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      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_HWUI_DITHER_H
     18 #define ANDROID_HWUI_DITHER_H
     19 
     20 #include <GLES2/gl2.h>
     21 
     22 #include "Program.h"
     23 
     24 namespace android {
     25 namespace uirenderer {
     26 
     27 /**
     28  * Handles dithering for programs.
     29  */
     30 class Dither {
     31 public:
     32     Dither(): mInitialized(false), mDitherTexture(0) { }
     33 
     34     void clear();
     35     void setupProgram(Program* program, GLuint* textureUnit);
     36 
     37 private:
     38     void bindDitherTexture();
     39 
     40     bool mInitialized;
     41     GLuint mDitherTexture;
     42 };
     43 
     44 }; // namespace uirenderer
     45 }; // namespace android
     46 
     47 #endif // ANDROID_HWUI_DITHER_H
     48