1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 33 package com.jme3.niftygui; 34 35 import com.jme3.asset.AssetManager; 36 import com.jme3.audio.AudioNode; 37 import com.jme3.audio.AudioRenderer; 38 import de.lessvoid.nifty.sound.SoundSystem; 39 import de.lessvoid.nifty.spi.sound.SoundDevice; 40 import de.lessvoid.nifty.spi.sound.SoundHandle; 41 import de.lessvoid.nifty.tools.resourceloader.NiftyResourceLoader; 42 43 public class SoundDeviceJme implements SoundDevice { 44 45 protected AssetManager assetManager; 46 protected AudioRenderer ar; 47 48 public SoundDeviceJme(AssetManager assetManager, AudioRenderer ar){ 49 this.assetManager = assetManager; 50 this.ar = ar; 51 } 52 53 public void setResourceLoader(NiftyResourceLoader niftyResourceLoader) { 54 } 55 56 public SoundHandle loadSound(SoundSystem soundSystem, String filename) { 57 AudioNode an = new AudioNode(assetManager, filename, false); 58 an.setPositional(false); 59 return new SoundHandleJme(ar, an); 60 } 61 62 public SoundHandle loadMusic(SoundSystem soundSystem, String filename) { 63 return new SoundHandleJme(ar, assetManager, filename); 64 } 65 66 public void update(int delta) { 67 } 68 69 } 70