/frameworks/base/libs/hwui/ |
SkiaColorFilter.cpp | 87 glUniform4f(program->getUniform("lightingMul"), mMulR, mMulG, mMulB, 1.0f); 88 glUniform4f(program->getUniform("lightingAdd"), mAddR, mAddG, mAddB, 0.0f); 113 glUniform4f(program->getUniform("colorBlend"), mR, mG, mB, mA);
|
Program.cpp | 178 glUniform4f(mColorUniform, r, g, b, a);
|
SkiaShader.cpp | 50 glUniform4f(slot,
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 134 {"glUniform4f", (void*)glUniform4f},
|
gl2_client_context.h | 134 glUniform4f_client_proc_t glUniform4f; [all...] |
gl2_entry.cpp | 132 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 972 void glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) [all...] |
/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 199 FUNCTION_TABLE_ENTRY(glUniform4f); 297 #define glUniform4f LOOKUP_GL_FUNCTION(glUniform4f)
|
OpenGLShims.cpp | 165 ASSIGN_FUNCTION_TABLE_ENTRY(glUniform4f, success);
|
/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 106 interface->fUniform4f = glUniform4f;
|
/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 102 interface->fUniform4f = glUniform4f;
|
/frameworks/native/opengl/tests/gl_perf/ |
fill_common.cpp | 198 glUniform4f(loc, x, y, z, w);
|
/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
PlanetsRenderer.java | 167 GLES20.glUniform4f(mOffsetHandle, mDefaultOffset[0], mDefaultOffset[1],
|
/external/skia/src/gpu/gl/mac/ |
GrGLCreateNativeInterface_mac.cpp | 154 interface->fUniform4f = glUniform4f;
|
/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
ShaderProgram.cpp | 756 glUniform4f(m_handleArray[type].fillPortionHandle, fillPortion.x(), fillPortion.y(), 768 glUniform4f(m_handleArray[type].pureColorHandle, [all...] |
/frameworks/native/opengl/libs/GLES_trace/ |
gltrace.proto | 380 glUniform4f = 354;
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
GLES20.spec | 125 void glUniform4f ( GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
|
/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 262 void (GL_APIENTRY *GLDispatch::glUniform4f)(GLint,GLfloat,GLfloat,GLfloat,GLfloat) = NULL; 500 LOAD_GL_FUNC(glUniform4f);
|
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglRenderer.java | 834 glUniform4f(loc, c.r, c.g, c.b, c.a);
837 glUniform4f(loc, c.x, c.y, c.z, c.w);
[all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 597 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
/external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
gl2.h | 597 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 47 void glUniform4f(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
|
/frameworks/base/opengl/java/android/opengl/ |
GLES20.java | [all...] |
/frameworks/native/opengl/include/GLES2/ |
gl2.h | 596 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
/prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/ |
gl2.h | 596 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|
/prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/ |
gl2.h | 596 GL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
|