/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLEScmContext.cpp | 158 stride = sizeof(GLfloat); 176 GLfloat pSize = *((GLfloat*)(pointsArr+(INDEX*stride))); 179 while(i < count && pSize == *((GLfloat*)(pointsArr+(INDEX*stride)))) 194 GLfloat pSize = *((GLfloat*)(pointsArr+((first+i)*stride))); 197 while(i < count && pSize == *((GLfloat*)(pointsArr+((first+i)*stride)))) 325 bool GLEScmContext::glGetFloatv(GLenum pname, GLfloat *params) 331 *params = (GLfloat)iParam;
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.h | 172 GLfloat* getTileProjectionMatrix(const DrawQuadData* data); 174 void drawQuadInternal(ShaderType type, const GLfloat* matrix, int textureId, 230 GLfloat m_transferProjMtx[16]; 232 GLfloat m_tileProjMatrix[16]; 237 GLfloat m_cachedOpacity;
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/frameworks/native/opengl/include/GLES2/ |
gl2ext.h | [all...] |
/external/skia/third_party/glu/libtess/ |
tess.h | 95 GLfloat weight[4], void **outData ); 125 GLfloat weight[4], void **outData, 139 GLfloat weight[4], void **outData,
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/frameworks/base/core/jni/ |
android_opengl_GLES11Ext.cpp | 444 /* void glDrawTexfOES ( GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height ) */ 449 (GLfloat)x, 450 (GLfloat)y, 451 (GLfloat)z, 452 (GLfloat)width, 453 (GLfloat)heigh [all...] |
/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
demo.c | 502 static void gluPerspective(GLfloat fovy, GLfloat aspect, 503 GLfloat zNear, GLfloat zFar) 505 GLfloat xmin, xmax, ymin, ymax; 507 ymax = zNear * (GLfloat)tan(fovy * PI / 360); 614 static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, 615 GLfloat centerx, GLfloat centery, GLfloat centerz [all...] |
/frameworks/native/opengl/tests/angeles/ |
demo.c | 502 static void gluPerspective(GLfloat fovy, GLfloat aspect, 503 GLfloat zNear, GLfloat zFar) 505 GLfloat xmin, xmax, ymin, ymax; 507 ymax = zNear * (GLfloat)tan(fovy * PI / 360); 614 static void gluLookAt(GLfloat eyex, GLfloat eyey, GLfloat eyez, 615 GLfloat centerx, GLfloat centery, GLfloat centerz [all...] |
/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 84 const GLfloat vertices[4][2] = { 89 const GLfloat texCoords[4][2] = {
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
libGLESv2.cpp | [all...] |
Program.cpp | 269 bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) 288 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat), 289 v, sizeof(GLfloat) * count); 326 bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) 345 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 2, 346 v, 2 * sizeof(GLfloat) * count); 384 bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) 403 memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 3, 404 v, 3 * sizeof(GLfloat) * count); 441 bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v [all...] |
/development/tools/emulator/opengl/system/GLESv2_enc/ |
GL2Encoder.cpp | 266 void GL2Encoder::s_glGetFloatv(void *self, GLenum param, GLfloat *ptr) 285 ptr[i] = (GLfloat) compressedTextureFormats[i]; 295 *ptr = MIN(*ptr, (GLfloat)GLClientState::MAX_TEXTURE_UNITS); 299 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_2D); 302 *ptr = (GLfloat)state->getBoundTexture(GL_TEXTURE_EXTERNAL_OES); 306 if (!ctx->m_state->getClientStateParameter<GLfloat>(param, ptr)) { 381 void GL2Encoder::s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params) 386 if (!ctx->m_state->getVertexAttribParameter<GLfloat>(index, pname, params)) { 717 void GL2Encoder::s_glGetUniformfv(void *self, GLuint program, GLint location, GLfloat* params) 852 void GL2Encoder::s_glUniform1f(void *self , GLint location, GLfloat x [all...] |
/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.h | 105 static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); 139 static void s_glGetTexParameterfv(void* self, GLenum target, GLenum pname, GLfloat* params); 142 static void s_glTexParameterf(void* self, GLenum target, GLenum pname, GLfloat param); 143 static void s_glTexParameterfv(void* self, GLenum target, GLenum pname, const GLfloat* params);
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gl_enc.cpp | 66 void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation) 84 void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) 118 void glFogf_enc(void *self , GLenum pname, GLfloat param) 134 void glFogfv_enc(void *self , GLenum pname, const GLfloat* params) 140 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLfloat)); 152 void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar [all...] |
/external/mesa3d/src/mesa/main/ |
get.h | 45 _mesa_GetFloatv( GLenum pname, GLfloat *params );
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/frameworks/native/services/surfaceflinger/ |
LayerDim.cpp | 49 const GLfloat alpha = s.alpha/255.0f;
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/external/qemu/distrib/sdl-1.2.15/test/ |
testgl.c | 171 GLuint SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) 185 texcoord[2] = (GLfloat)surface->w / w; /* Max X */ 186 texcoord[3] = (GLfloat)surface->h / h; /* Max Y */ 247 static GLfloat texMinX, texMinY; 248 static GLfloat texMaxX, texMaxY; 254 GLfloat texcoord[4]; 301 static GLfloat texMinX, texMinY; 302 static GLfloat texMaxX, texMaxY; 313 GLfloat texcoord[4];
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
glx.h | 333 extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); 335 typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
glx.h | 333 extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); 335 typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/ |
glx.h | 333 extern void *glXAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority); 335 typedef void * ( * PFNGLXALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
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/sdk/emulator/opengl/tests/ut_renderer/ |
RenderingThread.cpp | 39 void RenderingThread::s_glDrawTexfOES(GLfloat x, GLfloat y, GLfloat z, GLfloat w, GLfloat h) 67 void RenderingThread::s_glDrawTexfvOES(const GLfloat *coords)
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 44 void glUniform1f(GLint, GLfloat); 47 void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat); 53 void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*); 390 const GLfloat unitRect[] = {0, 0, 1, 0, 1, 1, 0, 1}; 399 const GLfloat m4[] = { 405 const GLfloat m4src[] = {textureGL.m_relativeSize.width(), 0, 0, 0, 418 const GLfloat m4mask[] = {maskTextureGL->m_relativeSize.width(), 0, 0, 0 [all...] |
/external/webkit/Source/WebCore/platform/graphics/qt/ |
GraphicsContext3DQt.cpp | 108 typedef void (APIENTRY* glGetUniformfvType) (GLuint, GLint, GLfloat*); 110 typedef void (APIENTRY* glGetVertexAttribfvType) (GLuint, GLenum, GLfloat*); 125 typedef void (APIENTRY* glUniform1fType) (GLint, GLfloat); 126 typedef void (APIENTRY* glUniform1fvType) (GLint, GLsizei, const GLfloat*); 129 typedef void (APIENTRY* glUniform2fType) (GLint, GLfloat, GLfloat); 130 typedef void (APIENTRY* glUniform2fvType) (GLint, GLsizei, const GLfloat*); 133 typedef void (APIENTRY* glUniform3fType) (GLint, GLfloat, GLfloat, GLfloat); [all...] |
/frameworks/native/opengl/tests/fillrate/ |
fillrate.cpp | 93 const GLfloat vertices[4][2] = { 100 const GLfloat texCoords[4][2] = {
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/sdk/emulator/opengl/host/libs/Translator/GLES_V2/ |
GLESv2Context.cpp | 69 m_att0Array = new GLfloat[4*count]; 74 memcpy(m_att0Array+i*4, m_attribute0value, 4*sizeof(GLfloat));
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/external/skia/third_party/glu/ |
gluos.h | 42 typedef float GLfloat;
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