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      1 
      2 /*
      3  * Copyright 2012 Google Inc.
      4  *
      5  * Use of this source code is governed by a BSD-style license that can be
      6  * found in the LICENSE file.
      7  */
      8 
      9 #include "SkBitmapHeap.h"
     10 
     11 #include "SkBitmap.h"
     12 #include "SkFlattenableBuffers.h"
     13 #include "SkTSearch.h"
     14 
     15 SK_DEFINE_INST_COUNT(SkBitmapHeapReader)
     16 SK_DEFINE_INST_COUNT(SkBitmapHeap::ExternalStorage)
     17 
     18 SkBitmapHeapEntry::SkBitmapHeapEntry()
     19     : fSlot(-1)
     20     , fRefCount(0)
     21     , fBytesAllocated(0) {
     22 }
     23 
     24 SkBitmapHeapEntry::~SkBitmapHeapEntry() {
     25     SkASSERT(0 == fRefCount);
     26 }
     27 
     28 void SkBitmapHeapEntry::addReferences(int count) {
     29     if (0 == fRefCount) {
     30         // If there are no current owners then the heap manager
     31         // will be the only one able to modify it, so it does not
     32         // need to be an atomic operation.
     33         fRefCount = count;
     34     } else {
     35         sk_atomic_add(&fRefCount, count);
     36     }
     37 }
     38 
     39 ///////////////////////////////////////////////////////////////////////////////
     40 
     41 int SkBitmapHeap::LookupEntry::Compare(const SkBitmapHeap::LookupEntry *a,
     42                                        const SkBitmapHeap::LookupEntry *b) {
     43     if (a->fGenerationId < b->fGenerationId) {
     44         return -1;
     45     } else if (a->fGenerationId > b->fGenerationId) {
     46         return 1;
     47     } else if (a->fPixelOffset < b->fPixelOffset) {
     48         return -1;
     49     } else if (a->fPixelOffset > b->fPixelOffset) {
     50         return 1;
     51     } else if (a->fWidth < b->fWidth) {
     52         return -1;
     53     } else if (a->fWidth > b->fWidth) {
     54         return 1;
     55     } else if (a->fHeight < b->fHeight) {
     56         return -1;
     57     } else if (a->fHeight > b->fHeight) {
     58         return 1;
     59     }
     60     return 0;
     61 }
     62 
     63 ///////////////////////////////////////////////////////////////////////////////
     64 
     65 SkBitmapHeap::SkBitmapHeap(int32_t preferredSize, int32_t ownerCount)
     66     : INHERITED()
     67     , fExternalStorage(NULL)
     68     , fMostRecentlyUsed(NULL)
     69     , fLeastRecentlyUsed(NULL)
     70     , fPreferredCount(preferredSize)
     71     , fOwnerCount(ownerCount)
     72     , fBytesAllocated(0)
     73     , fDeferAddingOwners(false) {
     74 }
     75 
     76 SkBitmapHeap::SkBitmapHeap(ExternalStorage* storage, int32_t preferredSize)
     77     : INHERITED()
     78     , fExternalStorage(storage)
     79     , fMostRecentlyUsed(NULL)
     80     , fLeastRecentlyUsed(NULL)
     81     , fPreferredCount(preferredSize)
     82     , fOwnerCount(IGNORE_OWNERS)
     83     , fBytesAllocated(0)
     84     , fDeferAddingOwners(false) {
     85     SkSafeRef(storage);
     86 }
     87 
     88 SkBitmapHeap::~SkBitmapHeap() {
     89     SkDEBUGCODE(
     90     for (int i = 0; i < fStorage.count(); i++) {
     91         bool unused = false;
     92         for (int j = 0; j < fUnusedSlots.count(); j++) {
     93             if (fUnusedSlots[j] == fStorage[i]->fSlot) {
     94                 unused = true;
     95                 break;
     96             }
     97         }
     98         if (!unused) {
     99             fBytesAllocated -= fStorage[i]->fBytesAllocated;
    100         }
    101     }
    102     fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    103     )
    104     SkASSERT(0 == fBytesAllocated);
    105     fStorage.deleteAll();
    106     SkSafeUnref(fExternalStorage);
    107     fLookupTable.deleteAll();
    108 }
    109 
    110 SkTRefArray<SkBitmap>* SkBitmapHeap::extractBitmaps() const {
    111     const int size = fStorage.count();
    112     SkTRefArray<SkBitmap>* array = NULL;
    113     if (size > 0) {
    114         array = SkTRefArray<SkBitmap>::Create(size);
    115         for (int i = 0; i < size; i++) {
    116             // make a shallow copy of the bitmap
    117             array->writableAt(i) = fStorage[i]->fBitmap;
    118         }
    119     }
    120     return array;
    121 }
    122 
    123 void SkBitmapHeap::removeFromLRU(SkBitmapHeap::LookupEntry* entry) {
    124     if (fMostRecentlyUsed == entry) {
    125         fMostRecentlyUsed = entry->fLessRecentlyUsed;
    126         if (NULL == fMostRecentlyUsed) {
    127             SkASSERT(fLeastRecentlyUsed == entry);
    128             fLeastRecentlyUsed = NULL;
    129         } else {
    130             fMostRecentlyUsed->fMoreRecentlyUsed = NULL;
    131         }
    132     } else {
    133         // Remove entry from its prior place, and make sure to cover the hole.
    134         if (fLeastRecentlyUsed == entry) {
    135             SkASSERT(entry->fMoreRecentlyUsed != NULL);
    136             fLeastRecentlyUsed = entry->fMoreRecentlyUsed;
    137         }
    138         // Since we have already considered the case where entry is the most recently used, it must
    139         // have a more recently used at this point.
    140         SkASSERT(entry->fMoreRecentlyUsed != NULL);
    141         entry->fMoreRecentlyUsed->fLessRecentlyUsed = entry->fLessRecentlyUsed;
    142 
    143         if (entry->fLessRecentlyUsed != NULL) {
    144             SkASSERT(fLeastRecentlyUsed != entry);
    145             entry->fLessRecentlyUsed->fMoreRecentlyUsed = entry->fMoreRecentlyUsed;
    146         }
    147     }
    148     entry->fMoreRecentlyUsed = NULL;
    149 }
    150 
    151 void SkBitmapHeap::appendToLRU(SkBitmapHeap::LookupEntry* entry) {
    152     if (fMostRecentlyUsed != NULL) {
    153         SkASSERT(NULL == fMostRecentlyUsed->fMoreRecentlyUsed);
    154         fMostRecentlyUsed->fMoreRecentlyUsed = entry;
    155         entry->fLessRecentlyUsed = fMostRecentlyUsed;
    156     }
    157     fMostRecentlyUsed = entry;
    158     if (NULL == fLeastRecentlyUsed) {
    159         fLeastRecentlyUsed = entry;
    160     }
    161 }
    162 
    163 // iterate through our LRU cache and try to find an entry to evict
    164 SkBitmapHeap::LookupEntry* SkBitmapHeap::findEntryToReplace(const SkBitmap& replacement) {
    165     SkASSERT(fPreferredCount != UNLIMITED_SIZE);
    166     SkASSERT(fStorage.count() >= fPreferredCount);
    167 
    168     SkBitmapHeap::LookupEntry* iter = fLeastRecentlyUsed;
    169     while (iter != NULL) {
    170         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    171         if (heapEntry->fRefCount > 0) {
    172             // If the least recently used bitmap has not been unreferenced
    173             // by its owner, then according to our LRU specifications a more
    174             // recently used one can not have used all its references yet either.
    175             return NULL;
    176         }
    177         if (replacement.getGenerationID() == iter->fGenerationId) {
    178             // Do not replace a bitmap with a new one using the same
    179             // pixel ref. Instead look for a different one that will
    180             // potentially free up more space.
    181             iter = iter->fMoreRecentlyUsed;
    182         } else {
    183             return iter;
    184         }
    185     }
    186     return NULL;
    187 }
    188 
    189 size_t SkBitmapHeap::freeMemoryIfPossible(size_t bytesToFree) {
    190     if (UNLIMITED_SIZE == fPreferredCount) {
    191         return 0;
    192     }
    193     LookupEntry* iter = fLeastRecentlyUsed;
    194     size_t origBytesAllocated = fBytesAllocated;
    195     // Purge starting from LRU until a non-evictable bitmap is found or until
    196     // everything is evicted.
    197     while (iter != NULL) {
    198         SkBitmapHeapEntry* heapEntry = fStorage[iter->fStorageSlot];
    199         if (heapEntry->fRefCount > 0) {
    200             break;
    201         }
    202         LookupEntry* next = iter->fMoreRecentlyUsed;
    203         this->removeEntryFromLookupTable(iter);
    204         // Free the pixel memory. removeEntryFromLookupTable already reduced
    205         // fBytesAllocated properly.
    206         heapEntry->fBitmap.reset();
    207         // Add to list of unused slots which can be reused in the future.
    208         fUnusedSlots.push(heapEntry->fSlot);
    209         iter = next;
    210         if (origBytesAllocated - fBytesAllocated >= bytesToFree) {
    211             break;
    212         }
    213     }
    214 
    215     if (fLeastRecentlyUsed != iter) {
    216         // There was at least one eviction.
    217         fLeastRecentlyUsed = iter;
    218         if (NULL == fLeastRecentlyUsed) {
    219             // Everything was evicted
    220             fMostRecentlyUsed = NULL;
    221             fBytesAllocated -= (fStorage.count() * sizeof(SkBitmapHeapEntry));
    222             fStorage.deleteAll();
    223             fUnusedSlots.reset();
    224             SkASSERT(0 == fBytesAllocated);
    225         } else {
    226             fLeastRecentlyUsed->fLessRecentlyUsed = NULL;
    227         }
    228     }
    229 
    230     return origBytesAllocated - fBytesAllocated;
    231 }
    232 
    233 int SkBitmapHeap::findInLookupTable(const LookupEntry& indexEntry, SkBitmapHeapEntry** entry) {
    234     int index = SkTSearch<const LookupEntry>((const LookupEntry**)fLookupTable.begin(),
    235                                              fLookupTable.count(),
    236                                              &indexEntry, sizeof(void*), LookupEntry::Compare);
    237 
    238     if (index < 0) {
    239         // insert ourselves into the bitmapIndex
    240         index = ~index;
    241         *fLookupTable.insert(index) = SkNEW_ARGS(LookupEntry, (indexEntry));
    242     } else if (entry != NULL) {
    243         // populate the entry if needed
    244         *entry = fStorage[fLookupTable[index]->fStorageSlot];
    245     }
    246 
    247     return index;
    248 }
    249 
    250 bool SkBitmapHeap::copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap) {
    251     SkASSERT(!fExternalStorage);
    252 
    253     // If the bitmap is mutable, we need to do a deep copy, since the
    254     // caller may modify it afterwards.
    255     if (originalBitmap.isImmutable()) {
    256         copiedBitmap = originalBitmap;
    257 // TODO if we have the pixel ref in the heap we could pass it here to avoid a potential deep copy
    258 //    else if (sharedPixelRef != NULL) {
    259 //        copiedBitmap = orig;
    260 //        copiedBitmap.setPixelRef(sharedPixelRef, originalBitmap.pixelRefOffset());
    261     } else if (originalBitmap.empty()) {
    262         copiedBitmap.reset();
    263     } else if (!originalBitmap.deepCopyTo(&copiedBitmap, originalBitmap.getConfig())) {
    264         return false;
    265     }
    266     copiedBitmap.setImmutable();
    267     return true;
    268 }
    269 
    270 int SkBitmapHeap::removeEntryFromLookupTable(LookupEntry* entry) {
    271     // remove the bitmap index for the deleted entry
    272     SkDEBUGCODE(int count = fLookupTable.count();)
    273     int index = this->findInLookupTable(*entry, NULL);
    274     // Verify that findInLookupTable found an existing entry rather than adding
    275     // a new entry to the lookup table.
    276     SkASSERT(count == fLookupTable.count());
    277     fBytesAllocated -= fStorage[entry->fStorageSlot]->fBytesAllocated;
    278     SkDELETE(fLookupTable[index]);
    279     fLookupTable.remove(index);
    280     return index;
    281 }
    282 
    283 int32_t SkBitmapHeap::insert(const SkBitmap& originalBitmap) {
    284     SkBitmapHeapEntry* entry = NULL;
    285     int searchIndex = this->findInLookupTable(LookupEntry(originalBitmap), &entry);
    286 
    287     if (entry) {
    288         // Already had a copy of the bitmap in the heap.
    289         if (fOwnerCount != IGNORE_OWNERS) {
    290             if (fDeferAddingOwners) {
    291                 *fDeferredEntries.append() = entry->fSlot;
    292             } else {
    293                 entry->addReferences(fOwnerCount);
    294             }
    295         }
    296         if (fPreferredCount != UNLIMITED_SIZE) {
    297             LookupEntry* lookupEntry = fLookupTable[searchIndex];
    298             if (lookupEntry != fMostRecentlyUsed) {
    299                 this->removeFromLRU(lookupEntry);
    300                 this->appendToLRU(lookupEntry);
    301             }
    302         }
    303         return entry->fSlot;
    304     }
    305 
    306     // decide if we need to evict an existing heap entry or create a new one
    307     if (fPreferredCount != UNLIMITED_SIZE && fStorage.count() >= fPreferredCount) {
    308         // iterate through our LRU cache and try to find an entry to evict
    309         LookupEntry* lookupEntry = this->findEntryToReplace(originalBitmap);
    310         if (lookupEntry != NULL) {
    311             // we found an entry to evict
    312             entry = fStorage[lookupEntry->fStorageSlot];
    313             // Remove it from the LRU. The new entry will be added to the LRU later.
    314             this->removeFromLRU(lookupEntry);
    315             int index = this->removeEntryFromLookupTable(lookupEntry);
    316 
    317             // update the current search index now that we have removed one
    318             if (index < searchIndex) {
    319                 searchIndex--;
    320             }
    321         }
    322     }
    323 
    324     // if we didn't have an entry yet we need to create one
    325     if (!entry) {
    326         if (fPreferredCount != UNLIMITED_SIZE && fUnusedSlots.count() > 0) {
    327             int slot;
    328             fUnusedSlots.pop(&slot);
    329             entry = fStorage[slot];
    330         } else {
    331             entry = SkNEW(SkBitmapHeapEntry);
    332             fStorage.append(1, &entry);
    333             entry->fSlot = fStorage.count() - 1;
    334             fBytesAllocated += sizeof(SkBitmapHeapEntry);
    335         }
    336     }
    337 
    338     // create a copy of the bitmap
    339     bool copySucceeded;
    340     if (fExternalStorage) {
    341         copySucceeded = fExternalStorage->insert(originalBitmap, entry->fSlot);
    342     } else {
    343         copySucceeded = copyBitmap(originalBitmap, entry->fBitmap);
    344     }
    345 
    346     // if the copy failed then we must abort
    347     if (!copySucceeded) {
    348         // delete the index
    349         SkDELETE(fLookupTable[searchIndex]);
    350         fLookupTable.remove(searchIndex);
    351         // If entry is the last slot in storage, it is safe to delete it.
    352         if (fStorage.count() - 1 == entry->fSlot) {
    353             // free the slot
    354             fStorage.remove(entry->fSlot);
    355             fBytesAllocated -= sizeof(SkBitmapHeapEntry);
    356             SkDELETE(entry);
    357         } else {
    358             fUnusedSlots.push(entry->fSlot);
    359         }
    360         return INVALID_SLOT;
    361     }
    362 
    363     // update the index with the appropriate slot in the heap
    364     fLookupTable[searchIndex]->fStorageSlot = entry->fSlot;
    365 
    366     // compute the space taken by this entry
    367     // TODO if there is a shared pixel ref don't count it
    368     // If the SkBitmap does not share an SkPixelRef with an SkBitmap already
    369     // in the SharedHeap, also include the size of its pixels.
    370     entry->fBytesAllocated = originalBitmap.getSize();
    371 
    372     // add the bytes from this entry to the total count
    373     fBytesAllocated += entry->fBytesAllocated;
    374 
    375     if (fOwnerCount != IGNORE_OWNERS) {
    376         if (fDeferAddingOwners) {
    377             *fDeferredEntries.append() = entry->fSlot;
    378         } else {
    379             entry->addReferences(fOwnerCount);
    380         }
    381     }
    382     if (fPreferredCount != UNLIMITED_SIZE) {
    383         this->appendToLRU(fLookupTable[searchIndex]);
    384     }
    385     return entry->fSlot;
    386 }
    387 
    388 void SkBitmapHeap::deferAddingOwners() {
    389     fDeferAddingOwners = true;
    390 }
    391 
    392 void SkBitmapHeap::endAddingOwnersDeferral(bool add) {
    393     if (add) {
    394         for (int i = 0; i < fDeferredEntries.count(); i++) {
    395             SkASSERT(fOwnerCount != IGNORE_OWNERS);
    396             SkBitmapHeapEntry* heapEntry = this->getEntry(fDeferredEntries[i]);
    397             SkASSERT(heapEntry != NULL);
    398             heapEntry->addReferences(fOwnerCount);
    399         }
    400     }
    401     fDeferAddingOwners = false;
    402     fDeferredEntries.reset();
    403 }
    404