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  /external/webkit/Source/WebCore/platform/graphics/gpu/qt/
DrawingBufferQt.cpp 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
59 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
60 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/webkit/Source/WebCore/platform/graphics/gtk/
DrawingBufferGtk.cpp 58 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
59 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
60 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
61 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
62 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
63 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/webkit/Source/WebCore/platform/graphics/gpu/mac/
DrawingBufferMac.mm 71 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
72 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
73 context->texParameterf(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
74 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
75 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
76 context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /external/webkit/Source/WebCore/platform/graphics/chromium/
WebGLLayerChromium.cpp 68 rendererContext->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
71 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
72 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
73 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
74 rendererContext->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
Canvas2DLayerChromium.cpp 72 context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
74 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.width(), size.height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE);
77 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
78 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
79 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
80 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
DrawingBufferChromium.cpp 62 context->bindTexture(GraphicsContext3D::TEXTURE_2D, offscreenColorTexture);
63 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST);
64 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST);
65 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
66 context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
67 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, GraphicsContext3D::RGBA, size.width(), size.height(), 0, GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE);
68 context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, offscreenColorTexture, 0);
LayerTexture.cpp 77 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId);
82 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_textureId, 0);
TextureManager.cpp 150 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
152 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
153 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
155 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
156 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
157 GLC(m_context.get(), m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, format, size.width(), size.height(), 0, format, GraphicsContext3D::UNSIGNED_BYTE));
VideoLayerChromium.cpp 243 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
244 GLC(context, context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, textureFormat, dimensions.width(), dimensions.height(), 0, textureFormat, GraphicsContext3D::UNSIGNED_BYTE));
250 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
251 void* mem = static_cast<Extensions3DChromium*>(context->getExtensions())->mapTexSubImage2DCHROMIUM(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimensions.width(), dimensions.height(), format, GraphicsContext3D::UNSIGNED_BYTE, Extensions3DChromium::WRITE_ONLY);
259 GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, 0, 0, dimensions.width(), dimensions.height(), format, GraphicsContext3D::UNSIGNED_BYTE, data));
GLES2Canvas.cpp 403 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture);
450 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture);
451 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
452 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
453 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST);
454 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST);
529 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::NEAREST);
530 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::NEAREST);
807 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, srcBuffer->colorBuffer());
808 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE)
    [all...]
LayerRendererChromium.cpp 493 GLC(m_context.get(), m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId));
495 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
496 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
498 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
499 GLC(m_context.get(), m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
    [all...]
LayerTilerChromium.cpp 365 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, filter));
366 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, filter));
368 GLC(context, context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0, destRect.x(), destRect.y(), destRect.width(), destRect.height(), GraphicsContext3D::RGBA, GraphicsContext3D::UNSIGNED_BYTE, pixelSource));
  /external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCPluginLayerImpl.cpp 56 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
60 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR));
61 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR));
62 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE));
63 GLC(context, context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE));
CCCanvasLayerImpl.cpp 57 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_textureId));
CCVideoLayerImpl.cpp 112 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, yTexture.id));
114 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, uTexture.id));
116 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, vTexture.id));
148 GLC(context, context->bindTexture(GraphicsContext3D::TEXTURE_2D, texture.id));
  /external/webkit/Source/WebCore/platform/graphics/gpu/
Texture.cpp 113 context->bindTexture(GraphicsContext3D::TEXTURE_2D, textureId);
114 context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, glFormat,
196 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
197 m_context->texSubImage2D(GraphicsContext3D::TEXTURE_2D, 0 /* level */,
207 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_tileTextureIds->at(tile));
208 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MIN_FILTER, GraphicsContext3D::LINEAR);
209 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_MAG_FILTER, GraphicsContext3D::LINEAR);
210 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_S, GraphicsContext3D::CLAMP_TO_EDGE);
211 m_context->texParameteri(GraphicsContext3D::TEXTURE_2D, GraphicsContext3D::TEXTURE_WRAP_T, GraphicsContext3D::CLAMP_TO_EDGE);
DrawingBuffer.cpp 248 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, m_colorBuffer);
250 m_context->texImage2DResourceSafe(GraphicsContext3D::TEXTURE_2D, 0, internalColorFormat, m_size.width(), m_size.height(), 0, colorFormat, GraphicsContext3D::UNSIGNED_BYTE);
252 m_context->framebufferTexture2D(GraphicsContext3D::FRAMEBUFFER, GraphicsContext3D::COLOR_ATTACHMENT0, GraphicsContext3D::TEXTURE_2D, m_colorBuffer, 0);
253 m_context->bindTexture(GraphicsContext3D::TEXTURE_2D, 0);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.cpp 262 m_tex.activeUnit->enables |= (1u << TEXTURE_2D);
274 m_tex.activeUnit->enables &= ~(1u << TEXTURE_2D);
287 } else if (enables & (1u << TEXTURE_2D)) {
324 m_tex.activeUnit->texture[TEXTURE_2D] = texture;
380 return m_tex.activeUnit->texture[TEXTURE_2D];
409 if (unit->texture[TEXTURE_2D] == *texture) {
410 unit->texture[TEXTURE_2D] = 0;
  /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
FillTest.java 113 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
119 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
124 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
TorusTest.java 178 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
201 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
209 pfbCustom.addTexture(Program.TextureType.TEXTURE_2D);
  /external/webkit/Source/WebCore/html/canvas/
WebGLTexture.cpp 64 case GraphicsContext3D::TEXTURE_2D:
235 if (m_target == GraphicsContext3D::TEXTURE_2D) {
236 if (target == GraphicsContext3D::TEXTURE_2D)
  /cts/tests/tests/renderscript/src/android/renderscript/cts/
ProgramFragmentTest.java 86 Program.TextureType tType = Program.TextureType.TEXTURE_2D;
207 assertEquals(Program.TextureType.TEXTURE_2D,
208 Program.TextureType.valueOf("TEXTURE_2D"));
  /external/mesa3d/docs/
MESA_texture_array.spec 184 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_2D_ARRAY_EXT,
200 of TEXTURE_2D for a two-dimensional texture, TEXTURE_1D_ARRAY_EXT for a
240 TEXTURE_2D, TEXTURE_1D_ARRAY_EXT, TEXTURE_CUBE_MAP_POSITIVE_X,
251 CopyTexSubImage2D must be one of TEXTURE_2D, TEXTURE_1D_ARRAY_EXT,
270 target is the target, either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
325 where <target> is one of TEXTURE_1D, TEXTURE_2D, TEXTURE_CUBE_MAP,
375 "In addition to the default textures TEXTURE_1D, TEXTURE_2D,
383 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
392 TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP, TEXTURE_1D_ARRAY_EXT, or
398 either TEXTURE_1D, TEXTURE_2D, TEXTURE_3D, TEXTURE_CUBE_MAP
    [all...]
  /packages/wallpapers/Galaxy4/src/com/android/galaxy4/
GalaxyRS.java 224 builder.addTexture(Program.TextureType.TEXTURE_2D);
239 builder.addTexture(Program.TextureType.TEXTURE_2D);
240 builder.addTexture(Program.TextureType.TEXTURE_2D);
  /frameworks/ex/carousel/java/com/android/ex/carousel/
CarouselRS.java 379 pfbSingle.addTexture(Program.TextureType.TEXTURE_2D);
393 pfbSingleBlend.addTexture(Program.TextureType.TEXTURE_2D);
408 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D);
409 pfbMulti.addTexture(Program.TextureType.TEXTURE_2D);
425 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D);
426 pfbMultiBlend.addTexture(Program.TextureType.TEXTURE_2D);
    [all...]

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