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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_NBAIO_H
     18 #define ANDROID_AUDIO_NBAIO_H
     19 
     20 // Non-blocking audio I/O interface
     21 //
     22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
     23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
     24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
     25 // safe, and any exceptions are noted in the particular implementation.
     26 
     27 #include <limits.h>
     28 #include <stdlib.h>
     29 #include <utils/RefBase.h>
     30 
     31 namespace android {
     32 
     33 // In addition to the usual status_t
     34 enum {
     35     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
     36                                 // doesn't accept offers, and proposes counter-offers
     37     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
     38                                 // to overrun; an event is counted and the caller should re-try
     39     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
     40                                 // output due to underrun (not being called often enough, or with
     41                                 // enough data); an event is counted and the caller should re-try
     42 };
     43 
     44 // Negotiation of format is based on the data provider and data sink, or the data consumer and
     45 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
     46 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
     47 // NBAIO_Format is an enum that ties together the most important combinations of the various
     48 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
     49 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
     50 // the combinations that are actually needed within AudioFligner.  If the list of combinations grows
     51 // too large, then this decision should be re-visited.
     52 enum NBAIO_Format {
     53     Format_Invalid,
     54     Format_SR44_1_C2_I16,   // 44.1 kHz PCM stereo interleaved 16-bit signed
     55     Format_SR48_C2_I16,     // 48 kHz PCM stereo interleaved 16-bit signed
     56     Format_SR44_1_C1_I16,   // 44.1 kHz PCM mono interleaved 16-bit signed
     57     Format_SR48_C1_I16,     // 48 kHz PCM mono interleaved 16-bit signed
     58 };
     59 
     60 // Return the frame size of an NBAIO_Format in bytes
     61 size_t Format_frameSize(NBAIO_Format format);
     62 
     63 // Return the frame size of an NBAIO_Format as a bit shift
     64 size_t Format_frameBitShift(NBAIO_Format format);
     65 
     66 // Convert a sample rate in Hz and channel count to an NBAIO_Format
     67 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
     68 
     69 // Return the sample rate in Hz of an NBAIO_Format
     70 unsigned Format_sampleRate(NBAIO_Format format);
     71 
     72 // Return the channel count of an NBAIO_Format
     73 unsigned Format_channelCount(NBAIO_Format format);
     74 
     75 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
     76 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
     77 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count);
     78 
     79 // Abstract class (interface) representing a data port.
     80 class NBAIO_Port : public RefBase {
     81 
     82 public:
     83 
     84     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
     85     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
     86     // whoever sets up the graph connections to make sure formats are compatible, and this method
     87     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
     88     // How it works: offerer proposes an array of formats, in descending order of preference from
     89     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
     90     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
     91     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
     92     // provided array counterOffers[] with its counter-offers, in descending order of preference
     93     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
     94     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
     95     // how many counter-offers it has, there may be insufficient space for all counter-offers.
     96     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
     97     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
     98     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
     99     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
    100     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
    101     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
    102     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
    103     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
    104     // Then the offerer will allocate the correct amount of memory and retry.
    105     // Format_Invalid is not allowed as either an offer or counter-offer.
    106     // Returns:
    107     //  >= 0        Offer accepted.
    108     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
    109     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
    110                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
    111 
    112     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
    113     // or if re-negotiation is required.
    114     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
    115 
    116 protected:
    117     NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
    118                                       mBitShift(Format_frameBitShift(format)) { }
    119     virtual ~NBAIO_Port() { }
    120 
    121     // Implementations are free to ignore these if they don't need them
    122 
    123     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
    124     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
    125     size_t          mBitShift;      // assign in parallel with any assignment to mFormat
    126 };
    127 
    128 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
    129 class NBAIO_Sink : public NBAIO_Port {
    130 
    131 public:
    132 
    133     // For the next two APIs:
    134     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    135 
    136     // Return the number of frames written successfully since construction.
    137     virtual size_t framesWritten() const { return mFramesWritten; }
    138 
    139     // Number of frames lost due to underrun since construction.
    140     virtual size_t framesUnderrun() const { return 0; }
    141 
    142     // Number of underruns since construction, where a set of contiguous lost frames is one event.
    143     virtual size_t underruns() const { return 0; }
    144 
    145     // Estimate of number of frames that could be written successfully now without blocking.
    146     // When a write() is actually attempted, the implementation is permitted to return a smaller or
    147     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    148     // Errors:
    149     //  NEGOTIATE   (Re-)negotiation is needed.
    150     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    151     //              An underrun event is counted, and the caller should re-try this operation.
    152     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
    153     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
    154 
    155     // Transfer data to sink from single input buffer.  Implies a copy.
    156     // Inputs:
    157     //  buffer  Non-NULL buffer owned by provider.
    158     //  count   Maximum number of frames to transfer.
    159     // Return value:
    160     //  > 0     Number of frames successfully transferred prior to first error.
    161     //  = 0     Count was zero.
    162     //  < 0     status_t error occurred prior to the first frame transfer.
    163     // Errors:
    164     //  NEGOTIATE   (Re-)negotiation is needed.
    165     //  WOULD_BLOCK No frames can be transferred without blocking.
    166     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    167     //              An underrun event is counted, and the caller should re-try this operation.
    168     virtual ssize_t write(const void *buffer, size_t count) = 0;
    169 
    170     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
    171     // and non-contiguous transfers (e.g. circular buffer or writev).
    172     // Inputs:
    173     //  via     Callback function that the sink will call as many times as needed to consume data.
    174     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
    175     //          and it can provide a different number of frames during the series of callbacks.
    176     //  user    Arbitrary void * reserved for data provider.
    177     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    178     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    179     // Return value:
    180     //  > 0     Total number of frames successfully transferred prior to first error.
    181     //  = 0     Count was zero.
    182     //  < 0     status_t error occurred prior to the first frame transfer.
    183     // Errors:
    184     //  NEGOTIATE   (Re-)negotiation is needed.
    185     //  WOULD_BLOCK No frames can be transferred without blocking.
    186     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    187     //              An underrun event is counted, and the caller should re-try this operation.
    188     //
    189     // The 'via' callback is called by the data sink as follows:
    190     // Inputs:
    191     //  user    Arbitrary void * reserved for data provider.
    192     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
    193     //          up to a maximum of 'count' frames.
    194     //  count   Maximum number of frames to transfer during this callback.
    195     // Return value:
    196     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    197     //  = 0     Count was zero.
    198     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    199     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
    200 
    201 protected:
    202     NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
    203     virtual ~NBAIO_Sink() { }
    204 
    205     // Implementations are free to ignore these if they don't need them
    206     size_t  mFramesWritten;
    207 };
    208 
    209 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
    210 class NBAIO_Source : public NBAIO_Port {
    211 
    212 public:
    213 
    214     // For the next two APIs:
    215     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    216 
    217     // Number of frames read successfully since construction.
    218     virtual size_t framesRead() const { return mFramesRead; }
    219 
    220     // Number of frames lost due to overrun since construction.
    221     // Not const because implementations may need to do I/O.
    222     virtual size_t framesOverrun() /*const*/ { return 0; }
    223 
    224     // Number of overruns since construction, where a set of contiguous lost frames is one event.
    225     // Not const because implementations may need to do I/O.
    226     virtual size_t overruns() /*const*/ { return 0; }
    227 
    228     // Estimate of number of frames that could be read successfully now.
    229     // When a read() is actually attempted, the implementation is permitted to return a smaller or
    230     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    231     // Errors:
    232     //  NEGOTIATE   (Re-)negotiation is needed.
    233     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
    234     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
    235     virtual ssize_t availableToRead() { return SSIZE_MAX; }
    236 
    237     // Transfer data from source into single destination buffer.  Implies a copy.
    238     // Inputs:
    239     //  buffer  Non-NULL destination buffer owned by consumer.
    240     //  count   Maximum number of frames to transfer.
    241     // Return value:
    242     //  > 0     Number of frames successfully transferred prior to first error.
    243     //  = 0     Count was zero.
    244     //  < 0     status_t error occurred prior to the first frame transfer.
    245     // Errors:
    246     //  NEGOTIATE   (Re-)negotiation is needed.
    247     //  WOULD_BLOCK No frames can be transferred without blocking.
    248     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    249     //              One or more frames were lost due to overrun, try again to read more recent data.
    250     virtual ssize_t read(void *buffer, size_t count) = 0;
    251 
    252     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
    253     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
    254     // Inputs:
    255     //  via     Callback function that the source will call as many times as needed to provide data.
    256     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
    257     //          and it can consume a different number of frames during the series of callbacks.
    258     //  user    Arbitrary void * reserved for data consumer.
    259     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    260     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    261     // Return value:
    262     //  > 0     Total number of frames successfully transferred prior to first error.
    263     //  = 0     Count was zero.
    264     //  < 0     status_t error occurred prior to the first frame transfer.
    265     // Errors:
    266     //  NEGOTIATE   (Re-)negotiation is needed.
    267     //  WOULD_BLOCK No frames can be transferred without blocking.
    268     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    269     //              One or more frames were lost due to overrun, try again to read more recent data.
    270     //
    271     // The 'via' callback is called by the data source as follows:
    272     // Inputs:
    273     //  user    Arbitrary void * reserved for data consumer.
    274     //  dest    Non-NULL buffer owned by source that callback should consume data from,
    275     //          up to a maximum of 'count' frames.
    276     //  count   Maximum number of frames to transfer during this callback.
    277     // Return value:
    278     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    279     //  = 0     Count was zero.
    280     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    281     virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0);
    282 
    283 protected:
    284     NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
    285     virtual ~NBAIO_Source() { }
    286 
    287     // Implementations are free to ignore these if they don't need them
    288     size_t  mFramesRead;
    289 };
    290 
    291 }   // namespace android
    292 
    293 #endif  // ANDROID_AUDIO_NBAIO_H
    294