/external/skia/third_party/glu/libtess/ |
tessmono.c | 137 * the mesh which is marked "inside" the polygon. Each such region 158 * which are not marked "inside" the polygon. Since further mesh operations 180 * polygon have a winding number of "value", and regions outside
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alg-outline | 33 1. Find the polygon normal N. 48 A common way to find a polygon normal is to compute the signed area 49 when the polygon is projected along the three coordinate axes. We 85 The advantage of projecting perpendicular to the polygon normal is 104 line with the regions of the polygon. This is just an ordering of the
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tess.c | 533 /* Determine the polygon normal and project vertices onto the plane 534 * of the polygon. 541 * to the polygon, according to the rule given by tess->windingRule.
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normal.c | 197 /* Determine the polygon normal and project vertices onto the plane 198 * of the polygon.
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/external/antlr/antlr-3.4/tool/src/main/resources/org/antlr/tool/templates/dot/ |
dot.stg | 72 node [fontsize=11, shape = <if(useBox)>polygon,sides=4,peripheries=2<else>doublecircle, fixedsize=true, width=.6<endif>]; <name>
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/external/chromium/chrome/browser/resources/keyboard/ |
tab.svg | 16 <polygon fill="#bababb" points="14.888,23.5 13.623,26.5 29.877,26.5 29.877,23.5 "/>
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/external/mesa3d/docs/ |
perf.html | 27 <li> Optimized polygon rasterizers are employed when:
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relnotes-7.5.1.html | 64 <li>Selection/Feedback mode didn't handle polygon culling correctly (bug 16866)
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thanks.html | 59 <li><b>Bogdan Sikorski</b> wrote the GLU NURBS and polygon tessellator 71 <li><b>Gareth Hughes</b> wrote new GLU 1.2 Polygon Tessellation code
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README.MITS | 48 polygon for each vertex buffer processed. Test results on a
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relnotes-7.0.1.html | 52 <li>Fixed polygon stipple bug in i915 driver
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versions.html | 114 <li>Bogdan Sikorski's GLU polygon tesselation code 206 <li>More speed improvements (lighting, fogging, polygon drawing) 247 <li>a polygon optimization introduced an occasional sampling problem 253 <li>faster line and polygon rendering under certain conditions. See 299 <li>polygon edge flags weren't always used correctly 316 <li>a few small speed optimizations in polygon rendering 347 <li>X support for line and polygon stippling 357 <li>triangle rasterizer replaces polygon rasterizer 378 <li>fixed polygon offset bugs 442 <li>fixed a GLU polygon tesselator bu [all...] |
/external/quake/quake/src/QW/client/ |
r_shared.h | 29 #define MAXVERTS 16 // max points in a surface polygon 31 // polygon (while processing)
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d_edge.c | 251 // FIXME: we don't want to do all this for every polygon! 289 // FIXME: we don't want to do all this for every polygon!
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r_draw.c | 730 // reconstruct the polygon 752 // clip the polygon, done if not visible 865 // build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z 872 // draw the polygon 899 // draw the polygon
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/external/quake/quake/src/WinQuake/ |
r_shared.h | 29 #define MAXVERTS 16 // max points in a surface polygon
31 // polygon (while processing)
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d_edge.cpp | 247 // FIXME: we don't want to do all this for every polygon!
284 // FIXME: we don't want to do all this for every polygon!
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r_draw.cpp | 730 // reconstruct the polygon
752 // clip the polygon, done if not visible
865 // build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z
872 // draw the polygon
899 // draw the polygon
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/external/skia/src/animator/ |
SkMatrixParts.cpp | 223 SK_MEMBER(destination, Polygon), 224 SK_MEMBER(source, Polygon)
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SkDisplayType.cpp | 162 CASE_NEW(Polygon); 317 CASE_GET_INFO(Polygon); 484 { "polygon", SkType_Polygon INIT_BOOL_FIELDS },
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/external/chromium/chrome/browser/first_run/ |
try_chrome_dialog_view.cc | 233 static const POINT polygon[] = { local 238 HRGN region = ::CreatePolygonRgn(polygon, arraysize(polygon), WINDING);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnPathProcessor.h | 62 // polygon offsets.
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/external/webkit/Source/WebCore/platform/graphics/wx/ |
GraphicsContextWx.cpp | 245 wxPoint* polygon = new wxPoint[npoints]; 247 polygon[i] = wxPoint(points[i].x(), points[i].y()); 249 m_data->context->DrawPolygon((int)npoints, polygon); 250 delete [] polygon;
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/external/skia/src/svg/ |
SkSVGParser.cpp | 374 CASE_NEW(Polygon); 422 {"polygon", SkSVGType_Polygon},
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/frameworks/native/opengl/libagl/ |
primitives.cpp | 860 // two new vertices (because the polygon is convex). 862 // the polygon degenerates into something non convex. 866 // original list of vertices (polygon to clip, in fact this 867 // function works with an arbitrary polygon). 919 return; // non-convex polygon! 930 return; // non-convex polygon! [all...] |