/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
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/packages/apps/Gallery2/jni_mosaic/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic_renderer/ |
WarpRenderer.cpp | 143 glUniformMatrix4fv(mAffinetransLoc, 1, GL_FALSE, affine); 144 glUniformMatrix4fv(mViewporttransLoc, 1, GL_FALSE, mViewportMatrix); 145 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix);
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SurfaceTextureRenderer.cpp | 137 glUniformMatrix4fv(mScalingtransLoc, 1, GL_FALSE, mScalingMatrix); 138 glUniformMatrix4fv(muSTMatrixHandle, 1, GL_FALSE, mSTMatrix);
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/frameworks/base/libs/hwui/ |
Program.cpp | 169 glUniformMatrix4fv(projection, 1, GL_FALSE, &p.data[0]); 170 glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
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SkiaColorFilter.cpp | 60 glUniformMatrix4fv(program->getUniform("colorMatrix"), 1, GL_FALSE, &mMatrix[0]);
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SkiaShader.cpp | 161 glUniformMatrix4fv(program->getUniform("textureTransform"), 1, 246 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]); 366 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
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/frameworks/native/cmds/flatland/ |
Renderers.cpp | 109 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, identity); 110 glUniformMatrix4fv(mUVToInterpUniformLoc, 1, GL_FALSE, identity);
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Composers.cpp | 79 glUniformMatrix4fv(mObjToNdcUniformLoc, 1, GL_FALSE, screenToNdc); 80 glUniformMatrix4fv(mUVToTexUniformLoc, 1, GL_FALSE, texMatrix);
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
gl2_ftable.h | 140 {"glUniformMatrix4fv", (void*)glUniformMatrix4fv},
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/cts/tests/tests/media/src/android/media/cts/ |
TextureRender.java | 125 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 126 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/cts/tests/tests/mediastress/src/android/mediastress/cts/ |
SurfaceTextureRenderer.java | 139 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 140 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 119 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 120 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/external/webkit/Source/WebCore/platform/graphics/cairo/ |
OpenGLShims.h | 205 FUNCTION_TABLE_ENTRY(glUniformMatrix4fv); 303 #define glUniformMatrix4fv LOOKUP_GL_FUNCTION(glUniformMatrix4fv)
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OpenGLShims.cpp | 171 ASSIGN_FUNCTION_TABLE_ENTRY(glUniformMatrix4fv, success);
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/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 131 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 132 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
TextureMapperGL.cpp | 53 void glUniformMatrix4fv(GLint, GLsizei, GLboolean, const GLfloat*); 409 GL_CMD(glUniformMatrix4fv(programInfo.vars[TextureMapperGLData::ShaderInfo::InMatrixVariable], 1, GL_FALSE, m4)) 410 GL_CMD(glUniformMatrix4fv(programInfo.vars[TextureMapperGLData::ShaderInfo::InSourceMatrixVariable], 1, GL_FALSE, m4src)) 422 GL_CMD(glUniformMatrix4fv(programInfo.vars[TextureMapperGLData::ShaderInfo::InMaskMatrixVariable], 1, GL_FALSE, m4mask)); 640 GL_CMD(glUniformMatrix4fv(programInfo.vars[TextureMapperGLData::ShaderInfo::InMatrixVariable], 1, GL_FALSE, m4)) 641 GL_CMD(glUniformMatrix4fv(programInfo.vars[TextureMapperGLData::ShaderInfo::InSourceMatrixVariable], 1, GL_FALSE, m4src))
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/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 224 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0); 225 GLES20.glUniformMatrix4fv(muSTMatrixHandle, 1, false, mSTMatrix, 0);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
GLES20TriangleRenderer.java | 79 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
GLES20TriangleRenderer.java | 77 GLES20.glUniformMatrix4fv(muMVPMatrixHandle, 1, false, mMVPMatrix, 0);
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/external/skia/src/gpu/gl/android/ |
GrGLCreateNativeInterface_android.cpp | 112 interface->fUniformMatrix4fv = glUniformMatrix4fv;
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/external/skia/src/gpu/gl/iOS/ |
GrGLCreateNativeInterface_iOS.cpp | 109 interface->fUniformMatrix4fv = glUniformMatrix4fv;
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 222 GLES20.glUniformMatrix4fv(mTransformHandle, 1, false, mTransformMatrix, 0); 223 checkGlError("glUniformMatrix4fv");
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