/external/webkit/Source/WebCore/platform/graphics/gpu/qt/ |
DrawingBufferQt.cpp | 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); 59 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 60 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
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/external/webkit/Source/WebCore/platform/graphics/gtk/ |
DrawingBufferGtk.cpp | 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); 59 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 60 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
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/external/webkit/Source/WebCore/platform/graphics/gpu/mac/ |
DrawingBufferMac.mm | 71 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); 72 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 73 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 74 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 75 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 76 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
WebGLLayerChromium.cpp | 68 rendererContext->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); 71 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 72 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 73 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 74 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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Canvas2DLayerChromium.cpp | 72 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); 74 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.width(), size.height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE); 77 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 78 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 79 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 80 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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DrawingBufferChromium.cpp | 62 context->bindTexture(GraphicsContext3D::TEXTURE_2D, offscreenColorTexture); 63 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 64 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 65 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 66 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 67 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.width(), size.height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE); 68 context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, offscreenColorTexture, 0);
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LayerTexture.cpp | 77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId); 82 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_textureId, 0);
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TextureManager.cpp | 150 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); 152 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 153 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 155 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 156 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE)); 157 GLC(m_context.get(), m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE));
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VideoLayerChromium.cpp | 243 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); 244 GLC(context, context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, textureFormat, dimensions.width(), dimensions.height(), 0, textureFormat, GraphicsContext3D::UNSIGNED_BYTE)); 250 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); 251 void* mem = static_cast<Extensions3DChromium*>(context->getExtensions())->mapTexSubImage2DCHROMIUM(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimensions.width(), dimensions.height(), format, GraphicsContext3D::UNSIGNED_BYTE, Extensions3DChromium::WRITE_ONLY); 259 GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimensions.width(), dimensions.height(), format, GraphicsContext3D::UNSIGNED_BYTE, data));
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GLES2Canvas.cpp | 403 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture); 450 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture); 451 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 452 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE); 453 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 454 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 529 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST); 530 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST); 807 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, srcBuffer->colorBuffer()); 808 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE) [all...] |
LayerRendererChromium.cpp | 493 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId)); 495 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 496 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 498 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 499 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE)); [all...] |
LayerTilerChromium.cpp | 365 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, filter)); 366 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, filter)); 368 GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, destRect.x(), destRect.y(), destRect.width(), destRect.height(), GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, pixelSource));
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/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCPluginLayerImpl.cpp | 56 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId)); 60 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR)); 61 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR)); 62 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)); 63 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
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CCCanvasLayerImpl.cpp | 57 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
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CCVideoLayerImpl.cpp | 112 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, yTexture.id)); 114 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, uTexture.id)); 116 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, vTexture.id)); 148 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture.id));
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
Texture.cpp | 113 context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId); 114 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, glFormat, 196 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile)); 197 m_context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0 /* level */, 207 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile)); 208 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR); 209 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR); 210 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE); 211 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
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DrawingBuffer.cpp | 248 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer); 250 m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, internalColorFormat, m_size.width(), m_size.height(), 0, colorFormat, GraphicsContext3D::UNSIGNED_BYTE); 252 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0); 253 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
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/sdk/emulator/opengl/shared/OpenglCodecCommon/ |
GLClientState.cpp | 262 m_tex.activeUnit->enables |= (1u << TEXTURE_2D); 274 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D); 287 } else if (enables & (1u << TEXTURE_2D)) { 324 m_tex.activeUnit->texture[TEXTURE_2D] = texture; 380 return m_tex.activeUnit->texture[TEXTURE_2D]; 409 if (unit->texture[TEXTURE_2D] == *texture) { 410 unit->texture[TEXTURE_2D] = 0;
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/frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/ |
FillTest.java | 113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
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TorusTest.java | 178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D); 209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLTexture.cpp | 64 case GraphicsContext3D::TEXTURE_2D: 235 if (m_target == GraphicsContext3D::TEXTURE_2D) { 236 if (target == GraphicsContext3D::TEXTURE_2D)
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/cts/tests/tests/renderscript/src/android/renderscript/cts/ |
ProgramFragmentTest.java | 86 Program.TextureType tType = Program.TextureType.TEXTURE_2D; 207 assertEquals(Program.TextureType.TEXTURE_2D, 208 Program.TextureType.valueOf("TEXTURE_2D"));
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/external/mesa3d/docs/ |
MESA_texture_array.spec | 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT, 200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a 240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X, 251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, 270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, 325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP, 375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D, 383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or 398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP [all...] |
/packages/wallpapers/Galaxy4/src/com/android/galaxy4/ |
GalaxyRS.java | 224 builder.addTexture(Program.TextureType.TEXTURE_2D); 239 builder.addTexture(Program.TextureType.TEXTURE_2D); 240 builder.addTexture(Program.TextureType.TEXTURE_2D);
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/frameworks/ex/carousel/java/com/android/ex/carousel/ |
CarouselRS.java | 379 pfbSingle.addTexture(Program.TextureType.TEXTURE_2D); 393 pfbSingleBlend.addTexture(Program.TextureType.TEXTURE_2D); 408 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); 409 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D); 425 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); 426 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D); [all...] |