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      1 /*
      2  * Copyright (C) 2011 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.android.mediadump;
     18 
     19 import java.io.IOException;
     20 import java.io.BufferedOutputStream;
     21 import java.io.BufferedWriter;
     22 import java.io.File;
     23 import java.io.FileWriter;
     24 import java.io.FilenameFilter;
     25 import java.io.FileOutputStream;
     26 import java.io.File;
     27 
     28 import java.lang.Integer;
     29 import java.lang.Math;
     30 import java.nio.ByteBuffer;
     31 import java.nio.ByteOrder;
     32 import java.nio.FloatBuffer;
     33 import java.nio.channels.FileChannel;
     34 import java.nio.IntBuffer;
     35 import java.util.Properties;
     36 
     37 import javax.microedition.khronos.egl.EGLConfig;
     38 import javax.microedition.khronos.opengles.GL10;
     39 
     40 import android.app.Activity;
     41 import android.content.Context;
     42 import android.content.pm.ActivityInfo;
     43 import android.graphics.SurfaceTexture;
     44 import android.media.MediaPlayer;
     45 import android.opengl.GLES20;
     46 import android.opengl.GLSurfaceView;
     47 import android.opengl.GLUtils;
     48 import android.opengl.Matrix;
     49 import android.os.Bundle;
     50 import android.util.Log;
     51 import android.view.MotionEvent;
     52 import android.view.Surface;
     53 import android.view.SurfaceHolder;
     54 import android.view.View;
     55 import android.widget.MediaController;
     56 import android.widget.MediaController.MediaPlayerControl;
     57 
     58 /**
     59  * A view to play a video, specified by VideoDumpConfig.VIDEO_URI, and dump the screen
     60  * into raw RGB files.
     61  * It uses a renderer to display each video frame over a surface texture, read pixels,
     62  * and writes the pixels into a rgb file on sdcard.
     63  * Those raw rgb files will be used to compare the quality distortion against
     64  * the original video. They can be viewed with the RgbPlayer app for debugging.
     65  */
     66 class VideoDumpView extends GLSurfaceView implements MediaPlayerControl {
     67     private static final String TAG = "VideoDumpView";
     68     VideoDumpRenderer mRenderer;
     69     private MediaController mMediaController;
     70     private boolean mMediaControllerAttached = false;
     71     private MediaPlayer mMediaPlayer = null;
     72     private BufferedWriter mImageListWriter = null;
     73 
     74     // A serials of configuration constants.
     75     class VideoDumpConfig {
     76         // Currently we are running with a local copy of the video.
     77         // It should work with a "http://" sort of streaming url as well.
     78         public static final String VIDEO_URI = "/sdcard/mediadump/sample.mp4";
     79         public static final String ROOT_DIR = "/sdcard/mediadump/";
     80         public static final String IMAGES_LIST = "images.lst";
     81         public static final String IMAGE_PREFIX = "img";
     82         public static final String IMAGE_SUFFIX = ".rgb";
     83         public static final String PROPERTY_FILE = "prop.xml";
     84 
     85         // So far, glReadPixels only supports two (format, type) combinations
     86         //     GL_RGB  GL_UNSIGNED_SHORT_5_6_5   16 bits per pixel (default)
     87         //     GL_RGBA GL_UNSIGNED_BYTE          32 bits per pixel
     88         public static final int PIXEL_FORMAT = GLES20.GL_RGB;
     89         public static final int PIXEL_TYPE = PIXEL_FORMAT == GLES20.GL_RGBA
     90                 ? GLES20.GL_UNSIGNED_BYTE : GLES20.GL_UNSIGNED_SHORT_5_6_5;
     91         public static final int BYTES_PER_PIXEL =
     92                 PIXEL_FORMAT == GLES20.GL_RGBA ? 4 : 2;
     93         public static final boolean SET_CHOOSER
     94                 = PIXEL_FORMAT == GLES20.GL_RGBA ? true : false;
     95 
     96         // On Motorola Xoom, it takes 100ms to read pixels and 180ms to write to a file
     97         // to dump a complete 720p(1280*720) video frame. It's much slower than the frame
     98         // playback interval (40ms). So we only dump a center block and it should be able
     99         // to catch all the e2e distortion. A reasonable size of the block is 256x256,
    100         // which takes 4ms to read pixels and 25 ms to write to a file.
    101         public static final int MAX_DUMP_WIDTH = 256;
    102         public static final int MAX_DUMP_HEIGHT = 256;
    103 
    104         // TODO: MediaPlayer doesn't give back the video frame rate and we'll need to
    105         // figure it by dividing the total number of frames by the duration.
    106         public static final int FRAME_RATE = 25;
    107     }
    108 
    109     public VideoDumpView(Context context) {
    110         super(context);
    111         setEGLContextClientVersion(2);
    112         // GLSurfaceView uses RGB_5_6_5 by default.
    113         if (VideoDumpConfig.SET_CHOOSER) {
    114             setEGLConfigChooser(8, 8, 8, 8, 8, 8);
    115         }
    116         mRenderer = new VideoDumpRenderer(context);
    117         setRenderer(mRenderer);
    118     }
    119 
    120     @Override
    121     public void onPause() {
    122         stopPlayback();
    123         super.onPause();
    124     }
    125 
    126     @Override
    127     public void onResume() {
    128         Log.d(TAG, "onResume");
    129 
    130         mMediaPlayer = new MediaPlayer();
    131         try {
    132             mMediaPlayer.setDataSource(VideoDumpConfig.VIDEO_URI);
    133 
    134             class RGBFilter implements FilenameFilter {
    135                 public boolean accept(File dir, String name) {
    136                     return (name.endsWith(VideoDumpConfig.IMAGE_SUFFIX));
    137                 }
    138             }
    139             File dump_dir = new File(VideoDumpConfig.ROOT_DIR);
    140             File[] dump_files = dump_dir.listFiles(new RGBFilter());
    141             for (File dump_file :dump_files) {
    142                 dump_file.delete();
    143             }
    144 
    145             File image_list = new File(VideoDumpConfig.ROOT_DIR
    146                                        + VideoDumpConfig.IMAGES_LIST);
    147             image_list.delete();
    148             mImageListWriter = new BufferedWriter(new FileWriter(image_list));
    149         } catch (java.io.IOException e) {
    150             Log.e(TAG, e.getMessage(), e);
    151         }
    152 
    153         queueEvent(new Runnable(){
    154                 public void run() {
    155                     mRenderer.setMediaPlayer(mMediaPlayer);
    156                     mRenderer.setImageListWriter(mImageListWriter);
    157                 }});
    158 
    159         super.onResume();
    160     }
    161 
    162     public void start() {
    163         mMediaPlayer.start();
    164     }
    165 
    166     public void pause() {
    167         mMediaPlayer.pause();
    168         try {
    169             mImageListWriter.flush();
    170         } catch (java.io.IOException e) {
    171             Log.e(TAG, e.getMessage(), e);
    172         }
    173     }
    174 
    175     public void stopPlayback() {
    176         Log.d(TAG, "stopPlayback");
    177 
    178         if (mMediaPlayer != null) {
    179             mMediaPlayer.stop();
    180             mMediaPlayer.release();
    181             mMediaPlayer = null;
    182         }
    183         if (mImageListWriter != null) {
    184             try {
    185                 mImageListWriter.flush();
    186                 mImageListWriter.close();
    187             } catch (java.io.IOException e) {
    188                 Log.e(TAG, e.getMessage(), e);
    189             }
    190         } else {
    191             Log.d(TAG, "image list file was not written successfully.");
    192         }
    193     }
    194 
    195     public void setMediaController(MediaController controller) {
    196         if (mMediaController != null) {
    197             mMediaController.hide();
    198         }
    199         mMediaController = controller;
    200     }
    201 
    202     private void attachMediaController() {
    203         if (mMediaPlayer != null && mMediaController != null) {
    204             if (!mMediaControllerAttached) {
    205                 mMediaController.setMediaPlayer(this);
    206                 View anchorView = this.getParent() instanceof View ?
    207                         (View)this.getParent() : this;
    208                 mMediaController.setAnchorView(anchorView);
    209                 mMediaController.setEnabled(true);
    210                 mMediaControllerAttached = true;
    211             }
    212             mMediaController.show();
    213         }
    214     }
    215 
    216     private boolean isInPlaybackState() {
    217         return (mMediaPlayer != null && mMediaPlayer.isPlaying());
    218     }
    219 
    220     public boolean canPause () {
    221         return true;
    222     }
    223 
    224     public boolean canSeekBackward () {
    225         return true;
    226     }
    227 
    228     public boolean canSeekForward () {
    229         return true;
    230     }
    231 
    232     public int getBufferPercentage () {
    233         return 1;
    234     }
    235 
    236     public int getCurrentPosition () {
    237         if (isInPlaybackState()) {
    238             return mMediaPlayer.getCurrentPosition();
    239         }
    240         return 0;
    241     }
    242 
    243     public int getDuration () {
    244         return mMediaPlayer.getDuration();
    245     }
    246 
    247     public boolean isPlaying () {
    248         return isInPlaybackState() && mMediaPlayer.isPlaying();
    249     }
    250 
    251     public void seekTo (int pos) {
    252         mMediaPlayer.seekTo(pos);
    253     }
    254 
    255     @Override
    256     public boolean onTouchEvent(MotionEvent ev) {
    257         attachMediaController();
    258         return true;
    259     }
    260 
    261     /**
    262      * A renderer to read each video frame from a media player, draw it over a surface
    263      * texture, dump the on-screen pixels into a buffer, and writes the pixels into
    264      * a rgb file on sdcard.
    265      */
    266     private static class VideoDumpRenderer
    267         implements GLSurfaceView.Renderer, SurfaceTexture.OnFrameAvailableListener {
    268         private static String TAG = "VideoDumpRenderer";
    269 
    270         /* All GL related fields from
    271          * http://developer.android.com/resources/samples/ApiDemos/src/com/example
    272          * /android/apis/graphics/GLES20TriangleRenderer.html
    273          */
    274         private static final int FLOAT_SIZE_BYTES = 4;
    275         private static final int TRIANGLE_VERTICES_DATA_STRIDE_BYTES = 5 * FLOAT_SIZE_BYTES;
    276         private static final int TRIANGLE_VERTICES_DATA_POS_OFFSET = 0;
    277         private static final int TRIANGLE_VERTICES_DATA_UV_OFFSET = 3;
    278         private final float[] mTriangleVerticesData = {
    279             // X, Y, Z, U, V
    280             -1.0f, -1.0f, 0, 0.f, 0.f,
    281             1.0f, -1.0f, 0, 1.f, 0.f,
    282             -1.0f,  1.0f, 0, 0.f, 1.f,
    283             1.0f,  1.0f, 0, 1.f, 1.f,
    284         };
    285 
    286         private FloatBuffer mTriangleVertices;
    287 
    288         private final String mVertexShader =
    289                 "uniform mat4 uMVPMatrix;\n" +
    290                 "uniform mat4 uSTMatrix;\n" +
    291                 "attribute vec4 aPosition;\n" +
    292                 "attribute vec4 aTextureCoord;\n" +
    293                 "varying vec2 vTextureCoord;\n" +
    294                 "void main() {\n" +
    295                 "  gl_Position = uMVPMatrix * aPosition;\n" +
    296                 "  vTextureCoord = (uSTMatrix * aTextureCoord).xy;\n" +
    297                 "}\n";
    298 
    299         private final String mFragmentShader =
    300                 "#extension GL_OES_EGL_image_external : require\n" +
    301                 "precision mediump float;\n" +
    302                 "varying vec2 vTextureCoord;\n" +
    303                 "uniform samplerExternalOES sTexture;\n" +
    304                 "void main() {\n" +
    305                 "  gl_FragColor = texture2D(sTexture, vTextureCoord);\n" +
    306                 "}\n";
    307 
    308         private float[] mMVPMatrix = new float[16];
    309         private float[] mSTMatrix = new float[16];
    310 
    311         private int mProgram;
    312         private int mTextureID;
    313         private int muMVPMatrixHandle;
    314         private int muSTMatrixHandle;
    315         private int maPositionHandle;
    316         private int maTextureHandle;
    317 
    318         private SurfaceTexture mSurface;
    319         private boolean updateSurface = false;
    320 
    321         // Magic key
    322         private static int GL_TEXTURE_EXTERNAL_OES = 0x8D65;
    323 
    324 
    325         /**
    326          * Fields that reads video source and dumps to file.
    327          */
    328         // The media player that loads and decodes the video.
    329         // Not owned by this class.
    330         private MediaPlayer mMediaPlayer;
    331         // The frame number from media player.
    332         private int mFrameNumber = 0;
    333         // The frame number that is drawing on screen.
    334         private int mDrawNumber = 0;
    335         // The width and height of dumping block.
    336         private int mWidth = 0;
    337         private int mHeight = 0;
    338         // The offset of the dumping block.
    339         private int mStartX = 0;
    340         private int mStartY = 0;
    341         // A buffer to hold the dumping pixels.
    342         private ByteBuffer mBuffer = null;
    343         // A file writer to write the filenames of images.
    344         private BufferedWriter mImageListWriter;
    345 
    346         public VideoDumpRenderer(Context context) {
    347             mTriangleVertices = ByteBuffer.allocateDirect(
    348                 mTriangleVerticesData.length * FLOAT_SIZE_BYTES)
    349                     .order(ByteOrder.nativeOrder()).asFloatBuffer();
    350             mTriangleVertices.put(mTriangleVerticesData).position(0);
    351 
    352             Matrix.setIdentityM(mSTMatrix, 0);
    353         }
    354 
    355         public void setMediaPlayer(MediaPlayer player) {
    356             mMediaPlayer = player;
    357         }
    358 
    359         public void setImageListWriter(BufferedWriter imageListWriter) {
    360             mImageListWriter = imageListWriter;
    361         }
    362 
    363         /**
    364          * Called to draw the current frame.
    365          * This method is responsible for drawing the current frame.
    366          */
    367         public void onDrawFrame(GL10 glUnused) {
    368             boolean isNewFrame = false;
    369             int frameNumber = 0;
    370 
    371             synchronized(this) {
    372                 if (updateSurface) {
    373                     isNewFrame = true;
    374                     frameNumber = mFrameNumber;
    375                     mSurface.updateTexImage();
    376                     mSurface.getTransformMatrix(mSTMatrix);
    377                     updateSurface = false;
    378                 }
    379             }
    380 
    381             // Initial clear.
    382             GLES20.glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
    383             GLES20.glClear( GLES20.GL_DEPTH_BUFFER_BIT | GLES20.GL_COLOR_BUFFER_BIT);
    384 
    385             // Load the program, which is the basics rules to draw the vertexes and textures.
    386             GLES20.glUseProgram(mProgram);
    387             checkGlError("glUseProgram");
    388 
    389             // Activate the texture.
    390             GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
    391             GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID);
    392 
    393             // Load the vertexes coordinates. Simple here since it only draw a rectangle
    394             // that fits the whole screen.
    395             mTriangleVertices.position(TRIANGLE_VERTICES_DATA_POS_OFFSET);
    396             GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false,
    397                 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
    398             checkGlError("glVertexAttribPointer maPosition");
    399             GLES20.glEnableVertexAttribArray(maPositionHandle);
    400             checkGlError("glEnableVertexAttribArray maPositionHandle");
    401 
    402             // Load the texture coordinates, which is essentially a rectangle that fits
    403             // the whole video frame.
    404             mTriangleVertices.position(TRIANGLE_VERTICES_DATA_UV_OFFSET);
    405             GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false,
    406                 TRIANGLE_VERTICES_DATA_STRIDE_BYTES, mTriangleVertices);
    407             checkGlError("glVertexAttribPointer maTextureHandle");
    408             GLES20.glEnableVertexAttribArray(maTextureHandle);
    409             checkGlError("glEnableVertexAttribArray maTextureHandle");
    410 
    411             // Set up the GL matrices.
    412             Matrix.setIdentityM(mMVPMatrix, 0);
    413             GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
    414             GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
    415 
    416             // Draw a rectangle and render the video frame as a texture on it.
    417             GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
    418             checkGlError("glDrawArrays");
    419             GLES20.glFinish();
    420 
    421             if (isNewFrame) {  // avoid duplicates.
    422                 Log.d(TAG, mDrawNumber + "/" + frameNumber + " before dumping "
    423                       + System.currentTimeMillis());
    424                 DumpToFile(frameNumber);
    425                 Log.d(TAG, mDrawNumber + "/" + frameNumber + " after  dumping "
    426                       + System.currentTimeMillis());
    427 
    428                 mDrawNumber++;
    429             }
    430         }
    431 
    432         // Call the GL function that dumps the screen into a buffer, then write to a file.
    433         private void DumpToFile(int frameNumber) {
    434             GLES20.glReadPixels(mStartX, mStartY, mWidth, mHeight,
    435                                 VideoDumpConfig.PIXEL_FORMAT,
    436                                 VideoDumpConfig.PIXEL_TYPE,
    437                                 mBuffer);
    438             checkGlError("glReadPixels");
    439 
    440             Log.d(TAG, mDrawNumber + "/" + frameNumber + " after  glReadPixels "
    441                   + System.currentTimeMillis());
    442 
    443             String filename =  VideoDumpConfig.ROOT_DIR + VideoDumpConfig.IMAGE_PREFIX
    444                     + frameNumber + VideoDumpConfig.IMAGE_SUFFIX;
    445             try {
    446                 mImageListWriter.write(filename);
    447                 mImageListWriter.newLine();
    448                 FileOutputStream fos = new FileOutputStream(filename);
    449                 fos.write(mBuffer.array());
    450                 fos.close();
    451             } catch (java.io.IOException e) {
    452                 Log.e(TAG, e.getMessage(), e);
    453             }
    454         }
    455 
    456         /**
    457          * Called when the surface changed size.
    458          * Called after the surface is created and whenever the OpenGL surface size changes.
    459          */
    460         public void onSurfaceChanged(GL10 glUnused, int width, int height) {
    461             Log.d(TAG, "Surface size: " + width + "x" + height);
    462 
    463             int video_width = mMediaPlayer.getVideoWidth();
    464             int video_height = mMediaPlayer.getVideoHeight();
    465             Log.d(TAG, "Video size: " + video_width
    466                   + "x" + video_height);
    467 
    468             // TODO: adjust video_width and video_height with the surface size.
    469             GLES20.glViewport(0, 0, video_width, video_height);
    470 
    471             mWidth = Math.min(VideoDumpConfig.MAX_DUMP_WIDTH, video_width);
    472             mHeight = Math.min(VideoDumpConfig.MAX_DUMP_HEIGHT, video_height);
    473             mStartX = video_width / mWidth / 2 * mWidth;
    474             mStartY = video_height / mHeight / 2 * mHeight;
    475 
    476             Log.d(TAG, "dumping block start at (" + mStartX + "," + mStartY + ") "
    477                   + "size " + mWidth + "x" + mHeight);
    478 
    479             int image_size = mWidth * mHeight * VideoDumpConfig.BYTES_PER_PIXEL;
    480             mBuffer = ByteBuffer.allocate(image_size);
    481 
    482             int bpp[] = new int[3];
    483             GLES20.glGetIntegerv(GLES20.GL_RED_BITS, bpp, 0);
    484             GLES20.glGetIntegerv(GLES20.GL_GREEN_BITS, bpp, 1);
    485             GLES20.glGetIntegerv(GLES20.GL_BLUE_BITS, bpp, 2);
    486             Log.d(TAG, "rgb bits: " + bpp[0] + "-" + bpp[1] + "-" + bpp[2]);
    487 
    488             // Save the properties into a xml file
    489             // so the RgbPlayer can understand the output format.
    490             Properties prop = new Properties();
    491             prop.setProperty("width", Integer.toString(mWidth));
    492             prop.setProperty("height", Integer.toString(mHeight));
    493             prop.setProperty("startX", Integer.toString(mStartX));
    494             prop.setProperty("startY", Integer.toString(mStartY));
    495             prop.setProperty("bytesPerPixel",
    496                              Integer.toString(VideoDumpConfig.BYTES_PER_PIXEL));
    497             prop.setProperty("frameRate", Integer.toString(VideoDumpConfig.FRAME_RATE));
    498             try {
    499                 prop.storeToXML(new FileOutputStream(VideoDumpConfig.ROOT_DIR
    500                                                      + VideoDumpConfig.PROPERTY_FILE), "");
    501             } catch (java.io.IOException e) {
    502                 Log.e(TAG, e.getMessage(), e);
    503             }
    504         }
    505 
    506         /**
    507          * Called when the surface is created or recreated.
    508          * Called when the rendering thread starts and whenever the EGL context is lost.
    509          * A place to put code to create resources that need to be created when the rendering
    510          * starts, and that need to be recreated when the EGL context is lost e.g. texture.
    511          * Note that when the EGL context is lost, all OpenGL resources associated with
    512          * that context will be automatically deleted.
    513          */
    514         public void onSurfaceCreated(GL10 glUnused, EGLConfig config) {
    515             Log.d(TAG, "onSurfaceCreated");
    516 
    517             /* Set up shaders and handles to their variables */
    518             mProgram = createProgram(mVertexShader, mFragmentShader);
    519             if (mProgram == 0) {
    520                 return;
    521             }
    522             maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition");
    523             checkGlError("glGetAttribLocation aPosition");
    524             if (maPositionHandle == -1) {
    525                 throw new RuntimeException("Could not get attrib location for aPosition");
    526             }
    527             maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord");
    528             checkGlError("glGetAttribLocation aTextureCoord");
    529             if (maTextureHandle == -1) {
    530                 throw new RuntimeException("Could not get attrib location for aTextureCoord");
    531             }
    532 
    533             muMVPMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uMVPMatrix");
    534             checkGlError("glGetUniformLocation uMVPMatrix");
    535             if (muMVPMatrixHandle == -1) {
    536                 throw new RuntimeException("Could not get attrib location for uMVPMatrix");
    537             }
    538 
    539             muSTMatrixHandle = GLES20.glGetUniformLocation(mProgram, "uSTMatrix");
    540             checkGlError("glGetUniformLocation uSTMatrix");
    541             if (muSTMatrixHandle == -1) {
    542                 throw new RuntimeException("Could not get attrib location for uSTMatrix");
    543             }
    544 
    545 
    546             // Create our texture. This has to be done each time the surface is created.
    547             int[] textures = new int[1];
    548             GLES20.glGenTextures(1, textures, 0);
    549 
    550             mTextureID = textures[0];
    551             GLES20.glBindTexture(GL_TEXTURE_EXTERNAL_OES, mTextureID);
    552             checkGlError("glBindTexture mTextureID");
    553 
    554             // Can't do mipmapping with mediaplayer source
    555             GLES20.glTexParameterf(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MIN_FILTER,
    556                                    GLES20.GL_NEAREST);
    557             GLES20.glTexParameterf(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_MAG_FILTER,
    558                                    GLES20.GL_LINEAR);
    559             // Clamp to edge is the only option
    560             GLES20.glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_S,
    561                                    GLES20.GL_CLAMP_TO_EDGE);
    562             GLES20.glTexParameteri(GL_TEXTURE_EXTERNAL_OES, GLES20.GL_TEXTURE_WRAP_T,
    563                                    GLES20.GL_CLAMP_TO_EDGE);
    564             checkGlError("glTexParameteri mTextureID");
    565 
    566             /*
    567              * Create the SurfaceTexture that will feed this textureID,
    568              * and pass it to the MediaPlayer
    569              */
    570             mSurface = new SurfaceTexture(mTextureID);
    571             mSurface.setOnFrameAvailableListener(this);
    572 
    573             Surface surface = new Surface(mSurface);
    574             mMediaPlayer.setSurface(surface);
    575             surface.release();
    576 
    577             try {
    578                 mMediaPlayer.prepare();
    579             } catch (IOException t) {
    580                 Log.e(TAG, "media player prepare failed");
    581             }
    582 
    583             synchronized(this) {
    584                 updateSurface = false;
    585             }
    586         }
    587 
    588         synchronized public void onFrameAvailable(SurfaceTexture surface) {
    589             /* For simplicity, SurfaceTexture calls here when it has new
    590              * data available.  Call may come in from some random thread,
    591              * so let's be safe and use synchronize. No OpenGL calls can be done here.
    592              */
    593             mFrameNumber++;
    594             updateSurface = true;
    595         }
    596 
    597         private int loadShader(int shaderType, String source) {
    598             int shader = GLES20.glCreateShader(shaderType);
    599             if (shader != 0) {
    600                 GLES20.glShaderSource(shader, source);
    601                 GLES20.glCompileShader(shader);
    602                 int[] compiled = new int[1];
    603                 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
    604                 if (compiled[0] == 0) {
    605                     Log.e(TAG, "Could not compile shader " + shaderType + ":");
    606                     Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
    607                     GLES20.glDeleteShader(shader);
    608                     shader = 0;
    609                 }
    610             }
    611             return shader;
    612         }
    613 
    614         private int createProgram(String vertexSource, String fragmentSource) {
    615             int vertexShader = loadShader(GLES20.GL_VERTEX_SHADER, vertexSource);
    616             if (vertexShader == 0) {
    617                 return 0;
    618             }
    619             int pixelShader = loadShader(GLES20.GL_FRAGMENT_SHADER, fragmentSource);
    620             if (pixelShader == 0) {
    621                 return 0;
    622             }
    623 
    624             int program = GLES20.glCreateProgram();
    625             if (program != 0) {
    626                 GLES20.glAttachShader(program, vertexShader);
    627                 checkGlError("glAttachShader");
    628                 GLES20.glAttachShader(program, pixelShader);
    629                 checkGlError("glAttachShader");
    630                 GLES20.glLinkProgram(program);
    631                 int[] linkStatus = new int[1];
    632                 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
    633                 if (linkStatus[0] != GLES20.GL_TRUE) {
    634                     Log.e(TAG, "Could not link program: ");
    635                     Log.e(TAG, GLES20.glGetProgramInfoLog(program));
    636                     GLES20.glDeleteProgram(program);
    637                     program = 0;
    638                 }
    639             }
    640             return program;
    641         }
    642 
    643         private void checkGlError(String op) {
    644             int error;
    645             while ((error = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
    646                 Log.e(TAG, op + ": glError " + error);
    647                 throw new RuntimeException(op + ": glError " + error);
    648             }
    649         }
    650 
    651     }  // End of class VideoDumpRender.
    652 
    653 }  // End of class VideoDumpView.
    654