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      1 /*
      2  * Copyright (c) 2009-2010 jMonkeyEngine
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are
      7  * met:
      8  *
      9  * * Redistributions of source code must retain the above copyright
     10  *   notice, this list of conditions and the following disclaimer.
     11  *
     12  * * Redistributions in binary form must reproduce the above copyright
     13  *   notice, this list of conditions and the following disclaimer in the
     14  *   documentation and/or other materials provided with the distribution.
     15  *
     16  * * Neither the name of 'jMonkeyEngine' nor the names of its contributors
     17  *   may be used to endorse or promote products derived from this software
     18  *   without specific prior written permission.
     19  *
     20  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     21  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     23  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
     24  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
     25  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     26  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     27  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
     28  * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
     29  * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
     30  * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31  */
     32 
     33 package com.jme3.niftygui;
     34 
     35 import com.jme3.asset.AssetManager;
     36 import com.jme3.audio.AudioNode;
     37 import com.jme3.audio.AudioRenderer;
     38 import de.lessvoid.nifty.sound.SoundSystem;
     39 import de.lessvoid.nifty.spi.sound.SoundDevice;
     40 import de.lessvoid.nifty.spi.sound.SoundHandle;
     41 import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader;
     42 
     43 public class SoundDeviceJme implements SoundDevice {
     44 
     45     protected AssetManager assetManager;
     46     protected AudioRenderer ar;
     47 
     48     public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){
     49         this.assetManager = assetManager;
     50         this.ar = ar;
     51     }
     52 
     53     public void setResourceLoader(NiftyResourceLoader niftyResourceLoader) {
     54     }
     55 
     56     public SoundHandle loadSound(SoundSystem soundSystem, String filename) {
     57         AudioNode an = new AudioNode(assetManager, filename, false);
     58         an.setPositional(false);
     59         return new SoundHandleJme(ar, an);
     60     }
     61 
     62     public SoundHandle loadMusic(SoundSystem soundSystem, String filename) {
     63         return new SoundHandleJme(ar, assetManager, filename);
     64     }
     65 
     66     public void update(int delta) {
     67     }
     68 
     69 }
     70