| /external/mesa3d/test/ |
| m_matrix.c | 361 static GLboolean invert_matrix_general( GLmatrix *mat ) 489 static GLboolean invert_matrix_3d_general( GLmatrix *mat ) 561 static GLboolean invert_matrix_3d( GLmatrix *mat ) 641 static GLboolean invert_matrix_identity( GLmatrix *mat ) 657 static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat ) 690 static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat ) 712 static GLboolean invert_matrix_perspective( GLmatrix *mat ) 741 typedef GLboolean (*inv_mat_func)( GLmatrix *mat ); 775 static GLboolean matrix_invert( GLmatrix *mat ) 808 GLboolean optimized [all...] |
| cmain.c | 176 GLboolean compileStatus = ggl->ShaderCompile(ggl, shader0, glsl0, &infoLog); 205 GLboolean linkStatus = ggl->ShaderProgramLink(program0, &infoLog);
|
| main.cpp | 53 GLboolean compileStatus = ggl->ShaderCompile(ggl, shader, shader_string, &infoLog); 81 GLboolean linkStatus = ggl->ShaderProgramLink(program, &infoLog);
|
| /frameworks/base/opengl/libs/GLES2_dbg/src/ |
| caller.cpp | 208 GLboolean(cmd.arg0()), GLboolean(cmd.arg1()), GLboolean(cmd.arg2()), 209 GLboolean(cmd.arg3())); 287 GLboolean(cmd.arg0())); 532 static_cast<GLclampf>(cmd.arg0()), GLboolean(cmd.arg1())); [all...] |
| /development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
| GLClientState.cpp | 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data) 297 GLboolean* firstUse) 299 GLboolean first = GL_FALSE;
|
| GLClientState.h | 86 void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data); 168 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
|
| /external/quake/quake/src/WinQuake/ |
| glquake.h | 51 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *, 52 const GLboolean *); 56 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
|
| /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/ |
| GLESv2Context.cpp | 109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
|
| GLESv2Imp.cpp | 342 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){ 516 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag){ [all...] |
| /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/ |
| SDL_macgl.c | 38 GLboolean noerr;
|
| /frameworks/base/opengl/tools/glgen/stubs/gles11/ |
| GLES20cHeader.cpp | 124 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
|
| /development/tools/emulator/opengl/system/GLESv2_enc/ |
| GL2Encoder.cpp | 180 void GL2Encoder::s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr) 228 void GL2Encoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) 235 else if (!ctx->m_state->getClientStateParameter<GLboolean>(param,ptr)) { 685 void GL2Encoder::s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 692 void GL2Encoder::s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) 699 void GL2Encoder::s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
|
| /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
| libGLESv2.cpp | 678 void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) 680 TRACE("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)", [all...] |
| /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
| gl.h | 148 typedef unsigned char GLboolean; 782 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); 808 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); 810 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); 826 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); 834 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); 874 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ) [all...] |
| /frameworks/base/core/jni/ |
| android_opengl_GLES11.cpp | 455 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 460 GLboolean *params_base = (GLboolean *) 0; 462 GLboolean *params = (GLboolean *) 0; 475 params_base = (GLboolean *) 481 (GLboolean *)params 491 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */ 498 GLboolean *params = (GLboolean *) 0 [all...] |
| com_google_android_gles_jni_GLImpl.cpp | 404 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 409 (GLboolean)red, 410 (GLboolean)green, 411 (GLboolean)blue, 412 (GLboolean)alpha 599 /* void glDepthMask ( GLboolean flag ) */ 604 (GLboolean)fla [all...] |
| android_opengl_GLES10.cpp | 278 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */ 283 (GLboolean)red, 284 (GLboolean)green, 285 (GLboolean)blue, 286 (GLboolean)alpha 473 /* void glDepthMask ( GLboolean flag ) */ 478 (GLboolean)fla [all...] |
| /external/mesa3d/src/pixelflinger2/ |
| shader.cpp | 163 GLboolean GGLShaderCompile(gl_shader * shader, const char * glsl, const char ** infoLog) 176 static GLboolean ShaderCompile(const GGLInterface * iface, gl_shader * shader, 257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog) 280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog) 838 GLint location, GLsizei count, GLboolean transpose, const GLfloat *values) [all...] |
| pixelflinger2.cpp | 146 static void EnableDisable(GGLInterface * iface, GLenum cap, GLboolean enable)
|
| /development/tools/emulator/opengl/host/libs/Translator/include/GL/ |
| wglext.h | 553 extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id); 554 extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length); 555 extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id); 558 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id); 559 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length); 560 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id); [all...] |
| /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
| GLEScmContext.cpp | 66 void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){ 295 bool GLEScmContext::glGetBooleanv(GLenum pname, GLboolean *params)
|
| GLEScmImp.cpp | 203 GL_API GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) { 213 GL_API GLboolean GL_APIENTRY glIsEnabled( GLenum cap) { 227 GL_API GLboolean GL_APIENTRY glIsTexture( GLuint texture) { 430 GL_API void GL_APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { 521 GL_API void GL_APIENTRY glDepthMask( GLboolean flag) { 698 GL_API void GL_APIENTRY glGetBooleanv( GLenum pname, GLboolean *params) { 720 GLboolean state_s = GL_FALSE [all...] |
| /external/webkit/Source/WebCore/platform/graphics/qt/ |
| GraphicsContext3DQt.cpp | 113 typedef GLboolean (APIENTRY* glIsBufferType) (GLuint); 114 typedef GLboolean (APIENTRY* glIsFramebufferType) (GLuint); 115 typedef GLboolean (APIENTRY* glIsProgramType) (GLuint); 116 typedef GLboolean (APIENTRY* glIsRenderbufferType) (GLuint); 117 typedef GLboolean (APIENTRY* glIsShaderType) (GLuint); 120 typedef void (APIENTRY* glSampleCoverageType) (GLclampf, GLboolean); 141 typedef void (APIENTRY* glUniformMatrix2fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 142 typedef void (APIENTRY* glUniformMatrix3fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 143 typedef void (APIENTRY* glUniformMatrix4fvType) (GLint, GLsizei, GLboolean, const GLfloat*); 154 typedef void (APIENTRY* glVertexAttribPointerType) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*) [all...] |
| /development/tools/emulator/opengl/system/GLESv1_enc/ |
| GLEncoder.cpp | 188 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) 216 if (!state->getClientStateParameter<GLboolean>(param,ptr)) { 340 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) 622 GLboolean firstUse; [all...] |
| /external/mesa3d/src/mesa/main/ |
| imports.h | 492 static INLINE GLboolean
|