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      1 //=-- ExprEngineObjC.cpp - ExprEngine support for Objective-C ---*- C++ -*-===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 //  This file defines ExprEngine's support for Objective-C expressions.
     11 //
     12 //===----------------------------------------------------------------------===//
     13 
     14 #include "clang/AST/StmtObjC.h"
     15 #include "clang/StaticAnalyzer/Core/CheckerManager.h"
     16 #include "clang/StaticAnalyzer/Core/PathSensitive/ExprEngine.h"
     17 #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h"
     18 
     19 using namespace clang;
     20 using namespace ento;
     21 
     22 void ExprEngine::VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr *Ex,
     23                                           ExplodedNode *Pred,
     24                                           ExplodedNodeSet &Dst) {
     25   ProgramStateRef state = Pred->getState();
     26   const LocationContext *LCtx = Pred->getLocationContext();
     27   SVal baseVal = state->getSVal(Ex->getBase(), LCtx);
     28   SVal location = state->getLValue(Ex->getDecl(), baseVal);
     29 
     30   ExplodedNodeSet dstIvar;
     31   StmtNodeBuilder Bldr(Pred, dstIvar, *currentBuilderContext);
     32   Bldr.generateNode(Ex, Pred, state->BindExpr(Ex, LCtx, location));
     33 
     34   // Perform the post-condition check of the ObjCIvarRefExpr and store
     35   // the created nodes in 'Dst'.
     36   getCheckerManager().runCheckersForPostStmt(Dst, dstIvar, Ex, *this);
     37 }
     38 
     39 void ExprEngine::VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S,
     40                                              ExplodedNode *Pred,
     41                                              ExplodedNodeSet &Dst) {
     42   getCheckerManager().runCheckersForPreStmt(Dst, Pred, S, *this);
     43 }
     44 
     45 void ExprEngine::VisitObjCForCollectionStmt(const ObjCForCollectionStmt *S,
     46                                             ExplodedNode *Pred,
     47                                             ExplodedNodeSet &Dst) {
     48 
     49   // ObjCForCollectionStmts are processed in two places.  This method
     50   // handles the case where an ObjCForCollectionStmt* occurs as one of the
     51   // statements within a basic block.  This transfer function does two things:
     52   //
     53   //  (1) binds the next container value to 'element'.  This creates a new
     54   //      node in the ExplodedGraph.
     55   //
     56   //  (2) binds the value 0/1 to the ObjCForCollectionStmt* itself, indicating
     57   //      whether or not the container has any more elements.  This value
     58   //      will be tested in ProcessBranch.  We need to explicitly bind
     59   //      this value because a container can contain nil elements.
     60   //
     61   // FIXME: Eventually this logic should actually do dispatches to
     62   //   'countByEnumeratingWithState:objects:count:' (NSFastEnumeration).
     63   //   This will require simulating a temporary NSFastEnumerationState, either
     64   //   through an SVal or through the use of MemRegions.  This value can
     65   //   be affixed to the ObjCForCollectionStmt* instead of 0/1; when the loop
     66   //   terminates we reclaim the temporary (it goes out of scope) and we
     67   //   we can test if the SVal is 0 or if the MemRegion is null (depending
     68   //   on what approach we take).
     69   //
     70   //  For now: simulate (1) by assigning either a symbol or nil if the
     71   //    container is empty.  Thus this transfer function will by default
     72   //    result in state splitting.
     73 
     74   const Stmt *elem = S->getElement();
     75   ProgramStateRef state = Pred->getState();
     76   SVal elementV;
     77   StmtNodeBuilder Bldr(Pred, Dst, *currentBuilderContext);
     78 
     79   if (const DeclStmt *DS = dyn_cast<DeclStmt>(elem)) {
     80     const VarDecl *elemD = cast<VarDecl>(DS->getSingleDecl());
     81     assert(elemD->getInit() == 0);
     82     elementV = state->getLValue(elemD, Pred->getLocationContext());
     83   }
     84   else {
     85     elementV = state->getSVal(elem, Pred->getLocationContext());
     86   }
     87 
     88   ExplodedNodeSet dstLocation;
     89   Bldr.takeNodes(Pred);
     90   evalLocation(dstLocation, S, elem, Pred, state, elementV, NULL, false);
     91   Bldr.addNodes(dstLocation);
     92 
     93   for (ExplodedNodeSet::iterator NI = dstLocation.begin(),
     94        NE = dstLocation.end(); NI!=NE; ++NI) {
     95     Pred = *NI;
     96     ProgramStateRef state = Pred->getState();
     97     const LocationContext *LCtx = Pred->getLocationContext();
     98 
     99     // Handle the case where the container still has elements.
    100     SVal TrueV = svalBuilder.makeTruthVal(1);
    101     ProgramStateRef hasElems = state->BindExpr(S, LCtx, TrueV);
    102 
    103     // Handle the case where the container has no elements.
    104     SVal FalseV = svalBuilder.makeTruthVal(0);
    105     ProgramStateRef noElems = state->BindExpr(S, LCtx, FalseV);
    106 
    107     if (loc::MemRegionVal *MV = dyn_cast<loc::MemRegionVal>(&elementV))
    108       if (const TypedValueRegion *R =
    109           dyn_cast<TypedValueRegion>(MV->getRegion())) {
    110         // FIXME: The proper thing to do is to really iterate over the
    111         //  container.  We will do this with dispatch logic to the store.
    112         //  For now, just 'conjure' up a symbolic value.
    113         QualType T = R->getValueType();
    114         assert(Loc::isLocType(T));
    115         unsigned Count = currentBuilderContext->getCurrentBlockCount();
    116         SymbolRef Sym = SymMgr.getConjuredSymbol(elem, LCtx, T, Count);
    117         SVal V = svalBuilder.makeLoc(Sym);
    118         hasElems = hasElems->bindLoc(elementV, V);
    119 
    120         // Bind the location to 'nil' on the false branch.
    121         SVal nilV = svalBuilder.makeIntVal(0, T);
    122         noElems = noElems->bindLoc(elementV, nilV);
    123       }
    124 
    125     // Create the new nodes.
    126     Bldr.generateNode(S, Pred, hasElems);
    127     Bldr.generateNode(S, Pred, noElems);
    128   }
    129 }
    130 
    131 void ExprEngine::VisitObjCMessage(const ObjCMessage &msg,
    132                                   ExplodedNode *Pred,
    133                                   ExplodedNodeSet &Dst) {
    134 
    135   // Handle the previsits checks.
    136   ExplodedNodeSet dstPrevisit;
    137   getCheckerManager().runCheckersForPreObjCMessage(dstPrevisit, Pred,
    138                                                    msg, *this);
    139 
    140   // Proceed with evaluate the message expression.
    141   ExplodedNodeSet dstEval;
    142   StmtNodeBuilder Bldr(dstPrevisit, dstEval, *currentBuilderContext);
    143 
    144   for (ExplodedNodeSet::iterator DI = dstPrevisit.begin(),
    145        DE = dstPrevisit.end(); DI != DE; ++DI) {
    146 
    147     ExplodedNode *Pred = *DI;
    148     bool RaisesException = false;
    149 
    150     if (const Expr *Receiver = msg.getInstanceReceiver()) {
    151       ProgramStateRef state = Pred->getState();
    152       SVal recVal = state->getSVal(Receiver, Pred->getLocationContext());
    153       if (!recVal.isUndef()) {
    154         // Bifurcate the state into nil and non-nil ones.
    155         DefinedOrUnknownSVal receiverVal = cast<DefinedOrUnknownSVal>(recVal);
    156 
    157         ProgramStateRef notNilState, nilState;
    158         llvm::tie(notNilState, nilState) = state->assume(receiverVal);
    159 
    160         // There are three cases: can be nil or non-nil, must be nil, must be
    161         // non-nil. We ignore must be nil, and merge the rest two into non-nil.
    162         if (nilState && !notNilState) {
    163           continue;
    164         }
    165 
    166         // Check if the "raise" message was sent.
    167         assert(notNilState);
    168         if (msg.getSelector() == RaiseSel)
    169           RaisesException = true;
    170 
    171         // If we raise an exception, for now treat it as a sink.
    172         // Eventually we will want to handle exceptions properly.
    173         // Dispatch to plug-in transfer function.
    174         evalObjCMessage(Bldr, msg, Pred, notNilState, RaisesException);
    175       }
    176     }
    177     else if (const ObjCInterfaceDecl *Iface = msg.getReceiverInterface()) {
    178       IdentifierInfo* ClsName = Iface->getIdentifier();
    179       Selector S = msg.getSelector();
    180 
    181       // Check for special instance methods.
    182       if (!NSExceptionII) {
    183         ASTContext &Ctx = getContext();
    184         NSExceptionII = &Ctx.Idents.get("NSException");
    185       }
    186 
    187       if (ClsName == NSExceptionII) {
    188         enum { NUM_RAISE_SELECTORS = 2 };
    189 
    190         // Lazily create a cache of the selectors.
    191         if (!NSExceptionInstanceRaiseSelectors) {
    192           ASTContext &Ctx = getContext();
    193           NSExceptionInstanceRaiseSelectors =
    194           new Selector[NUM_RAISE_SELECTORS];
    195           SmallVector<IdentifierInfo*, NUM_RAISE_SELECTORS> II;
    196           unsigned idx = 0;
    197 
    198           // raise:format:
    199           II.push_back(&Ctx.Idents.get("raise"));
    200           II.push_back(&Ctx.Idents.get("format"));
    201           NSExceptionInstanceRaiseSelectors[idx++] =
    202           Ctx.Selectors.getSelector(II.size(), &II[0]);
    203 
    204           // raise:format::arguments:
    205           II.push_back(&Ctx.Idents.get("arguments"));
    206           NSExceptionInstanceRaiseSelectors[idx++] =
    207           Ctx.Selectors.getSelector(II.size(), &II[0]);
    208         }
    209 
    210         for (unsigned i = 0; i < NUM_RAISE_SELECTORS; ++i)
    211           if (S == NSExceptionInstanceRaiseSelectors[i]) {
    212             RaisesException = true;
    213             break;
    214           }
    215       }
    216 
    217       // If we raise an exception, for now treat it as a sink.
    218       // Eventually we will want to handle exceptions properly.
    219       // Dispatch to plug-in transfer function.
    220       evalObjCMessage(Bldr, msg, Pred, Pred->getState(), RaisesException);
    221     }
    222   }
    223 
    224   // Finally, perform the post-condition check of the ObjCMessageExpr and store
    225   // the created nodes in 'Dst'.
    226   getCheckerManager().runCheckersForPostObjCMessage(Dst, dstEval, msg, *this);
    227 }
    228 
    229 void ExprEngine::evalObjCMessage(StmtNodeBuilder &Bldr,
    230                                  const ObjCMessage &msg,
    231                                  ExplodedNode *Pred,
    232                                  ProgramStateRef state,
    233                                  bool GenSink) {
    234   // First handle the return value.
    235   SVal ReturnValue = UnknownVal();
    236 
    237   // Some method families have known return values.
    238   switch (msg.getMethodFamily()) {
    239   default:
    240     break;
    241   case OMF_autorelease:
    242   case OMF_retain:
    243   case OMF_self: {
    244     // These methods return their receivers.
    245     const Expr *ReceiverE = msg.getInstanceReceiver();
    246     if (ReceiverE)
    247       ReturnValue = state->getSVal(ReceiverE, Pred->getLocationContext());
    248     break;
    249   }
    250   }
    251 
    252   // If we failed to figure out the return value, use a conjured value instead.
    253   if (ReturnValue.isUnknown()) {
    254     SValBuilder &SVB = getSValBuilder();
    255     QualType ResultTy = msg.getResultType(getContext());
    256     unsigned Count = currentBuilderContext->getCurrentBlockCount();
    257     const Expr *CurrentE = cast<Expr>(currentStmt);
    258     const LocationContext *LCtx = Pred->getLocationContext();
    259     ReturnValue = SVB.getConjuredSymbolVal(NULL, CurrentE, LCtx, ResultTy, Count);
    260   }
    261 
    262   // Bind the return value.
    263   const LocationContext *LCtx = Pred->getLocationContext();
    264   state = state->BindExpr(currentStmt, LCtx, ReturnValue);
    265 
    266   // Invalidate the arguments (and the receiver)
    267   state = invalidateArguments(state, CallOrObjCMessage(msg, state, LCtx), LCtx);
    268 
    269   // And create the new node.
    270   Bldr.generateNode(msg.getMessageExpr(), Pred, state, GenSink);
    271   assert(Bldr.hasGeneratedNodes());
    272 }
    273 
    274