1 /* 2 * Copyright (c) 2009-2010 jMonkeyEngine 3 * All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions are 7 * met: 8 * 9 * * Redistributions of source code must retain the above copyright 10 * notice, this list of conditions and the following disclaimer. 11 * 12 * * Redistributions in binary form must reproduce the above copyright 13 * notice, this list of conditions and the following disclaimer in the 14 * documentation and/or other materials provided with the distribution. 15 * 16 * * Neither the name of 'jMonkeyEngine' nor the names of its contributors 17 * may be used to endorse or promote products derived from this software 18 * without specific prior written permission. 19 * 20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED 22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 23 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR 24 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 25 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 26 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 27 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF 28 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING 29 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 30 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 31 */ 32 package com.jme3.bullet.joints; 33 34 import com.jme3.bullet.objects.PhysicsRigidBody; 35 import com.jme3.export.InputCapsule; 36 import com.jme3.export.JmeExporter; 37 import com.jme3.export.JmeImporter; 38 import com.jme3.export.OutputCapsule; 39 import com.jme3.math.Vector3f; 40 import java.io.IOException; 41 import java.util.logging.Level; 42 import java.util.logging.Logger; 43 44 /** 45 * <i>From bullet manual:</i><br> 46 * Hinge constraint, or revolute joint restricts two additional angular degrees of freedom, 47 * so the body can only rotate around one axis, the hinge axis. 48 * This can be useful to represent doors or wheels rotating around one axis. 49 * The user can specify limits and motor for the hinge. 50 * @author normenhansen 51 */ 52 public class HingeJoint extends PhysicsJoint { 53 54 protected Vector3f axisA; 55 protected Vector3f axisB; 56 protected boolean angularOnly = false; 57 protected float biasFactor = 0.3f; 58 protected float relaxationFactor = 1.0f; 59 protected float limitSoftness = 0.9f; 60 61 public HingeJoint() { 62 } 63 64 /** 65 * Creates a new HingeJoint 66 * @param pivotA local translation of the joint connection point in node A 67 * @param pivotB local translation of the joint connection point in node B 68 */ 69 public HingeJoint(PhysicsRigidBody nodeA, PhysicsRigidBody nodeB, Vector3f pivotA, Vector3f pivotB, Vector3f axisA, Vector3f axisB) { 70 super(nodeA, nodeB, pivotA, pivotB); 71 this.axisA = axisA; 72 this.axisB = axisB; 73 createJoint(); 74 } 75 76 public void enableMotor(boolean enable, float targetVelocity, float maxMotorImpulse) { 77 enableMotor(objectId, enable, targetVelocity, maxMotorImpulse); 78 } 79 80 private native void enableMotor(long objectId, boolean enable, float targetVelocity, float maxMotorImpulse); 81 82 public boolean getEnableMotor() { 83 return getEnableAngularMotor(objectId); 84 } 85 86 private native boolean getEnableAngularMotor(long objectId); 87 88 public float getMotorTargetVelocity() { 89 return getMotorTargetVelocity(objectId); 90 } 91 92 private native float getMotorTargetVelocity(long objectId); 93 94 public float getMaxMotorImpulse() { 95 return getMaxMotorImpulse(objectId); 96 } 97 98 private native float getMaxMotorImpulse(long objectId); 99 100 public void setLimit(float low, float high) { 101 setLimit(objectId, low, high); 102 } 103 104 private native void setLimit(long objectId, float low, float high); 105 106 public void setLimit(float low, float high, float _softness, float _biasFactor, float _relaxationFactor) { 107 biasFactor = _biasFactor; 108 relaxationFactor = _relaxationFactor; 109 limitSoftness = _softness; 110 setLimit(objectId, low, high, _softness, _biasFactor, _relaxationFactor); 111 } 112 113 private native void setLimit(long objectId, float low, float high, float _softness, float _biasFactor, float _relaxationFactor); 114 115 public float getUpperLimit() { 116 return getUpperLimit(objectId); 117 } 118 119 private native float getUpperLimit(long objectId); 120 121 public float getLowerLimit() { 122 return getLowerLimit(objectId); 123 } 124 125 private native float getLowerLimit(long objectId); 126 127 public void setAngularOnly(boolean angularOnly) { 128 this.angularOnly = angularOnly; 129 setAngularOnly(objectId, angularOnly); 130 } 131 132 private native void setAngularOnly(long objectId, boolean angularOnly); 133 134 public float getHingeAngle() { 135 return getHingeAngle(objectId); 136 } 137 138 private native float getHingeAngle(long objectId); 139 140 public void write(JmeExporter ex) throws IOException { 141 super.write(ex); 142 OutputCapsule capsule = ex.getCapsule(this); 143 capsule.write(axisA, "axisA", new Vector3f()); 144 capsule.write(axisB, "axisB", new Vector3f()); 145 146 capsule.write(angularOnly, "angularOnly", false); 147 148 capsule.write(getLowerLimit(), "lowerLimit", 1e30f); 149 capsule.write(getUpperLimit(), "upperLimit", -1e30f); 150 151 capsule.write(biasFactor, "biasFactor", 0.3f); 152 capsule.write(relaxationFactor, "relaxationFactor", 1f); 153 capsule.write(limitSoftness, "limitSoftness", 0.9f); 154 155 capsule.write(getEnableMotor(), "enableAngularMotor", false); 156 capsule.write(getMotorTargetVelocity(), "targetVelocity", 0.0f); 157 capsule.write(getMaxMotorImpulse(), "maxMotorImpulse", 0.0f); 158 } 159 160 public void read(JmeImporter im) throws IOException { 161 super.read(im); 162 InputCapsule capsule = im.getCapsule(this); 163 this.axisA = (Vector3f) capsule.readSavable("axisA", new Vector3f()); 164 this.axisB = (Vector3f) capsule.readSavable("axisB", new Vector3f()); 165 166 this.angularOnly = capsule.readBoolean("angularOnly", false); 167 float lowerLimit = capsule.readFloat("lowerLimit", 1e30f); 168 float upperLimit = capsule.readFloat("upperLimit", -1e30f); 169 170 this.biasFactor = capsule.readFloat("biasFactor", 0.3f); 171 this.relaxationFactor = capsule.readFloat("relaxationFactor", 1f); 172 this.limitSoftness = capsule.readFloat("limitSoftness", 0.9f); 173 174 boolean enableAngularMotor = capsule.readBoolean("enableAngularMotor", false); 175 float targetVelocity = capsule.readFloat("targetVelocity", 0.0f); 176 float maxMotorImpulse = capsule.readFloat("maxMotorImpulse", 0.0f); 177 178 createJoint(); 179 enableMotor(enableAngularMotor, targetVelocity, maxMotorImpulse); 180 setLimit(lowerLimit, upperLimit, limitSoftness, biasFactor, relaxationFactor); 181 } 182 183 protected void createJoint() { 184 objectId = createJoint(nodeA.getObjectId(), nodeB.getObjectId(), pivotA, axisA, pivotB, axisB); 185 Logger.getLogger(this.getClass().getName()).log(Level.INFO, "Created Joint {0}", Long.toHexString(objectId)); 186 } 187 188 private native long createJoint(long objectIdA, long objectIdB, Vector3f pivotA, Vector3f axisA, Vector3f pivotB, Vector3f axisB); 189 } 190