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      1 /*
      2  * Copyright (C) 2010 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.gallery3d.ui;
     18 
     19 import android.graphics.Bitmap;
     20 import android.graphics.Rect;
     21 import android.graphics.RectF;
     22 
     23 import com.android.gallery3d.app.GalleryContext;
     24 import com.android.gallery3d.common.Utils;
     25 import com.android.gallery3d.data.DecodeUtils;
     26 import com.android.gallery3d.util.Future;
     27 import com.android.gallery3d.util.ThreadPool;
     28 import com.android.gallery3d.util.ThreadPool.CancelListener;
     29 import com.android.gallery3d.util.ThreadPool.JobContext;
     30 
     31 import java.util.HashMap;
     32 import java.util.Iterator;
     33 import java.util.Map;
     34 import java.util.concurrent.atomic.AtomicBoolean;
     35 
     36 public class TileImageView extends GLView {
     37     public static final int SIZE_UNKNOWN = -1;
     38 
     39     @SuppressWarnings("unused")
     40     private static final String TAG = "TileImageView";
     41 
     42     // TILE_SIZE must be 2^N - 2. We put one pixel border in each side of the
     43     // texture to avoid seams between tiles.
     44     private static final int TILE_SIZE = 254;
     45     private static final int TILE_BORDER = 1;
     46     private static final int UPLOAD_LIMIT = 1;
     47 
     48     /*
     49      *  This is the tile state in the CPU side.
     50      *  Life of a Tile:
     51      *      ACTIVATED (initial state)
     52      *              --> IN_QUEUE - by queueForDecode()
     53      *              --> RECYCLED - by recycleTile()
     54      *      IN_QUEUE --> DECODING - by decodeTile()
     55      *               --> RECYCLED - by recycleTile)
     56      *      DECODING --> RECYCLING - by recycleTile()
     57      *               --> DECODED  - by decodeTile()
     58      *               --> DECODE_FAIL - by decodeTile()
     59      *      RECYCLING --> RECYCLED - by decodeTile()
     60      *      DECODED --> ACTIVATED - (after the decoded bitmap is uploaded)
     61      *      DECODED --> RECYCLED - by recycleTile()
     62      *      DECODE_FAIL -> RECYCLED - by recycleTile()
     63      *      RECYCLED --> ACTIVATED - by obtainTile()
     64      */
     65     private static final int STATE_ACTIVATED = 0x01;
     66     private static final int STATE_IN_QUEUE = 0x02;
     67     private static final int STATE_DECODING = 0x04;
     68     private static final int STATE_DECODED = 0x08;
     69     private static final int STATE_DECODE_FAIL = 0x10;
     70     private static final int STATE_RECYCLING = 0x20;
     71     private static final int STATE_RECYCLED = 0x40;
     72 
     73     private Model mModel;
     74     protected BitmapTexture mBackupImage;
     75     protected int mLevelCount;  // cache the value of mScaledBitmaps.length
     76 
     77     // The mLevel variable indicates which level of bitmap we should use.
     78     // Level 0 means the original full-sized bitmap, and a larger value means
     79     // a smaller scaled bitmap (The width and height of each scaled bitmap is
     80     // half size of the previous one). If the value is in [0, mLevelCount), we
     81     // use the bitmap in mScaledBitmaps[mLevel] for display, otherwise the value
     82     // is mLevelCount, and that means we use mBackupTexture for display.
     83     private int mLevel = 0;
     84 
     85     // The offsets of the (left, top) of the upper-left tile to the (left, top)
     86     // of the view.
     87     private int mOffsetX;
     88     private int mOffsetY;
     89 
     90     private int mUploadQuota;
     91     private boolean mRenderComplete;
     92 
     93     private final RectF mSourceRect = new RectF();
     94     private final RectF mTargetRect = new RectF();
     95 
     96     private final HashMap<Long, Tile> mActiveTiles = new HashMap<Long, Tile>();
     97 
     98     // The following three queue is guarded by TileImageView.this
     99     private TileQueue mRecycledQueue = new TileQueue();
    100     private TileQueue mUploadQueue = new TileQueue();
    101     private TileQueue mDecodeQueue = new TileQueue();
    102 
    103     // The width and height of the full-sized bitmap
    104     protected int mImageWidth = SIZE_UNKNOWN;
    105     protected int mImageHeight = SIZE_UNKNOWN;
    106 
    107     protected int mCenterX;
    108     protected int mCenterY;
    109     protected float mScale;
    110     protected int mRotation;
    111 
    112     // Temp variables to avoid memory allocation
    113     private final Rect mTileRange = new Rect();
    114     private final Rect mActiveRange[] = {new Rect(), new Rect()};
    115 
    116     private final TileUploader mTileUploader = new TileUploader();
    117     private boolean mIsTextureFreed;
    118     private Future<Void> mTileDecoder;
    119     private ThreadPool mThreadPool;
    120     private boolean mBackgroundTileUploaded;
    121 
    122     public static interface Model {
    123         public int getLevelCount();
    124         public Bitmap getBackupImage();
    125         public int getImageWidth();
    126         public int getImageHeight();
    127 
    128         // The method would be called in another thread
    129         public Bitmap getTile(int level, int x, int y, int tileSize);
    130         public boolean isFailedToLoad();
    131     }
    132 
    133     public TileImageView(GalleryContext context) {
    134         mThreadPool = context.getThreadPool();
    135         mTileDecoder = mThreadPool.submit(new TileDecoder());
    136     }
    137 
    138     public void setModel(Model model) {
    139         mModel = model;
    140         if (model != null) notifyModelInvalidated();
    141     }
    142 
    143     private void updateBackupTexture(Bitmap backup) {
    144         if (backup == null) {
    145             if (mBackupImage != null) mBackupImage.recycle();
    146             mBackupImage = null;
    147         } else {
    148             if (mBackupImage != null) {
    149                 if (mBackupImage.getBitmap() != backup) {
    150                     mBackupImage.recycle();
    151                     mBackupImage = new BitmapTexture(backup);
    152                 }
    153             } else {
    154                 mBackupImage = new BitmapTexture(backup);
    155             }
    156         }
    157     }
    158 
    159     public void notifyModelInvalidated() {
    160         invalidateTiles();
    161         if (mModel == null) {
    162             mBackupImage = null;
    163             mImageWidth = 0;
    164             mImageHeight = 0;
    165             mLevelCount = 0;
    166         } else {
    167             updateBackupTexture(mModel.getBackupImage());
    168             mImageWidth = mModel.getImageWidth();
    169             mImageHeight = mModel.getImageHeight();
    170             mLevelCount = mModel.getLevelCount();
    171         }
    172         layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    173         invalidate();
    174     }
    175 
    176     @Override
    177     protected void onLayout(
    178             boolean changeSize, int left, int top, int right, int bottom) {
    179         super.onLayout(changeSize, left, top, right, bottom);
    180         if (changeSize) layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    181     }
    182 
    183     // Prepare the tiles we want to use for display.
    184     //
    185     // 1. Decide the tile level we want to use for display.
    186     // 2. Decide the tile levels we want to keep as texture (in addition to
    187     //    the one we use for display).
    188     // 3. Recycle unused tiles.
    189     // 4. Activate the tiles we want.
    190     private void layoutTiles(int centerX, int centerY, float scale, int rotation) {
    191         // The width and height of this view.
    192         int width = getWidth();
    193         int height = getHeight();
    194 
    195         // The tile levels we want to keep as texture is in the range
    196         // [fromLevel, endLevel).
    197         int fromLevel;
    198         int endLevel;
    199 
    200         // We want to use a texture larger than or equal to the display size.
    201         mLevel = Utils.clamp(Utils.floorLog2(1f / scale), 0, mLevelCount);
    202 
    203         // We want to keep one more tile level as texture in addition to what
    204         // we use for display. So it can be faster when the scale moves to the
    205         // next level. We choose a level closer to the current scale.
    206         if (mLevel != mLevelCount) {
    207             Rect range = mTileRange;
    208             getRange(range, centerX, centerY, mLevel, scale, rotation);
    209             mOffsetX = Math.round(width / 2f + (range.left - centerX) * scale);
    210             mOffsetY = Math.round(height / 2f + (range.top - centerY) * scale);
    211             fromLevel = scale * (1 << mLevel) > 0.75f ? mLevel - 1 : mLevel;
    212         } else {
    213             // Activate the tiles of the smallest two levels.
    214             fromLevel = mLevel - 2;
    215             mOffsetX = Math.round(width / 2f - centerX * scale);
    216             mOffsetY = Math.round(height / 2f - centerY * scale);
    217         }
    218 
    219         fromLevel = Math.max(0, Math.min(fromLevel, mLevelCount - 2));
    220         endLevel = Math.min(fromLevel + 2, mLevelCount);
    221 
    222         Rect range[] = mActiveRange;
    223         for (int i = fromLevel; i < endLevel; ++i) {
    224             getRange(range[i - fromLevel], centerX, centerY, i, rotation);
    225         }
    226 
    227         // If rotation is transient, don't update the tile.
    228         if (rotation % 90 != 0) return;
    229 
    230         synchronized (this) {
    231             mDecodeQueue.clean();
    232             mUploadQueue.clean();
    233             mBackgroundTileUploaded = false;
    234         }
    235 
    236         // Recycle unused tiles: if the level of the active tile is outside the
    237         // range [fromLevel, endLevel) or not in the visible range.
    238         Iterator<Map.Entry<Long, Tile>>
    239                 iter = mActiveTiles.entrySet().iterator();
    240         while (iter.hasNext()) {
    241             Tile tile = iter.next().getValue();
    242             int level = tile.mTileLevel;
    243             if (level < fromLevel || level >= endLevel
    244                     || !range[level - fromLevel].contains(tile.mX, tile.mY)) {
    245                 iter.remove();
    246                 recycleTile(tile);
    247             }
    248         }
    249 
    250         for (int i = fromLevel; i < endLevel; ++i) {
    251             int size = TILE_SIZE << i;
    252             Rect r = range[i - fromLevel];
    253             for (int y = r.top, bottom = r.bottom; y < bottom; y += size) {
    254                 for (int x = r.left, right = r.right; x < right; x += size) {
    255                     activateTile(x, y, i);
    256                 }
    257             }
    258         }
    259         invalidate();
    260     }
    261 
    262     protected synchronized void invalidateTiles() {
    263         mDecodeQueue.clean();
    264         mUploadQueue.clean();
    265         // TODO disable decoder
    266         for (Tile tile : mActiveTiles.values()) {
    267             recycleTile(tile);
    268         }
    269         mActiveTiles.clear();
    270     }
    271 
    272     private void getRange(Rect out, int cX, int cY, int level, int rotation) {
    273         getRange(out, cX, cY, level, 1f / (1 << (level + 1)), rotation);
    274     }
    275 
    276     // If the bitmap is scaled by the given factor "scale", return the
    277     // rectangle containing visible range. The left-top coordinate returned is
    278     // aligned to the tile boundary.
    279     //
    280     // (cX, cY) is the point on the original bitmap which will be put in the
    281     // center of the ImageViewer.
    282     private void getRange(Rect out,
    283             int cX, int cY, int level, float scale, int rotation) {
    284 
    285         double radians = Math.toRadians(-rotation);
    286         double w = getWidth();
    287         double h = getHeight();
    288 
    289         double cos = Math.cos(radians);
    290         double sin = Math.sin(radians);
    291         int width = (int) Math.ceil(Math.max(
    292                 Math.abs(cos * w - sin * h), Math.abs(cos * w + sin * h)));
    293         int height = (int) Math.ceil(Math.max(
    294                 Math.abs(sin * w + cos * h), Math.abs(sin * w - cos * h)));
    295 
    296         int left = (int) Math.floor(cX - width / (2f * scale));
    297         int top = (int) Math.floor(cY - height / (2f * scale));
    298         int right = (int) Math.ceil(left + width / scale);
    299         int bottom = (int) Math.ceil(top + height / scale);
    300 
    301         // align the rectangle to tile boundary
    302         int size = TILE_SIZE << level;
    303         left = Math.max(0, size * (left / size));
    304         top = Math.max(0, size * (top / size));
    305         right = Math.min(mImageWidth, right);
    306         bottom = Math.min(mImageHeight, bottom);
    307 
    308         out.set(left, top, right, bottom);
    309     }
    310 
    311     public boolean setPosition(int centerX, int centerY, float scale, int rotation) {
    312         if (mCenterX == centerX
    313                 && mCenterY == centerY && mScale == scale) return false;
    314         mCenterX = centerX;
    315         mCenterY = centerY;
    316         mScale = scale;
    317         mRotation = rotation;
    318         layoutTiles(centerX, centerY, scale, rotation);
    319         invalidate();
    320         return true;
    321     }
    322 
    323     public void freeTextures() {
    324         mIsTextureFreed = true;
    325 
    326         if (mTileDecoder != null) {
    327             mTileDecoder.cancel();
    328             mTileDecoder.get();
    329             mTileDecoder = null;
    330         }
    331 
    332         for (Tile texture : mActiveTiles.values()) {
    333             texture.recycle();
    334         }
    335         mTileRange.set(0, 0, 0, 0);
    336         mActiveTiles.clear();
    337 
    338         synchronized (this) {
    339             mUploadQueue.clean();
    340             mDecodeQueue.clean();
    341             Tile tile = mRecycledQueue.pop();
    342             while (tile != null) {
    343                 tile.recycle();
    344                 tile = mRecycledQueue.pop();
    345             }
    346         }
    347         updateBackupTexture(null);
    348     }
    349 
    350     public void prepareTextures() {
    351         if (mTileDecoder == null) {
    352             mTileDecoder = mThreadPool.submit(new TileDecoder());
    353         }
    354         if (mIsTextureFreed) {
    355             layoutTiles(mCenterX, mCenterY, mScale, mRotation);
    356             mIsTextureFreed = false;
    357             updateBackupTexture(mModel != null ? mModel.getBackupImage() : null);
    358         }
    359     }
    360 
    361     @Override
    362     protected void render(GLCanvas canvas) {
    363         mUploadQuota = UPLOAD_LIMIT;
    364         mRenderComplete = true;
    365 
    366         int level = mLevel;
    367         int rotation = mRotation;
    368 
    369         if (rotation != 0) {
    370             canvas.save(GLCanvas.SAVE_FLAG_MATRIX);
    371             int centerX = getWidth() / 2, centerY = getHeight() / 2;
    372             canvas.translate(centerX, centerY, 0);
    373             canvas.rotate(rotation, 0, 0, 1);
    374             canvas.translate(-centerX, -centerY, 0);
    375         }
    376         try {
    377             if (level != mLevelCount) {
    378                 int size = (TILE_SIZE << level);
    379                 float length = size * mScale;
    380                 Rect r = mTileRange;
    381 
    382                 for (int ty = r.top, i = 0; ty < r.bottom; ty += size, i++) {
    383                     float y = mOffsetY + i * length;
    384                     for (int tx = r.left, j = 0; tx < r.right; tx += size, j++) {
    385                         float x = mOffsetX + j * length;
    386                         drawTile(canvas, tx, ty, level, x, y, length);
    387                     }
    388                 }
    389             } else if (mBackupImage != null) {
    390                 mBackupImage.draw(canvas, mOffsetX, mOffsetY,
    391                         Math.round(mImageWidth * mScale),
    392                         Math.round(mImageHeight * mScale));
    393             }
    394         } finally {
    395             if (rotation != 0) canvas.restore();
    396         }
    397 
    398         if (mRenderComplete) {
    399             if (!mBackgroundTileUploaded) uploadBackgroundTiles(canvas);
    400         } else {
    401             invalidate();
    402         }
    403     }
    404 
    405     private void uploadBackgroundTiles(GLCanvas canvas) {
    406         mBackgroundTileUploaded = true;
    407         for (Tile tile : mActiveTiles.values()) {
    408             if (!tile.isContentValid(canvas)) queueForDecode(tile);
    409         }
    410     }
    411 
    412     void queueForUpload(Tile tile) {
    413         synchronized (this) {
    414             mUploadQueue.push(tile);
    415         }
    416         if (mTileUploader.mActive.compareAndSet(false, true)) {
    417             getGLRoot().addOnGLIdleListener(mTileUploader);
    418         }
    419     }
    420 
    421     synchronized void queueForDecode(Tile tile) {
    422         if (tile.mTileState == STATE_ACTIVATED) {
    423             tile.mTileState = STATE_IN_QUEUE;
    424             if (mDecodeQueue.push(tile)) notifyAll();
    425         }
    426     }
    427 
    428     boolean decodeTile(Tile tile) {
    429         synchronized (this) {
    430             if (tile.mTileState != STATE_IN_QUEUE) return false;
    431             tile.mTileState = STATE_DECODING;
    432         }
    433         boolean decodeComplete = tile.decode();
    434         synchronized (this) {
    435             if (tile.mTileState == STATE_RECYCLING) {
    436                 tile.mTileState = STATE_RECYCLED;
    437                 tile.mDecodedTile = null;
    438                 mRecycledQueue.push(tile);
    439                 return false;
    440             }
    441             tile.mTileState = decodeComplete ? STATE_DECODED : STATE_DECODE_FAIL;
    442             return decodeComplete;
    443         }
    444     }
    445 
    446     private synchronized Tile obtainTile(int x, int y, int level) {
    447         Tile tile = mRecycledQueue.pop();
    448         if (tile != null) {
    449             tile.mTileState = STATE_ACTIVATED;
    450             tile.update(x, y, level);
    451             return tile;
    452         }
    453         return new Tile(x, y, level);
    454     }
    455 
    456     synchronized void recycleTile(Tile tile) {
    457         if (tile.mTileState == STATE_DECODING) {
    458             tile.mTileState = STATE_RECYCLING;
    459             return;
    460         }
    461         tile.mTileState = STATE_RECYCLED;
    462         tile.mDecodedTile = null;
    463         mRecycledQueue.push(tile);
    464     }
    465 
    466     private void activateTile(int x, int y, int level) {
    467         Long key = makeTileKey(x, y, level);
    468         Tile tile = mActiveTiles.get(key);
    469         if (tile != null) {
    470             if (tile.mTileState == STATE_IN_QUEUE) {
    471                 tile.mTileState = STATE_ACTIVATED;
    472             }
    473             return;
    474         }
    475         tile = obtainTile(x, y, level);
    476         mActiveTiles.put(key, tile);
    477     }
    478 
    479     private Tile getTile(int x, int y, int level) {
    480         return mActiveTiles.get(makeTileKey(x, y, level));
    481     }
    482 
    483     private static Long makeTileKey(int x, int y, int level) {
    484         long result = x;
    485         result = (result << 16) | y;
    486         result = (result << 16) | level;
    487         return Long.valueOf(result);
    488     }
    489 
    490     private class TileUploader implements GLRoot.OnGLIdleListener {
    491         AtomicBoolean mActive = new AtomicBoolean(false);
    492 
    493         @Override
    494         public boolean onGLIdle(GLRoot root, GLCanvas canvas) {
    495             int quota = UPLOAD_LIMIT;
    496             Tile tile;
    497             while (true) {
    498                 synchronized (TileImageView.this) {
    499                     tile = mUploadQueue.pop();
    500                 }
    501                 if (tile == null || quota <= 0) break;
    502                 if (!tile.isContentValid(canvas)) {
    503                     Utils.assertTrue(tile.mTileState == STATE_DECODED);
    504                     tile.updateContent(canvas);
    505                     --quota;
    506                 }
    507             }
    508             mActive.set(tile != null);
    509             return tile != null;
    510         }
    511     }
    512 
    513     // Draw the tile to a square at canvas that locates at (x, y) and
    514     // has a side length of length.
    515     public void drawTile(GLCanvas canvas,
    516             int tx, int ty, int level, float x, float y, float length) {
    517         RectF source = mSourceRect;
    518         RectF target = mTargetRect;
    519         target.set(x, y, x + length, y + length);
    520         source.set(0, 0, TILE_SIZE, TILE_SIZE);
    521 
    522         Tile tile = getTile(tx, ty, level);
    523         if (tile != null) {
    524             if (!tile.isContentValid(canvas)) {
    525                 if (tile.mTileState == STATE_DECODED) {
    526                     if (mUploadQuota > 0) {
    527                         --mUploadQuota;
    528                         tile.updateContent(canvas);
    529                     } else {
    530                         mRenderComplete = false;
    531                     }
    532                 } else if (tile.mTileState != STATE_DECODE_FAIL){
    533                     mRenderComplete = false;
    534                     queueForDecode(tile);
    535                 }
    536             }
    537             if (drawTile(tile, canvas, source, target)) return;
    538         }
    539         if (mBackupImage != null) {
    540             BasicTexture backup = mBackupImage;
    541             int size = TILE_SIZE << level;
    542             float scaleX = (float) backup.getWidth() / mImageWidth;
    543             float scaleY = (float) backup.getHeight() / mImageHeight;
    544             source.set(tx * scaleX, ty * scaleY, (tx + size) * scaleX,
    545                     (ty + size) * scaleY);
    546             canvas.drawTexture(backup, source, target);
    547         }
    548     }
    549 
    550     // TODO: avoid drawing the unused part of the textures.
    551     static boolean drawTile(
    552             Tile tile, GLCanvas canvas, RectF source, RectF target) {
    553         while (true) {
    554             if (tile.isContentValid(canvas)) {
    555                 // offset source rectangle for the texture border.
    556                 source.offset(TILE_BORDER, TILE_BORDER);
    557                 canvas.drawTexture(tile, source, target);
    558                 return true;
    559             }
    560 
    561             // Parent can be divided to four quads and tile is one of the four.
    562             Tile parent = tile.getParentTile();
    563             if (parent == null) return false;
    564             if (tile.mX == parent.mX) {
    565                 source.left /= 2f;
    566                 source.right /= 2f;
    567             } else {
    568                 source.left = (TILE_SIZE + source.left) / 2f;
    569                 source.right = (TILE_SIZE + source.right) / 2f;
    570             }
    571             if (tile.mY == parent.mY) {
    572                 source.top /= 2f;
    573                 source.bottom /= 2f;
    574             } else {
    575                 source.top = (TILE_SIZE + source.top) / 2f;
    576                 source.bottom = (TILE_SIZE + source.bottom) / 2f;
    577             }
    578             tile = parent;
    579         }
    580     }
    581 
    582     private class Tile extends UploadedTexture {
    583         int mX;
    584         int mY;
    585         int mTileLevel;
    586         Tile mNext;
    587         Bitmap mDecodedTile;
    588         volatile int mTileState = STATE_ACTIVATED;
    589 
    590         public Tile(int x, int y, int level) {
    591             mX = x;
    592             mY = y;
    593             mTileLevel = level;
    594         }
    595 
    596         @Override
    597         protected void onFreeBitmap(Bitmap bitmap) {
    598             bitmap.recycle();
    599         }
    600 
    601         boolean decode() {
    602             // Get a tile from the original image. The tile is down-scaled
    603             // by (1 << mTilelevel) from a region in the original image.
    604             int tileLength = (TILE_SIZE + 2 * TILE_BORDER);
    605             int borderLength = TILE_BORDER << mTileLevel;
    606             try {
    607                 mDecodedTile = DecodeUtils.ensureGLCompatibleBitmap(mModel.getTile(
    608                         mTileLevel, mX - borderLength, mY - borderLength, tileLength));
    609             } catch (Throwable t) {
    610                 Log.w(TAG, "fail to decode tile", t);
    611             }
    612             return mDecodedTile != null;
    613         }
    614 
    615         @Override
    616         protected Bitmap onGetBitmap() {
    617             Utils.assertTrue(mTileState == STATE_DECODED);
    618             Bitmap bitmap = mDecodedTile;
    619             mDecodedTile = null;
    620             mTileState = STATE_ACTIVATED;
    621             return bitmap;
    622         }
    623 
    624         public void update(int x, int y, int level) {
    625             mX = x;
    626             mY = y;
    627             mTileLevel = level;
    628             invalidateContent();
    629         }
    630 
    631         public Tile getParentTile() {
    632             if (mTileLevel + 1 == mLevelCount) return null;
    633             int size = TILE_SIZE << (mTileLevel + 1);
    634             int x = size * (mX / size);
    635             int y = size * (mY / size);
    636             return getTile(x, y, mTileLevel + 1);
    637         }
    638 
    639         @Override
    640         public String toString() {
    641             return String.format("tile(%s, %s, %s / %s)",
    642                     mX / TILE_SIZE, mY / TILE_SIZE, mLevel, mLevelCount);
    643         }
    644     }
    645 
    646     private static class TileQueue {
    647         private Tile mHead;
    648 
    649         public Tile pop() {
    650             Tile tile = mHead;
    651             if (tile != null) mHead = tile.mNext;
    652             return tile;
    653         }
    654 
    655         public boolean push(Tile tile) {
    656             boolean wasEmpty = mHead == null;
    657             tile.mNext = mHead;
    658             mHead = tile;
    659             return wasEmpty;
    660         }
    661 
    662         public void clean() {
    663             mHead = null;
    664         }
    665     }
    666 
    667     private class TileDecoder implements ThreadPool.Job<Void> {
    668 
    669         private CancelListener mNotifier = new CancelListener() {
    670             @Override
    671             public void onCancel() {
    672                 synchronized (TileImageView.this) {
    673                     TileImageView.this.notifyAll();
    674                 }
    675             }
    676         };
    677 
    678         @Override
    679         public Void run(JobContext jc) {
    680             jc.setMode(ThreadPool.MODE_NONE);
    681             jc.setCancelListener(mNotifier);
    682             while (!jc.isCancelled()) {
    683                 Tile tile = null;
    684                 synchronized(TileImageView.this) {
    685                     tile = mDecodeQueue.pop();
    686                     if (tile == null && !jc.isCancelled()) {
    687                         Utils.waitWithoutInterrupt(TileImageView.this);
    688                     }
    689                 }
    690                 if (tile == null) continue;
    691                 if (decodeTile(tile)) queueForUpload(tile);
    692             }
    693             return null;
    694         }
    695     }
    696 }
    697