 } else { 453 // (7) The table's start border. 454 result = chooseBorder(result, CollapsedBorderValue(&table->style()->borderStart(), table->style()->visitedDependentColor(start), BTABLE)); 455 if (!result.exists()) 456 return result; 457 } 458 459 return result; 460 } 461 462 CollapsedBorderValue RenderTableCell::collapsedEndBorder() const 463 { 464 RenderTable* table = this->table(); 465 bool isEndColumn = table->colToEffCol(col() + colSpan() - 1) == table->numEffCols() - 1; 466 467 // For end border, we need to check, in order of precedence: 468 // (1) Our end border. 469 int start = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderStartColor, table->style()->direction(), table->style()->writingMode()); 470 int end = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderEndColor, table->style()->direction(), table->style()->writingMode()); 471 CollapsedBorderValue result = CollapsedBorderValue(&style()->borderEnd(), style()->visitedDependentColor(end), BCELL); 472 473 // (2) The start border of the following cell. 474 if (!isEndColumn) { 475 RenderTableCell* nextCell = table->cellAfter(this); 476 if (nextCell && nextCell->style()) { 477 CollapsedBorderValue startBorder = CollapsedBorderValue(&nextCell->style()->borderStart(), nextCell->style()->visitedDependentColor(start), BCELL); 478 result = chooseBorder(result, startBorder); 479 if (!result.exists()) 480 return result; 481 } 482 } else { 483 // (3) Our row's end border. 484 result = chooseBorder(result, CollapsedBorderValue(&parent()->style()->borderEnd(), parent()->style()->visitedDependentColor(end), BROW)); 485 if (!result.exists()) 486 return result; 487 488 // (4) Our row group's end border. 489 result = chooseBorder(result, CollapsedBorderValue(§ion()->style()->borderEnd(), section()->style()->visitedDependentColor(end), BROWGROUP)); 490 if (!result.exists()) 491 return result; 492 } 493 494 // (5) Our column and column group's end borders. 495 bool startColEdge; 496 bool endColEdge; 497 RenderTableCol* colElt = table->colElement(col() + colSpan() - 1, &startColEdge, &endColEdge); 498 if (colElt && endColEdge) { 499 result = chooseBorder(result, CollapsedBorderValue(&colElt->style()->borderEnd(), colElt->style()->visitedDependentColor(end), BCOL)); 500 if (!result.exists()) 501 return result; 502 if (colElt->parent()->isTableCol() && !colElt->nextSibling()) { 503 result = chooseBorder(result, CollapsedBorderValue(&colElt->parent()->style()->borderEnd(), colElt->parent()->style()->visitedDependentColor(end), BCOLGROUP)); 504 if (!result.exists()) 505 return result; 506 } 507 } 508 509 // (6) The start border of the next column. 510 if (!isEndColumn) { 511 colElt = table->colElement(col() + colSpan(), &startColEdge, &endColEdge); 512 if (colElt && startColEdge) { 513 CollapsedBorderValue startBorder = CollapsedBorderValue(&colElt->style()->borderStart(), colElt->style()->visitedDependentColor(start), BCOL); 514 result = chooseBorder(result, startBorder); 515 if (!result.exists()) 516 return result; 517 } 518 } else { 519 // (7) The table's end border. 520 result = chooseBorder(result, CollapsedBorderValue(&table->style()->borderEnd(), table->style()->visitedDependentColor(end), BTABLE)); 521 if (!result.exists()) 522 return result; 523 } 524 525 return result; 526 } 527 528 CollapsedBorderValue RenderTableCell::collapsedBeforeBorder() const 529 { 530 RenderTable* table = this->table(); 531 532 // For before border, we need to check, in order of precedence: 533 // (1) Our before border. 534 int before = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, table->style()->direction(), table->style()->writingMode()); 535 int after = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, table->style()->direction(), table->style()->writingMode()); 536 CollapsedBorderValue result = CollapsedBorderValue(&style()->borderBefore(), style()->visitedDependentColor(before), BCELL); 537 538 RenderTableCell* prevCell = table->cellAbove(this); 539 if (prevCell) { 540 // (2) A before cell's after border. 541 result = chooseBorder(CollapsedBorderValue(&prevCell->style()->borderAfter(), prevCell->style()->visitedDependentColor(after), BCELL), result); 542 if (!result.exists()) 543 return result; 544 } 545 546 // (3) Our row's before border. 547 result = chooseBorder(result, CollapsedBorderValue(&parent()->style()->borderBefore(), parent()->style()->visitedDependentColor(before), BROW)); 548 if (!result.exists()) 549 return result; 550 551 // (4) The previous row's after border. 552 if (prevCell) { 553 RenderObject* prevRow = 0; 554 if (prevCell->section() == section()) 555 prevRow = parent()->previousSibling(); 556 else 557 prevRow = prevCell->section()->lastChild(); 558 559 if (prevRow) { 560 result = chooseBorder(CollapsedBorderValue(&prevRow->style()->borderAfter(), prevRow->style()->visitedDependentColor(after), BROW), result); 561 if (!result.exists()) 562 return result; 563 } 564 } 565 566 // Now check row groups. 567 RenderTableSection* currSection = section(); 568 if (!row()) { 569 // (5) Our row group's before border. 570 result = chooseBorder(result, CollapsedBorderValue(&currSection->style()->borderBefore(), currSection->style()->visitedDependentColor(before), BROWGROUP)); 571 if (!result.exists()) 572 return result; 573 574 // (6) Previous row group's after border. 575 currSection = table->sectionAbove(currSection); 576 if (currSection) { 577 result = chooseBorder(CollapsedBorderValue(&currSection->style()->borderAfter(), currSection->style()->visitedDependentColor(after), BROWGROUP), result); 578 if (!result.exists()) 579 return result; 580 } 581 } 582 583 if (!currSection) { 584 // (8) Our column and column group's before borders. 585 RenderTableCol* colElt = table->colElement(col()); 586 if (colElt) { 587 result = chooseBorder(result, CollapsedBorderValue(&colElt->style()->borderBefore(), colElt->style()->visitedDependentColor(before), BCOL)); 588 if (!result.exists()) 589 return result; 590 if (colElt->parent()->isTableCol()) { 591 result = chooseBorder(result, CollapsedBorderValue(&colElt->parent()->style()->borderBefore(), colElt->parent()->style()->visitedDependentColor(before), BCOLGROUP)); 592 if (!result.exists()) 593 return result; 594 } 595 } 596 597 // (9) The table's before border. 598 result = chooseBorder(result, CollapsedBorderValue(&table->style()->borderBefore(), table->style()->visitedDependentColor(before), BTABLE)); 599 if (!result.exists()) 600 return result; 601 } 602 603 return result; 604 } 605 606 CollapsedBorderValue RenderTableCell::collapsedAfterBorder() const 607 { 608 RenderTable* table = this->table(); 609 610 // For after border, we need to check, in order of precedence: 611 // (1) Our after border. 612 int before = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderBeforeColor, table->style()->direction(), table->style()->writingMode()); 613 int after = CSSProperty::resolveDirectionAwareProperty(CSSPropertyWebkitBorderAfterColor, table->style()->direction(), table->style()->writingMode()); 614 CollapsedBorderValue result = CollapsedBorderValue(&style()->borderAfter(), style()->visitedDependentColor(after), BCELL); 615 616 RenderTableCell* nextCell = table->cellBelow(this); 617 if (nextCell) { 618 // (2) An after cell's before border. 619 result = chooseBorder(result, CollapsedBorderValue(&nextCell->style()->borderBefore(), nextCell->style()->visitedDependentColor(before), BCELL)); 620 if (!result.exists()) 621 return result; 622 } 623 624 // (3) Our row's after border. (FIXME: Deal with rowspan!) 625 result = chooseBorder(result, CollapsedBorderValue(&parent()->style()->borderAfter(), parent()->style()->visitedDependentColor(after), BROW)); 626 if (!result.exists()) 627 return result; 628 629 // (4) The next row's before border. 630 if (nextCell) { 631 result = chooseBorder(result, CollapsedBorderValue(&nextCell->parent()->style()->borderBefore(), nextCell->parent()->style()->visitedDependentColor(before), BROW)); 632 if (!result.exists()) 633 return result; 634 } 635 636 // Now check row groups. 637 RenderTableSection* currSection = section(); 638 if (row() + rowSpan() >= currSection->numRows()) { 639 // (5) Our row group's after border. 640 result = chooseBorder(result, CollapsedBorderValue(&currSection->style()->borderAfter(), currSection->style()->visitedDependentColor(after), BROWGROUP)); 641 if (!result.exists()) 642 return result; 643 644 // (6) Following row group's before border. 645 currSection = table->sectionBelow(currSection); 646 if (currSection) { 647 result = chooseBorder(result, CollapsedBorderValue(&currSection->style()->borderBefore(), currSection->style()->visitedDependentColor(before), BROWGROUP)); 648 if (!result.exists()) 649 return result; 650 } 651 } 652 653 if (!currSection) { 654 // (8) Our column and column group's after borders. 655 RenderTableCol* colElt = table->colElement(col()); 656 if (colElt) { 657 result = chooseBorder(result, CollapsedBorderValue(&colElt->style()->borderAfter(), colElt->style()->visitedDependentColor(after), BCOL)); 658 if (!result.exists()) return result; 659 if (colElt->parent()->isTableCol()) { 660 result = chooseBorder(result, CollapsedBorderValue(&colElt->parent()->style()->borderAfter(), colElt->parent()->style()->visitedDependentColor(after), BCOLGROUP)); 661 if (!result.exists()) 662 return result; 663 } 664 } 665 666 // (9) The table's after border. 667 result = chooseBorder(result, CollapsedBorderValue(&table->style()->borderAfter(), table->style()->visitedDependentColor(after), BTABLE)); 668 if (!result.exists()) 669 return result; 670 } 671 672 return result; 673 } 674 675 CollapsedBorderValue RenderTableCell::collapsedLeftBorder() const 676 { 677 RenderStyle* tableStyle = table()->style(); 678 if (tableStyle->isHorizontalWritingMode()) 679 return tableStyle->isLeftToRightDirection() ? collapsedStartBorder() : collapsedEndBorder(); 680 return tableStyle->isFlippedBlocksWritingMode() ? collapsedAfterBorder() : collapsedBeforeBorder(); 681 } 682 683 CollapsedBorderValue RenderTableCell::collapsedRightBorder() const 684 { 685 RenderStyle* tableStyle = table()->style(); 686 if (tableStyle->isHorizontalWritingMode()) 687 return tableStyle->isLeftToRightDirection() ? collapsedEndBorder() : collapsedStartBorder(); 688 return tableStyle->isFlippedBlocksWritingMode() ? collapsedBeforeBorder() : collapsedAfterBorder(); 689 } 690 691 CollapsedBorderValue RenderTableCell::collapsedTopBorder() const 692 { 693 RenderStyle* tableStyle = table()->style(); 694 if (tableStyle->isHorizontalWritingMode()) 695 return tableStyle->isFlippedBlocksWritingMode() ? collapsedAfterBorder() : collapsedBeforeBorder(); 696 return tableStyle->isLeftToRightDirection() ? collapsedStartBorder() : collapsedEndBorder(); 697 } 698 699 CollapsedBorderValue RenderTableCell::collapsedBottomBorder() const 700 { 701 RenderStyle* tableStyle = table()->style(); 702 if (tableStyle->isHorizontalWritingMode()) 703 return tableStyle->isFlippedBlocksWritingMode() ? collapsedBeforeBorder() : collapsedAfterBorder(); 704 return tableStyle->isLeftToRightDirection() ? collapsedEndBorder() : collapsedStartBorder(); 705 } 706 707 int RenderTableCell::borderLeft() const 708 { 709 return table()->collapseBorders() ? borderHalfLeft(false) : RenderBlock::borderLeft(); 710 } 711 712 int RenderTableCell::borderRight() const 713 { 714 return table()->collapseBorders() ? borderHalfRight(false) : RenderBlock::borderRight(); 715 } 716 717 int RenderTableCell::borderTop() const 718 { 719 return table()->collapseBorders() ? borderHalfTop(false) : RenderBlock::borderTop(); 720 } 721 722 int RenderTableCell::borderBottom() const 723 { 724 return table()->collapseBorders() ? borderHalfBottom(false) : RenderBlock::borderBottom(); 725 } 726 727 // FIXME: https://bugs.webkit.org/show_bug.cgi?id=46191, make the collapsed border drawing 728 // work with different block flow values instead of being hard-coded to top-to-bottom. 729 int RenderTableCell::borderStart() const 730 { 731 return table()->collapseBorders() ? borderHalfStart(false) : RenderBlock::borderStart(); 732 } 733 734 int RenderTableCell::borderEnd() const 735 { 736 return table()->collapseBorders() ? borderHalfEnd(false) : RenderBlock::borderEnd(); 737 } 738 739 int RenderTableCell::borderBefore() const 740 { 741 return table()->collapseBorders() ? borderHalfBefore(false) : RenderBlock::borderBefore(); 742 } 743 744 int RenderTableCell::borderAfter() const 745 { 746 return table()->collapseBorders() ? borderHalfAfter(false) : RenderBlock::borderAfter(); 747 } 748 749 int RenderTableCell::borderHalfLeft(bool outer) const 750 { 751 RenderStyle* tableStyle = table()->style(); 752 if (tableStyle->isHorizontalWritingMode()) 753 return tableStyle->isLeftToRightDirection() ? borderHalfStart(outer) : borderHalfEnd(outer); 754 return tableStyle->isFlippedBlocksWritingMode() ? borderHalfAfter(outer) : borderHalfBefore(outer); 755 } 756 757 int RenderTableCell::borderHalfRight(bool outer) const 758 { 759 RenderStyle* tableStyle = table()->style(); 760 if (tableStyle->isHorizontalWritingMode()) 761 return tableStyle->isLeftToRightDirection() ? borderHalfEnd(outer) : borderHalfStart(outer); 762 return tableStyle->isFlippedBlocksWritingMode() ? borderHalfBefore(outer) : borderHalfAfter(outer); 763 } 764 765 int RenderTableCell::borderHalfTop(bool outer) const 766 { 767 RenderStyle* tableStyle = table()->style(); 768 if (tableStyle->isHorizontalWritingMode()) 769 return tableStyle->isFlippedBlocksWritingMode() ? borderHalfAfter(outer) : borderHalfBefore(outer); 770 return tableStyle->isLeftToRightDirection() ? borderHalfStart(outer) : borderHalfEnd(outer); 771 } 772 773 int RenderTableCell::borderHalfBottom(bool outer) const 774 { 775 RenderStyle* tableStyle = table()->style(); 776 if (tableStyle->isHorizontalWritingMode()) 777 return tableStyle->isFlippedBlocksWritingMode() ? borderHalfBefore(outer) : borderHalfAfter(outer); 778 return tableStyle->isLeftToRightDirection() ? borderHalfEnd(outer) : borderHalfStart(outer); 779 } 780 781 int RenderTableCell::borderHalfStart(bool outer) const 782 { 783 CollapsedBorderValue border = collapsedStartBorder(); 784 if (border.exists()) 785 return (border.width() + ((table()->style()->isLeftToRightDirection() ^ outer) ? 1 : 0)) / 2; // Give the extra pixel to top and left. 786 return 0; 787 } 788 789 int RenderTableCell::borderHalfEnd(bool outer) const 790 { 791 CollapsedBorderValue border = collapsedEndBorder(); 792 if (border.exists()) 793 return (border.width() + ((table()->style()->isLeftToRightDirection() ^ outer) ? 0 : 1)) / 2; 794 return 0; 795 } 796 797 int RenderTableCell::borderHalfBefore(bool outer) const 798 { 799 CollapsedBorderValue border = collapsedBeforeBorder(); 800 if (border.exists()) 801 return (border.width() + ((table()->style()->isFlippedBlocksWritingMode() ^ outer) ? 0 : 1)) / 2; // Give the extra pixel to top and left. 802 return 0; 803 } 804 805 int RenderTableCell::borderHalfAfter(bool outer) const 806 { 807 CollapsedBorderValue border = collapsedAfterBorder(); 808 if (border.exists()) 809 return (border.width() + ((table()->style()->isFlippedBlocksWritingMode() ^ outer) ? 1 : 0)) / 2; 810 return 0; 811 } 812 813 void RenderTableCell::paint(PaintInfo& paintInfo, int tx, int ty) 814 { 815 if (paintInfo.phase == PaintPhaseCollapsedTableBorders && style()->visibility() == VISIBLE) { 816 if (!paintInfo.shouldPaintWithinRoot(this)) 817 return; 818 819 tx += x(); 820 ty += y(); 821 int os = 2 * maximalOutlineSize(paintInfo.phase); 822 if (ty - table()->outerBorderTop() < paintInfo.rect.maxY() + os 823 && ty + height() + table()->outerBorderBottom() > paintInfo.rect.y() - os) 824 paintCollapsedBorder(paintInfo.context, tx, ty, width(), height()); 825 return; 826 } 827 828 RenderBlock::paint(paintInfo, tx, ty); 829 } 830 831 static EBorderStyle collapsedBorderStyle(EBorderStyle style) 832 { 833 if (style == OUTSET) 834 return GROOVE; 835 if (style == INSET) 836 return RIDGE; 837 return style; 838 } 839 840 struct CollapsedBorder { 841 CollapsedBorderValue borderValue; 842 BoxSide side; 843 bool shouldPaint; 844 int x1; 845 int y1; 846 int x2; 847 int y2; 848 EBorderStyle style; 849 }; 850 851 class CollapsedBorders { 852 public: 853 CollapsedBorders() 854 : m_count(0) 855 { 856 } 857 858 void addBorder(const CollapsedBorderValue& borderValue, BoxSide borderSide, bool shouldPaint, 859 int x1, int y1, int x2, int y2, EBorderStyle borderStyle) 860 { 861 if (borderValue.exists() && shouldPaint) { 862 m_borders[m_count].borderValue = borderValue; 863 m_borders[m_count].side = borderSide; 864 m_borders[m_count].shouldPaint = shouldPaint; 865 m_borders[m_count].x1 = x1; 866 m_borders[m_count].x2 = x2; 867 m_borders[m_count].y1 = y1; 868 m_borders[m_count].y2 = y2; 869 m_borders[m_count].style = borderStyle; 870 m_count++; 871 } 872 } 873 874 CollapsedBorder* nextBorder() 875 { 876 for (int i = 0; i < m_count; i++) { 877 if (m_borders[i].borderValue.exists() && m_borders[i].shouldPaint) { 878 m_borders[i].shouldPaint = false; 879 return &m_borders[i]; 880 } 881 } 882 883 return 0; 884 } 885 886 CollapsedBorder m_borders[4]; 887 int m_count; 888 }; 889 890 static void addBorderStyle(RenderTableCell::CollapsedBorderStyles& borderStyles, CollapsedBorderValue borderValue) 891 { 892 if (!borderValue.exists()) 893 return; 894 size_t count = borderStyles.size(); 895 for (size_t i = 0; i < count; ++i) 896 if (borderStyles[i] == borderValue) 897 return; 898 borderStyles.append(borderValue); 899 } 900 901 void RenderTableCell::collectBorderStyles(CollapsedBorderStyles& borderStyles) const 902 { 903 addBorderStyle(borderStyles, collapsedStartBorder()); 904 addBorderStyle(borderStyles, collapsedEndBorder()); 905 addBorderStyle(borderStyles, collapsedBeforeBorder()); 906 addBorderStyle(borderStyles, collapsedAfterBorder()); 907 } 908 909 static int compareBorderStylesForQSort(const void* pa, const void* pb) 910 { 911 const CollapsedBorderValue* a = static_cast<const CollapsedBorderValue*>(pa); 912 const CollapsedBorderValue* b = static_cast<const CollapsedBorderValue*>(pb); 913 if (*a == *b) 914 return 0; 915 return compareBorders(*a, *b); 916 } 917 918 void RenderTableCell::sortBorderStyles(CollapsedBorderStyles& borderStyles) 919 { 920 qsort(borderStyles.data(), borderStyles.size(), sizeof(CollapsedBorderValue), 921 compareBorderStylesForQSort); 922 } 923 924 void RenderTableCell::paintCollapsedBorder(GraphicsContext* graphicsContext, int tx, int ty, int w, int h) 925 { 926 if (!table()->currentBorderStyle()) 927 return; 928 929 CollapsedBorderValue leftVal = collapsedLeftBorder(); 930 CollapsedBorderValue rightVal = collapsedRightBorder(); 931 CollapsedBorderValue topVal = collapsedTopBorder(); 932 CollapsedBorderValue bottomVal = collapsedBottomBorder(); 933 934 // Adjust our x/y/width/height so that we paint the collapsed borders at the correct location. 935 int topWidth = topVal.width(); 936 int bottomWidth = bottomVal.width(); 937 int leftWidth = leftVal.width(); 938 int rightWidth = rightVal.width(); 939 940 tx -= leftWidth / 2; 941 ty -= topWidth / 2; 942 w += leftWidth / 2 + (rightWidth + 1) / 2; 943 h += topWidth / 2 + (bottomWidth + 1) / 2; 944 945 EBorderStyle topStyle = collapsedBorderStyle(topVal.style()); 946 EBorderStyle bottomStyle = collapsedBorderStyle(bottomVal.style()); 947 EBorderStyle leftStyle = collapsedBorderStyle(leftVal.style()); 948 EBorderStyle rightStyle = collapsedBorderStyle(rightVal.style()); 949 950 bool renderTop = topStyle > BHIDDEN && !topVal.isTransparent(); 951 bool renderBottom = bottomStyle > BHIDDEN && !bottomVal.isTransparent(); 952 bool renderLeft = leftStyle > BHIDDEN && !leftVal.isTransparent(); 953 bool renderRight = rightStyle > BHIDDEN && !rightVal.isTransparent(); 954 955 // We never paint diagonals at the joins. We simply let the border with the highest 956 // precedence paint on top of borders with lower precedence. 957 CollapsedBorders borders; 958 borders.addBorder(topVal, BSTop, renderTop, tx, ty, tx + w, ty + topWidth, topStyle); 959 borders.addBorder(bottomVal, BSBottom, renderBottom, tx, ty + h - bottomWidth, tx + w, ty + h, bottomStyle); 960 borders.addBorder(leftVal, BSLeft, renderLeft, tx, ty, tx + leftWidth, ty + h, leftStyle); 961 borders.addBorder(rightVal, BSRight, renderRight, tx + w - rightWidth, ty, tx + w, ty + h, rightStyle); 962 963 for (CollapsedBorder* border = borders.nextBorder(); border; border = borders.nextBorder()) { 964 if (border->borderValue == *table()->currentBorderStyle()) 965 drawLineForBoxSide(graphicsContext, border->x1, border->y1, border->x2, border->y2, border->side, 966 border->borderValue.color(), border->style, 0, 0); 967 } 968 } 969 970 void RenderTableCell::paintBackgroundsBehindCell(PaintInfo& paintInfo, int tx, int ty, RenderObject* backgroundObject) 971 { 972 if (!paintInfo.shouldPaintWithinRoot(this)) 973 return; 974 975 if (!backgroundObject) 976 return; 977 978 if (style()->visibility() != VISIBLE) 979 return; 980 981 RenderTable* tableElt = table(); 982 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild()) 983 return; 984 985 if (backgroundObject != this) { 986 tx += x(); 987 ty += y(); 988 } 989 990 int w = width(); 991 int h = height(); 992 993 Color c = backgroundObject->style()->visitedDependentColor(CSSPropertyBackgroundColor); 994 const FillLayer* bgLayer = backgroundObject->style()->backgroundLayers(); 995 996 if (bgLayer->hasImage() || c.isValid()) { 997 // We have to clip here because the background would paint 998 // on top of the borders otherwise. This only matters for cells and rows. 999 bool shouldClip = backgroundObject->hasLayer() && (backgroundObject == this || backgroundObject == parent()) && tableElt->collapseBorders(); 1000 if (shouldClip) { 1001 IntRect clipRect(tx + borderLeft(), ty + borderTop(), 1002 w - borderLeft() - borderRight(), h - borderTop() - borderBottom()); 1003 paintInfo.context->save(); 1004 paintInfo.context->clip(clipRect); 1005 } 1006 paintFillLayers(paintInfo, c, bgLayer, tx, ty, w, h, CompositeSourceOver, backgroundObject); 1007 if (shouldClip) 1008 paintInfo.context->restore(); 1009 } 1010 } 1011 1012 void RenderTableCell::paintBoxDecorations(PaintInfo& paintInfo, int tx, int ty) 1013 { 1014 if (!paintInfo.shouldPaintWithinRoot(this)) 1015 return; 1016 1017 RenderTable* tableElt = table(); 1018 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild()) 1019 return; 1020 1021 int w = width(); 1022 int h = height(); 1023 1024 paintBoxShadow(paintInfo.context, tx, ty, w, h, style(), Normal); 1025 1026 // Paint our cell background. 1027 paintBackgroundsBehindCell(paintInfo, tx, ty, this); 1028 1029 paintBoxShadow(paintInfo.context, tx, ty, w, h, style(), Inset); 1030 1031 if (!style()->hasBorder() || tableElt->collapseBorders()) 1032 return; 1033 1034 paintBorder(paintInfo.context, tx, ty, w, h, style()); 1035 } 1036 1037 void RenderTableCell::paintMask(PaintInfo& paintInfo, int tx, int ty) 1038 { 1039 if (style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask) 1040 return; 1041 1042 RenderTable* tableElt = table(); 1043 if (!tableElt->collapseBorders() && style()->emptyCells() == HIDE && !firstChild()) 1044 return; 1045 1046 int w = width(); 1047 int h = height(); 1048 1049 paintMaskImages(paintInfo, tx, ty, w, h); 1050 } 1051 1052 void RenderTableCell::scrollbarsChanged(bool horizontalScrollbarChanged, bool verticalScrollbarChanged) 1053 { 1054 int scrollbarHeight = scrollbarLogicalHeight(); 1055 if (!scrollbarHeight) 1056 return; // Not sure if we should be doing something when a scrollbar goes away or not. 1057 1058 // We only care if the scrollbar that affects our intrinsic padding has been added. 1059 if ((isHorizontalWritingMode() && !horizontalScrollbarChanged) || 1060 (!isHorizontalWritingMode() && !verticalScrollbarChanged)) 1061 return; 1062 1063 // Shrink our intrinsic padding as much as possible to accommodate the scrollbar. 1064 if (style()->verticalAlign() == MIDDLE) { 1065 int totalHeight = logicalHeight(); 1066 int heightWithoutIntrinsicPadding = totalHeight - intrinsicPaddingBefore() - intrinsicPaddingAfter(); 1067 totalHeight -= scrollbarHeight; 1068 int newBeforePadding = (totalHeight - heightWithoutIntrinsicPadding) / 2; 1069 int newAfterPadding = totalHeight - heightWithoutIntrinsicPadding - newBeforePadding; 1070 setIntrinsicPaddingBefore(newBeforePadding); 1071 setIntrinsicPaddingAfter(newAfterPadding); 1072 } else 1073 setIntrinsicPaddingAfter(intrinsicPaddingAfter() - scrollbarHeight); 1074 } 1075 1076 } // namespace WebCore 1077