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  /external/mesa3d/docs/
subset-A.html 50 <li>Polygon stipple</li>
112 GL_POLYGON - a closed, convex polygon<br>
458 description of a primitive (a point, line, polygon or bitmap). &nbsp;For
539 <h2>4.3 Polygon Rasterization</h2>
540 Polygons, quadrilaterals and triangles share the same polygon
578 <h3>4.3.1 Polygon Orientation</h3>
583 &nbsp;By default, a front-facing polygon's vertices are in
595 front-facing polygon. &nbsp;If <span style="font-style: italic;">mode</span>
603 <h3>4.3.2 Polygon Culling</h3>
620 Polygon culling is enabled and disabled with the commands <spa
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modelers.html 46 - polygon reduction tool
VERSIONS 77 - Bogdan Sikorski's GLU polygon tesselation code
153 - More speed improvements (lighting, fogging, polygon drawing)
186 - a polygon optimization introduced an occasional sampling problem
190 - faster line and polygon rendering under certain conditions. See
228 - polygon edge flags weren't always used correctly
243 - a few small speed optimizations in polygon rendering
268 - X support for line and polygon stippling
276 - triangle rasterizer replaces polygon rasterizer
291 - fixed polygon offset bugs
349 - fixed a GLU polygon tesselator bu
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RELNOTES-4.1 278 7. Removed ctx->Polygon._OffsetAny. Removed ctx->Polygon.OffsetMRD.
  /external/libvpx/examples/includes/geshi/geshi/
dot.php 72 'polygon', 'record', 'same', 'solid', 'trapezium', 'triangle', 'tripleoctagon',
povray.php 103 'texture_list', 'face_indices', 'normal_indices', 'uv_indices', 'texture', 'polygon', 'plane', 'poly',
  /external/skia/src/core/
SkConcaveToTriangles.cpp 18 // only from the points in the original polygon, so there is no possibility for
89 // points in the polygon. Only the Y coordinate of the top and bottom are
169 // The next and previous vertices around the polygon.
677 // Enhance the polygon with trapezoids.
916 // Split the polygon into sets of unimonotone chains, and eventually call
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  /external/mesa3d/src/mesa/main/
mtypes.h 1040 * Polygon attribute group (GL_POLYGON_BIT).
1052 GLfloat OffsetFactor; /**< Polygon offset factor, from user */
1053 GLfloat OffsetUnits; /**< Polygon offset units, from user */
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  /external/skia/src/animator/
SkAnimateSchema.xsd     [all...]
  /frameworks/base/docs/html/training/design-navigation/
example-wireframe-phone.svg     [all...]
example-wireframe-tablet.svg     [all...]
  /external/opencv/cv/src/
cvrotcalipers.cpp 73 // maximal height of polygon.
187 /* compute cosine of angle between calipers side and polygon edge */
  /external/proguard/src/proguard/gui/splash/
OverrideGraphics2D.java 349 public void drawPolygon(Polygon p)
429 public void fillPolygon(Polygon p)
  /external/quake/quake/src/QW/client/
d_scan.c 205 // can't step off polygon), clamp, calculate s and t steps across
339 // can't step off polygon), clamp, calculate s and t steps across
r_bsp.c 352 // draw the polygon
430 // draw the polygon
  /external/quake/quake/src/WinQuake/
d_scan.cpp 207 // can't step off polygon), clamp, calculate s and t steps across
341 // can't step off polygon), clamp, calculate s and t steps across
r_bsp.cpp 352 // draw the polygon
430 // draw the polygon
  /external/skia/third_party/glu/libtess/
mesh.h 118 * a region which is not part of the output polygon.
142 GLboolean inside; /* this face is in the polygon interior */
  /external/webkit/Tools/Scripts/webkitpy/layout_tests/layout_package/
json_results.html 377 TableSorter._forwardArrow = '<svg style="width:10px;height:10px"><polygon points="0,0 10,0 5,10" style="fill:#aaa"></svg>';
379 TableSorter._backwardArrow = '<svg style="width:10px;height:10px"><polygon points="0,10 10,10 5,0" style="fill:#aaa"></svg>';
  /external/chromium/chrome/browser/ui/gtk/
info_bubble_gtk.h 109 // Make the points for our polygon frame, either for fill (the mask), or for
rounded_window.cc 232 // If we want to have borders everywhere, we need to draw a polygon instead
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/control/
LodControl.java 168 // estimate area of polygon via bounding volume
  /external/skia/bench/
RectBench.cpp 225 return SkNEW_ARGS(PointsBench, (p, SkCanvas::kPolygon_PointMode, "polygon"));
  /external/opencv/cvaux/src/
cvlee.cpp 170 // Purpose: Compute Voronoi Diagram for one given polygon with holes
173 // ContourSeq : in, vertices of polygon.
198 // Purpose : Compute sites for given polygon with holes
199 // (site is an edge of polygon or a reflex vertex).
202 // ContourSeq : in, vertices of polygon
221 // Purpose : Compute chains for given polygon with holes.
356 Description : Compute sites for external polygon.
360 ContourSeq : in, vertices of polygon
376 Description : Compute sites for internal polygon (for hole).
381 CurrContourSeq : in, vertices of polygon
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  /external/jmonkeyengine/engine/src/core/com/jme3/material/
RenderState.java 565 * @param factor scales the maximum Z slope, with respect to X or Y of the polygon
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