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Searched
refs:shape
(Results
126 - 150
of
322
) sorted by null
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/external/jmonkeyengine/engine/src/test/jme3test/niftygui/
TestNiftyToMesh.java
42
import com.jme3.scene.
shape
.Box;
/external/jmonkeyengine/engine/src/test/jme3test/post/
TestFBOPassthrough.java
41
import com.jme3.scene.
shape
.Sphere;
/external/jmonkeyengine/engine/src/test/jme3test/scene/
TestSceneLoading.java
44
import com.jme3.scene.
shape
.Sphere;
/external/jmonkeyengine/engine/src/test/jme3test/stress/
TestLeakingGL.java
42
import com.jme3.scene.
shape
.Sphere;
/external/jmonkeyengine/engine/src/test/jme3test/tools/
TestTextureAtlas.java
42
import com.jme3.scene.
shape
.Quad;
/frameworks/base/tests/TileBenchmark/src/com/test/tilebenchmark/
PlaybackGraphs.java
267
for (ShapeDrawable
shape
: mShapes) {
268
shape
.draw(canvas);
270
for (ShapeDrawable
shape
: shapes) {
271
shape
.draw(canvas);
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java
75
* @param
shape
The CollisionShape (no Mesh or CompoundCollisionShapes)
78
public PhysicsCharacter(CollisionShape
shape
, float stepHeight) {
79
this.collisionShape =
shape
;
80
if (!(
shape
.getCShape() instanceof ConvexShape)) {
/external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestBrickTower.java
55
import com.jme3.scene.
shape
.Box;
56
import com.jme3.scene.
shape
.Sphere;
57
import com.jme3.scene.
shape
.Sphere.TextureMode;
TestBrickWall.java
52
import com.jme3.scene.
shape
.Box;
53
import com.jme3.scene.
shape
.Sphere;
54
import com.jme3.scene.
shape
.Sphere.TextureMode;
192
//for geometry with sphere mesh the physics system automatically uses a sphere collision
shape
TestKinematicAddToPhysicsSpaceIssue.java
17
import com.jme3.scene.
shape
.Sphere;
49
// Add a physics sphere to the world using the collision
shape
from sphere one
TestLocalPhysics.java
42
import com.jme3.scene.
shape
.Sphere;
71
// Add a physics sphere to the world using the collision
shape
from sphere one
TestSimplePhysics.java
42
import com.jme3.scene.
shape
.Sphere;
70
// Add a physics sphere to the world using the collision
shape
from sphere one
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
HelloPhysics.java
47
import com.jme3.scene.
shape
.Box;
48
import com.jme3.scene.
shape
.Sphere;
49
import com.jme3.scene.
shape
.Sphere.TextureMode;
HelloInput.java
46
import com.jme3.scene.
shape
.Box;
/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
Scene.java
203
Renderable
shape
= (Renderable)mRenderables.get(i);
local
204
Matcher m = pattern.matcher(
shape
.mMaterialName);
206
shape
.setRenderState(renderState);
214
Renderable
shape
= (Renderable)mRenderables.get(i);
local
215
shape
.setRenderState(renderState);
ColladaParser.java
166
private void getRenderable(Element
shape
, Transform t) {
167
String geoURL =
shape
.getAttribute("url").substring(1);
175
NodeList nl =
shape
.getElementsByTagName("instance_material");
205
private void updateLight(Element
shape
, Transform t) {
206
String lightURL =
shape
.getAttribute("url");
216
private void updateCamera(Element
shape
, Transform t) {
217
String camURL =
shape
.getAttribute("url");
/frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/impl/
GcSnapshot.java
38
import java.awt.
Shape
;
179
* @param clipShape the
shape
to use a the clip
shape
.
181
void setClip(
Shape
clipShape) {
182
// because setClip is only guaranteed to work with rectangle
shape
,
190
* Clips the layer with the given
shape
. This performs an intersect between the current
191
* clip
shape
and the given
shape
.
192
* @param
shape
the new clip
shape
[
all
...]
/external/jmonkeyengine/engine/src/test/jme3test/batching/
TestBatchNodeTower.java
56
import com.jme3.scene.
shape
.Box;
57
import com.jme3.scene.
shape
.Sphere;
58
import com.jme3.scene.
shape
.Sphere.TextureMode;
TestBatchNode.java
18
import com.jme3.scene.
shape
.Box;
/external/jmonkeyengine/engine/src/android/jme3test/android/
TestBumpModel.java
46
import com.jme3.scene.
shape
.Sphere;
TestNormalMapping.java
45
import com.jme3.scene.
shape
.Sphere;
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
Line.java
33
package com.jme3.scene.
shape
;
StripBox.java
34
package com.jme3.scene.
shape
;
112
*
shape
and size of the box but not it?s orientation or position. You should
/external/jmonkeyengine/engine/src/test/jme3test/awt/
TestAwtPanels.java
7
import com.jme3.scene.
shape
.Box;
/external/jmonkeyengine/engine/src/test/jme3test/collision/
TestTriangleCollision.java
48
import com.jme3.scene.
shape
.Box;
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