1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef UI_GFX_RENDER_TEXT_H_ 6 #define UI_GFX_RENDER_TEXT_H_ 7 8 #include <algorithm> 9 #include <cstring> 10 #include <string> 11 #include <utility> 12 #include <vector> 13 14 #include "base/gtest_prod_util.h" 15 #include "base/i18n/rtl.h" 16 #include "base/strings/string16.h" 17 #include "skia/ext/refptr.h" 18 #include "third_party/skia/include/core/SkColor.h" 19 #include "third_party/skia/include/core/SkPaint.h" 20 #include "third_party/skia/include/core/SkRect.h" 21 #include "ui/base/range/range.h" 22 #include "ui/gfx/break_list.h" 23 #include "ui/gfx/font_list.h" 24 #include "ui/gfx/point.h" 25 #include "ui/gfx/rect.h" 26 #include "ui/gfx/selection_model.h" 27 #include "ui/gfx/shadow_value.h" 28 #include "ui/gfx/text_constants.h" 29 #include "ui/gfx/vector2d.h" 30 31 class SkCanvas; 32 class SkDrawLooper; 33 struct SkPoint; 34 class SkShader; 35 class SkTypeface; 36 37 namespace gfx { 38 39 class Canvas; 40 class Font; 41 class RenderTextTest; 42 43 namespace internal { 44 45 // Internal helper class used by derived classes to draw text through Skia. 46 class SkiaTextRenderer { 47 public: 48 explicit SkiaTextRenderer(Canvas* canvas); 49 ~SkiaTextRenderer(); 50 51 void SetDrawLooper(SkDrawLooper* draw_looper); 52 void SetFontSmoothingSettings(bool enable_smoothing, bool enable_lcd_text); 53 void SetTypeface(SkTypeface* typeface); 54 void SetTextSize(SkScalar size); 55 void SetFontFamilyWithStyle(const std::string& family, int font_style); 56 void SetForegroundColor(SkColor foreground); 57 void SetShader(SkShader* shader, const Rect& bounds); 58 // Sets underline metrics to use if the text will be drawn with an underline. 59 // If not set, default values based on the size of the text will be used. The 60 // two metrics must be set together. 61 void SetUnderlineMetrics(SkScalar thickness, SkScalar position); 62 void DrawSelection(const std::vector<Rect>& selection, SkColor color); 63 void DrawPosText(const SkPoint* pos, 64 const uint16* glyphs, 65 size_t glyph_count); 66 // Draw underline and strike-through text decorations. 67 // Based on |SkCanvas::DrawTextDecorations()| and constants from: 68 // third_party/skia/src/core/SkTextFormatParams.h 69 void DrawDecorations(int x, int y, int width, bool underline, bool strike, 70 bool diagonal_strike); 71 void DrawUnderline(int x, int y, int width); 72 void DrawStrike(int x, int y, int width) const; 73 void DrawDiagonalStrike(int x, int y, int width) const; 74 75 private: 76 SkCanvas* canvas_skia_; 77 bool started_drawing_; 78 SkPaint paint_; 79 SkRect bounds_; 80 skia::RefPtr<SkShader> deferred_fade_shader_; 81 SkScalar underline_thickness_; 82 SkScalar underline_position_; 83 84 DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer); 85 }; 86 87 // Internal helper class used by derived classes to iterate colors and styles. 88 class StyleIterator { 89 public: 90 StyleIterator(const BreakList<SkColor>& colors, 91 const std::vector<BreakList<bool> >& styles); 92 ~StyleIterator(); 93 94 // Get the colors and styles at the current iterator position. 95 SkColor color() const { return color_->second; } 96 bool style(TextStyle s) const { return style_[s]->second; } 97 98 // Get the intersecting range of the current iterator set. 99 ui::Range GetRange() const; 100 101 // Update the iterator to point to colors and styles applicable at |position|. 102 void UpdatePosition(size_t position); 103 104 private: 105 BreakList<SkColor> colors_; 106 std::vector<BreakList<bool> > styles_; 107 108 BreakList<SkColor>::const_iterator color_; 109 std::vector<BreakList<bool>::const_iterator> style_; 110 111 DISALLOW_COPY_AND_ASSIGN(StyleIterator); 112 }; 113 114 } // namespace internal 115 116 // RenderText represents an abstract model of styled text and its corresponding 117 // visual layout. Support is built in for a cursor, a selection, simple styling, 118 // complex scripts, and bi-directional text. Implementations provide mechanisms 119 // for rendering and translation between logical and visual data. 120 class UI_EXPORT RenderText { 121 public: 122 virtual ~RenderText(); 123 124 // Creates a platform-specific RenderText instance. 125 static RenderText* CreateInstance(); 126 127 const base::string16& text() const { return text_; } 128 void SetText(const base::string16& text); 129 130 HorizontalAlignment horizontal_alignment() const { 131 return horizontal_alignment_; 132 } 133 void SetHorizontalAlignment(HorizontalAlignment alignment); 134 135 VerticalAlignment vertical_alignment() const { 136 return vertical_alignment_; 137 } 138 void SetVerticalAlignment(VerticalAlignment alignment); 139 140 const FontList& font_list() const { return font_list_; } 141 void SetFontList(const FontList& font_list); 142 void SetFont(const Font& font); 143 144 // Set the font size to |size| in pixels. 145 void SetFontSize(int size); 146 147 // Get the first font in |font_list_|. 148 const Font& GetPrimaryFont() const; 149 150 bool cursor_enabled() const { return cursor_enabled_; } 151 void SetCursorEnabled(bool cursor_enabled); 152 153 bool cursor_visible() const { return cursor_visible_; } 154 void set_cursor_visible(bool visible) { cursor_visible_ = visible; } 155 156 bool insert_mode() const { return insert_mode_; } 157 void ToggleInsertMode(); 158 159 SkColor cursor_color() const { return cursor_color_; } 160 void set_cursor_color(SkColor color) { cursor_color_ = color; } 161 162 SkColor selection_color() const { return selection_color_; } 163 void set_selection_color(SkColor color) { selection_color_ = color; } 164 165 SkColor selection_background_focused_color() const { 166 return selection_background_focused_color_; 167 } 168 void set_selection_background_focused_color(SkColor color) { 169 selection_background_focused_color_ = color; 170 } 171 172 bool focused() const { return focused_; } 173 void set_focused(bool focused) { focused_ = focused; } 174 175 bool clip_to_display_rect() const { return clip_to_display_rect_; } 176 void set_clip_to_display_rect(bool clip) { clip_to_display_rect_ = clip; } 177 178 // In an obscured (password) field, all text is drawn as asterisks or bullets. 179 bool obscured() const { return obscured_; } 180 void SetObscured(bool obscured); 181 182 // Makes a char in obscured text at |index| to be revealed. |index| should be 183 // a UTF16 text index. If there is a previous revealed index, the previous one 184 // is cleared and only the last set index will be revealed. If |index| is -1 185 // or out of range, no char will be revealed. The revealed index is also 186 // cleared when SetText or SetObscured is called. 187 void SetObscuredRevealIndex(int index); 188 189 // Set the maximum length of the displayed layout text, not the actual text. 190 // A |length| of 0 forgoes a hard limit, but does not guarantee proper 191 // functionality of very long strings. Applies to subsequent SetText calls. 192 // WARNING: Only use this for system limits, it lacks complex text support. 193 void set_truncate_length(size_t length) { truncate_length_ = length; } 194 195 const Rect& display_rect() const { return display_rect_; } 196 void SetDisplayRect(const Rect& r); 197 198 void set_fade_head(bool fade_head) { fade_head_ = fade_head; } 199 bool fade_head() const { return fade_head_; } 200 void set_fade_tail(bool fade_tail) { fade_tail_ = fade_tail; } 201 bool fade_tail() const { return fade_tail_; } 202 203 bool background_is_transparent() const { return background_is_transparent_; } 204 void set_background_is_transparent(bool transparent) { 205 background_is_transparent_ = transparent; 206 } 207 208 const SelectionModel& selection_model() const { return selection_model_; } 209 210 const ui::Range& selection() const { return selection_model_.selection(); } 211 212 size_t cursor_position() const { return selection_model_.caret_pos(); } 213 void SetCursorPosition(size_t position); 214 215 // Moves the cursor left or right. Cursor movement is visual, meaning that 216 // left and right are relative to screen, not the directionality of the text. 217 // If |select| is false, the selection start is moved to the same position. 218 void MoveCursor(BreakType break_type, 219 VisualCursorDirection direction, 220 bool select); 221 222 // Set the selection_model_ to the value of |selection|. 223 // The selection range is clamped to text().length() if out of range. 224 // Returns true if the cursor position or selection range changed. 225 // If any index in |selection_model| is not a cursorable position (not on a 226 // grapheme boundary), it is a no-op and returns false. 227 bool MoveCursorTo(const SelectionModel& selection_model); 228 229 // Move the cursor to the position associated with the clicked point. 230 // If |select| is false, the selection start is moved to the same position. 231 // Returns true if the cursor position or selection range changed. 232 bool MoveCursorTo(const Point& point, bool select); 233 234 // Set the selection_model_ based on |range|. 235 // If the |range| start or end is greater than text length, it is modified 236 // to be the text length. 237 // If the |range| start or end is not a cursorable position (not on grapheme 238 // boundary), it is a NO-OP and returns false. Otherwise, returns true. 239 bool SelectRange(const ui::Range& range); 240 241 // Returns true if the local point is over selected text. 242 bool IsPointInSelection(const Point& point); 243 244 // Selects no text, keeping the current cursor position and caret affinity. 245 void ClearSelection(); 246 247 // Select the entire text range. If |reversed| is true, the range will end at 248 // the logical beginning of the text; this generally shows the leading portion 249 // of text that overflows its display area. 250 void SelectAll(bool reversed); 251 252 // Selects the word at the current cursor position. If there is a non-empty 253 // selection, the selection bounds are extended to their nearest word 254 // boundaries. 255 void SelectWord(); 256 257 const ui::Range& GetCompositionRange() const; 258 void SetCompositionRange(const ui::Range& composition_range); 259 260 // Set the text color over the entire text or a logical character range. 261 // The |range| should be valid, non-reversed, and within [0, text().length()]. 262 void SetColor(SkColor value); 263 void ApplyColor(SkColor value, const ui::Range& range); 264 265 // Set various text styles over the entire text or a logical character range. 266 // The respective |style| is applied if |value| is true, or removed if false. 267 // The |range| should be valid, non-reversed, and within [0, text().length()]. 268 void SetStyle(TextStyle style, bool value); 269 void ApplyStyle(TextStyle style, bool value, const ui::Range& range); 270 271 // Returns whether this style is enabled consistently across the entire 272 // RenderText. 273 bool GetStyle(TextStyle style) const; 274 275 // Set the text directionality mode and get the text direction yielded. 276 void SetDirectionalityMode(DirectionalityMode mode); 277 base::i18n::TextDirection GetTextDirection(); 278 279 // Returns the visual movement direction corresponding to the logical end 280 // of the text, considering only the dominant direction returned by 281 // |GetTextDirection()|, not the direction of a particular run. 282 VisualCursorDirection GetVisualDirectionOfLogicalEnd(); 283 284 // Returns the size in pixels of the entire string. For the height, this will 285 // return the maximum height among the different fonts in the text runs. 286 // Note that this returns the raw size of the string, which does not include 287 // the margin area of text shadows. 288 virtual Size GetStringSize() = 0; 289 290 // Returns the width of content, which reserves room for the cursor if 291 // |cursor_enabled_| is true. 292 int GetContentWidth(); 293 294 // Returns the common baseline of the text. The returned value is the vertical 295 // offset from the top of |display_rect| to the text baseline, in pixels. 296 virtual int GetBaseline() = 0; 297 298 void Draw(Canvas* canvas); 299 300 // Draws a cursor at |position|. 301 void DrawCursor(Canvas* canvas, const SelectionModel& position); 302 303 // Draw the selected text without a cursor or selection highlight. Subpixel 304 // antialiasing is disabled and foreground color is forced to black. 305 void DrawSelectedTextForDrag(Canvas* canvas); 306 307 // Gets the SelectionModel from a visual point in local coordinates. 308 virtual SelectionModel FindCursorPosition(const Point& point) = 0; 309 310 // Get the visual bounds of a cursor at |selection|. These bounds typically 311 // represent a vertical line, but if |insert_mode| is true they contain the 312 // bounds of the associated glyph. These bounds are in local coordinates, but 313 // may be outside the visible region if the text is longer than the textfield. 314 // Subsequent text, cursor, or bounds changes may invalidate returned values. 315 Rect GetCursorBounds(const SelectionModel& selection, bool insert_mode); 316 317 // Compute the current cursor bounds, panning the text to show the cursor in 318 // the display rect if necessary. These bounds are in local coordinates. 319 // Subsequent text, cursor, or bounds changes may invalidate returned values. 320 const Rect& GetUpdatedCursorBounds(); 321 322 // Given an |index| in text(), return the next or previous grapheme boundary 323 // in logical order (that is, the nearest index for which 324 // |IsCursorablePosition(index)| returns true). The return value is in the 325 // range 0 to text().length() inclusive (the input is clamped if it is out of 326 // that range). Always moves by at least one character index unless the 327 // supplied index is already at the boundary of the string. 328 size_t IndexOfAdjacentGrapheme(size_t index, 329 LogicalCursorDirection direction); 330 331 // Return a SelectionModel with the cursor at the current selection's start. 332 // The returned value represents a cursor/caret position without a selection. 333 SelectionModel GetSelectionModelForSelectionStart(); 334 335 // Sets shadows to drawn with text. 336 void SetTextShadows(const ShadowValues& shadows); 337 338 typedef std::pair<Font, ui::Range> FontSpan; 339 // For testing purposes, returns which fonts were chosen for which parts of 340 // the text by returning a vector of Font and Range pairs, where each range 341 // specifies the character range for which the corresponding font has been 342 // chosen. 343 virtual std::vector<FontSpan> GetFontSpansForTesting() = 0; 344 345 protected: 346 RenderText(); 347 348 const BreakList<SkColor>& colors() const { return colors_; } 349 const std::vector<BreakList<bool> >& styles() const { return styles_; } 350 351 const Vector2d& GetUpdatedDisplayOffset(); 352 353 void set_cached_bounds_and_offset_valid(bool valid) { 354 cached_bounds_and_offset_valid_ = valid; 355 } 356 357 // Get the selection model that visually neighbors |position| by |break_type|. 358 // The returned value represents a cursor/caret position without a selection. 359 SelectionModel GetAdjacentSelectionModel(const SelectionModel& current, 360 BreakType break_type, 361 VisualCursorDirection direction); 362 363 // Get the selection model visually left/right of |selection| by one grapheme. 364 // The returned value represents a cursor/caret position without a selection. 365 virtual SelectionModel AdjacentCharSelectionModel( 366 const SelectionModel& selection, 367 VisualCursorDirection direction) = 0; 368 369 // Get the selection model visually left/right of |selection| by one word. 370 // The returned value represents a cursor/caret position without a selection. 371 virtual SelectionModel AdjacentWordSelectionModel( 372 const SelectionModel& selection, 373 VisualCursorDirection direction) = 0; 374 375 // Get the SelectionModels corresponding to visual text ends. 376 // The returned value represents a cursor/caret position without a selection. 377 SelectionModel EdgeSelectionModel(VisualCursorDirection direction); 378 379 // Sets the selection model, the argument is assumed to be valid. 380 virtual void SetSelectionModel(const SelectionModel& model); 381 382 // Get the horizontal bounds (relative to the left of the text, not the view) 383 // of the glyph starting at |index|. If the glyph is RTL then the returned 384 // Range will have is_reversed() true. (This does not return a Rect because a 385 // Rect can't have a negative width.) 386 virtual ui::Range GetGlyphBounds(size_t index) = 0; 387 388 // Get the visual bounds containing the logical substring within the |range|. 389 // If |range| is empty, the result is empty. These bounds could be visually 390 // discontinuous if the substring is split by a LTR/RTL level change. 391 // These bounds are in local coordinates, but may be outside the visible 392 // region if the text is longer than the textfield. Subsequent text, cursor, 393 // or bounds changes may invalidate returned values. 394 virtual std::vector<Rect> GetSubstringBounds(const ui::Range& range) = 0; 395 396 // Convert between indices into |text_| and indices into |obscured_text_|, 397 // which differ when the text is obscured. Regardless of whether or not the 398 // text is obscured, the character (code point) offsets always match. 399 virtual size_t TextIndexToLayoutIndex(size_t index) const = 0; 400 virtual size_t LayoutIndexToTextIndex(size_t index) const = 0; 401 402 // Return true if cursor can appear in front of the character at |position|, 403 // which means it is a grapheme boundary or the first character in the text. 404 virtual bool IsCursorablePosition(size_t position) = 0; 405 406 // Reset the layout to be invalid. 407 virtual void ResetLayout() = 0; 408 409 // Ensure the text is laid out. 410 virtual void EnsureLayout() = 0; 411 412 // Draw the text. 413 virtual void DrawVisualText(Canvas* canvas) = 0; 414 415 // Returns the text used for layout, which may be obscured or truncated. 416 const base::string16& GetLayoutText() const; 417 418 // Apply (and undo) temporary composition underlines and selection colors. 419 void ApplyCompositionAndSelectionStyles(); 420 void UndoCompositionAndSelectionStyles(); 421 422 // Returns the text offset from the origin after applying text alignment and 423 // display offset. 424 Vector2d GetTextOffset(); 425 426 // Convert points from the text space to the view space and back. 427 // Handles the display area, display offset, and the application LTR/RTL mode. 428 Point ToTextPoint(const Point& point); 429 Point ToViewPoint(const Point& point); 430 431 // Returns the text offset from the origin, taking into account text alignment 432 // only. 433 Vector2d GetAlignmentOffset(); 434 435 // Applies fade effects to |renderer|. 436 void ApplyFadeEffects(internal::SkiaTextRenderer* renderer); 437 438 // Applies text shadows to |renderer|. 439 void ApplyTextShadows(internal::SkiaTextRenderer* renderer); 440 441 // A convenience function to check whether the glyph attached to the caret 442 // is within the given range. 443 static bool RangeContainsCaret(const ui::Range& range, 444 size_t caret_pos, 445 LogicalCursorDirection caret_affinity); 446 447 private: 448 friend class RenderTextTest; 449 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, DefaultStyle); 450 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, SetColorAndStyle); 451 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ApplyColorAndStyle); 452 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, ObscuredText); 453 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, RevealObscuredText); 454 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedText); 455 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, TruncatedObscuredText); 456 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GraphemePositions); 457 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, EdgeSelectionModels); 458 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffset); 459 FRIEND_TEST_ALL_PREFIXES(RenderTextTest, GetTextOffsetHorizontalDefaultInRTL); 460 461 // Set the cursor to |position|, with the caret trailing the previous 462 // grapheme, or if there is no previous grapheme, leading the cursor position. 463 // If |select| is false, the selection start is moved to the same position. 464 // If the |position| is not a cursorable position (not on grapheme boundary), 465 // it is a NO-OP. 466 void MoveCursorTo(size_t position, bool select); 467 468 // Updates |layout_text_| if the text is obscured or truncated. 469 void UpdateLayoutText(); 470 471 // Update the cached bounds and display offset to ensure that the current 472 // cursor is within the visible display area. 473 void UpdateCachedBoundsAndOffset(); 474 475 // Draw the selection. 476 void DrawSelection(Canvas* canvas); 477 478 // Logical UTF-16 string data to be drawn. 479 base::string16 text_; 480 481 // Horizontal alignment of the text with respect to |display_rect_|. The 482 // default is to align left if the application UI is LTR and right if RTL. 483 HorizontalAlignment horizontal_alignment_; 484 485 // Vertical alignment of the text with respect to |display_rect_|. The 486 // default is to align vertically centered. 487 VerticalAlignment vertical_alignment_; 488 489 // The text directionality mode, defaults to DIRECTIONALITY_FROM_TEXT. 490 DirectionalityMode directionality_mode_; 491 492 // The cached text direction, potentially computed from the text or UI locale. 493 // Use GetTextDirection(), do not use this potentially invalid value directly! 494 base::i18n::TextDirection text_direction_; 495 496 // A list of fonts used to render |text_|. 497 FontList font_list_; 498 499 // Logical selection range and visual cursor position. 500 SelectionModel selection_model_; 501 502 // The cached cursor bounds; get these bounds with GetUpdatedCursorBounds. 503 Rect cursor_bounds_; 504 505 // Specifies whether the cursor is enabled. If disabled, no space is reserved 506 // for the cursor when positioning text. 507 bool cursor_enabled_; 508 509 // The cursor visibility and insert mode. 510 bool cursor_visible_; 511 bool insert_mode_; 512 513 // The color used for the cursor. 514 SkColor cursor_color_; 515 516 // The color used for drawing selected text. 517 SkColor selection_color_; 518 519 // The background color used for drawing the selection when focused. 520 SkColor selection_background_focused_color_; 521 522 // The focus state of the text. 523 bool focused_; 524 525 // Composition text range. 526 ui::Range composition_range_; 527 528 // Color and style breaks, used to color and stylize ranges of text. 529 // BreakList positions are stored with text indices, not layout indices. 530 // TODO(msw): Expand to support cursor, selection, background, etc. colors. 531 BreakList<SkColor> colors_; 532 std::vector<BreakList<bool> > styles_; 533 534 // Breaks saved without temporary composition and selection styling. 535 BreakList<SkColor> saved_colors_; 536 BreakList<bool> saved_underlines_; 537 bool composition_and_selection_styles_applied_; 538 539 // A flag to obscure actual text with asterisks for password fields. 540 bool obscured_; 541 // The index at which the char should be revealed in the obscured text. 542 int obscured_reveal_index_; 543 544 // The maximum length of text to display, 0 forgoes a hard limit. 545 size_t truncate_length_; 546 547 // The obscured and/or truncated text that will be displayed. 548 base::string16 layout_text_; 549 550 // Fade text head and/or tail, if text doesn't fit into |display_rect_|. 551 bool fade_head_; 552 bool fade_tail_; 553 554 // Is the background transparent (either partially or fully)? 555 bool background_is_transparent_; 556 557 // The local display area for rendering the text. 558 Rect display_rect_; 559 560 // Flag to work around a Skia bug with the PDF path (http://crbug.com/133548) 561 // that results in incorrect clipping when drawing to the document margins. 562 // This field allows disabling clipping to work around the issue. 563 // TODO(asvitkine): Remove this when the underlying Skia bug is fixed. 564 bool clip_to_display_rect_; 565 566 // The offset for the text to be drawn, relative to the display area. 567 // Get this point with GetUpdatedDisplayOffset (or risk using a stale value). 568 Vector2d display_offset_; 569 570 // The cached bounds and offset are invalidated by changes to the cursor, 571 // selection, font, and other operations that adjust the visible text bounds. 572 bool cached_bounds_and_offset_valid_; 573 574 // Text shadows to be drawn. 575 ShadowValues text_shadows_; 576 577 DISALLOW_COPY_AND_ASSIGN(RenderText); 578 }; 579 580 } // namespace gfx 581 582 #endif // UI_GFX_RENDER_TEXT_H_ 583