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      1 //===-- PrologEpilogInserter.h - Prolog/Epilog code insertion -*- C++ -* --===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 //
     10 // This pass is responsible for finalizing the functions frame layout, saving
     11 // callee saved registers, and for emitting prolog & epilog code for the
     12 // function.
     13 //
     14 // This pass must be run after register allocation.  After this pass is
     15 // executed, it is illegal to construct MO_FrameIndex operands.
     16 //
     17 // This pass also implements a shrink wrapping variant of prolog/epilog
     18 // insertion.
     19 //
     20 //===----------------------------------------------------------------------===//
     21 
     22 #ifndef LLVM_CODEGEN_PEI_H
     23 #define LLVM_CODEGEN_PEI_H
     24 
     25 #include "llvm/CodeGen/Passes.h"
     26 #include "llvm/CodeGen/MachineFunctionPass.h"
     27 #include "llvm/CodeGen/MachineLoopInfo.h"
     28 #include "llvm/ADT/SparseBitVector.h"
     29 #include "llvm/ADT/DenseMap.h"
     30 #include "llvm/Target/TargetRegisterInfo.h"
     31 
     32 namespace llvm {
     33   class RegScavenger;
     34   class MachineBasicBlock;
     35 
     36   class PEI : public MachineFunctionPass {
     37   public:
     38     static char ID;
     39     PEI() : MachineFunctionPass(ID) {
     40       initializePEIPass(*PassRegistry::getPassRegistry());
     41     }
     42 
     43     virtual void getAnalysisUsage(AnalysisUsage &AU) const;
     44 
     45     /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
     46     /// frame indexes with appropriate references.
     47     ///
     48     bool runOnMachineFunction(MachineFunction &Fn);
     49 
     50   private:
     51     RegScavenger *RS;
     52 
     53     // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved
     54     // stack frame indexes.
     55     unsigned MinCSFrameIndex, MaxCSFrameIndex;
     56 
     57     // Analysis info for spill/restore placement.
     58     // "CSR": "callee saved register".
     59 
     60     // CSRegSet contains indices into the Callee Saved Register Info
     61     // vector built by calculateCalleeSavedRegisters() and accessed
     62     // via MF.getFrameInfo()->getCalleeSavedInfo().
     63     typedef SparseBitVector<> CSRegSet;
     64 
     65     // CSRegBlockMap maps MachineBasicBlocks to sets of callee
     66     // saved register indices.
     67     typedef DenseMap<MachineBasicBlock*, CSRegSet> CSRegBlockMap;
     68 
     69     // Set and maps for computing CSR spill/restore placement:
     70     //  used in function (UsedCSRegs)
     71     //  used in a basic block (CSRUsed)
     72     //  anticipatable in a basic block (Antic{In,Out})
     73     //  available in a basic block (Avail{In,Out})
     74     //  to be spilled at the entry to a basic block (CSRSave)
     75     //  to be restored at the end of a basic block (CSRRestore)
     76     CSRegSet UsedCSRegs;
     77     CSRegBlockMap CSRUsed;
     78     CSRegBlockMap AnticIn, AnticOut;
     79     CSRegBlockMap AvailIn, AvailOut;
     80     CSRegBlockMap CSRSave;
     81     CSRegBlockMap CSRRestore;
     82 
     83     // Entry and return blocks of the current function.
     84     MachineBasicBlock* EntryBlock;
     85     SmallVector<MachineBasicBlock*, 4> ReturnBlocks;
     86 
     87     // Map of MBBs to top level MachineLoops.
     88     DenseMap<MachineBasicBlock*, MachineLoop*> TLLoops;
     89 
     90     // Flag to control shrink wrapping per-function:
     91     // may choose to skip shrink wrapping for certain
     92     // functions.
     93     bool ShrinkWrapThisFunction;
     94 
     95     // Flag to control whether to use the register scavenger to resolve
     96     // frame index materialization registers. Set according to
     97     // TRI->requiresFrameIndexScavenging() for the curren function.
     98     bool FrameIndexVirtualScavenging;
     99 
    100 #ifndef NDEBUG
    101     // Machine function handle.
    102     MachineFunction* MF;
    103 
    104     // Flag indicating that the current function
    105     // has at least one "short" path in the machine
    106     // CFG from the entry block to an exit block.
    107     bool HasFastExitPath;
    108 #endif
    109 
    110     bool calculateSets(MachineFunction &Fn);
    111     bool calcAnticInOut(MachineBasicBlock* MBB);
    112     bool calcAvailInOut(MachineBasicBlock* MBB);
    113     void calculateAnticAvail(MachineFunction &Fn);
    114     bool addUsesForMEMERegion(MachineBasicBlock* MBB,
    115                               SmallVector<MachineBasicBlock*, 4>& blks);
    116     bool addUsesForTopLevelLoops(SmallVector<MachineBasicBlock*, 4>& blks);
    117     bool calcSpillPlacements(MachineBasicBlock* MBB,
    118                              SmallVector<MachineBasicBlock*, 4> &blks,
    119                              CSRegBlockMap &prevSpills);
    120     bool calcRestorePlacements(MachineBasicBlock* MBB,
    121                                SmallVector<MachineBasicBlock*, 4> &blks,
    122                                CSRegBlockMap &prevRestores);
    123     void placeSpillsAndRestores(MachineFunction &Fn);
    124     void placeCSRSpillsAndRestores(MachineFunction &Fn);
    125     void calculateCallsInformation(MachineFunction &Fn);
    126     void calculateCalleeSavedRegisters(MachineFunction &Fn);
    127     void insertCSRSpillsAndRestores(MachineFunction &Fn);
    128     void calculateFrameObjectOffsets(MachineFunction &Fn);
    129     void replaceFrameIndices(MachineFunction &Fn);
    130     void scavengeFrameVirtualRegs(MachineFunction &Fn);
    131     void insertPrologEpilogCode(MachineFunction &Fn);
    132 
    133     // Initialize DFA sets, called before iterations.
    134     void clearAnticAvailSets();
    135     // Clear all sets constructed by shrink wrapping.
    136     void clearAllSets();
    137 
    138     // Initialize all shrink wrapping data.
    139     void initShrinkWrappingInfo();
    140 
    141     // Convienences for dealing with machine loops.
    142     MachineBasicBlock* getTopLevelLoopPreheader(MachineLoop* LP);
    143     MachineLoop* getTopLevelLoopParent(MachineLoop *LP);
    144 
    145     // Propgate CSRs used in MBB to all MBBs of loop LP.
    146     void propagateUsesAroundLoop(MachineBasicBlock* MBB, MachineLoop* LP);
    147 
    148     // Convenience for recognizing return blocks.
    149     bool isReturnBlock(MachineBasicBlock* MBB);
    150 
    151 #ifndef NDEBUG
    152     // Debugging methods.
    153 
    154     // Mark this function as having fast exit paths.
    155     void findFastExitPath();
    156 
    157     // Verify placement of spills/restores.
    158     void verifySpillRestorePlacement();
    159 
    160     std::string getBasicBlockName(const MachineBasicBlock* MBB);
    161     std::string stringifyCSRegSet(const CSRegSet& s);
    162     void dumpSet(const CSRegSet& s);
    163     void dumpUsed(MachineBasicBlock* MBB);
    164     void dumpAllUsed();
    165     void dumpSets(MachineBasicBlock* MBB);
    166     void dumpSets1(MachineBasicBlock* MBB);
    167     void dumpAllSets();
    168     void dumpSRSets();
    169 #endif
    170 
    171   };
    172 } // End llvm namespace
    173 #endif
    174