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    Searched refs:GLboolean (Results 101 - 125 of 140) sorted by null

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  /external/mesa3d/test/
m_matrix.c 361 static GLboolean invert_matrix_general( GLmatrix *mat )
489 static GLboolean invert_matrix_3d_general( GLmatrix *mat )
561 static GLboolean invert_matrix_3d( GLmatrix *mat )
641 static GLboolean invert_matrix_identity( GLmatrix *mat )
657 static GLboolean invert_matrix_3d_no_rot( GLmatrix *mat )
690 static GLboolean invert_matrix_2d_no_rot( GLmatrix *mat )
712 static GLboolean invert_matrix_perspective( GLmatrix *mat )
741 typedef GLboolean (*inv_mat_func)( GLmatrix *mat );
775 static GLboolean matrix_invert( GLmatrix *mat )
808 GLboolean optimized
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cmain.c 176 GLboolean compileStatus = ggl->ShaderCompile(ggl, shader0, glsl0, &infoLog);
205 GLboolean linkStatus = ggl->ShaderProgramLink(program0, &infoLog);
main.cpp 53 GLboolean compileStatus = ggl->ShaderCompile(ggl, shader, shader_string, &infoLog);
81 GLboolean linkStatus = ggl->ShaderProgramLink(program, &infoLog);
  /frameworks/base/opengl/libs/GLES2_dbg/src/
caller.cpp 208 GLboolean(cmd.arg0()), GLboolean(cmd.arg1()), GLboolean(cmd.arg2()),
209 GLboolean(cmd.arg3()));
287 GLboolean(cmd.arg0()));
532 static_cast<GLclampf>(cmd.arg0()), GLboolean(cmd.arg1()));
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  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data)
297 GLboolean* firstUse)
299 GLboolean first = GL_FALSE;
GLClientState.h 86 void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const void *data);
168 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
  /external/quake/quake/src/WinQuake/
glquake.h 51 typedef GLboolean (APIENTRY *ARETEXRESFUNCPTR)(GLsizei, const GLuint *,
52 const GLboolean *);
56 typedef GLboolean (APIENTRY *ISTEXFUNCPTR)(GLuint);
  /development/tools/emulator/opengl/host/libs/Translator/GLES_V2/
GLESv2Context.cpp 109 void GLESv2Context::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
GLESv2Imp.cpp 342 GL_APICALL void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha){
516 GL_APICALL void GL_APIENTRY glDepthMask(GLboolean flag){
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  /external/qemu/distrib/sdl-1.2.12/src/video/maccommon/
SDL_macgl.c 38 GLboolean noerr;
  /frameworks/base/opengl/tools/glgen/stubs/gles11/
GLES20cHeader.cpp 124 GLboolean normalized, GLsizei stride, const GLvoid *pointer, GLsizei count) {
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.cpp 180 void GL2Encoder::s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * ptr)
228 void GL2Encoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr)
235 else if (!ctx->m_state->getClientStateParameter<GLboolean>(param,ptr)) {
685 void GL2Encoder::s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
692 void GL2Encoder::s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
699 void GL2Encoder::s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.cpp 678 void __stdcall glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
680 TRACE("(GLboolean red = %d, GLboolean green = %d, GLboolean blue = %d, GLboolean alpha = %d)",
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  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl.h 148 typedef unsigned char GLboolean;
782 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
808 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
810 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
826 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
834 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
874 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag )
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  /frameworks/base/core/jni/
android_opengl_GLES11.cpp 455 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
460 GLboolean *params_base = (GLboolean *) 0;
462 GLboolean *params = (GLboolean *) 0;
475 params_base = (GLboolean *)
481 (GLboolean *)params
491 /* void glGetBooleanv ( GLenum pname, GLboolean *params ) */
498 GLboolean *params = (GLboolean *) 0
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com_google_android_gles_jni_GLImpl.cpp 404 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
409 (GLboolean)red,
410 (GLboolean)green,
411 (GLboolean)blue,
412 (GLboolean)alpha
599 /* void glDepthMask ( GLboolean flag ) */
604 (GLboolean)fla
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android_opengl_GLES10.cpp 278 /* void glColorMask ( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) */
283 (GLboolean)red,
284 (GLboolean)green,
285 (GLboolean)blue,
286 (GLboolean)alpha
473 /* void glDepthMask ( GLboolean flag ) */
478 (GLboolean)fla
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  /external/mesa3d/src/pixelflinger2/
shader.cpp 163 GLboolean GGLShaderCompile(gl_shader * shader, const char * glsl, const char ** infoLog)
176 static GLboolean ShaderCompile(const GGLInterface * iface, gl_shader * shader,
257 GLboolean GGLShaderProgramLink(gl_shader_program * program, const char ** infoLog)
280 static GLboolean ShaderProgramLink(gl_shader_program * program, const char ** infoLog)
838 GLint location, GLsizei count, GLboolean transpose, const GLfloat *values)
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pixelflinger2.cpp 146 static void EnableDisable(GGLInterface * iface, GLenum cap, GLboolean enable)
  /development/tools/emulator/opengl/host/libs/Translator/include/GL/
wglext.h 553 extern GLboolean WINAPI wglCreateDisplayColorTableEXT (GLushort id);
554 extern GLboolean WINAPI wglLoadDisplayColorTableEXT (const GLushort *table, GLuint length);
555 extern GLboolean WINAPI wglBindDisplayColorTableEXT (GLushort id);
558 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
559 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
560 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
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  /development/tools/emulator/opengl/host/libs/Translator/GLES_CM/
GLEScmContext.cpp 66 void GLEScmContext::setupArr(const GLvoid* arr,GLenum arrayType,GLenum dataType,GLint size,GLsizei stride,GLboolean normalized, int index){
295 bool GLEScmContext::glGetBooleanv(GLenum pname, GLboolean *params)
GLEScmImp.cpp 203 GL_API GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) {
213 GL_API GLboolean GL_APIENTRY glIsEnabled( GLenum cap) {
227 GL_API GLboolean GL_APIENTRY glIsTexture( GLuint texture) {
430 GL_API void GL_APIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
521 GL_API void GL_APIENTRY glDepthMask( GLboolean flag) {
698 GL_API void GL_APIENTRY glGetBooleanv( GLenum pname, GLboolean *params) {
720 GLboolean state_s = GL_FALSE
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  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 113 typedef GLboolean (APIENTRY* glIsBufferType) (GLuint);
114 typedef GLboolean (APIENTRY* glIsFramebufferType) (GLuint);
115 typedef GLboolean (APIENTRY* glIsProgramType) (GLuint);
116 typedef GLboolean (APIENTRY* glIsRenderbufferType) (GLuint);
117 typedef GLboolean (APIENTRY* glIsShaderType) (GLuint);
120 typedef void (APIENTRY* glSampleCoverageType) (GLclampf, GLboolean);
141 typedef void (APIENTRY* glUniformMatrix2fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
142 typedef void (APIENTRY* glUniformMatrix3fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
143 typedef void (APIENTRY* glUniformMatrix4fvType) (GLint, GLsizei, GLboolean, const GLfloat*);
154 typedef void (APIENTRY* glVertexAttribPointerType) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid*)
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  /development/tools/emulator/opengl/system/GLESv1_enc/
GLEncoder.cpp 188 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr)
216 if (!state->getClientStateParameter<GLboolean>(param,ptr)) {
340 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap)
622 GLboolean firstUse;
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  /external/mesa3d/src/mesa/main/
imports.h 492 static INLINE GLboolean

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